当前位置: 首页>>代码示例>>C#>>正文


C# ILGenerator.Branch方法代码示例

本文整理汇总了C#中Jurassic.Compiler.ILGenerator.Branch方法的典型用法代码示例。如果您正苦于以下问题:C# ILGenerator.Branch方法的具体用法?C# ILGenerator.Branch怎么用?C# ILGenerator.Branch使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Jurassic.Compiler.ILGenerator的用法示例。


在下文中一共展示了ILGenerator.Branch方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GenerateCode

        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals();
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Generate code for the condition and coerce to a boolean.
            this.Condition.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToBool(generator, this.Condition.ResultType);

            // We will need a label at the end of the if statement.
            var endOfEverything = generator.CreateLabel();

            if (this.ElseClause == null)
            {
                // Jump to the end if the condition is false.
                generator.BranchIfFalse(endOfEverything);

                // Generate code for the if clause.
                this.IfClause.GenerateCode(generator, optimizationInfo);
            }
            else
            {
                // Branch to the else clause if the condition is false.
                var startOfElseClause = generator.CreateLabel();
                generator.BranchIfFalse(startOfElseClause);

                // Generate code for the if clause.
                this.IfClause.GenerateCode(generator, optimizationInfo);

                // Branch to the end of the if statement.
                generator.Branch(endOfEverything);

                // Generate code for the else clause.
                generator.DefineLabelPosition(startOfElseClause);
                this.ElseClause.GenerateCode(generator, optimizationInfo);
                
            }

            // Define the label at the end of the if statement.
            generator.DefineLabelPosition(endOfEverything);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
开发者ID:vipwan,项目名称:CommunityServer,代码行数:50,代码来源:IfStatement.cs

示例2: GenerateGet

        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            bool isArrayIndex = false;

            // Right-hand-side can be a property name (a.b)
            if (this.OperatorType == OperatorType.MemberAccess)
            {
                var rhs = this.GetOperand(1) as NameExpression;
                if (rhs == null)
                    throw new JavaScriptException(optimizationInfo.Engine, "SyntaxError", "Invalid member access", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
                propertyName = rhs.Name;
            }

            // Or a constant indexer (a['b'])
            if (this.OperatorType == OperatorType.Index)
            {
                var rhs = this.GetOperand(1) as LiteralExpression;
                if (rhs != null && (PrimitiveTypeUtilities.IsNumeric(rhs.ResultType) || rhs.ResultType == PrimitiveType.String))
                {
                    propertyName = TypeConverter.ToString(rhs.Value);

                    // Or a array index (a[0])
                    if (rhs.ResultType == PrimitiveType.Int32 || (propertyName != null && Library.ArrayInstance.ParseArrayIndex(propertyName) != uint.MaxValue))
                        isArrayIndex = true;
                }
            }

            if (isArrayIndex == true)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the right-hand side and convert to a uint32.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToUInt32(generator, rhs.ResultType);

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call Get(string)
                //generator.LoadString(propertyName);
                //generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);



                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
//.........这里部分代码省略.........
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:101,代码来源:MemberAccessExpression.cs

示例3: GenerateCode

        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultDebugInfoBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Construct a loop expression.
            // var enumerator = TypeUtilities.EnumeratePropertyNames(rhs).GetEnumerator();
            // while (true) {
            //   continue-target:
            //   if (enumerator.MoveNext() == false)
            //     goto break-target;
            //   lhs = enumerator.Current;
            //
            //   <body statements>
            // }
            // break-target:

            // Call IEnumerable<string> EnumeratePropertyNames(ScriptEngine engine, object obj)
            EmitHelpers.LoadScriptEngine(generator);
            this.TargetObject.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.TargetObject.ResultType);
            generator.Call(ReflectionHelpers.TypeUtilities_EnumeratePropertyNames);

            // Call IEnumerable<string>.GetEnumerator()
            generator.Call(ReflectionHelpers.IEnumerable_GetEnumerator);

            // Store the enumerator in a temporary variable.
            var enumerator = generator.CreateTemporaryVariable(typeof(IEnumerator<string>));
            generator.StoreVariable(enumerator);

            var breakTarget = generator.CreateLabel();
            var continueTarget = generator.DefineLabelPosition();

            #if !XBOX
            // Emit debugging information.
            if (optimizationInfo.DebugDocument != null)
                generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.VariableDebugInfo);
            #endif

            //   if (enumerator.MoveNext() == false)
            //     goto break-target;
            generator.LoadVariable(enumerator);
            generator.Call(ReflectionHelpers.IEnumerator_MoveNext);
            generator.BranchIfFalse(breakTarget);

            // lhs = enumerator.Current;
            generator.LoadVariable(enumerator);
            generator.Call(ReflectionHelpers.IEnumerator_Current);
            this.Variable.GenerateSet(generator, optimizationInfo, PrimitiveType.String, false);

            // Emit the body statement(s).
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget, continueTarget, labelledOnly: false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            generator.Branch(continueTarget);
            generator.DefineLabelPosition(breakTarget);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
开发者ID:benliddicott,项目名称:JS360,代码行数:67,代码来源:ForInStatement.cs

示例4: GenerateCode

        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // <initializer>
            // if (<condition>)
            // {
            // 	 <loop body>
            //   <increment>
            //   while (true) {
            //     if (<condition> == false)
            //       break;
            //
            //     <body statements>
            //
            //     continue-target:
            //     <increment>
            //   }
            // }
            // break-target:

            // Set up some labels.
            var continueTarget = generator.CreateLabel();
            var breakTarget1 = generator.CreateLabel();
            var breakTarget2 = generator.CreateLabel();

            // Emit the initialization statement.
            if (this.InitStatement != null)
                this.InitStatement.GenerateCode(generator, optimizationInfo);

            // Check the condition and jump to the end if it is false.
            if (this.CheckConditionAtEnd == false && this.ConditionStatement != null)
            {
                optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan);
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget1);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // Increment the loop variable.
            if (this.IncrementStatement != null)
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);

            // Strengthen the variable types.
            List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>> previousVariableTypes = null;
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            if (optimizationInfo.OptimizeInferredTypes == true)
            {
                // Keep a record of the variable types before strengthening.
                previousVariableTypes = new List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>>();

                var typedVariables = FindTypedVariables();
                foreach (var variableAndType in typedVariables)
                {
                    var variable = variableAndType.Key;
                    var variableInfo = variableAndType.Value;
                    if (variableInfo.Conditional == false && variableInfo.Type != variable.Type)
                    {
                        // Save the previous type so we can restore it later.
                        var previousType = variable.Type;
                        previousVariableTypes.Add(new KeyValuePair<Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo() { Type = previousType, Variable = variable.Store }));

                        // Load the existing value.
                        var nameExpression = new NameExpression(variable.Scope, variable.Name);
                        nameExpression.GenerateGet(generator, optimizationInfo, false);

                        // Store the typed value.
                        variable.Store = generator.DeclareVariable(variableInfo.Type);
                        variable.Type = variableInfo.Type;
                        nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                    }
                }

                // The variables must be reverted even in the presence of exceptions.
                if (previousVariableTypes.Count > 0)
                {
                    generator.BeginExceptionBlock();

                    // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
                    // instructions so that the finally block is executed correctly.
                    optimizationInfo.InsideTryCatchOrFinally = true;
                }
            }

            // The inner loop starts here.
            var startOfLoop = generator.DefineLabelPosition();

            // Check the condition and jump to the end if it is false.
//.........这里部分代码省略.........
开发者ID:vipwan,项目名称:CommunityServer,代码行数:101,代码来源:LoopStatement.cs

示例5: GenerateSet


//.........这里部分代码省略.........
                            // The variable exists, but is read-only.
                            // Pop the value off the stack (if it is still there).
                            if (value == null)
                                generator.Pop();
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Set the value of the variable.
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.LoadVariable(value);
                            generator.Call(ReflectionHelpers.Scope_SetValue);
                            generator.Branch(endOfSet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (value == null)
                    {
                        // The value to store is on the top of the stack - convert it to an
                        // object and store it in a temporary variable.
                        EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                        value = generator.CreateTemporaryVariable(typeof(object));
                        generator.StoreVariable(value);
                    }

                    if (scope.ParentScope == null)
                    {
                        // Optimization: if this is the global scope, use hidden classes to
                        // optimize variable access.
开发者ID:paulbartrum,项目名称:jurassic,代码行数:67,代码来源:NameExpression.cs

示例6: GenerateSet


//.........这里部分代码省略.........

                // Call the indexer.
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call the indexer.
                //generator.LoadString(propertyName);
                //generator.LoadVariable(value);
                //generator.LoadBoolean(optimizationInfo.StrictMode);
                //generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);

                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType);

                // Load the property name and convert to a string.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);

                // Call the indexer.
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
            }

            // The temporary variable is no longer needed.
            generator.ReleaseTemporaryVariable(value);
        }
开发者ID:dusk0r,项目名称:Jurassic,代码行数:101,代码来源:MemberAccessExpression.cs

示例7: GenerateStub

        /// <summary>
        /// Generates a method that does type conversion and calls the bound method.
        /// </summary>
        /// <param name="generator"> The ILGenerator used to output the body of the method. </param>
        /// <param name="argumentCount"> The number of arguments that will be passed to the delegate. </param>
        /// <returns> A delegate that does type conversion and calls the method represented by this
        /// object. </returns>
        protected override void GenerateStub(ILGenerator generator, int argumentCount)
        {
            // Determine the methods that have the correct number of arguments.
            var candidateMethods = new List<BinderMethod>();
            foreach (var candidateMethod in this.targetMethods)
            {
                if (candidateMethod.IsArgumentCountCompatible(argumentCount) == true)
                    candidateMethods.Add(candidateMethod);
            }

            // Zero candidates means no overload had the correct number of arguments.
            if (candidateMethods.Count == 0)
            {
                EmitHelpers.EmitThrow(generator, "TypeError", string.Format("No overload for method '{0}' takes {1} arguments", this.Name, argumentCount));
                EmitHelpers.EmitDefaultValue(generator, PrimitiveType.Any);
                generator.Complete();
                return;
            }

            // Select the method to call at run time.
            generator.LoadInt32(candidateMethods.Count);
            generator.NewArray(typeof(RuntimeMethodHandle));
            for (int i = 0; i < candidateMethods.Count; i ++)
            {
                generator.Duplicate();
                generator.LoadInt32(i);
                generator.LoadToken(candidateMethods[i]);
                generator.StoreArrayElement(typeof(RuntimeMethodHandle));
            }
            generator.LoadArgument(0);
            generator.LoadArgument(1);
            generator.LoadArgument(2);
            generator.Call(ReflectionHelpers.BinderUtilities_ResolveOverloads);

            var endOfMethod = generator.CreateLabel();
            for (int i = 0; i < candidateMethods.Count; i++)
            {
                // Check if this is the selected method.
                ILLabel endOfIf = null;
                if (i < candidateMethods.Count - 1)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i);
                    endOfIf = generator.CreateLabel();
                    generator.BranchIfNotEqual(endOfIf);
                }
                generator.Pop();

                var targetMethod = candidateMethods[i];

                // Convert the arguments.
                foreach (var argument in targetMethod.GenerateArguments(generator, argumentCount))
                {
                    // Load the input parameter value.
                    switch (argument.Source)
                    {
                        case BinderArgumentSource.ScriptEngine:
                            generator.LoadArgument(0);
                            break;
                        case BinderArgumentSource.ThisValue:
                            generator.LoadArgument(1);
                            break;
                        case BinderArgumentSource.InputParameter:
                            generator.LoadArgument(2);
                            generator.LoadInt32(argument.InputParameterIndex);
                            generator.LoadArrayElement(typeof(object));
                            break;
                    }

                    // Convert to the target type.
                    EmitConversionToType(generator, argument.Type, convertToAddress: argument.Source == BinderArgumentSource.ThisValue);
                }

                // Call the target method.
                targetMethod.GenerateCall(generator);

                // Convert the return value.
                if (targetMethod.ReturnType == typeof(void))
                    EmitHelpers.EmitUndefined(generator);
                else
                    EmitConversionToObject(generator, targetMethod.ReturnType);

                // Branch to the end of the method if this was the selected method.
                if (endOfIf != null)
                {
                    generator.Branch(endOfMethod);
                    generator.DefineLabelPosition(endOfIf);
                }
            }

            generator.DefineLabelPosition(endOfMethod);
            generator.Complete();
        }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:100,代码来源:ClrBinder.cs

示例8: GenerateDelete

        /// <summary>
        /// Deletes the reference and pushes <c>true</c> if the delete succeeded, or <c>false</c>
        /// if the delete failed.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public void GenerateDelete(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Deleting a variable is not allowed in strict mode.
            if (optimizationInfo.StrictMode == true)
                throw new JavaScriptException(optimizationInfo.Engine, ErrorType.SyntaxError, string.Format("Cannot delete {0} because deleting a variable or argument is not allowed in strict mode", this.Name), optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);

            var endOfDelete = generator.CreateLabel();
            var scope = this.Scope;
            ILLocalVariable scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
            EmitHelpers.LoadScope(generator);
            generator.StoreVariable(scopeVariable);
            do
            {
                if (scope is DeclarativeScope)
                {
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable is known at compile-time.
                        if (variable.Deletable == false)
                        {
                            // The variable cannot be deleted - return false.
                            generator.LoadBoolean(false);
                        }
                        else
                        {
                            // The variable can be deleted (it was declared inside an eval()).
                            // Delete the variable.
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_Delete);
                        }
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // If the variable does exist, return true.
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_Delete);
                            generator.Branch(endOfDelete);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    // Check if the property exists by calling scope.ScopeObject.HasProperty(propertyName)
                    generator.LoadVariable(scopeVariable);
                    generator.CastClass(typeof(ObjectScope));
                    generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                    generator.Duplicate();
                    generator.LoadString(this.Name);
                    generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);

                    // Jump past the delete if the property doesn't exist.
                    var endOfExistsCheck = generator.CreateLabel();
                    generator.BranchIfFalse(endOfExistsCheck);

                    // Call scope.ScopeObject.Delete(key, false)
                    generator.LoadString(this.Name);
                    generator.LoadBoolean(false);
                    generator.Call(ReflectionHelpers.ObjectInstance_Delete);
                    generator.Branch(endOfDelete);

                    generator.DefineLabelPosition(endOfExistsCheck);
                    generator.Pop();

                    // If the name is not defined, return true.
                    if (scope.ParentScope == null)
                    {
                        generator.LoadBoolean(true);
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
//.........这里部分代码省略.........
开发者ID:paulbartrum,项目名称:jurassic,代码行数:101,代码来源:NameExpression.cs

示例9: EmitConversionToType

        /// <summary>
        /// Pops the value on the stack, converts it from an object to the given type, then pushes
        /// the result onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="toType"> The type to convert to. </param>
        /// <param name="convertToAddress"> <c>true</c> if the value is intended for use as an
        /// instance pointer; <c>false</c> otherwise. </param>
        internal static void EmitConversionToType(ILGenerator generator, Type toType, bool convertToAddress)
        {
            // Convert Null.Value to null if the target type is a reference type.
            ILLabel endOfNullCheck = null;
            if (toType.IsValueType == false)
            {
                var startOfElse = generator.CreateLabel();
                endOfNullCheck = generator.CreateLabel();
                generator.Duplicate();
                EmitHelpers.EmitNull(generator);
                generator.BranchIfNotEqual(startOfElse);
                generator.Pop();
                generator.LoadNull();
                generator.Branch(endOfNullCheck);
                generator.DefineLabelPosition(startOfElse);
            }

            switch (Type.GetTypeCode(toType))
            {
                case TypeCode.Boolean:
                    EmitConversion.ToBool(generator, PrimitiveType.Any);
                    break;
                case TypeCode.Byte:
                    EmitConversion.ToInt32(generator, PrimitiveType.Any);
                    break;
                case TypeCode.Char:
                    EmitConversion.ToString(generator, PrimitiveType.Any);
                    generator.Duplicate();
                    generator.Call(ReflectionHelpers.String_Length);
                    generator.LoadInt32(1);
                    var endOfCharCheck = generator.CreateLabel();
                    generator.BranchIfEqual(endOfCharCheck);
                    EmitHelpers.EmitThrow(generator, "TypeError", "Cannot convert string to char - the string must be exactly one character long");
                    generator.DefineLabelPosition(endOfCharCheck);
                    generator.LoadInt32(0);
                    generator.Call(ReflectionHelpers.String_GetChars);
                    break;
                case TypeCode.DBNull:
                    throw new NotSupportedException("DBNull is not a supported parameter type.");
                case TypeCode.Decimal:
                    EmitConversion.ToNumber(generator, PrimitiveType.Any);
                    generator.NewObject(ReflectionHelpers.Decimal_Constructor_Double);
                    break;
                case TypeCode.Double:
                    EmitConversion.ToNumber(generator, PrimitiveType.Any);
                    break;
                case TypeCode.Empty:
                    throw new NotSupportedException("Empty is not a supported return type.");
                case TypeCode.Int16:
                    EmitConversion.ToInt32(generator, PrimitiveType.Any);
                    break;
                case TypeCode.Int32:
                    EmitConversion.ToInt32(generator, PrimitiveType.Any);
                    break;
                case TypeCode.Int64:
                    EmitConversion.ToNumber(generator, PrimitiveType.Any);
                    generator.ConvertToInt64();
                    break;

                case TypeCode.DateTime:
                case TypeCode.Object:
                    // Check if the type must be unwrapped.
                    generator.Duplicate();
                    generator.IsInstance(typeof(Jurassic.Library.ClrInstanceWrapper));
                    var endOfUnwrapCheck = generator.CreateLabel();
                    generator.BranchIfFalse(endOfUnwrapCheck);

                    // Unwrap the wrapped instance.
                    generator.Call(ReflectionHelpers.ClrInstanceWrapper_GetWrappedInstance);
                    generator.DefineLabelPosition(endOfUnwrapCheck);

                    // Value types must be unboxed.
                    if (toType.IsValueType == true)
                    {
                        if (convertToAddress == true)
                            // Unbox.
                            generator.Unbox(toType);
                        else
                            // Unbox and copy to the stack.
                            generator.UnboxAny(toType);

                        //// Calling methods on value required the address of the value type, not the value type itself.
                        //if (argument.Source == BinderArgumentSource.ThisValue && argument.Type.IsValueType == true)
                        //{
                        //    var temp = generator.CreateTemporaryVariable(argument.Type);
                        //    generator.StoreVariable(temp);
                        //    generator.LoadAddressOfVariable(temp);
                        //    generator.ReleaseTemporaryVariable(temp);
                        //}
                    }


//.........这里部分代码省略.........
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:101,代码来源:ClrBinder.cs

示例10: EmitConversionToObject

        /// <summary>
        /// Pops the value on the stack, converts it to an object, then pushes the result onto the
        /// stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        internal static void EmitConversionToObject(ILGenerator generator, Type fromType)
        {
            // If the from type is a reference type, check for null.
            ILLabel endOfNullCheck = null;
            if (fromType.IsValueType == false)
            {
                var startOfElse = generator.CreateLabel();
                endOfNullCheck = generator.CreateLabel();
                generator.Duplicate();
                generator.BranchIfNotNull(startOfElse);
                generator.Pop();
                EmitHelpers.EmitNull(generator);
                generator.Branch(endOfNullCheck);
                generator.DefineLabelPosition(startOfElse);
            }

            switch (Type.GetTypeCode(fromType))
            {
                case TypeCode.Boolean:
                    generator.Box(typeof(bool));
                    break;
                case TypeCode.Byte:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.Char:
                    generator.LoadInt32(1);
                    generator.NewObject(ReflectionHelpers.String_Constructor_Char_Int);
                    break;
                
                case TypeCode.DBNull:
                    throw new NotSupportedException("DBNull is not a supported return type.");
                case TypeCode.Decimal:
                    generator.Call(ReflectionHelpers.Decimal_ToDouble);
                    generator.Box(typeof(double));
                    break;
                case TypeCode.Double:
                    generator.Box(typeof(double));
                    break;
                case TypeCode.Empty:
                    throw new NotSupportedException("Empty is not a supported return type.");
                case TypeCode.Int16:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.Int32:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.Int64:
                    generator.ConvertToDouble();
                    generator.Box(typeof(double));
                    break;

                case TypeCode.DateTime:
                case TypeCode.Object:
                    // Check if the type must be wrapped with a ClrInstanceWrapper.
                    // Note: if the type is a value type it cannot be a primitive or it would
                    // have been handled elsewhere in the switch.
                    ILLabel endOfWrapCheck = null;
                    if (fromType.IsValueType == false)
                    {
                        generator.Duplicate();
                        generator.Call(ReflectionHelpers.TypeUtilities_IsPrimitiveOrObject);
                        endOfWrapCheck = generator.CreateLabel();
                        generator.BranchIfTrue(endOfWrapCheck);
                    }

                    // The type must be wrapped.
                    var temp = generator.CreateTemporaryVariable(fromType);
                    generator.StoreVariable(temp);
                    generator.LoadArgument(0);
                    generator.LoadVariable(temp);
                    if (fromType.IsValueType == true)
                        generator.Box(fromType);
                    generator.ReleaseTemporaryVariable(temp);
                    generator.NewObject(ReflectionHelpers.ClrInstanceWrapper_Constructor);
                    
                    // End of wrap check.
                    if (fromType.IsValueType == false)
                        generator.DefineLabelPosition(endOfWrapCheck);
                    break;

                case TypeCode.SByte:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.Single:
                    generator.Box(typeof(double));
                    break;
                case TypeCode.String:
                    break;
                case TypeCode.UInt16:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.UInt32:
                    generator.Box(typeof(uint));
                    break;
//.........这里部分代码省略.........
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:101,代码来源:ClrBinder.cs

示例11: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // If a return value is not expected, generate only the side-effects.
            /*if (optimizationInfo.SuppressReturnValue == true)
            {
                this.GenerateSideEffects(generator, optimizationInfo);
                return;
            }*/

            // Emit the condition.
            var condition = this.GetOperand(0);
            condition.GenerateCode(generator, optimizationInfo);

            // Convert the condition to a boolean.
            EmitConversion.ToBool(generator, condition.ResultType);

            // Branch if the condition is false.
            var startOfElse = generator.CreateLabel();
            generator.BranchIfFalse(startOfElse);

            // Calculate the result type.
            var outputType = this.ResultType;

            // Emit the second operand and convert it to the result type.
            var operand2 = this.GetOperand(1);
            operand2.GenerateCode(generator, optimizationInfo);
            EmitConversion.Convert(generator, operand2.ResultType, outputType);

            // Branch to the end.
            var end = generator.CreateLabel();
            generator.Branch(end);
            generator.DefineLabelPosition(startOfElse);

            // Emit the third operand and convert it to the result type.
            var operand3 = this.GetOperand(2);
            operand3.GenerateCode(generator, optimizationInfo);
            EmitConversion.Convert(generator, operand3.ResultType, outputType);

            // Define the end label.
            generator.DefineLabelPosition(end);
        }
开发者ID:benliddicott,项目名称:JS360,代码行数:46,代码来源:TernaryExpression.cs

示例12: GenerateSet

        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            string propertyName = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Convert the value to an object and store it in a temporary variable.
                var value = generator.CreateTemporaryVariable(typeof(object));
                EmitConversion.ToAny(generator, valueType);
                generator.StoreVariable(value);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

                // The temporary variable is no longer needed.
                generator.ReleaseTemporaryVariable(value);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:96,代码来源:MemberAccessExpression.cs

示例13: GenerateGet

        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call Get(object)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Object);
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:81,代码来源:MemberAccessExpression.cs

示例14: GenerateCode

        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // We need a label for each case clause and one for the default case.
            var jumpTargets = new ILLabel[this.CaseClauses.Count];
            int defaultIndex = -1;
            ILLabel endOfSwitch = generator.CreateLabel();

            // Generate code for the switch value.
            var startOfSwitch = generator.CreateLabel();
            this.Value.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Value.ResultType);

            // Save the switch value in a variable.
            var switchValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(switchValue);

            for (int i = 0; i < this.CaseClauses.Count; i ++)
            {
                var caseClause = this.CaseClauses[i];

                // Create a label for each clause.
                jumpTargets[i] = generator.CreateLabel();

                if (caseClause.Value == null)
                {
                    // This is a default clause.
                    defaultIndex = i;
                    continue;
                }

                // TypeComparer.StrictEquals(switchValue, caseValue)
                generator.LoadVariable(switchValue);
                caseClause.Value.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, caseClause.Value.ResultType);
                generator.Call(ReflectionHelpers.TypeComparer_StrictEquals);

                // if (TypeComparer.StrictEquals(switchValue, caseValue) == true)
                //     goto case i
                generator.BranchIfTrue(jumpTargets[i]);
            }
            
            // None of the cases matched, jump to the default clause or the end of the switch.
            if (defaultIndex >= 0)
                generator.Branch(jumpTargets[defaultIndex]);
            else
                generator.Branch(endOfSwitch);

            for (int i = 0; i < this.CaseClauses.Count; i++)
            {
                // Define a label at the start of the case clause.
                generator.DefineLabelPosition(jumpTargets[i]);

                // Set up the information needed by the break statement.
                optimizationInfo.PushBreakOrContinueInfo(this.Labels, endOfSwitch, null, labelledOnly: false);

                // Emit the case clause statements.
                foreach (var statement in this.CaseClauses[i].BodyStatements)
                    statement.GenerateCode(generator, optimizationInfo);

                // Revert the information needed by the break statement.
                optimizationInfo.PopBreakOrContinueInfo();
            }

            // Define a label for the end of the switch statement.
            generator.DefineLabelPosition(endOfSwitch);

            // Release the switch value variable for use elsewhere.
            generator.ReleaseTemporaryVariable(switchValue);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
开发者ID:vipwan,项目名称:CommunityServer,代码行数:81,代码来源:SwitchStatement.cs

示例15: ToString

        /// <summary>
        /// Pops the value on the stack, converts it to a string, then pushes the result onto the
        /// stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToString(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.String)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                    // Converting from undefined produces "undefined".
                    generator.Pop();
                    generator.LoadString("undefined");
                    break;

                case PrimitiveType.Null:
                    // Converting from null produces "null".
                    generator.Pop();
                    generator.LoadString("null");
                    break;

                case PrimitiveType.Bool:
                    // Converting from a boolean produces "false" if the boolean is false, or "true" if the boolean is true.
                    var elseClause = generator.CreateLabel();
                    var endOfIf = generator.CreateLabel();
                    generator.BranchIfFalse(elseClause);
                    generator.LoadString("true");
                    generator.Branch(endOfIf);
                    generator.DefineLabelPosition(elseClause);
                    generator.LoadString("false");
                    generator.DefineLabelPosition(endOfIf);
                    break;

                case PrimitiveType.ConcatenatedString:
                    generator.Call(ReflectionHelpers.ConcatenatedString_ToString);
                    break;

                case PrimitiveType.Int32:
                case PrimitiveType.UInt32:
                case PrimitiveType.Number:
                case PrimitiveType.Any:
                case PrimitiveType.Object:
                    // Otherwise, fall back to calling TypeConverter.ToString()
                    if (PrimitiveTypeUtilities.IsValueType(fromType))
                        generator.Box(fromType);
                    generator.Call(ReflectionHelpers.TypeConverter_ToString);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:57,代码来源:EmitConversion.cs


注:本文中的Jurassic.Compiler.ILGenerator.Branch方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。