本文整理汇总了C#中UnityEngine.Transform.ToRelativeTrans方法的典型用法代码示例。如果您正苦于以下问题:C# Transform.ToRelativeTrans方法的具体用法?C# Transform.ToRelativeTrans怎么用?C# Transform.ToRelativeTrans使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.Transform
的用法示例。
在下文中一共展示了Transform.ToRelativeTrans方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TransposeAroundAnchor
/// <summary>
/// Set the position and rotation of a Transform as if its origin were that of 'anchor'.
/// Anchor should be local to the Transform where <0,0,0> would be the same as its true origin.
/// </summary>
/// <param name="trans">The transform to transpose.</param>
/// <param name="anchor">The point around which to transpose in world space.</param>
/// <param name="position">The new position in world space.</param>
/// <param name="rotation">The new rotation in world space.</param>
public static void TransposeAroundAnchor(this Transform trans, Transform anchor, Vector3 position, Quaternion rotation)
{
if (trans.parent != null)
{
position = trans.parent.InverseTransformPoint(position);
rotation = trans.parent.InverseTransformRotation(rotation);
}
LocalTransposeAroundAnchor(trans, anchor.ToRelativeTrans(trans), position, rotation);
}