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C# Menu.AddText方法代码示例

本文整理汇总了C#中LeagueSharp.Common.Menu.AddText方法的典型用法代码示例。如果您正苦于以下问题:C# Menu.AddText方法的具体用法?C# Menu.AddText怎么用?C# Menu.AddText使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LeagueSharp.Common.Menu的用法示例。


在下文中一共展示了Menu.AddText方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnLoad

        public static void OnLoad()
        {
            var RootMenu = Variables.Menu;

            var OWMenu = new Menu("[VHR] Orbwalker", "dz191.vhr.orbwalker");
            {
                Variables.Orbwalker = new Orbwalking.Orbwalker(OWMenu);
                RootMenu.AddSubMenu(OWMenu);
            }

            var TSMenu = new Menu("[VHR] TS", "dz191.vhr.ts");
            {
                TargetSelector.AddToMenu(TSMenu);
                RootMenu.AddSubMenu(TSMenu);
            }

            var comboMenu = new Menu("[VHR] Combo", "dz191.vhr.combo");
            {
                var manaMenu = new Menu("Mana Manager", "dz191.vhr.combo.mm");
                {
                    manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
                    manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
                    manaMenu.AddManaLimiter(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo);

                    comboMenu.AddSubMenu(manaMenu);
                }

                comboMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
                comboMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
                comboMenu.AddSkill(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo, false);

                comboMenu.AddSlider("dz191.vhr.combo.r.minenemies", "Min. R Enemies", new Tuple<int, int, int>(2, 1, 5)).SetTooltip("Minimum enemies in range for R");
                comboMenu.AddBool("dz191.vhr.combo.q.2wstacks", "Only Q if 2W Stacks on Target").SetTooltip("Will Q for 3rd proc only. Enable if you want AA AA Q AA");

                RootMenu.AddSubMenu(comboMenu);
            }

            var harassMenu = new Menu("[VHR] Harass", "dz191.vhr.mixed");
            {
                var manaMenu = new Menu("Mana Manager", "dz191.vhr.mixed.mm");
                {
                    manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
                    manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);

                    harassMenu.AddSubMenu(manaMenu);
                }

                harassMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
                harassMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);

                harassMenu.AddBool("dz191.vhr.mixed.q.2wstacks", "Only Q if 2W Stacks on Target").SetTooltip("Will Q for 3rd proc only. Enable if you want AA AA Q AA");
                harassMenu.AddBool("dz191.vhr.mixed.ethird", "Use E for Third Proc").SetTooltip("Uses E for 3rd W proc. Enable if you want AA Q AA E");

                RootMenu.AddSubMenu(harassMenu);
            }

            var farmMenu = new Menu("[VHR] Farm", "dz191.vhr.farm");
            {
                farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear).SetTooltip("Q Laneclear");
                farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear, 45, true);
                farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit);
                farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit, 45, true).SetTooltip("Q Lasthit");
                farmMenu.AddBool("dz191.vhr.farm.condemnjungle", "Use E to condemn jungle mobs", true).SetTooltip("Use Condemn against jungle creeps");
                farmMenu.AddBool("dz191.vhr.farm.qjungle", "Use Q against jungle mobs", true).SetTooltip("Use Tumble in the Jungle");

                RootMenu.AddSubMenu(farmMenu);
            }

            var miscMenu = new Menu("[VHR] Misc", "dz191.vhr.misc");
            {
                var miscQMenu = new Menu("Misc - Q (Tumble)", "dz191.vhr.misc.tumble");
                {
                    miscQMenu.AddStringList("dz191.vhr.misc.condemn.qlogic", "Q Logic", new[] { "Reborn", "Normal", "Kite melees", "Kurisu" }).SetTooltip("The Tumble Method. Reborn = Safest & Besto");
                    miscQMenu.AddBool("dz191.vhr.mixed.mirinQ", "Q to Wall when Possible (Mirin Mode)", true).SetTooltip("Will Q to walls when possible for really fast bursts!");
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.smartq", "Try to QE when possible").SetTooltip("Will try to do the Tumble + Condemn combo when possible"); //Done
                    miscQMenu.AddKeybind("dz191.vhr.misc.tumble.noaastealthex", "Don't AA while stealthed", new Tuple<uint, KeyBindType>('K', KeyBindType.Toggle)).SetTooltip("Will not AA while you are in Ult+Q"); //Done
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.noqenemies", "Don't Q into enemies").SetTooltip("If true it will not Q into 2 or more enemies"); //done
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.dynamicqsafety", "Use dynamic Q Safety Distance").SetTooltip("Use the enemy AA range as the 'Don't Q into enemies' safety distance?"); //done
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.qspam", "Ignore Q checks").SetTooltip("Ignores 'Safe Q' and 'Don't Q into enemies' checks"); //Done
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.qinrange", "Q For KS", true).SetTooltip("Uses Q to KS by Qing in range if you can kill with Q + AA"); //Done

                    miscQMenu.AddText("dz191.vhr.misc.tumble.walltumble.warning", "Click and hold Walltumble")
                        .SetFontStyle(FontStyle.Bold, SharpDX.Color.Red);
                    miscQMenu.AddText("dz191.vhr.misc.tumble.walltumble.warning.2",
                        "It will walk to the nearest Tumble spot and Tumble")
                        .SetFontStyle(FontStyle.Bold, SharpDX.Color.Red);
                    miscQMenu.AddKeybind("dz191.vhr.misc.tumble.walltumble", "Tumble Over Wall (WallTumble)",
                        new Tuple<uint, KeyBindType>('Y', KeyBindType.Press)).SetTooltip("DISABLED! (For security reasons)! Tumbles over wall.");

                    miscMenu.AddSubMenu(miscQMenu);
                }

                var miscEMenu = new Menu("Misc - E (Condemn)", "dz191.vhr.misc.condemn");
                {
                    miscEMenu.AddStringList("dz191.vhr.misc.condemn.condemnmethod", "Condemn Method",
                        new[] { "VH Revolution", "VH Reborn", "Marksman/Gosu", "Shine#" }).SetTooltip("The condemn method. Recommended: Revolution > Shine/Reborn > Marksman");

                    miscEMenu.AddSlider("dz191.vhr.misc.condemn.pushdistance", "E Push Distance",
                        new Tuple<int, int, int>(420, 350, 470)).SetTooltip("The E Knockback distance the script uses. Recommended: 400-430");

//.........这里部分代码省略.........
开发者ID:hero20071104,项目名称:LeagueSharp,代码行数:101,代码来源:MenuGenerator.cs

示例2: OnLoad

        public static void OnLoad()
        {
            var RootMenu = Variables.Menu;

            var OWMenu = new Menu("[VHR] Orbwalker", "dz191.vhr.orbwalker");
            {
                Variables.Orbwalker = new Orbwalking.Orbwalker(OWMenu);
                RootMenu.AddSubMenu(OWMenu);
            }

            var TSMenu = new Menu("[VHR] TS", "dz191.vhr.ts");
            {
                TargetSelector.AddToMenu(TSMenu);
                RootMenu.AddSubMenu(TSMenu);
            }

            var comboMenu = new Menu("[VHR] Combo", "dz191.vhr.combo");
            {
                var manaMenu = new Menu("Mana Manager", "dz191.vhr.combo.mm");
                {
                    manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
                    manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
                    manaMenu.AddManaLimiter(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo);

                    comboMenu.AddSubMenu(manaMenu);
                }

                comboMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
                comboMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
                comboMenu.AddSkill(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo, false);

                comboMenu.AddSlider("dz191.vhr.combo.r.minenemies", "Min R Enemies", new Tuple<int, int, int>(2, 1, 5));
                comboMenu.AddBool("dz191.vhr.combo.q.2wstacks","Only Q if 2W Stacks on Target");

                RootMenu.AddSubMenu(comboMenu);
            }

            var harassMenu = new Menu("[VHR] Harass", "dz191.vhr.mixed");
            {
                var manaMenu = new Menu("Mana Manager", "dz191.vhr.mixed.mm");
                {
                    manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
                    manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);

                    harassMenu.AddSubMenu(manaMenu);
                }

                harassMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
                harassMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);

                harassMenu.AddBool("dz191.vhr.mixed.q.2wstacks", "Only Q if 2W Stacks on Target");
                harassMenu.AddBool("dz191.vhr.mixed.ethird", "Use E for Third Proc");
                harassMenu.AddBool("dz191.vhr.mixed.mirinQ","Q to Wall when Possible (Mirin Mode)", true);

                RootMenu.AddSubMenu(harassMenu);
            }

            var farmMenu = new Menu("[VHR] Farm", "dz191.vhr.farm");
            {
                farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear);
                farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear, 45, true);
                farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit);
                farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit, 45, true);
                farmMenu.AddBool("dz191.vhr.farm.condemnjungle","Use E to condemn jungle mobs", true);

                RootMenu.AddSubMenu(farmMenu);
            }

            var miscMenu = new Menu("[VHR] Misc", "dz191.vhr.misc");
            {
                var miscQMenu = new Menu("Misc - Q (Tumble)", "dz191.vhr.misc.tumble");
                {
                    miscQMenu.AddStringList("dz191.vhr.misc.condemn.qlogic", "Q Logic", new[] {"Normal", "Kite melees", "Kurisu"});
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.smartq", "Try to QE when possible"); //Done
                    miscQMenu.AddKeybind("dz191.vhr.misc.tumble.noaastealth", "Don't AA while stealthed", new Tuple<uint, KeyBindType>('K', KeyBindType.Toggle)); //Done
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.noqenemies", "Don't Q into enemies"); //done
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.dynamicqsafety", "Use dynamic Q Safety Distance"); //done
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.qspam", "Ignore Q checks"); //Done
                    miscQMenu.AddBool("dz191.vhr.misc.tumble.qinrange", "Q For KS", true); //Done

                    miscQMenu.AddText("dz191.vhr.misc.tumble.walltumble.warning", "Click and hold Walltumble")
                        .SetFontStyle(FontStyle.Bold, SharpDX.Color.Red);
                    miscQMenu.AddText("dz191.vhr.misc.tumble.walltumble.warning.2",
                        "It will walk to the nearest Tumble spot and Tumble")
                        .SetFontStyle(FontStyle.Bold, SharpDX.Color.Red);
                    miscQMenu.AddKeybind("dz191.vhr.misc.tumble.walltumble", "Tumble Over Wall (WallTumble)",
                        new Tuple<uint, KeyBindType>('Y', KeyBindType.Press));

                    miscMenu.AddSubMenu(miscQMenu);
                }

                var miscEMenu = new Menu("Misc - E (Condemn)", "dz191.vhr.misc.condemn");
                {
                    miscEMenu.AddStringList("dz191.vhr.misc.condemn.condemnmethod", "Condemn Method",
                        new[] {"VH Revolution", "VH Reborn", "Marksman/Gosu", "Shine#"});

                    miscEMenu.AddSlider("dz191.vhr.misc.condemn.pushdistance", "E Push Distance",
                        new Tuple<int, int, int>(395, 350, 470));

                    miscEMenu.AddSlider("dz191.vhr.misc.condemn.accuracy", "Accuracy (Revolution Only)",
//.........这里部分代码省略.........
开发者ID:DZ191,项目名称:LeagueSharp_InDev,代码行数:101,代码来源:MenuGenerator.cs


注:本文中的LeagueSharp.Common.Menu.AddText方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。