本文整理汇总了C#中LeagueSharp.Common.Menu.AddKeybind方法的典型用法代码示例。如果您正苦于以下问题:C# Menu.AddKeybind方法的具体用法?C# Menu.AddKeybind怎么用?C# Menu.AddKeybind使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LeagueSharp.Common.Menu
的用法示例。
在下文中一共展示了Menu.AddKeybind方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnLoad
public void OnLoad(Menu menu)
{
var comboMenu = new Menu(ObjectManager.Player.ChampionName + ": Combo", "dzaio.champion.bard.combo");
{
comboMenu.AddModeMenu(ModesMenuExtensions.Mode.Combo, new[] { SpellSlot.Q, SpellSlot.R }, new[] { true, true });
comboMenu.AddSlider("dzaio.champion.bard.combo.r.min", "Min Enemies for R", 2, 1, 5);
menu.AddSubMenu(comboMenu);
}
var mixedMenu = new Menu(ObjectManager.Player.ChampionName + ": Mixed", "dzaio.champion.bard.harrass");
{
mixedMenu.AddModeMenu(ModesMenuExtensions.Mode.Harrass, new[] { SpellSlot.Q}, new[] { true });
mixedMenu.AddSlider("dzaio.champion.bard.mixed.mana", "Min Mana % for Harass", 30, 0, 100);
menu.AddSubMenu(mixedMenu);
}
var extraMenu = new Menu(ObjectManager.Player.ChampionName + ": Extra", "dzaio.champion.bard.extra");
{
extraMenu.AddBool("dzaio.champion.bard.extra.interrupter", "Interrupter (Q)", true);
extraMenu.AddBool("dzaio.champion.bard.extra.antigapcloser", "Antigapcloser (Q)", true);
extraMenu.AddBool("dzaio.champion.bard.extra.autoQ", "Auto Q Stunned / Rooted", true);
extraMenu.AddBool("dzaio.champion.bard.extra.autoQKS", "Auto Q KS", true);
extraMenu.AddBool("dzaio.champion.bard.extra.supportmode", "Support Mode", true);
extraMenu.AddKeybind("dzaio.champion.bard.extra.fleemode", "Flee Mode", new Tuple<uint, KeyBindType>('Z', KeyBindType.Press));
}
Variables.Spells[SpellSlot.Q].SetSkillshot(0.25f, 100, 1600, false, SkillshotType.SkillshotLine);
Variables.Spells[SpellSlot.E].SetSkillshot(0.25f, 60, 1200, true, SkillshotType.SkillshotLine);
}
示例2: CreateMenu
/// <summary>
/// Creates the menu.
/// </summary>
public override void CreateMenu()
{
try
{
var RootMenu = Variables.Menu;
moduleMenu = RootMenu.AddSubMenu("Wards Tracker", "dz191.dza.ward");
{
moduleMenu.AddBool("dz191.dza.ward.track", "Track wards");
moduleMenu.AddKeybind("dz191.dza.ward.extrainfo", "Show Extra informations", new Tuple<uint, KeyBind.BindTypes>('Z', KeyBind.BindTypes.HoldActive));
moduleMenu.AddStringList("dz191.dza.ward.type", "Drawing Type", new []{"Circle", "Polygon"}, 1);
moduleMenu.AddSlider("dz191.dza.ward.sides", "Sides of Polygon (Higher = Laggier)", new Tuple<int, int, int>(4, 3, 12));
}
}
catch (Exception e)
{
LogHelper.AddToLog(new LogItem("WardTracker_Base", e));
}
}
示例3: CreateMenu
/// <summary>
/// Creates the menu.
/// </summary>
public override void CreateMenu()
{
try
{
var RootMenu = Variables.Menu;
var moduleMenu = new Menu("Wards Tracker", "dz191.dza.ward");
{
moduleMenu.AddBool("dz191.dza.ward.track", "Track wards").SetTooltip("Tracks Wards, Pinks, Shrooms etc.");
moduleMenu.AddKeybind("dz191.dza.ward.extrainfo", "Show Extra informations", new Tuple<uint, KeyBindType>('Z', KeyBindType.Press)).SetTooltip("Click the button and hover a ward polygon for more info.");
moduleMenu.AddSlider("dz191.dza.ward.sides", "Sides of Polygon (Higher = Laggier)", new Tuple<int, int, int>(4, 3, 12)).SetTooltip("The sides of the polygon the wards have drawn around.");
RootMenu.AddSubMenu(moduleMenu);
}
}
catch (Exception e)
{
LogHelper.AddToLog(new LogItem("WardTracker_Base", e));
}
}
示例4: OnLoad
public void OnLoad(Menu menu)
{
var comboMenu = new Menu(ObjectManager.Player.ChampionName + ": Combo", "dzaio.champion.kalista.combo");
{
comboMenu.AddModeMenu(ModesMenuExtensions.Mode.Combo, new[] { SpellSlot.Q, SpellSlot.E, SpellSlot.R }, new[] { true, true, true });
comboMenu.AddSlider("dzaio.champion.kalista.combo.e.stacks", "Min E Stacks", 6, 1, 10);
//comboMenu.AddNoUltiMenu(false);
menu.AddSubMenu(comboMenu);
}
var mixedMenu = new Menu(ObjectManager.Player.ChampionName + ": Mixed", "dzaio.champion.kalista.harrass");
{
mixedMenu.AddModeMenu(ModesMenuExtensions.Mode.Harrass, new[] { SpellSlot.Q, SpellSlot.E }, new[] { true, true });
mixedMenu.AddSlider("dzaio.champion.kalista.mixed.mana", "Min Mana % for Harass", 30, 0, 100);
menu.AddSubMenu(mixedMenu);
}
var farmMenu = new Menu(ObjectManager.Player.ChampionName + ": Farm", "dzaio.champion.kalista.farm");
{
farmMenu.AddModeMenu(ModesMenuExtensions.Mode.Laneclear, new[] { SpellSlot.Q, SpellSlot.E }, new[] { true, true });
farmMenu.AddSlider("dzaio.champion.kalista.farm.e.min", "Min Minions for E", 3, 1, 6);
farmMenu.AddSlider("dzaio.champion.kalista.farm.mana", "Min Mana % for Farm", 30, 0, 100);
menu.AddSubMenu(farmMenu);
}
var extraMenu = new Menu(ObjectManager.Player.ChampionName + ": Extra", "dzaio.champion.kalista.extra");
{
extraMenu.AddBool("dzaio.champion.kalista.extra.antigapcloser", "Antigapcloser (Q)", true);
extraMenu.AddBool("dzaio.champion.kalista.extra.autoQ", "Auto Q Stunned / Rooted", true);
extraMenu.AddBool("dzaio.champion.kalista.kalista.autoEKS", "Auto E KS", true);
extraMenu.AddBool("dzaio.champion.kalista.kalista.autoESlow", "Auto E for Slow (With Reset on Minion)", true);
extraMenu.AddBool("dzaio.champion.kalista.kalista.autoEDeath", "Auto E when about to die", true);
extraMenu.AddBool("dzaio.champion.kalista.kalista.autoESteal", "Auto E to steal Drake and Baron", true);
extraMenu.AddBool("dzaio.champion.kalista.kalista.autoRSoul", "Auto R to save Soulbound", true);
extraMenu.AddKeybind("dzaio.champion.kalista.kalista.wallJump", "Wall Jump", new Tuple<uint, KeyBindType>('Z', KeyBindType.Press));
}
Variables.Spells[SpellSlot.Q].SetSkillshot(0.25f, 40f, 1200f, true, SkillshotType.SkillshotLine);
Variables.Spells[SpellSlot.R].SetSkillshot(0.50f, 1500, float.MaxValue, false, SkillshotType.SkillshotCircle);
}
示例5: LoadMenu
public static void LoadMenu()
{
var RootMenu = Variables.Menu;
var ActivatorMenu = new Menu("[VHR] Activator","dz191.vhr.activator");
{
var OffensiveMenu = new Menu("Offensive","dz191.vhr.activator.offensive");
{
foreach (var item in ActivatorItems.Where(h => h.GetItemType() == IVHRItemType.Offensive))
{
item.BuildMenu(OffensiveMenu);
}
ActivatorMenu.AddSubMenu(OffensiveMenu);
}
var DefensiveMenu = new Menu("Defensive", "dz191.vhr.activator.defensive");
{
foreach (var item in ActivatorItems.Where(h => h.GetItemType() == IVHRItemType.Defensive))
{
item.BuildMenu(DefensiveMenu);
}
ActivatorMenu.AddSubMenu(DefensiveMenu);
}
var SpellsMenu = new Menu("Spells", "dz191.vhr.activator.spells");
{
foreach (var spell in ActivatorSpells)
{
spell.BuildMenu(SpellsMenu);
}
ActivatorMenu.AddSubMenu(SpellsMenu);
}
ActivatorMenu.AddKeybind("dz191.vhr.activator.onkey","Activator Key", new Tuple<uint, KeyBindType>(32, KeyBindType.Press));
ActivatorMenu.AddBool("dz191.vhr.activator.always", "Always Enabled");
RootMenu.AddSubMenu(ActivatorMenu);
}
}
示例6: OnLoad
public static void OnLoad()
{
var RootMenu = Variables.Menu;
var OWMenu = new Menu("[VHR] Orbwalker", "dz191.vhr.orbwalker");
{
Variables.Orbwalker = new Orbwalking.Orbwalker(OWMenu);
RootMenu.AddSubMenu(OWMenu);
}
var TSMenu = new Menu("[VHR] TS", "dz191.vhr.ts");
{
TargetSelector.AddToMenu(TSMenu);
RootMenu.AddSubMenu(TSMenu);
}
var comboMenu = new Menu("[VHR] Combo", "dz191.vhr.combo");
{
var manaMenu = new Menu("Mana Manager", "dz191.vhr.combo.mm");
{
manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
manaMenu.AddManaLimiter(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSubMenu(manaMenu);
}
comboMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSkill(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo, false);
comboMenu.AddSlider("dz191.vhr.combo.r.minenemies", "Min. R Enemies", new Tuple<int, int, int>(2, 1, 5)).SetTooltip("Minimum enemies in range for R");
comboMenu.AddBool("dz191.vhr.combo.q.2wstacks", "Only Q if 2W Stacks on Target").SetTooltip("Will Q for 3rd proc only. Enable if you want AA AA Q AA");
RootMenu.AddSubMenu(comboMenu);
}
var harassMenu = new Menu("[VHR] Harass", "dz191.vhr.mixed");
{
var manaMenu = new Menu("Mana Manager", "dz191.vhr.mixed.mm");
{
manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddSubMenu(manaMenu);
}
harassMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddBool("dz191.vhr.mixed.q.2wstacks", "Only Q if 2W Stacks on Target").SetTooltip("Will Q for 3rd proc only. Enable if you want AA AA Q AA");
harassMenu.AddBool("dz191.vhr.mixed.ethird", "Use E for Third Proc").SetTooltip("Uses E for 3rd W proc. Enable if you want AA Q AA E");
RootMenu.AddSubMenu(harassMenu);
}
var farmMenu = new Menu("[VHR] Farm", "dz191.vhr.farm");
{
farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear).SetTooltip("Q Laneclear");
farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear, 45, true);
farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit);
farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit, 45, true).SetTooltip("Q Lasthit");
farmMenu.AddBool("dz191.vhr.farm.condemnjungle", "Use E to condemn jungle mobs", true).SetTooltip("Use Condemn against jungle creeps");
farmMenu.AddBool("dz191.vhr.farm.qjungle", "Use Q against jungle mobs", true).SetTooltip("Use Tumble in the Jungle");
RootMenu.AddSubMenu(farmMenu);
}
var miscMenu = new Menu("[VHR] Misc", "dz191.vhr.misc");
{
var miscQMenu = new Menu("Misc - Q (Tumble)", "dz191.vhr.misc.tumble");
{
miscQMenu.AddStringList("dz191.vhr.misc.condemn.qlogic", "Q Logic", new[] { "Reborn", "Normal", "Kite melees", "Kurisu" }).SetTooltip("The Tumble Method. Reborn = Safest & Besto");
miscQMenu.AddBool("dz191.vhr.mixed.mirinQ", "Q to Wall when Possible (Mirin Mode)", true).SetTooltip("Will Q to walls when possible for really fast bursts!");
miscQMenu.AddBool("dz191.vhr.misc.tumble.smartq", "Try to QE when possible").SetTooltip("Will try to do the Tumble + Condemn combo when possible"); //Done
miscQMenu.AddKeybind("dz191.vhr.misc.tumble.noaastealthex", "Don't AA while stealthed", new Tuple<uint, KeyBindType>('K', KeyBindType.Toggle)).SetTooltip("Will not AA while you are in Ult+Q"); //Done
miscQMenu.AddBool("dz191.vhr.misc.tumble.noqenemies", "Don't Q into enemies").SetTooltip("If true it will not Q into 2 or more enemies"); //done
miscQMenu.AddBool("dz191.vhr.misc.tumble.dynamicqsafety", "Use dynamic Q Safety Distance").SetTooltip("Use the enemy AA range as the 'Don't Q into enemies' safety distance?"); //done
miscQMenu.AddBool("dz191.vhr.misc.tumble.qspam", "Ignore Q checks").SetTooltip("Ignores 'Safe Q' and 'Don't Q into enemies' checks"); //Done
miscQMenu.AddBool("dz191.vhr.misc.tumble.qinrange", "Q For KS", true).SetTooltip("Uses Q to KS by Qing in range if you can kill with Q + AA"); //Done
miscQMenu.AddText("dz191.vhr.misc.tumble.walltumble.warning", "Click and hold Walltumble")
.SetFontStyle(FontStyle.Bold, SharpDX.Color.Red);
miscQMenu.AddText("dz191.vhr.misc.tumble.walltumble.warning.2",
"It will walk to the nearest Tumble spot and Tumble")
.SetFontStyle(FontStyle.Bold, SharpDX.Color.Red);
miscQMenu.AddKeybind("dz191.vhr.misc.tumble.walltumble", "Tumble Over Wall (WallTumble)",
new Tuple<uint, KeyBindType>('Y', KeyBindType.Press)).SetTooltip("DISABLED! (For security reasons)! Tumbles over wall.");
miscMenu.AddSubMenu(miscQMenu);
}
var miscEMenu = new Menu("Misc - E (Condemn)", "dz191.vhr.misc.condemn");
{
miscEMenu.AddStringList("dz191.vhr.misc.condemn.condemnmethod", "Condemn Method",
new[] { "VH Revolution", "VH Reborn", "Marksman/Gosu", "Shine#" }).SetTooltip("The condemn method. Recommended: Revolution > Shine/Reborn > Marksman");
miscEMenu.AddSlider("dz191.vhr.misc.condemn.pushdistance", "E Push Distance",
new Tuple<int, int, int>(420, 350, 470)).SetTooltip("The E Knockback distance the script uses. Recommended: 400-430");
//.........这里部分代码省略.........
示例7: OnLoad
public static void OnLoad()
{
var RootMenu = Variables.Menu;
var OWMenu = new Menu("[VHR] Orbwalker", "dz191.vhr.orbwalker");
{
Variables.Orbwalker = new Orbwalking.Orbwalker(OWMenu);
RootMenu.AddSubMenu(OWMenu);
}
var TSMenu = new Menu("[VHR] TS", "dz191.vhr.ts");
{
TargetSelector.AddToMenu(TSMenu);
RootMenu.AddSubMenu(TSMenu);
}
var comboMenu = new Menu("[VHR] Combo", "dz191.vhr.combo");
{
var manaMenu = new Menu("Mana Manager", "dz191.vhr.combo.mm");
{
manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
manaMenu.AddManaLimiter(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSubMenu(manaMenu);
}
comboMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSkill(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo, false);
comboMenu.AddSlider("dz191.vhr.combo.r.minenemies", "Min R Enemies", new Tuple<int, int, int>(2, 1, 5));
comboMenu.AddBool("dz191.vhr.combo.q.2wstacks","Only Q if 2W Stacks on Target");
RootMenu.AddSubMenu(comboMenu);
}
var harassMenu = new Menu("[VHR] Harass", "dz191.vhr.mixed");
{
var manaMenu = new Menu("Mana Manager", "dz191.vhr.mixed.mm");
{
manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddSubMenu(manaMenu);
}
harassMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddBool("dz191.vhr.mixed.q.2wstacks", "Only Q if 2W Stacks on Target");
harassMenu.AddBool("dz191.vhr.mixed.ethird", "Use E for Third Proc");
harassMenu.AddBool("dz191.vhr.mixed.mirinQ","Q to Wall when Possible (Mirin Mode)", true);
RootMenu.AddSubMenu(harassMenu);
}
var farmMenu = new Menu("[VHR] Farm", "dz191.vhr.farm");
{
farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear);
farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear, 45, true);
farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit);
farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit, 45, true);
farmMenu.AddBool("dz191.vhr.farm.condemnjungle","Use E to condemn jungle mobs", true);
RootMenu.AddSubMenu(farmMenu);
}
var miscMenu = new Menu("[VHR] Misc", "dz191.vhr.misc");
{
var miscQMenu = new Menu("Misc - Q (Tumble)", "dz191.vhr.misc.tumble");
{
miscQMenu.AddStringList("dz191.vhr.misc.condemn.qlogic", "Q Logic", new[] {"Normal", "Kite melees", "Kurisu"});
miscQMenu.AddBool("dz191.vhr.misc.tumble.smartq", "Try to QE when possible"); //Done
miscQMenu.AddKeybind("dz191.vhr.misc.tumble.noaastealth", "Don't AA while stealthed", new Tuple<uint, KeyBindType>('K', KeyBindType.Toggle)); //Done
miscQMenu.AddBool("dz191.vhr.misc.tumble.noqenemies", "Don't Q into enemies"); //done
miscQMenu.AddBool("dz191.vhr.misc.tumble.dynamicqsafety", "Use dynamic Q Safety Distance"); //done
miscQMenu.AddBool("dz191.vhr.misc.tumble.qspam", "Ignore Q checks"); //Done
miscQMenu.AddBool("dz191.vhr.misc.tumble.qinrange", "Q For KS", true); //Done
miscQMenu.AddText("dz191.vhr.misc.tumble.walltumble.warning", "Click and hold Walltumble")
.SetFontStyle(FontStyle.Bold, SharpDX.Color.Red);
miscQMenu.AddText("dz191.vhr.misc.tumble.walltumble.warning.2",
"It will walk to the nearest Tumble spot and Tumble")
.SetFontStyle(FontStyle.Bold, SharpDX.Color.Red);
miscQMenu.AddKeybind("dz191.vhr.misc.tumble.walltumble", "Tumble Over Wall (WallTumble)",
new Tuple<uint, KeyBindType>('Y', KeyBindType.Press));
miscMenu.AddSubMenu(miscQMenu);
}
var miscEMenu = new Menu("Misc - E (Condemn)", "dz191.vhr.misc.condemn");
{
miscEMenu.AddStringList("dz191.vhr.misc.condemn.condemnmethod", "Condemn Method",
new[] {"VH Revolution", "VH Reborn", "Marksman/Gosu", "Shine#"});
miscEMenu.AddSlider("dz191.vhr.misc.condemn.pushdistance", "E Push Distance",
new Tuple<int, int, int>(395, 350, 470));
miscEMenu.AddSlider("dz191.vhr.misc.condemn.accuracy", "Accuracy (Revolution Only)",
//.........这里部分代码省略.........
示例8: LoadMenu
public static void LoadMenu(Menu RootMenu)
{
var cleanserMenu = new Menu("[VHR] Cleanser", "dz191.vhr.cleanser");
{
var spellCleanserMenu = new Menu("Cleanser - Spells", "dz191.vhr.cleanser.spells");
{
foreach (var spell in CleanserSpells.Where(h => HeroManager.Enemies.Any(m => m.ChampionName.ToLower() == h.ChampName.ToLower())))
{
var sMenu = new Menu(spell.SpellName, spell.SpellBuff);
sMenu.AddItem(
new MenuItem("dz191.vhr.cleanser.spells." + spell.SpellBuff + ".A", "Always").SetValue(
!spell.OnlyKill));
sMenu.AddItem(
new MenuItem("dz191.vhr.cleanser.spells." + spell.SpellBuff + ".K", "Only if killed by it")
.SetValue(spell.OnlyKill));
spellCleanserMenu.AddSubMenu(sMenu);
}
cleanserMenu.AddSubMenu(spellCleanserMenu);
}
var buffCleanserMenu = new Menu("Cleanser - Bufftype Cleanser", "dz191.vhr.cleanser.bufftype");
{
foreach (var buffType in Buffs)
{
buffCleanserMenu.AddItem(new MenuItem("dz191.vhr.cleanser.bufftype."+ buffType, buffType.ToString()).SetValue(true));
}
buffCleanserMenu.AddItem(new MenuItem("dz191.vhr.cleanser.bufftype.minbuffs", "Min Buffs").SetValue(new Slider(2, 1, 5)));
cleanserMenu.AddSubMenu(buffCleanserMenu);
}
cleanserMenu.AddKeybind("dz191.vhr.cleanser.use.combo", "Cleanser Key", new Tuple<uint, KeyBindType>(32, KeyBindType.Press));
cleanserMenu.AddItem(new MenuItem("dz191.vhr.cleanser.use", "Use Always").SetValue(true));
RootMenu.AddSubMenu(cleanserMenu);
}
}
示例9: OnLoad
public static void OnLoad()
{
var RootMenu = Variables.Menu;
var OWMenu = new Menu("[VHR] Orbwalker", "dz191.vhr.orbwalker");
{
Variables.Orbwalker = new Orbwalking.Orbwalker(OWMenu);
RootMenu.AddSubMenu(OWMenu);
}
var TSMenu = new Menu("[VHR] TS", "dz191.vhr.ts");
{
TargetSelector.AddToMenu(TSMenu);
RootMenu.AddSubMenu(TSMenu);
}
var comboMenu = new Menu("[VHR] Combo", "dz191.vhr.combo");
{
var manaMenu = new Menu("Mana Manager", "dz191.vhr.combo.mm");
{
manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
manaMenu.AddManaLimiter(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSubMenu(manaMenu);
}
comboMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo);
comboMenu.AddSkill(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo, false);
comboMenu.AddSlider("dz191.vhr.combo.r.minenemies", "Min. R Enemies", new Tuple<int, int, int>(2, 1, 5)).SetTooltip("Minimum enemies in range for R");
comboMenu.AddBool("dz191.vhr.combo.q.2wstacks", "Only Q if 2W Stacks on Target").SetTooltip("Will Q for 3rd proc only. Enable if you want AA AA Q AA");
RootMenu.AddSubMenu(comboMenu);
}
var harassMenu = new Menu("[VHR] Harass", "dz191.vhr.mixed");
{
var manaMenu = new Menu("Mana Manager", "dz191.vhr.mixed.mm");
{
manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddSubMenu(manaMenu);
}
harassMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed);
harassMenu.AddBool("dz191.vhr.mixed.q.2wstacks", "Only Q if 2W Stacks on Target").SetTooltip("Will Q for 3rd proc only. Enable if you want AA AA Q AA");
harassMenu.AddBool("dz191.vhr.mixed.ethird", "Use E for Third Proc").SetTooltip("Uses E for 3rd W proc. Enable if you want AA Q AA E");
RootMenu.AddSubMenu(harassMenu);
}
var farmMenu = new Menu("[VHR] Farm", "dz191.vhr.farm");
{
farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear).SetTooltip("Q Laneclear");
farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear, 45, true);
farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit).SetTooltip("Q Lasthit");
farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit, 45, true);
farmMenu.AddBool("dz191.vhr.farm.condemnjungle", "Use E to condemn jungle mobs", true).SetTooltip("Use Condemn against jungle creeps");
farmMenu.AddBool("dz191.vhr.farm.qjungle", "Use Q against jungle mobs", true).SetTooltip("Use Tumble in the Jungle");
RootMenu.AddSubMenu(farmMenu);
}
var miscMenu = new Menu("[VHR] Misc", "dz191.vhr.misc");
{
var miscQMenu = new Menu("Misc - Q (Tumble)", "dz191.vhr.misc.tumble");
{
miscQMenu.AddStringList("dz191.vhr.misc.condemn.qlogic", "Q Logic", new[] { "Reborn", "Normal", "Kite melees", "Kurisu" }).SetTooltip("The Tumble Method. Reborn = Safest & Besto");
miscQMenu.AddBool("dz191.vhr.mixed.mirinQ", "Q to Wall when Possible (Mirin Mode)", true).SetTooltip("Will Q to walls when possible for really fast bursts!");
miscQMenu.AddBool("dz191.vhr.misc.tumble.smartq", "Try to QE when possible").SetTooltip("Will try to do the Tumble + Condemn combo when possible"); //Done
miscQMenu.AddKeybind("dz191.vhr.misc.tumble.noaastealthex", "Don't AA while stealthed", new Tuple<uint, KeyBindType>('K', KeyBindType.Toggle)).SetTooltip("Will not AA while you are in Ult+Q"); //Done
miscQMenu.AddSlider("dz191.vhr.misc.tumble.noaastealthex.hp", "^ Only if HP % < x", new Tuple<int, int, int>(35, 0, 100)).SetTooltip("If true it will not Q into 2 or more enemies"); //done
miscQMenu.AddBool("dz191.vhr.misc.tumble.ijava", "iJava Stealth").SetTooltip("If you are not iJava, Don't press me :^)"); //Done
miscQMenu.AddSlider("dz191.vhr.misc.tumble.noaastealth.duration", "Duration to wait (iJava Only)", new Tuple<int, int, int>(700, 0, 1000));
miscQMenu.AddBool("dz191.vhr.misc.tumble.noqenemies", "Don't Q into enemies").SetTooltip("If true it will not Q into 2 or more enemies"); //done
miscQMenu.AddBool("dz191.vhr.misc.tumble.noqenemies.old", "Use Old Don't Q into enemies").SetTooltip("Uses the old algorithm."); //done
miscQMenu.AddBool("dz191.vhr.misc.tumble.dynamicqsafety", "Use dynamic Q Safety Distance").SetTooltip("Use the enemy AA range as the 'Don't Q into enemies' safety distance?"); //done
miscQMenu.AddBool("dz191.vhr.misc.tumble.qspam", "Ignore Q checks").SetTooltip("Ignores 'Safe Q' and 'Don't Q into enemies' checks"); //Done
miscQMenu.AddBool("dz191.vhr.misc.tumble.qinrange", "Q For KS", true).SetTooltip("Uses Q to KS by Qing in range if you can kill with Q + AA"); //Done
miscQMenu.AddSlider(
"dz191.vhr.misc.tumble.noaa.enemies", "Min Enemies for No AA Stealth",
new Tuple<int, int, int>(3, 2, 5));
miscQMenu.AddBool("dz191.vhr.misc.tumble.autoQR", "Automatically use Q after R", true).SetTooltip("Automatically uses Q after R if enabled"); //Done
miscMenu.AddSubMenu(miscQMenu);
}
var miscEMenu = new Menu("Misc - E (Condemn)", "dz191.vhr.misc.condemn");
{
miscEMenu.AddStringList("dz191.vhr.misc.condemn.condemnmethod", "Condemn Method",
new[] { "VH Revolution", "VH Reborn", "Marksman/Gosu", "Shine#" }).SetTooltip("The condemn method. Recommended: Revolution > Shine/Reborn > Marksman");
miscEMenu.AddSlider("dz191.vhr.misc.condemn.pushdistance", "E Push Distance",
new Tuple<int, int, int>(420, 350, 470)).SetTooltip("The E Knockback distance the script uses. Recommended: 400-430");
//.........这里部分代码省略.........
示例10: Generate
public static void Generate()
{
Variables.Menu = new Menu("iDZEzreal 3.0", "ezreal", true);
var rootMenu = Variables.Menu;
var owMenu = new Menu("[Ez] Orbwalker", "ezreal.orbwalker");
{
Variables.Orbwalker = new Orbwalking.Orbwalker(owMenu);
rootMenu.AddSubMenu(owMenu);
}
var comboMenu = new Menu("[Ez] Combo", "ezreal.combo");
{
comboMenu.AddBool("ezreal.combo.q", "Use Q", true);
comboMenu.AddBool("ezreal.combo.w", "Use W", true);
comboMenu.AddBool("ezreal.combo.r", "Use R", true);
comboMenu.AddSlider("ezreal.combo.r.min", "Min Enemies", 2, 1, 5);
rootMenu.AddSubMenu(comboMenu);
}
var mixedMenu = new Menu("[Ez] Harass", "ezreal.mixed");
{
mixedMenu.AddBool("ezreal.mixed.q", "Use Q", true);
mixedMenu.AddBool("ezreal.mixed.w", "Use W", true);
mixedMenu.AddSlider("ezreal.mixed.mana", "Min Mana", 45, 0, 100);
rootMenu.AddSubMenu(mixedMenu);
}
var farmMenu = new Menu("[Ez] Farm", "ezreal.farm");
{
farmMenu.AddBool("ezreal.farm.q", "Use Q", true);
rootMenu.AddSubMenu(farmMenu);
}
var miscMenu = new Menu("[Ez] Misc", "ezreal.misc");
{
miscMenu.AddStringList("ezreal.misc.hitchance", "Hitchance",
new[] {"Low", "Medium", "High", "Very High"}, 3);
miscMenu.AddBool("ezreal.misc.gapcloser", "Anti Gap Closer", true);
miscMenu.AddBool("ezreal.misc.selfWE", "Self W/E - Beta AF", true);
miscMenu.AddKeybind("ezreal.misc.semimanualr", "Semimanual R", new Tuple<uint, KeyBindType>('U', KeyBindType.Press));
rootMenu.AddSubMenu(miscMenu);
}
var moduleMenu = new Menu("[Ez] Modules", "ezreal.modules");
{
foreach (var module in Variables.Modules)
{
moduleMenu.AddBool("ezreal.modules." + module.GetName().ToLowerInvariant(), "" + module.GetName());
}
rootMenu.AddSubMenu(moduleMenu);
}
var drawingsMenu = new Menu("[Ez] Drawings", "ezreal.drawings");
{
drawingsMenu.AddBool("ezreal.drawings.q", "Q Draw", true);
drawingsMenu.AddBool("ezreal.drawings.w", "W Draw", true);
rootMenu.AddSubMenu(drawingsMenu);
}
rootMenu.AddToMainMenu();
}