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C# Player.setBarrowBrothersKilled方法代码示例

本文整理汇总了C#中RunescapeServer.player.Player.setBarrowBrothersKilled方法的典型用法代码示例。如果您正苦于以下问题:C# Player.setBarrowBrothersKilled方法的具体用法?C# Player.setBarrowBrothersKilled怎么用?C# Player.setBarrowBrothersKilled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RunescapeServer.player.Player的用法示例。


在下文中一共展示了Player.setBarrowBrothersKilled方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: killBrother

	    public static void killBrother(Player p, int id) {
		    for (int i = 0; i < BROTHER_ID.Length; i++) {
			    if (id == BROTHER_ID[i]) {
				    p.setBarrowBrothersKilled(i, true);
				    p.setBarrowKillCount(p.getBarrowKillCount() + 1);
				    p.getPackets().modifyText("Kill Count: "+p.getBarrowKillCount(), 24, 0);
				    break;
			    }
		    }
	    }
开发者ID:slapglif,项目名称:runescape-server-csharp,代码行数:10,代码来源:Barrows.cs

示例2: updateVariables


//.........这里部分代码省略.........
                    p.getPackets().modifyText("Kill Count: " + p.getBarrowKillCount(), 24, 0);
                    p.setTemporaryAttribute("atBarrows", true);
                    Barrows.prayerDrainEvent(p);
                    bool allBrothersKilled = true;
                    for (int i = 0; i < 6; i++)
                    {
                        if (!p.getBarrowBrothersKilled(i))
                        {
                            allBrothersKilled = false;
                        }
                    }
                    if (allBrothersKilled)
                    {
                        Barrows.startEarthQuake(p);
                    }
                }
            }
            else
            {
                if (p.getTemporaryAttribute("atBarrows") != null)
                {
                    bool allBrothersKilled = true;
                    for (int i = 0; i < 6; i++)
                    {
                        if (!p.getBarrowBrothersKilled(i))
                        {
                            allBrothersKilled = false;
                        }
                    }
                    if (allBrothersKilled)
                    {
                        for (int i = 0; i < 6; i++)
                        {
                            p.setBarrowBrothersKilled(i, false);

                            p.setBarrowTunnel(-1);
                            p.setBarrowKillCount(0);
                            p.getPackets().resetCamera();
                            p.removeTemporaryAttribute("lootedBarrowChest");
                        }
                        p.getPackets().resetCamera();
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("atBarrows");
                        p.removeTemporaryAttribute("barrowTunnel");
                        p.getPackets().setMinimapStatus(0);
                        Barrows.removeBrotherFromGame(p);
                    }
                }
                if (Location.atGodwars(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("atGodwars") == null)
                    {
                        p.getPackets().sendOverlay(601);
                        p.setTemporaryAttribute("atGodwars", true);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("atGodwars") != null)
                    {
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("atGodwars");
                    }
                }
                if (Location.atAgilityArena(p.getLocation()))
                {
开发者ID:slapglif,项目名称:runescape-server-csharp,代码行数:67,代码来源:AreaVariables.cs


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