本文整理汇总了C#中LeagueSharp.Common.Menu.AddTargetSelector方法的典型用法代码示例。如果您正苦于以下问题:C# Menu.AddTargetSelector方法的具体用法?C# Menu.AddTargetSelector怎么用?C# Menu.AddTargetSelector使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LeagueSharp.Common.Menu
的用法示例。
在下文中一共展示了Menu.AddTargetSelector方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Game_OnGameLoad
private static void Game_OnGameLoad(EventArgs args)
{
if (Player.ChampionName != "Fiora")
{
return;
}
Q = new Spell(SpellSlot.Q, 400 + 175);
Q.SetSkillshot(.25f, 0, 500, false, SkillshotType.SkillshotLine);
W = new Spell(SpellSlot.W, 750);
W.SetSkillshot(0.5f, 95, 3000, false, SkillshotType.SkillshotLine);
E = new Spell(SpellSlot.E);
R = new Spell(SpellSlot.R, 500);
R.SetTargetted(.066f, 500);
Menu = new Menu("jesuisFiora", "jesuisFiora", true);
Menu.SetFontStyle(FontStyle.Regular, LorahColor);
Orbwalker = Menu.AddOrbwalker();
Menu.AddTargetSelector();
var spells = Menu.AddMenu("Spells", "Spells");
var qMenu = spells.AddMenu("Q", "Q");
qMenu.AddBool("QCombo", "Use in Combo");
qMenu.AddBool("QHarass", "Use in Harass");
qMenu.AddInfo("QFleeInfo", "Flee:", LorahColor);
qMenu.AddKeyBind("QFlee", "Q Flee", 'T');
qMenu.AddInfo("FleeInfo", " --> Flees towards cursor position.", LorahColor);
qMenu.AddBool("QKillsteal", "Use for Killsteal");
var wMenu = spells.AddMenu("W", "W");
var wSpells = wMenu.AddMenu("BlockSpells", "Blocked Spells");
wMenu.AddBool("WSpells", "W Incoming Spells");
wMenu.AddBool("WKillsteal", "Use for Killsteal");
wMenu.AddBool("WTurret", "Block W Under Enemy Turret");
SpellBlock.Initialize(wSpells);
var eMenu = spells.AddMenu("E", "E");
eMenu.AddBool("ECombo", "Use in Combo");
eMenu.AddBool("EHarass", "Use in Harass");
var rMenu = spells.AddMenu("R", "R");
rMenu.AddBool("RCombo", "Use R");
rMenu.AddList("RMode", "Cast Mode", new[] { "Duelist", "Combo" });
rMenu.AddKeyBind("RToggle", "Toggle Mode", 'L');
rMenu.Item("RToggle").ValueChanged += (sender, eventArgs) =>
{
if (!eventArgs.GetNewValue<KeyBind>().Active)
{
return;
}
var mode = Menu.Item("RMode");
var index = mode.GetValue<StringList>().SelectedIndex == 0 ? 1 : 0;
mode.SetValue(new StringList(new[] { "Duelist", "Combo" }, index));
};
rMenu.AddInfo("RModeInfo", " --> Duelist Mode: Only use R when target is killable.", LorahColor);
rMenu.AddInfo("RModeInfo2", " --> Combo Mode: Use R in normal combo", LorahColor);
rMenu.AddSlider("RKillVital", "Duelist Mode Min Vitals", 1, 0, 4);
rMenu.AddInfo("RVitalInfo", " --> Note: This is only for damage calculation in Duelist Mode.", LorahColor);
rMenu.AddBool("RComboSelected", "Use R Selected on Selected Unit Only");
var items = spells.AddMenu("Items", "Items");
items.AddBool("ItemsCombo", "Use in Combo");
items.AddBool("ItemsHarass", "Use in Harass");
spells.AddSlider("ManaHarass", "Harass Min Mana Percent", 40);
var farm = Menu.AddMenu("Farm", "Farm");
var qFarm = farm.AddMenu("Farm", "Q");
qFarm.AddBool("QLastHit", "Q Last Hit (Only Killable)");
qFarm.AddBool("QLaneClear", "Q LaneClear (All)");
qFarm.AddBool("QFarmAA", "Only Q out of AA Range", false);
qFarm.AddSlider("QFarmMana", "Q Min Mana Percent", 40);
var eFarm = farm.AddMenu("E", "E");
eFarm.AddBool("ELaneClear", "Use in LaneClear");
farm.AddKeyBind("FarmEnabled", "Farm Enabled", 'J', KeyBindType.Toggle, true);
farm.AddInfo("FarmInfo", " --> Enabled in LaneClear and LastHit", LorahColor);
farm.AddBool("ItemsLaneClear", "Use Items in LaneClear");
var draw = Menu.AddMenu("Drawing", "Drawing");
draw.AddCircle("QDraw", "Draw Q", System.Drawing.Color.Purple, Q.Range);
draw.AddCircle("WDraw", "Draw W", System.Drawing.Color.DeepPink, W.Range);
draw.AddCircle("RDraw", "Draw R", System.Drawing.Color.White, R.Range);
draw.AddBool("DuelistDraw", "Duelist Mode: Killable Target");
draw.AddBool("FarmPermashow", "Permashow Farm Enabled");
draw.AddBool("RPermashow", "Permashow R Mode");
if (draw.Item("RPermashow").IsActive())
{
rMenu.Item("RMode").Permashow(true, null, LorahColor);
//.........这里部分代码省略.........
示例2: Game_OnGameLoad
private static void Game_OnGameLoad(EventArgs args)
{
if (!Player.IsChampion("Leblanc"))
{
return;
}
#region Menu
Menu = new Menu("LeBlanc The Schemer", "LeBlanc", true);
Orbwalker = Menu.AddOrbwalker();
Menu.AddTargetSelector();
var combo = new Combo();
Menu.AddSubMenu(Combo.LocalMenu);
var harass = new Harass();
Menu.AddSubMenu(Harass.LocalMenu);
var laneclear = new LaneClear();
Menu.AddSubMenu(LaneClear.LocalMenu);
var flee = new Flee();
Menu.AddSubMenu(Flee.LocalMenu);
var clone = new Clone();
Menu.AddSubMenu(Clone.LocalMenu);
var draw = Menu.AddMenu("Draw Settings", "Draw");
draw.AddItem(new MenuItem("Draw0", "Draw Q Range").SetValue(new Circle(true, Color.Red, Q.Range)));
draw.AddItem(new MenuItem("Draw1", "Draw W Range").SetValue(new Circle(false, Color.Red, W.Range)));
draw.AddItem(new MenuItem("Draw2", "Draw E Range").SetValue(new Circle(true, Color.Purple, E.Range)));
draw.AddBool("DrawCD", "Draw on CD");
draw.AddBool("DamageIndicator", "Damage Indicator");
var misc = Menu.AddMenu("Misc Settings", "Misc");
var ks = new KillSteal();
misc.AddSubMenu(KillSteal.LocalMenu);
misc.AddBool("Interrupt", "Interrupt Spells");
misc.AddBool("AntiGapcloser", "AntiGapCloser");
misc.AddBool("Sounds", "Sounds");
misc.AddBool("Troll", "Troll");
Menu.AddToMainMenu();
#endregion
DamageIndicator.DamageToUnit = GetComboDamage;
if (misc.Item("Sounds").GetValue<bool>())
{
var sound = new SoundObject(Resources.OnLoad);
sound.Play();
}
Game.PrintChat(
"<b><font color =\"#FFFFFF\">LeBlanc the Schemer by </font><font color=\"#0033CC\">Trees</font><font color =\"#FFFFFF\"> loaded!</font></b>");
Drawing.OnDraw += Drawing_OnDraw;
Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget;
//Interrupter2_OnInterruptableTarget;
AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser;
}
示例3: Game_OnGameLoad
private static void Game_OnGameLoad(EventArgs args)
{
if (Player.ChampionName != "Fiora")
{
return;
}
Q = new Spell(SpellSlot.Q, 400 + 175);
Q.SetSkillshot(.25f, 0, 500, false, SkillshotType.SkillshotLine);
W = new Spell(SpellSlot.W, 750);
W.SetSkillshot(0.5f, 95, 3000, false, SkillshotType.SkillshotLine);
E = new Spell(SpellSlot.E);
R = new Spell(SpellSlot.R, 500);
R.SetTargetted(.066f, 500);
Menu = new Menu("jesuisFiora", "jesuisFiora", true);
Orbwalker = Menu.AddOrbwalker();
Menu.AddTargetSelector();
var comboMenu = Menu.AddMenu("Combo", "Combo");
comboMenu.AddBool("QCombo", "Use Q");
comboMenu.AddBool("WCombo", "Use W");
comboMenu.AddBool("ECombo", "Use E");
comboMenu.AddBool("RCombo", "Use R");
comboMenu.AddBool("RComboSelected", "Use R Selected Only");
comboMenu.AddBool("ItemsCombo", "Use Items");
var harassMenu = Menu.AddMenu("Harass", "Harass");
harassMenu.AddBool("QHarass", "Use Q");
harassMenu.AddBool("WHarass", "Use W");
harassMenu.AddBool("EHarass", "Use E");
harassMenu.AddBool("ItemsHarass", "Use Items");
harassMenu.AddSlider("ManaHarass", "Min Mana Percent", 40);
var farmMenu = Menu.AddMenu("Farm", "Farm");
farmMenu.AddBool("QLastHit", "Q Last Hit (Only Killable)");
farmMenu.AddBool("QLaneClear", "Q LaneClear (All)");
farmMenu.AddSlider("QFarmMana", "Q Min Mana Percent", 40);
farmMenu.AddBool("ELaneClear", "Use E LaneClear");
farmMenu.AddBool("ItemsLaneClear", "Use Items");
var miscMenu = Menu.AddMenu("Misc", "Misc");
var qMisc = miscMenu.AddMenu("Q", "Q");
qMisc.AddKeyBind("QFlee", "Q Flee", 'T');
qMisc.AddBool("QGapClose", "Q Flee on Gapclose");
var wMisc = miscMenu.AddMenu("W", "W");
wMisc.AddBool("WTurret", "W Target Under Enemy Turret");
wMisc.AddBool("WSpells", "W Incoming Spells");
var rMisc = miscMenu.AddMenu("R", "R");
rMisc.AddKeyBind("RKill", "Duelist Mode", 'H', KeyBindType.Toggle, true);
rMisc.AddSlider("RKillVital", "Duelist Mode Min Vitals", 1, 0, 4);
rMisc.AddBool("PermaShow", "PermaShow");
if (rMisc.Item("PermaShow").IsActive())
{
rMisc.Item("RKill").Permashow(true, null, Color.DeepPink);
}
//miscMenu.AddBool("OrbwalkPassive", "Orbwalk to Passive Position");
miscMenu.AddBool("Sounds", "Sounds");
var drawMenu = Menu.AddMenu("Drawing", "Drawing");
drawMenu.AddBool("QDraw", "Draw Q");
drawMenu.AddBool("WDraw", "Draw W");
drawMenu.AddBool("RDraw", "Draw R");
drawMenu.AddBool("DuelistDraw", "Duelist Killable Drawing");
var dmg = drawMenu.AddMenu("DamageIndicator", "Damage Indicator");
dmg.AddBool("DamageIndicator", "Draw Damage Indicator");
dmg.AddCircle("HPColor", "Predicted Health Color", System.Drawing.Color.White);
dmg.AddCircle("FillColor", "Damage Color", System.Drawing.Color.DeepPink);
Menu.AddToMainMenu();
if (miscMenu.Item("Sounds").GetValue<bool>())
{
var sound = new SoundObject(Resources.OnLoad);
sound.Play();
}
DamageIndicator.DamageToUnit = GetComboDamage;
Game.OnUpdate += Game_OnGameUpdate;
Orbwalking.AfterAttack += AfterAttack;
Obj_AI_Base.OnProcessSpellCast += Obj_AI_Hero_OnProcessSpellCast;
AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser;
Drawing.OnDraw += Drawing_OnDraw;
Game.PrintChat("jesuisFiora Loaded!");
}
示例4: Game_OnGameLoad
private static void Game_OnGameLoad(EventArgs args)
{
if (!Player.IsChampion("Ahri"))
{
return;
}
Menu = new Menu("Babehri", "Babehri", true);
Orbwalker = Menu.AddOrbwalker();
Menu.AddTargetSelector();
var combo = Menu.AddMenu("Combo", "Combo");
combo.AddBool("ComboQ", "Use Q");
combo.AddBool("ComboW", "Use W");
combo.AddSlider("ComboWMinHit", "Min Fox-Fire Hits", 2, 0, 3);
combo.AddBool("ComboE", "Use E");
//combo.AddItem(new MenuItem("ComboItems", "Use Items").SetValue(true));
var harass = Menu.AddMenu("Harass", "Harass");
harass.AddBool("HarassQ", "Use Q");
harass.AddBool("HarassW", "Use W");
harass.AddSlider("HarassWMinHit", "Min Fox-Fire Hits", 2, 0, 3);
harass.AddBool("HarassE", "Use E");
harass.AddSlider("HarassMinMana", "Min Mana Percent", 30);
var farm = Menu.AddMenu("Farm", "Farm");
farm.AddBool("FarmQ", "Smart Farm with Q");
farm.AddSlider("FarmQHC", "Q Min HitCount", 3, 1, 5);
farm.AddBool("FarmQLH", "Save Q for LH", false);
farm.AddBool("FarmW", "Farm W (LC)", false);
farm.AddSlider("FarmMana", "Minimum Mana %", 50);
var misc = Menu.AddMenu("Misc", "Misc");
var eMisc = misc.AddMenu("E", "E");
eMisc.AddBool("GapcloseE", "Use E on Gapclose");
eMisc.AddBool("InterruptE", "Use E to Interrupt");
var rMisc = misc.AddMenu("R", "R");
rMisc.AddSlider("DamageR", "R Dmg Prediction Bolt Count", 2, 0, 3);
rMisc.AddKeyBind("FleeR", "Use R Flee", 'T');
var drawing = Menu.AddMenu("Drawing", "Drawing");
var damage = drawing.AddMenu("Damage Indicator", "Damage Indicator");
damage.AddBool("Enabled", "Enabled");
damage.AddCircle("HPColor", "Health Color", System.Drawing.Color.White);
damage.AddCircle("FillColor", "Damage Color", System.Drawing.Color.DeepPink);
damage.AddBool("DmgEnabled", "Killable");
drawing.AddCircle("DrawQ", "Draw Q", System.Drawing.Color.DeepPink, Spells.Q.Range);
drawing.AddCircle("DrawW", "Draw W", System.Drawing.Color.White, Spells.W.Range, false);
drawing.AddCircle("DrawE", "Draw E", System.Drawing.Color.MediumVioletRed, Spells.E.Range);
drawing.AddCircle("DrawR", "Draw R", System.Drawing.Color.Cyan, Spells.R.Range);
drawing.AddCircle("DrawPassive", "Draw Passive Stack", System.Drawing.Color.White);
Menu.AddToMainMenu();
PassiveText.VisibleCondition += sender => Menu.Item("DrawPassive").IsActive();
PassiveText.Add();
DamageIndicator.DamageToUnit = GetComboDamage;
Game.OnUpdate += Game_OnUpdate;
Drawing.OnDraw += Drawing_OnDraw;
Orbwalking.AfterAttack += Orbwalking_AfterAttack;
Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget;
AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser;
GameObject.OnCreate += GameObject_OnCreate;
GameObject.OnDelete += GameObject_OnDelete;
}
示例5: Game_OnGameLoad
private static void Game_OnGameLoad(EventArgs args)
{
if (!Player.IsChampion("Kindred"))
{
return;
}
Menu = new Menu("KindredSpirits", "KindredSpirits", true);
Menu.SetFontStyle(FontStyle.Regular, ScriptColor);
Orbwalker = Menu.AddOrbwalker();
Menu.AddTargetSelector();
var spells = Menu.AddMenu("Spells", "Spells");
var qMenu = spells.AddMenu("Q", "Q");
qMenu.AddBool("QCombo", "Use in Combo");
qMenu.AddBool("QHarass", "Use in Harass");
qMenu.AddBool("QSafety", "Q Safety Check");
qMenu.AddBool("QKiteMachine", "Q KiteMachine");
qMenu.AddInfo("KiteInfo", " --> Q's towards cursor position if enemy will be hit.", ScriptColor);
qMenu.AddKeyBind("QFlee", "Q Flee", 'T');
qMenu.AddInfo("FleeInfo", " --> Flees towards cursor position.", ScriptColor);
qMenu.AddBool("QGapClose", "AntiGapclose with Q");
qMenu.AddBool("QKillsteal", "Use for Killsteal");
var wMenu = spells.AddMenu("W", "W");
wMenu.AddBool("WCombo", "Use in Combo");
wMenu.AddBool("WHarass", "Use in Harass");
var eMenu = spells.AddMenu("E", "E");
eMenu.AddBool("ECombo", "Use in Combo");
eMenu.AddBool("EHarass", "Use in Harass");
eMenu.AddBool("EBeforeAttack", "Only Use E Before Attack", false);
eMenu.AddInfo("BeforeAttackInfo", " --> When enemy is close to leaving AA range.", ScriptColor);
eMenu.AddBool("ESelectedTarget", "Only E Selected Target", false);
var rMenu = spells.AddMenu("R", "R");
var savingMenu = rMenu.AddMenu("SavingMode", "Saving Spirits Settings");
var allyMenu = savingMenu.AddMenu("RAlly", "Allied Champions");
foreach (var ally in Allies.Where(a => !a.IsMe))
{
allyMenu.AddBool("R" + ally.ChampionName, "Use on " + ally.ChampionName);
allyMenu.AddSlider("RHP" + ally.ChampionName, "Health Percent", 15);
}
savingMenu.AddSlider("SavingAllies", "Minimum Allies In Range", 2, 0, 5);
savingMenu.AddSlider("SavingEnemies", "Maximum Enemies In Range", 2, 0, 5);
rMenu.AddBool("RCombo", "Use R");
rMenu.AddSlider("RSelf", "Self Health Percent", 15);
var items = spells.AddMenu("Items", "Items");
items.AddBool("ItemsCombo", "Use in Combo");
items.AddBool("ItemsHarass", "Use in Harass");
spells.AddBool("IgniteKillsteal", "Ignite Killsteal");
spells.AddBool("SmiteKillsteal", "Smite Killsteal");
spells.AddSlider("ManaHarass", "Harass Min Mana Percent", 40);
var farm = Menu.AddMenu("Farm", "Farm");
farm.AddBool("QLaneClear", "Q LaneClear");
farm.AddBool("QJungleClear", "Q Jungle Clear");
farm.AddSlider("QFarmMana", "Q Min Mana Percent", 40);
farm.AddBool("WLaneClear", "Farm with W");
farm.AddBool("EJungleClear", "E Jungle Clear");
farm.AddKeyBind("FarmEnabled", "Farm Enabled", 'J', KeyBindType.Toggle, true);
farm.AddInfo("FarmInfo", " --> Enabled in LaneClear and LastHit", ScriptColor);
farm.AddBool("ItemsLaneClear", "Use Items in LaneClear");
var draw = Menu.AddMenu("Drawing", "Drawing");
draw.AddCircle("0Draw", "Draw Q", System.Drawing.Color.Purple, SpellManager.Q.Range);
draw.AddCircle("1Draw", "Draw W", System.Drawing.Color.DeepPink, SpellManager.W.Range);
draw.AddCircle("2Draw", "Draw E", System.Drawing.Color.Blue, SpellManager.E.Range);
draw.AddCircle("3Draw", "Draw R", System.Drawing.Color.White, SpellManager.R.Range);
draw.AddBool("FarmPermashow", "Permashow Farm Enabled");
if (draw.Item("FarmPermashow").IsActive())
{
farm.Item("FarmEnabled").Permashow(true, null, ScriptColor);
}
draw.Item("FarmPermashow").ValueChanged +=
(sender, eventArgs) =>
{
farm.Item("FarmEnabled").Permashow(eventArgs.GetNewValue<bool>(), null, ScriptColor);
};
var dmg = draw.AddMenu("DamageIndicator", "Damage Indicator");
dmg.AddBool("DmgEnabled", "Draw Damage Indicator");
dmg.AddCircle("HPColor", "Predicted Health Color", System.Drawing.Color.White);
dmg.AddCircle("FillColor", "Damage Color", System.Drawing.Color.Blue);
dmg.AddBool("Killable", "Killable Text");
PassiveManager.Initialize();
//Menu.AddBool("Sounds", "Sounds");
//.........这里部分代码省略.........