本文整理汇总了C#中NUnit.Framework.TestContext.SetMonsterInFirstRank方法的典型用法代码示例。如果您正苦于以下问题:C# TestContext.SetMonsterInFirstRank方法的具体用法?C# TestContext.SetMonsterInFirstRank怎么用?C# TestContext.SetMonsterInFirstRank使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NUnit.Framework.TestContext
的用法示例。
在下文中一共展示了TestContext.SetMonsterInFirstRank方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Ossuous_can_be_attacked_if_hero_of_at_least_level_1_is_present
public void Ossuous_can_be_attacked_if_hero_of_at_least_level_1_is_present()
{
// Arrange
var context = new TestContext();
var hero = context.DrawHeroFromTopOfDeck(x => x.Level == 1);
context.SetPlayerHand(hero);
var ossuous = context.SetMonsterInFirstRank<UndeadSkeleton>("Ossuous");
// Act
Assert.That(context.Game.Dungeon.Ranks[0].Card, Is.SameAs(ossuous));
context.Player.SelectMonster();
// Assert
Assert.That(context.SelectCardsIds, Has.Member(ossuous.Id), "Valid targets should contain Ossuous");
}
示例2: A_hero_not_armed_with_a_pike_is_not_immune_to_battle_effects
public void A_hero_not_armed_with_a_pike_is_not_immune_to_battle_effects()
{
// Arrange
var context = new TestContext();
var player = context.Player;
var hero = context.CreateCard<Criochan>();
var pike = context.CreateCard<Pike>();
context.SetPlayerHand(hero, pike);
var ettin = context.SetMonsterInFirstRank<OgreHumanoid>("Ettin");
// Act
context.WhenBattling(ettin);
// Assert
Assert.That(player.Hand, Has.No.Member(hero), "Ettin eats hero.");
}
示例3: Pike_only_protects_the_hero_that_has_it_equipped
public void Pike_only_protects_the_hero_that_has_it_equipped()
{
// Arrange
var context = new TestContext();
var player = context.Player;
var equippedHero = context.CreateCard<Criochan>();
var unequippedHero = context.CreateCard<Criochan>();
var pike = context.CreateCard<Pike>();
context.SetPlayerHand(equippedHero, pike);
var ettin = context.SetMonsterInFirstRank<OgreHumanoid>("Ettin");
// Act
context.HeroEquipsWeapon(equippedHero, pike);
context.WhenBattling(ettin);
// Assert
Assert.That(player.Hand, Has.Member(equippedHero), "Pike should protect hero from Ettin.");
Assert.That(player.Hand, Has.No.Member(unequippedHero), "Ettin eats unequipped hero.");
}
示例4: Pike_does_not_protect_from_non_battle_effects
public void Pike_does_not_protect_from_non_battle_effects()
{
// Arrange
var context = new TestContext();
var player = context.Player;
var hero = context.CreateBasicCard<Regular>();
var pike = context.CreateCard<Pike>();
context.SetPlayerHand(hero, pike);
var ogre = context.SetMonsterInFirstRank<OgreHumanoid>("Ogre");
// Act
context.HeroEquipsWeapon(hero, pike);
context.SetPlayerState(Phase.Aftermath);
player.OnSelectMonster(ogre);
context.UseAbilityOf(ogre);
// Assert
Assert.That(player.Hand, Has.No.Member(hero), "Pike should not protect hero from Ogre.");
}