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C# ILGenerator.LoadString方法代码示例

本文整理汇总了C#中Jurassic.Compiler.ILGenerator.LoadString方法的典型用法代码示例。如果您正苦于以下问题:C# ILGenerator.LoadString方法的具体用法?C# ILGenerator.LoadString怎么用?C# ILGenerator.LoadString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Jurassic.Compiler.ILGenerator的用法示例。


在下文中一共展示了ILGenerator.LoadString方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: EmitThrow

 /// <summary>
 /// Emits a JavaScriptException.
 /// </summary>
 /// <param name="generator"> The IL generator. </param>
 /// <param name="name"> The type of error to generate. </param>
 /// <param name="message"> The error message. </param>
 public static void EmitThrow(ILGenerator generator, string name, string message)
 {
     EmitHelpers.LoadScriptEngine(generator);
     generator.LoadString(name);
     generator.LoadString(message);
     generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
     generator.Throw();
 }
开发者ID:dusk0r,项目名称:Jurassic,代码行数:14,代码来源:EmitHelpers.cs

示例2: GenerateDelete

        /// <summary>
        /// Deletes the reference and pushes <c>true</c> if the delete succeeded, or <c>false</c>
        /// if the delete failed.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public void GenerateDelete(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Load the left-hand side and convert to an object instance.
            var lhs = this.GetOperand(0);
            lhs.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToObject(generator, lhs.ResultType);

            // Load the property name and convert to a string.
            var rhs = this.GetOperand(1);
            if (this.OperatorType == OperatorType.MemberAccess && rhs is NameExpression)
                generator.LoadString((rhs as NameExpression).Name);
            else
            {
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);
            }

            // Call Delete()
            generator.LoadBoolean(optimizationInfo.StrictMode);
            generator.Call(ReflectionHelpers.ObjectInstance_Delete);

            // If the return value is not wanted then pop it from the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
开发者ID:dusk0r,项目名称:Jurassic,代码行数:31,代码来源:MemberAccessExpression.cs

示例3: EmitThrow

 /// <summary>
 /// Emits a JavaScriptException.
 /// </summary>
 /// <param name="generator"> The IL generator. </param>
 /// <param name="type"> The type of error to generate, e.g. Error, RangeError, etc. </param>
 /// <param name="message"> The error message. </param>
 /// <param name="path"> The path of the javascript source file that is currently executing. </param>
 /// <param name="function"> The name of the currently executing function. </param>
 /// <param name="line"> The line number of the statement that is currently executing. </param>
 public static void EmitThrow(ILGenerator generator, ErrorType type, string message, string path, string function, int line)
 {
     EmitHelpers.LoadScriptEngine(generator);
     generator.LoadInt32((int)type);
     generator.LoadString(message);
     generator.LoadInt32(line);
     generator.LoadStringOrNull(path);
     generator.LoadStringOrNull(function);
     generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
     generator.Throw();
 }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:20,代码来源:EmitHelpers.cs

示例4: GenerateDisplayName

        /// <summary>
        /// Generates CIL to set the display name of the function.  The function should be on top of the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="displayName"> The display name of the function. </param>
        /// <param name="force"> <c>true</c> to set the displayName property, even if the function has a name already. </param>
        public void GenerateDisplayName(ILGenerator generator, OptimizationInfo optimizationInfo, string displayName, bool force)
        {
            if (displayName == null)
                throw new ArgumentNullException("displayName");

            // We only infer names for functions if the function doesn't have a name.
            if (force == true || string.IsNullOrEmpty(this.FunctionName))
            {
                // Statically set the display name.
                this.context.DisplayName = displayName;

                // Generate code to set the display name at runtime.
                generator.Duplicate();
                generator.LoadString("displayName");
                generator.LoadString(displayName);
                generator.LoadBoolean(false);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
            }
        }
开发者ID:vipwan,项目名称:CommunityServer,代码行数:26,代码来源:FunctionExpression.cs

示例5: GenerateGet

        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            bool isArrayIndex = false;

            // Right-hand-side can be a property name (a.b)
            if (this.OperatorType == OperatorType.MemberAccess)
            {
                var rhs = this.GetOperand(1) as NameExpression;
                if (rhs == null)
                    throw new JavaScriptException(optimizationInfo.Engine, "SyntaxError", "Invalid member access", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
                propertyName = rhs.Name;
            }

            // Or a constant indexer (a['b'])
            if (this.OperatorType == OperatorType.Index)
            {
                var rhs = this.GetOperand(1) as LiteralExpression;
                if (rhs != null && (PrimitiveTypeUtilities.IsNumeric(rhs.ResultType) || rhs.ResultType == PrimitiveType.String))
                {
                    propertyName = TypeConverter.ToString(rhs.Value);

                    // Or a array index (a[0])
                    if (rhs.ResultType == PrimitiveType.Int32 || (propertyName != null && Library.ArrayInstance.ParseArrayIndex(propertyName) != uint.MaxValue))
                        isArrayIndex = true;
                }
            }

            if (isArrayIndex == true)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the right-hand side and convert to a uint32.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToUInt32(generator, rhs.ResultType);

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call Get(string)
                //generator.LoadString(propertyName);
                //generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);



                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
//.........这里部分代码省略.........
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:101,代码来源:MemberAccessExpression.cs

示例6: EmitValue

 /// <summary>
 /// Emits the given value.  Only possible for certain types.
 /// </summary>
 /// <param name="generator"> The IL generator. </param>
 /// <param name="value"> The value to emit. </param>
 public static void EmitValue(ILGenerator generator, object value)
 {
     if (value == null)
         generator.LoadNull();
     else
     {
         switch (Type.GetTypeCode(value.GetType()))
         {
             case TypeCode.Boolean:
                 generator.LoadBoolean((bool)value);
                 break;
             case TypeCode.Byte:
                 generator.LoadInt32((byte)value);
                 break;
             case TypeCode.Char:
                 generator.LoadInt32((char)value);
                 break;
             case TypeCode.Double:
                 generator.LoadDouble((double)value);
                 break;
             case TypeCode.Int16:
                 generator.LoadInt32((short)value);
                 break;
             case TypeCode.Int32:
                 generator.LoadInt32((int)value);
                 break;
             case TypeCode.Int64:
                 generator.LoadInt64((long)value);
                 break;
             case TypeCode.SByte:
                 generator.LoadInt32((sbyte)value);
                 break;
             case TypeCode.Single:
                 generator.LoadDouble((float)value);
                 break;
             case TypeCode.String:
                 generator.LoadString((string)value);
                 break;
             case TypeCode.UInt16:
                 generator.LoadInt32((ushort)value);
                 break;
             case TypeCode.UInt32:
                 generator.LoadInt32((uint)value);
                 break;
             case TypeCode.UInt64:
                 generator.LoadInt64((ulong)value);
                 break;
             case TypeCode.Object:
             case TypeCode.Empty:
             case TypeCode.DateTime:
             case TypeCode.DBNull:
             case TypeCode.Decimal:
                 throw new NotImplementedException(string.Format("Cannot emit the value '{0}'", value));
         }
     }
 }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:61,代码来源:EmitHelpers.cs

示例7: GenerateSet


//.........这里部分代码省略.........

                // Call the indexer.
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call the indexer.
                //generator.LoadString(propertyName);
                //generator.LoadVariable(value);
                //generator.LoadBoolean(optimizationInfo.StrictMode);
                //generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);

                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType);

                // Load the property name and convert to a string.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);

                // Call the indexer.
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
            }

            // The temporary variable is no longer needed.
            generator.ReleaseTemporaryVariable(value);
        }
开发者ID:dusk0r,项目名称:Jurassic,代码行数:101,代码来源:MemberAccessExpression.cs

示例8: GenerateThis

        /// <summary>
        /// Generates code to push the "this" value for a function call.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        public void GenerateThis(ILGenerator generator)
        {
            // Optimization: if there are no with scopes, simply emit undefined.
            bool scopeChainHasWithScope = false;
            var scope = this.Scope;
            do
            {
                if (scope is ObjectScope && ((ObjectScope)scope).ProvidesImplicitThisValue == true)
                {
                    scopeChainHasWithScope = true;
                    break;
                }
                scope = scope.ParentScope;
            } while (scope != null);

            if (scopeChainHasWithScope == false)
            {
                // No with scopes in the scope chain, use undefined as the "this" value.
                EmitHelpers.EmitUndefined(generator);
                return;
            }

            var end = generator.CreateLabel();

            scope = this.Scope;
            ILLocalVariable scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
            EmitHelpers.LoadScope(generator);
            generator.StoreVariable(scopeVariable);

            do
            {
                if (scope is DeclarativeScope)
                {
                    if (scope.HasDeclaredVariable(this.Name))
                    {
                        // The variable exists but declarative scopes always produce undefined for
                        // the "this" value.
                        EmitHelpers.EmitUndefined(generator);
                        break;
                    }
                }
                else
                {
                    var objectScope = (ObjectScope)scope;

                    // Check if the property exists by calling scope.ScopeObject.HasProperty(propertyName)
                    if (objectScope.ProvidesImplicitThisValue == false)
                        EmitHelpers.EmitUndefined(generator);
                    generator.LoadVariable(scopeVariable);
                    generator.CastClass(typeof(ObjectScope));
                    generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                    if (objectScope.ProvidesImplicitThisValue == true)
                        generator.Duplicate();
                    generator.LoadString(this.Name);
                    generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);
                    generator.BranchIfTrue(end);
                    generator.Pop();

                    // If the name is not defined, use undefined for the "this" value.
                    if (scope.ParentScope == null)
                    {
                        EmitHelpers.EmitUndefined(generator);
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    generator.LoadVariable(scopeVariable);
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;

            } while (scope != null);

            // Release the temporary variable.
            generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(end);
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:86,代码来源:NameExpression.cs

示例9: GenerateGet

        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            // This method generates code to retrieve the value of a variable, given the name of
            // variable and scope in which the variable is being referenced.  The variable was
            // not necessary declared in this scope - it might be declared in any of the parent
            // scopes (together called a scope chain).  The general algorithm is to start at the
            // head of the chain and search backwards until the variable is found.  There are
            // two types of scopes: declarative scopes and object scopes.  Object scopes are hard -
            // it cannot be known at compile time whether the variable exists or not so runtime
            // checks have to be inserted.  Declarative scopes are easier - variables have to be
            // declared and cannot be deleted.  There is one tricky bit: new variables can be
            // introduced into a declarative scope at runtime by a non-strict eval() statement.
            // Even worse, variables that were introduced by means of an eval() *can* be deleted.

            var scope = this.Scope;
            ILLocalVariable scopeVariable = null;
            var endOfGet = generator.CreateLabel();
            do
            {
                if (scope is DeclarativeScope)
                {
                    // The variable was declared in this scope.
                    var variable = scope.GetDeclaredVariable(this.Name);

                    if (variable != null)
                    {
                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);

                            // Load the value from the variable.
                            generator.LoadVariable(variable.Store);

                            // Ensure that we match ResultType.
                            EmitConversion.Convert(generator, variable.Type, this.ResultType, optimizationInfo);
                        }
                        else
                        {
                            // scope.Values[index]
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadArrayElement(typeof(object));
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Load the value of the variable.
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_GetValue);
                            generator.Branch(endOfGet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (scope.ParentScope == null)
                    {
//.........这里部分代码省略.........
开发者ID:paulbartrum,项目名称:jurassic,代码行数:101,代码来源:NameExpression.cs

示例10: GenerateDeclarations

        /// <summary>
        /// Generates code that initializes the variable and function declarations.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal virtual void GenerateDeclarations(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Initialize the declared variables and functions.
            foreach (var variable in this.variables.Values)
            {
                // When a scope is reused, i.e. with an eval(), do not reinitialize the variables.
                if (variable.Initialized == true)
                    continue;

                if (variable.ValueAtTopOfScope != null)
                {
                    // Emit the initialization code.
                    if (this is ObjectScope)
                    {
                        // Determine the property attributes.
                        var attributes = Library.PropertyAttributes.Enumerable;
                        if (variable.Writable == true)
                            attributes |= Library.PropertyAttributes.Writable;
                        if (variable.Deletable == true)
                            attributes |= Library.PropertyAttributes.Configurable;

                        // bool DefineProperty(string propertyName, PropertyDescriptor descriptor, bool throwOnError)
                        EmitHelpers.LoadScope(generator);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(variable.Name);
                        variable.ValueAtTopOfScope.GenerateCode(generator, optimizationInfo);
                        EmitConversion.Convert(generator, variable.ValueAtTopOfScope.ResultType, PrimitiveType.Any, optimizationInfo);
                        generator.LoadInt32((int)attributes);
                        generator.NewObject(ReflectionHelpers.PropertyDescriptor_Constructor2);
                        generator.LoadBoolean(false);
                        generator.Call(ReflectionHelpers.ObjectInstance_DefineProperty);
                        generator.Pop();
                    }
                    else
                    {
                        variable.ValueAtTopOfScope.GenerateCode(generator, optimizationInfo);
                        var name = new NameExpression(this, variable.Name);
                        name.GenerateSet(generator, optimizationInfo, variable.ValueAtTopOfScope.ResultType, false);
                    }

                    // Mark the variable as having been initialized.
                    variable.Initialized = true;
                }
            }
        }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:51,代码来源:Scope.cs

示例11: ToString

        /// <summary>
        /// Pops the value on the stack, converts it to a string, then pushes the result onto the
        /// stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToString(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.String)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                    // Converting from undefined produces "undefined".
                    generator.Pop();
                    generator.LoadString("undefined");
                    break;

                case PrimitiveType.Null:
                    // Converting from null produces "null".
                    generator.Pop();
                    generator.LoadString("null");
                    break;

                case PrimitiveType.Bool:
                    // Converting from a boolean produces "false" if the boolean is false, or "true" if the boolean is true.
                    var elseClause = generator.CreateLabel();
                    var endOfIf = generator.CreateLabel();
                    generator.BranchIfFalse(elseClause);
                    generator.LoadString("true");
                    generator.Branch(endOfIf);
                    generator.DefineLabelPosition(elseClause);
                    generator.LoadString("false");
                    generator.DefineLabelPosition(endOfIf);
                    break;

                case PrimitiveType.ConcatenatedString:
                    generator.Call(ReflectionHelpers.ConcatenatedString_ToString);
                    break;

                case PrimitiveType.Int32:
                case PrimitiveType.UInt32:
                case PrimitiveType.Number:
                case PrimitiveType.Any:
                case PrimitiveType.Object:
                    // Otherwise, fall back to calling TypeConverter.ToString()
                    if (PrimitiveTypeUtilities.IsValueType(fromType))
                        generator.Box(fromType);
                    generator.Call(ReflectionHelpers.TypeConverter_ToString);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:57,代码来源:EmitConversion.cs

示例12: GenerateTemplateArgumentsArray

        /// <summary>
        /// Generates an array containing the argument values for a tagged template literal.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="templateLiteral"> The template literal expression containing the parameter
        /// values. </param>
        internal void GenerateTemplateArgumentsArray(ILGenerator generator, OptimizationInfo optimizationInfo, TemplateLiteralExpression templateLiteral)
        {
            // Generate an array containing the value of each argument.
            generator.LoadInt32(templateLiteral.Values.Count + 1);
            generator.NewArray(typeof(object));

            // Load the first parameter.
            generator.Duplicate();
            generator.LoadInt32(0);

            // The first parameter to the tag function is an array of strings.
            var stringsExpression = new List<Expression>(templateLiteral.Strings.Count);
            foreach (var templateString in templateLiteral.Strings)
            {
                stringsExpression.Add(new LiteralExpression(templateString));
            }
            new LiteralExpression(stringsExpression).GenerateCode(generator, optimizationInfo);
            generator.Duplicate();

            // Now we need the name of the property.
            generator.LoadString("raw");

            // Now generate an array of raw strings.
            var rawStringsExpression = new List<Expression>(templateLiteral.RawStrings.Count);
            foreach (var rawString in templateLiteral.RawStrings)
            {
                rawStringsExpression.Add(new LiteralExpression(rawString));
            }
            new LiteralExpression(rawStringsExpression).GenerateCode(generator, optimizationInfo);

            // Freeze array by calling ObjectInstance Freeze(ObjectInstance).
            generator.CallStatic(ReflectionHelpers.ObjectConstructor_Freeze);

            // Now store the raw strings as a property of the base strings array.
            generator.LoadBoolean(optimizationInfo.StrictMode);
            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);

            // Freeze array by calling ObjectInstance Freeze(ObjectInstance).
            generator.CallStatic(ReflectionHelpers.ObjectConstructor_Freeze);

            // Store in the array.
            generator.StoreArrayElement(typeof(object));

            // Values are passed as subsequent parameters.
            for (int i = 0; i < templateLiteral.Values.Count; i++)
            {
                generator.Duplicate();
                generator.LoadInt32(i + 1);
                templateLiteral.Values[i].GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, templateLiteral.Values[i].ResultType);
                generator.StoreArrayElement(typeof(object));
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:60,代码来源:FunctionCallExpression.cs

示例13: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // This code is only used for untagged template literals.
            // Tagged template literals are handled by FunctionCallExpression.

            // Load the values array onto the stack.
            generator.LoadInt32(this.Strings.Count + this.Values.Count);
            generator.NewArray(typeof(string));
            for (int i = 0; i < this.Strings.Count; i++)
            {
                // Operands for StoreArrayElement() are: an array (string[]), index (int), value (string).

                // Store the string.
                generator.Duplicate();
                generator.LoadInt32(i * 2);
                generator.LoadString(this.Strings[i]);
                generator.StoreArrayElement(typeof(string));

                if (i == this.Strings.Count - 1)
                    break;

                // Store the value.
                generator.Duplicate();
                generator.LoadInt32(i * 2 + 1);
                this.Values[i].GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, this.Values[i].ResultType);
                generator.StoreArrayElement(typeof(string));
            }

            // Call String.Concat(string[])
            generator.CallStatic(ReflectionHelpers.String_Concat);
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:37,代码来源:TemplateLiteralExpression.cs

示例14: GenerateSet

        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            string propertyName = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Convert the value to an object and store it in a temporary variable.
                var value = generator.CreateTemporaryVariable(typeof(object));
                EmitConversion.ToAny(generator, valueType);
                generator.StoreVariable(value);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

                // The temporary variable is no longer needed.
                generator.ReleaseTemporaryVariable(value);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:96,代码来源:MemberAccessExpression.cs

示例15: GenerateGet

        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call Get(object)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Object);
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:81,代码来源:MemberAccessExpression.cs


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