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C# ILGenerator.StoreArrayElement方法代码示例

本文整理汇总了C#中Jurassic.Compiler.ILGenerator.StoreArrayElement方法的典型用法代码示例。如果您正苦于以下问题:C# ILGenerator.StoreArrayElement方法的具体用法?C# ILGenerator.StoreArrayElement怎么用?C# ILGenerator.StoreArrayElement使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Jurassic.Compiler.ILGenerator的用法示例。


在下文中一共展示了ILGenerator.StoreArrayElement方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GenerateSet

        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            // The value is initially on the top of the stack but is stored in this variable
            // at the last possible moment.
            ILLocalVariable value = null;

            var scope = this.Scope;
            ILLocalVariable scopeVariable = null;
            var endOfSet = generator.CreateLabel();
            do
            {
                if (scope is DeclarativeScope)
                {
                    // Get information about the variable.
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable was declared in this scope.

                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);

                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to the
                                // storage type of the variable.
                                EmitConversion.Convert(generator, valueType, variable.Type, optimizationInfo);
                            }
                            else
                            {
                                // The value to store is in a temporary variable.
                                generator.LoadVariable(value);
                                EmitConversion.Convert(generator, PrimitiveType.Any, variable.Type, optimizationInfo);
                            }

                            // Store the value in the variable.
                            generator.StoreVariable(variable.Store);
                        }
                        else if (variable.Writable == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // scope.Values[index] = value
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadVariable(value);
                            generator.StoreArrayElement(typeof(object));
                        }
                        else
                        {
                            // The variable exists, but is read-only.
                            // Pop the value off the stack (if it is still there).
                            if (value == null)
                                generator.Pop();
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

//.........这里部分代码省略.........
开发者ID:paulbartrum,项目名称:jurassic,代码行数:101,代码来源:NameExpression.cs

示例2: GenerateScopeCreation

        /// <summary>
        /// Generates code that creates a new scope.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal override void GenerateScopeCreation(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Allocate storage for each variable if the declarative scope object has been optimized away.
            if (optimizationInfo.OptimizeDeclarativeScopes == false)
            {

                // Create a new declarative scope.
            
                // parentScope
                EmitHelpers.LoadScope(generator);

                // declaredVariableNames
                generator.LoadInt32(this.DeclaredVariableCount);
                generator.NewArray(typeof(string));
                int i = 0;
                foreach (string variableName in this.DeclaredVariableNames)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i ++);
                    generator.LoadString(variableName);
                    generator.StoreArrayElement(typeof(string));
                }

                // DeclarativeScope.CreateRuntimeScope(parentScope, declaredVariableNames)
                generator.Call(ReflectionHelpers.DeclarativeScope_CreateRuntimeScope);

                // Save the new scope.
                EmitHelpers.StoreScope(generator);

            }
            else
            {

                // The declarative scope can be optimized away entirely.
                foreach (var variable in this.DeclaredVariables)
                {
                    variable.Store = null;
                    variable.Type = PrimitiveType.Any;
                }

                // Indicate the scope was not created.
                this.ExistsAtRuntime = false;

            }
        }
开发者ID:vipwan,项目名称:CommunityServer,代码行数:50,代码来源:DeclarativeScope.cs

示例3: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate a new method.
            this.context.GenerateCode();

            // Add the generated method to the nested function list.
            if (optimizationInfo.NestedFunctions == null)
                optimizationInfo.NestedFunctions = new List<GeneratedMethod>();
            optimizationInfo.NestedFunctions.Add(this.context.GeneratedMethod);

            // Add all the nested methods to the parent list.
            if (this.context.GeneratedMethod.Dependencies != null)
            {
                foreach (var nestedFunctionExpression in this.context.GeneratedMethod.Dependencies)
                    optimizationInfo.NestedFunctions.Add(nestedFunctionExpression);
            }

            // Store the generated method in the cache.
            long generatedMethodID = GeneratedMethod.Save(this.context.GeneratedMethod);

            // Create a UserDefinedFunction.

            // prototype
            EmitHelpers.LoadScriptEngine(generator);
            generator.Call(ReflectionHelpers.ScriptEngine_Function);
            generator.Call(ReflectionHelpers.FunctionInstance_InstancePrototype);

            // name
            generator.LoadString(this.FunctionName);

            // argumentNames
            generator.LoadInt32(this.ArgumentNames.Count);
            generator.NewArray(typeof(string));
            for (int i = 0; i < this.ArgumentNames.Count; i++)
            {
                generator.Duplicate();
                generator.LoadInt32(i);
                generator.LoadString(this.ArgumentNames[i]);
                generator.StoreArrayElement(typeof(string));
            }

            // scope
            EmitHelpers.LoadScope(generator);

            // bodyText
            generator.LoadString(this.BodyText);

            // body
            generator.LoadInt64(generatedMethodID);
            generator.Call(ReflectionHelpers.GeneratedMethod_Load);


            // strictMode
            generator.LoadBoolean(this.context.StrictMode);

            // new UserDefinedFunction(ObjectInstance prototype, string name, IList<string> argumentNames, DeclarativeScope scope, Func<Scope, object, object[], object> body, bool strictMode)
            generator.NewObject(ReflectionHelpers.UserDefinedFunction_Constructor);
        }
开发者ID:vipwan,项目名称:CommunityServer,代码行数:63,代码来源:FunctionExpression.cs

示例4: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Note: we use GetRawOperand() so that grouping operators are not ignored.
            var operand = this.GetRawOperand(0);

            // There is only one operand, and it can be either a reference or a function call.
            // We need to split the operand into a function and some arguments.
            // If the operand is a reference, it is equivalent to a function call with no arguments.
            if (operand is FunctionCallExpression)
            {
                // Emit the function instance first.
                var function = ((FunctionCallExpression)operand).Target;
                function.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, function.ResultType);
            }
            else
            {
                // Emit the function instance first.
                operand.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, operand.ResultType);
            }

            // Check the object really is a function - if not, throw an exception.
            generator.IsInstance(typeof(Library.FunctionInstance));
            generator.Duplicate();
            var endOfTypeCheck = generator.CreateLabel();
            generator.BranchIfNotNull(endOfTypeCheck);

            // Throw an nicely formatted exception.
            var targetValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(targetValue);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadString("TypeError");
            generator.LoadString("The new operator requires a function, found a '{0}' instead");
            generator.LoadInt32(1);
            generator.NewArray(typeof(object));
            generator.Duplicate();
            generator.LoadInt32(0);
            generator.LoadVariable(targetValue);
            generator.Call(ReflectionHelpers.TypeUtilities_TypeOf);
            generator.StoreArrayElement(typeof(object));
            generator.Call(ReflectionHelpers.String_Format);
            generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);
            generator.LoadStringOrNull(optimizationInfo.Source.Path);
            generator.LoadStringOrNull(optimizationInfo.FunctionName);
            generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
            generator.Throw();
            generator.DefineLabelPosition(endOfTypeCheck);
            generator.ReleaseTemporaryVariable(targetValue);

            if (operand is FunctionCallExpression)
            {
                // Emit an array containing the function arguments.
                ((FunctionCallExpression)operand).GenerateArgumentsArray(generator, optimizationInfo);
            }
            else
            {
                // Emit an empty array.
                generator.LoadInt32(0);
                generator.NewArray(typeof(object));
            }

            // Call FunctionInstance.ConstructLateBound(argumentValues)
            generator.Call(ReflectionHelpers.FunctionInstance_ConstructLateBound);
        }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:70,代码来源:NewExpression.cs

示例5: GenerateIn

        /// <summary>
        /// Generates CIL for the in operator.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateIn(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Emit the left-hand side expression and convert it to a string.
            this.Left.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToString(generator, this.Left.ResultType);

            // Store the left-hand side expression in a temporary variable.
            var temp = generator.CreateTemporaryVariable(typeof(string));
            generator.StoreVariable(temp);

            // Emit the right-hand side expression.
            this.Right.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Right.ResultType);

            // Check the right-hand side is a javascript object - if not, throw an exception.
            generator.IsInstance(typeof(Library.ObjectInstance));
            generator.Duplicate();
            var endOfTypeCheck = generator.CreateLabel();
            generator.BranchIfNotNull(endOfTypeCheck);

            // Throw an nicely formatted exception.
            var rightValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(rightValue);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadString("TypeError");
            generator.LoadString("The in operator expected an object, but found '{0}' instead");
            generator.LoadInt32(1);
            generator.NewArray(typeof(object));
            generator.Duplicate();
            generator.LoadInt32(0);
            generator.LoadVariable(rightValue);
            generator.Call(ReflectionHelpers.TypeUtilities_TypeOf);
            generator.StoreArrayElement(typeof(object));
            generator.Call(ReflectionHelpers.String_Format);
            generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);
            generator.LoadStringOrNull(optimizationInfo.Source.Path);
            generator.LoadStringOrNull(optimizationInfo.FunctionName);
            generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
            generator.Throw();
            generator.DefineLabelPosition(endOfTypeCheck);
            generator.ReleaseTemporaryVariable(rightValue);

            // Load the left-hand side expression from the temporary variable.
            generator.LoadVariable(temp);

            // Call ObjectInstance.HasProperty(object)
            generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);

            // Allow the temporary variable to be reused.
            generator.ReleaseTemporaryVariable(temp);
        }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:56,代码来源:BinaryExpression.cs

示例6: GenerateSet


//.........这里部分代码省略.........
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call the indexer.
                //generator.LoadString(propertyName);
                //generator.LoadVariable(value);
                //generator.LoadBoolean(optimizationInfo.StrictMode);
                //generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);



                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the property name and convert to a string.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);

                // Call the indexer.
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
            }

            // The temporary variable is no longer needed.
            generator.ReleaseTemporaryVariable(value);
        }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:101,代码来源:MemberAccessExpression.cs

示例7: GenerateArgumentsArray

        /// <summary>
        /// Generates an array containing the argument values.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal void GenerateArgumentsArray(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Emit the arguments.  The arguments operand can be non-existant, a single expression,
            // or a comma-delimited list.
            if (this.OperandCount < 2)
            {
                // No parameters passed.  Create an empty array.
                generator.LoadInt32(0);
                generator.NewArray(typeof(object));
            }
            else
            {
                // One or more arguments.
                IList<Expression> arguments;
                var argumentsOperand = this.GetRawOperand(1);
                if (argumentsOperand is ListExpression)
                {
                    // Multiple parameters were passed to the function.
                    arguments = ((ListExpression)argumentsOperand).Items;
                }
                else
                {
                    // A single parameter was passed to the function.
                    arguments = new List<Expression>(1) { argumentsOperand };
                }

                // Generate an array containing the value of each argument.
                generator.LoadInt32(arguments.Count);
                generator.NewArray(typeof(object));
                for (int i = 0; i < arguments.Count; i++)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i);
                    arguments[i].GenerateCode(generator, optimizationInfo);
                    EmitConversion.ToAny(generator, arguments[i].ResultType);
                    generator.StoreArrayElement(typeof(object));
                }
            }
        }
开发者ID:vipwan,项目名称:CommunityServer,代码行数:44,代码来源:FunctionCallExpression.cs

示例8: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Literals cannot have side-effects so if a return value is not expected then generate
            // nothing.
            //if (optimizationInfo.SuppressReturnValue == true) 
            //    return;

            if (this.Value is int)
                generator.LoadInt32((int)this.Value);
            else if (this.Value is double)
                generator.LoadDouble((double)this.Value);
            else if (this.Value is string)
                generator.LoadString((string)this.Value);
            else if (this.Value is bool)
                generator.LoadBoolean((bool)this.Value);
            else if (this.Value is RegularExpressionLiteral)
            {
                // RegExp
                var sharedRegExpVariable = optimizationInfo.GetRegExpVariable(generator, (RegularExpressionLiteral)this.Value);
                var label1 = generator.CreateLabel();
                var label2 = generator.CreateLabel();

                // if (sharedRegExp == null) {
                generator.LoadVariable(sharedRegExpVariable);
                generator.LoadNull();
                generator.BranchIfNotEqual(label1);

                // sharedRegExp = Global.RegExp.Construct(source, flags)
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_RegExp);
                generator.LoadString(((RegularExpressionLiteral)this.Value).Pattern);
                generator.LoadString(((RegularExpressionLiteral)this.Value).Flags);
                generator.Call(ReflectionHelpers.RegExp_Construct);
                generator.Duplicate();
                generator.StoreVariable(sharedRegExpVariable);

                // } else {
                generator.Branch(label2);
                generator.DefineLabelPosition(label1);

                // Global.RegExp.Construct(sharedRegExp, flags)
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_RegExp);
                generator.LoadVariable(sharedRegExpVariable);
                generator.LoadNull();
                generator.Call(ReflectionHelpers.RegExp_Construct);

                // }
                generator.DefineLabelPosition(label2);
            }
            else if (this.Value == Null.Value)
            {
                // Null.
                EmitHelpers.EmitNull(generator);
            }
            else if (this.Value == Undefined.Value)
            {
                // Undefined.
                EmitHelpers.EmitUndefined(generator);
            }
            else if (this.Value is List<Expression>)
            {
                // Construct an array literal.
                var arrayLiteral = (List<Expression>)this.Value;

                // Operands for ArrayConstructor.New() are: an ArrayConstructor instance (ArrayConstructor), an array (object[])
                // ArrayConstructor
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Array);

                // object[]
                generator.LoadInt32(arrayLiteral.Count);
                generator.NewArray(typeof(object));
                for (int i = 0; i < arrayLiteral.Count; i ++)
                {
                    // Operands for StoreArrayElement() are: an array (object[]), index (int), value (object).
                    // Array
                    generator.Duplicate();

                    // Index
                    generator.LoadInt32(i);

                    // Value
                    var elementExpression = arrayLiteral[i];
                    if (elementExpression == null)
                        generator.LoadNull();
                    else
                    {
                        elementExpression.GenerateCode(generator, optimizationInfo);
                        EmitConversion.ToAny(generator, elementExpression.ResultType);
                    }

                    // Store the element value.
                    generator.StoreArrayElement(typeof(object));
                }
//.........这里部分代码省略.........
开发者ID:vipwan,项目名称:CommunityServer,代码行数:101,代码来源:LiteralExpression.cs

示例9: GenerateTemplateArgumentsArray

        /// <summary>
        /// Generates an array containing the argument values for a tagged template literal.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="templateLiteral"> The template literal expression containing the parameter
        /// values. </param>
        internal void GenerateTemplateArgumentsArray(ILGenerator generator, OptimizationInfo optimizationInfo, TemplateLiteralExpression templateLiteral)
        {
            // Generate an array containing the value of each argument.
            generator.LoadInt32(templateLiteral.Values.Count + 1);
            generator.NewArray(typeof(object));

            // Load the first parameter.
            generator.Duplicate();
            generator.LoadInt32(0);

            // The first parameter to the tag function is an array of strings.
            var stringsExpression = new List<Expression>(templateLiteral.Strings.Count);
            foreach (var templateString in templateLiteral.Strings)
            {
                stringsExpression.Add(new LiteralExpression(templateString));
            }
            new LiteralExpression(stringsExpression).GenerateCode(generator, optimizationInfo);
            generator.Duplicate();

            // Now we need the name of the property.
            generator.LoadString("raw");

            // Now generate an array of raw strings.
            var rawStringsExpression = new List<Expression>(templateLiteral.RawStrings.Count);
            foreach (var rawString in templateLiteral.RawStrings)
            {
                rawStringsExpression.Add(new LiteralExpression(rawString));
            }
            new LiteralExpression(rawStringsExpression).GenerateCode(generator, optimizationInfo);

            // Freeze array by calling ObjectInstance Freeze(ObjectInstance).
            generator.CallStatic(ReflectionHelpers.ObjectConstructor_Freeze);

            // Now store the raw strings as a property of the base strings array.
            generator.LoadBoolean(optimizationInfo.StrictMode);
            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);

            // Freeze array by calling ObjectInstance Freeze(ObjectInstance).
            generator.CallStatic(ReflectionHelpers.ObjectConstructor_Freeze);

            // Store in the array.
            generator.StoreArrayElement(typeof(object));

            // Values are passed as subsequent parameters.
            for (int i = 0; i < templateLiteral.Values.Count; i++)
            {
                generator.Duplicate();
                generator.LoadInt32(i + 1);
                templateLiteral.Values[i].GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, templateLiteral.Values[i].ResultType);
                generator.StoreArrayElement(typeof(object));
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:60,代码来源:FunctionCallExpression.cs

示例10: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // This code is only used for untagged template literals.
            // Tagged template literals are handled by FunctionCallExpression.

            // Load the values array onto the stack.
            generator.LoadInt32(this.Strings.Count + this.Values.Count);
            generator.NewArray(typeof(string));
            for (int i = 0; i < this.Strings.Count; i++)
            {
                // Operands for StoreArrayElement() are: an array (string[]), index (int), value (string).

                // Store the string.
                generator.Duplicate();
                generator.LoadInt32(i * 2);
                generator.LoadString(this.Strings[i]);
                generator.StoreArrayElement(typeof(string));

                if (i == this.Strings.Count - 1)
                    break;

                // Store the value.
                generator.Duplicate();
                generator.LoadInt32(i * 2 + 1);
                this.Values[i].GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, this.Values[i].ResultType);
                generator.StoreArrayElement(typeof(string));
            }

            // Call String.Concat(string[])
            generator.CallStatic(ReflectionHelpers.String_Concat);
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:37,代码来源:TemplateLiteralExpression.cs

示例11: GenerateStub

        /// <summary>
        /// Generates a method that does type conversion and calls the bound method.
        /// </summary>
        /// <param name="generator"> The ILGenerator used to output the body of the method. </param>
        /// <param name="argumentCount"> The number of arguments that will be passed to the delegate. </param>
        /// <returns> A delegate that does type conversion and calls the method represented by this
        /// object. </returns>
        protected override void GenerateStub(ILGenerator generator, int argumentCount)
        {
            // Determine the methods that have the correct number of arguments.
            var candidateMethods = new List<BinderMethod>();
            foreach (var candidateMethod in this.targetMethods)
            {
                if (candidateMethod.IsArgumentCountCompatible(argumentCount) == true)
                    candidateMethods.Add(candidateMethod);
            }

            // Zero candidates means no overload had the correct number of arguments.
            if (candidateMethods.Count == 0)
            {
                EmitHelpers.EmitThrow(generator, "TypeError", string.Format("No overload for method '{0}' takes {1} arguments", this.Name, argumentCount));
                EmitHelpers.EmitDefaultValue(generator, PrimitiveType.Any);
                generator.Complete();
                return;
            }

            // Select the method to call at run time.
            generator.LoadInt32(candidateMethods.Count);
            generator.NewArray(typeof(RuntimeMethodHandle));
            for (int i = 0; i < candidateMethods.Count; i ++)
            {
                generator.Duplicate();
                generator.LoadInt32(i);
                generator.LoadToken(candidateMethods[i]);
                generator.StoreArrayElement(typeof(RuntimeMethodHandle));
            }
            generator.LoadArgument(0);
            generator.LoadArgument(1);
            generator.LoadArgument(2);
            generator.Call(ReflectionHelpers.BinderUtilities_ResolveOverloads);

            var endOfMethod = generator.CreateLabel();
            for (int i = 0; i < candidateMethods.Count; i++)
            {
                // Check if this is the selected method.
                ILLabel endOfIf = null;
                if (i < candidateMethods.Count - 1)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i);
                    endOfIf = generator.CreateLabel();
                    generator.BranchIfNotEqual(endOfIf);
                }
                generator.Pop();

                var targetMethod = candidateMethods[i];

                // Convert the arguments.
                foreach (var argument in targetMethod.GenerateArguments(generator, argumentCount))
                {
                    // Load the input parameter value.
                    switch (argument.Source)
                    {
                        case BinderArgumentSource.ScriptEngine:
                            generator.LoadArgument(0);
                            break;
                        case BinderArgumentSource.ThisValue:
                            generator.LoadArgument(1);
                            break;
                        case BinderArgumentSource.InputParameter:
                            generator.LoadArgument(2);
                            generator.LoadInt32(argument.InputParameterIndex);
                            generator.LoadArrayElement(typeof(object));
                            break;
                    }

                    // Convert to the target type.
                    EmitConversionToType(generator, argument.Type, convertToAddress: argument.Source == BinderArgumentSource.ThisValue);
                }

                // Call the target method.
                targetMethod.GenerateCall(generator);

                // Convert the return value.
                if (targetMethod.ReturnType == typeof(void))
                    EmitHelpers.EmitUndefined(generator);
                else
                    EmitConversionToObject(generator, targetMethod.ReturnType);

                // Branch to the end of the method if this was the selected method.
                if (endOfIf != null)
                {
                    generator.Branch(endOfMethod);
                    generator.DefineLabelPosition(endOfIf);
                }
            }

            generator.DefineLabelPosition(endOfMethod);
            generator.Complete();
        }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:100,代码来源:ClrBinder.cs

示例12: GenerateSet

        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            string propertyName = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Convert the value to an object and store it in a temporary variable.
                var value = generator.CreateTemporaryVariable(typeof(object));
                EmitConversion.ToAny(generator, valueType);
                generator.StoreVariable(value);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

                // The temporary variable is no longer needed.
                generator.ReleaseTemporaryVariable(value);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:96,代码来源:MemberAccessExpression.cs

示例13: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Literals cannot have side-effects so if a return value is not expected then generate
            // nothing.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    return;

            if (this.Value is int)
                generator.LoadInt32((int)this.Value);
            else if (this.Value is double)
                generator.LoadDouble((double)this.Value);
            else if (this.Value is string)
                generator.LoadString((string)this.Value);
            else if (this.Value is bool)
                generator.LoadBoolean((bool)this.Value);
            else if (this.Value is RegularExpressionLiteral)
            {
                // RegExp
                var sharedRegExpVariable = optimizationInfo.GetRegExpVariable(generator, (RegularExpressionLiteral)this.Value);
                var label1 = generator.CreateLabel();
                var label2 = generator.CreateLabel();

                // if (sharedRegExp == null) {
                generator.LoadVariable(sharedRegExpVariable);
                generator.LoadNull();
                generator.BranchIfNotEqual(label1);

                // sharedRegExp = Global.RegExp.Construct(source, flags)
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_RegExp);
                generator.LoadString(((RegularExpressionLiteral)this.Value).Pattern);
                generator.LoadString(((RegularExpressionLiteral)this.Value).Flags);
                generator.Call(ReflectionHelpers.RegExp_Construct);
                generator.Duplicate();
                generator.StoreVariable(sharedRegExpVariable);

                // } else {
                generator.Branch(label2);
                generator.DefineLabelPosition(label1);

                // Global.RegExp.Construct(sharedRegExp, flags)
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_RegExp);
                generator.LoadVariable(sharedRegExpVariable);
                generator.LoadNull();
                generator.Call(ReflectionHelpers.RegExp_Construct);

                // }
                generator.DefineLabelPosition(label2);
            }
            else if (this.Value == Null.Value)
            {
                // Null.
                EmitHelpers.EmitNull(generator);
            }
            else if (this.Value == Undefined.Value)
            {
                // Undefined.
                EmitHelpers.EmitUndefined(generator);
            }
            else if (this.Value is List<Expression>)
            {
                // Construct an array literal.
                var arrayLiteral = (List<Expression>)this.Value;

                // Operands for ArrayConstructor.New() are: an ArrayConstructor instance (ArrayConstructor), an array (object[])
                // ArrayConstructor
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Array);

                // object[]
                generator.LoadInt32(arrayLiteral.Count);
                generator.NewArray(typeof(object));
                for (int i = 0; i < arrayLiteral.Count; i ++)
                {
                    // Operands for StoreArrayElement() are: an array (object[]), index (int), value (object).
                    // Array
                    generator.Duplicate();

                    // Index
                    generator.LoadInt32(i);

                    // Value
                    var elementExpression = arrayLiteral[i];
                    if (elementExpression == null)
                        generator.LoadNull();
                    else
                    {
                        elementExpression.GenerateCode(generator, optimizationInfo);
                        EmitConversion.ToAny(generator, elementExpression.ResultType);
                    }

                    // Store the element value.
                    generator.StoreArrayElement(typeof(object));
                }
//.........这里部分代码省略.........
开发者ID:paulbartrum,项目名称:jurassic,代码行数:101,代码来源:LiteralExpression.cs


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