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C# ILGenerator.ReleaseTemporaryVariable方法代码示例

本文整理汇总了C#中Jurassic.Compiler.ILGenerator.ReleaseTemporaryVariable方法的典型用法代码示例。如果您正苦于以下问题:C# ILGenerator.ReleaseTemporaryVariable方法的具体用法?C# ILGenerator.ReleaseTemporaryVariable怎么用?C# ILGenerator.ReleaseTemporaryVariable使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Jurassic.Compiler.ILGenerator的用法示例。


在下文中一共展示了ILGenerator.ReleaseTemporaryVariable方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: EmitDefaultValue

 /// <summary>
 /// Emits a default value of the given type.
 /// </summary>
 /// <param name="generator"> The IL generator. </param>
 /// <param name="type"> The type of value to generate. </param>
 public static void EmitDefaultValue(ILGenerator generator, Type type)
 {
     var temp = generator.CreateTemporaryVariable(type);
     generator.LoadAddressOfVariable(temp);
     generator.InitObject(temp.Type);
     generator.LoadVariable(temp);
     generator.ReleaseTemporaryVariable(temp);
 }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:13,代码来源:EmitHelpers.cs

示例2: GenerateCode

        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // We need a label for each case clause and one for the default case.
            var jumpTargets = new ILLabel[this.CaseClauses.Count];
            int defaultIndex = -1;
            ILLabel endOfSwitch = generator.CreateLabel();

            // Generate code for the switch value.
            var startOfSwitch = generator.CreateLabel();
            this.Value.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Value.ResultType);

            // Save the switch value in a variable.
            var switchValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(switchValue);

            for (int i = 0; i < this.CaseClauses.Count; i ++)
            {
                var caseClause = this.CaseClauses[i];

                // Create a label for each clause.
                jumpTargets[i] = generator.CreateLabel();

                if (caseClause.Value == null)
                {
                    // This is a default clause.
                    defaultIndex = i;
                    continue;
                }

                // TypeComparer.StrictEquals(switchValue, caseValue)
                generator.LoadVariable(switchValue);
                caseClause.Value.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, caseClause.Value.ResultType);
                generator.Call(ReflectionHelpers.TypeComparer_StrictEquals);

                // if (TypeComparer.StrictEquals(switchValue, caseValue) == true)
                //     goto case i
                generator.BranchIfTrue(jumpTargets[i]);
            }
            
            // None of the cases matched, jump to the default clause or the end of the switch.
            if (defaultIndex >= 0)
                generator.Branch(jumpTargets[defaultIndex]);
            else
                generator.Branch(endOfSwitch);

            for (int i = 0; i < this.CaseClauses.Count; i++)
            {
                // Define a label at the start of the case clause.
                generator.DefineLabelPosition(jumpTargets[i]);

                // Set up the information needed by the break statement.
                optimizationInfo.PushBreakOrContinueInfo(this.Labels, endOfSwitch, null, labelledOnly: false);

                // Emit the case clause statements.
                foreach (var statement in this.CaseClauses[i].BodyStatements)
                    statement.GenerateCode(generator, optimizationInfo);

                // Revert the information needed by the break statement.
                optimizationInfo.PopBreakOrContinueInfo();
            }

            // Define a label for the end of the switch statement.
            generator.DefineLabelPosition(endOfSwitch);

            // Release the switch value variable for use elsewhere.
            generator.ReleaseTemporaryVariable(switchValue);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
开发者ID:vipwan,项目名称:CommunityServer,代码行数:81,代码来源:SwitchStatement.cs

示例3: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Note: we use GetRawOperand() so that grouping operators are not ignored.
            var operand = this.GetRawOperand(0);

            // There is only one operand, and it can be either a reference or a function call.
            // We need to split the operand into a function and some arguments.
            // If the operand is a reference, it is equivalent to a function call with no arguments.
            if (operand is FunctionCallExpression)
            {
                // Emit the function instance first.
                var function = ((FunctionCallExpression)operand).Target;
                function.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, function.ResultType);
            }
            else
            {
                // Emit the function instance first.
                operand.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, operand.ResultType);
            }

            // Check the object really is a function - if not, throw an exception.
            generator.IsInstance(typeof(Library.FunctionInstance));
            generator.Duplicate();
            var endOfTypeCheck = generator.CreateLabel();
            generator.BranchIfNotNull(endOfTypeCheck);

            // Throw an nicely formatted exception.
            var targetValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(targetValue);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadString("TypeError");
            generator.LoadString("The new operator requires a function, found a '{0}' instead");
            generator.LoadInt32(1);
            generator.NewArray(typeof(object));
            generator.Duplicate();
            generator.LoadInt32(0);
            generator.LoadVariable(targetValue);
            generator.Call(ReflectionHelpers.TypeUtilities_TypeOf);
            generator.StoreArrayElement(typeof(object));
            generator.Call(ReflectionHelpers.String_Format);
            generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);
            generator.LoadStringOrNull(optimizationInfo.Source.Path);
            generator.LoadStringOrNull(optimizationInfo.FunctionName);
            generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
            generator.Throw();
            generator.DefineLabelPosition(endOfTypeCheck);
            generator.ReleaseTemporaryVariable(targetValue);

            if (operand is FunctionCallExpression)
            {
                // Emit an array containing the function arguments.
                ((FunctionCallExpression)operand).GenerateArgumentsArray(generator, optimizationInfo);
            }
            else
            {
                // Emit an empty array.
                generator.LoadInt32(0);
                generator.NewArray(typeof(object));
            }

            // Call FunctionInstance.ConstructLateBound(argumentValues)
            generator.Call(ReflectionHelpers.FunctionInstance_ConstructLateBound);
        }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:70,代码来源:NewExpression.cs

示例4: GenerateIncrementOrDecrement

        /// <summary>
        /// Generates CIL for an increment or decrement expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="target"> The target to modify. </param>
        /// <param name="postfix"> <c>true</c> if this is the postfix version of the operator;
        /// <c>false</c> otherwise. </param>
        /// <param name="increment"> <c>true</c> if this is the increment operator; <c>false</c> if
        /// this is the decrement operator. </param>
        private void GenerateIncrementOrDecrement(ILGenerator generator, OptimizationInfo optimizationInfo, IReferenceExpression target, bool postfix, bool increment)
        {
            // Note: increment and decrement can produce a number that is out of range if the
            // target is of type Int32.  The only time this should happen is for a loop variable
            // where the range has been carefully checked to make sure an out of range condition
            // cannot happen.

            // Evaluate the left hand side only once.
            target.GenerateReference(generator, optimizationInfo);
            target.DuplicateReference(generator, optimizationInfo); // For the GenerateSet, later on.

            // Get the target value.
            target.GenerateGet(generator, optimizationInfo, true);

            // Convert it to a number.
            if (target.Type != PrimitiveType.Int32)
                EmitConversion.ToNumber(generator, target.Type);

            // If this is PostIncrement or PostDecrement, store the value so it can be returned later.
            var result = generator.CreateTemporaryVariable(target.Type == PrimitiveType.Int32 ? PrimitiveType.Int32 : PrimitiveType.Number);
            if (postfix == true)
            {
                generator.Duplicate();
                generator.StoreVariable(result);
            }

            // Load the increment constant.
            if (target.Type == PrimitiveType.Int32)
                generator.LoadInt32(1);
            else
                generator.LoadDouble(1.0);

            // Add or subtract the constant to the target value.
            if (increment == true)
                generator.Add();
            else
                generator.Subtract();

            // If this is PreIncrement or PreDecrement, store the value so it can be returned later.
            if (postfix == false)
            {
                generator.Duplicate();
                generator.StoreVariable(result);
            }

            // Store the value.
            target.GenerateSet(generator, optimizationInfo, target.Type == PrimitiveType.Int32 ? PrimitiveType.Int32 : PrimitiveType.Number, optimizationInfo.StrictMode);

            // Restore the expression result.
            generator.LoadVariable(result);
            generator.ReleaseTemporaryVariable(result);
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:62,代码来源:AssignmentExpression.cs

示例5: GenerateCompoundAssignment

        /// <summary>
        /// Generates CIL for a compound assignment expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="target"> The target to modify. </param>
        private void GenerateCompoundAssignment(ILGenerator generator, OptimizationInfo optimizationInfo, IReferenceExpression target)
        {
            // Evaluate the left hand side only once.
            target.GenerateReference(generator, optimizationInfo);
            target.DuplicateReference(generator, optimizationInfo); // For the GenerateSet, later on.

            // Load the value to assign.
            var compoundOperator = new BinaryExpression(GetCompoundBaseOperator(this.OperatorType), new ReferenceGetExpression(target), this.GetOperand(1));
            compoundOperator.GenerateCode(generator, optimizationInfo);

            // Store the resulting value so we can return it as the result of the expression.
            var result = generator.CreateTemporaryVariable(compoundOperator.ResultType);
            generator.Duplicate();
            generator.StoreVariable(result);

            // Store the value.
            target.GenerateSet(generator, optimizationInfo, compoundOperator.ResultType, optimizationInfo.StrictMode);

            // Restore the expression result.
            generator.LoadVariable(result);
            generator.ReleaseTemporaryVariable(result);
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:28,代码来源:AssignmentExpression.cs

示例6: GenerateAssignment

        /// <summary>
        /// Generates CIL for an assignment expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="target"> The target to modify. </param>
        private void GenerateAssignment(ILGenerator generator, OptimizationInfo optimizationInfo, IReferenceExpression target)
        {
            // Evaluate the left hand side first!
            target.GenerateReference(generator, optimizationInfo);

            // Load the value to assign.
            var rhs = this.GetOperand(1);
            rhs.GenerateCode(generator, optimizationInfo);

            // Support the inferred function displayName property.
            if (rhs is FunctionExpression)
                ((FunctionExpression)rhs).GenerateDisplayName(generator, optimizationInfo, target.ToString(), false);

            // Store the RHS value so we can return it as the result of the expression.
            var result = generator.CreateTemporaryVariable(rhs.ResultType);
            generator.Duplicate();
            generator.StoreVariable(result);

            // Store the value.
            target.GenerateSet(generator, optimizationInfo, rhs.ResultType, optimizationInfo.StrictMode);

            // Restore the RHS value.
            generator.LoadVariable(result);
            generator.ReleaseTemporaryVariable(result);
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:31,代码来源:AssignmentExpression.cs

示例7: DuplicateReference

        /// <summary>
        /// Outputs the values needed to get or set this reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public void DuplicateReference(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            string propertyName = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                var arg1 = generator.CreateTemporaryVariable(typeof(object));
                var arg2 = generator.CreateTemporaryVariable(typeof(uint));
                generator.StoreVariable(arg2);
                generator.StoreVariable(arg1);
                generator.LoadVariable(arg1);
                generator.LoadVariable(arg2);
                generator.LoadVariable(arg1);
                generator.LoadVariable(arg2);
                generator.ReleaseTemporaryVariable(arg1);
                generator.ReleaseTemporaryVariable(arg2);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property access
                generator.Duplicate();
            }
            else
            {
                // Dynamic property access
                var arg1 = generator.CreateTemporaryVariable(typeof(object));
                var arg2 = generator.CreateTemporaryVariable(typeof(object));
                generator.StoreVariable(arg2);
                generator.StoreVariable(arg1);
                generator.LoadVariable(arg1);
                generator.LoadVariable(arg2);
                generator.LoadVariable(arg1);
                generator.LoadVariable(arg2);
                generator.ReleaseTemporaryVariable(arg1);
                generator.ReleaseTemporaryVariable(arg2);
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:44,代码来源:MemberAccessExpression.cs

示例8: GenerateSet


//.........这里部分代码省略.........
                        generator.LoadAddressOfVariable(cacheKey);
                        if (throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadVariable(value);
                        generator.StoreArrayElement(typeof(object));
                        generator.Branch(endOfSet);

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);

                    }
                    else
                    {
                        // Slow route.

                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);

                        if (scope.ParentScope == null && throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }

                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;

            } while (scope != null);

            // The value might be still on top of the stack.
            if (value == null && scope == null)
                generator.Pop();

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);

            // Release the temporary variables.
            if (value != null)
                generator.ReleaseTemporaryVariable(value);
            if (scopeVariable != null)
                generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(endOfSet);
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:101,代码来源:NameExpression.cs

示例9: GenerateIn

        /// <summary>
        /// Generates CIL for the in operator.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateIn(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Emit the left-hand side expression and convert it to a string.
            this.Left.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToString(generator, this.Left.ResultType);

            // Store the left-hand side expression in a temporary variable.
            var temp = generator.CreateTemporaryVariable(typeof(string));
            generator.StoreVariable(temp);

            // Emit the right-hand side expression.
            this.Right.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Right.ResultType);

            // Check the right-hand side is a javascript object - if not, throw an exception.
            generator.IsInstance(typeof(Library.ObjectInstance));
            generator.Duplicate();
            var endOfTypeCheck = generator.CreateLabel();
            generator.BranchIfNotNull(endOfTypeCheck);

            // Throw an nicely formatted exception.
            var rightValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(rightValue);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadString("TypeError");
            generator.LoadString("The in operator expected an object, but found '{0}' instead");
            generator.LoadInt32(1);
            generator.NewArray(typeof(object));
            generator.Duplicate();
            generator.LoadInt32(0);
            generator.LoadVariable(rightValue);
            generator.Call(ReflectionHelpers.TypeUtilities_TypeOf);
            generator.StoreArrayElement(typeof(object));
            generator.Call(ReflectionHelpers.String_Format);
            generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);
            generator.LoadStringOrNull(optimizationInfo.Source.Path);
            generator.LoadStringOrNull(optimizationInfo.FunctionName);
            generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
            generator.Throw();
            generator.DefineLabelPosition(endOfTypeCheck);
            generator.ReleaseTemporaryVariable(rightValue);

            // Load the left-hand side expression from the temporary variable.
            generator.LoadVariable(temp);

            // Call ObjectInstance.HasProperty(object)
            generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);

            // Allow the temporary variable to be reused.
            generator.ReleaseTemporaryVariable(temp);
        }
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:56,代码来源:BinaryExpression.cs

示例10: GenerateStub

        /// <summary>
        /// Generates a method that does type conversion and calls the bound method.
        /// </summary>
        /// <param name="generator"> The ILGenerator used to output the body of the method. </param>
        /// <param name="argumentCount"> The number of arguments that will be passed to the delegate. </param>
        /// <returns> A delegate that does type conversion and calls the method represented by this
        /// object. </returns>
        protected override void GenerateStub(ILGenerator generator, int argumentCount)
        {
            // Here is what we are going to generate.
            //private static object SampleBinder(ScriptEngine engine, object thisObject, object[] arguments)
            //{
            //    // Target function signature: int (bool, int, string, object).
            //    bool param1;
            //    int param2;
            //    string param3;
            //    object param4;
            //    param1 = arguments[0] != 0;
            //    param2 = TypeConverter.ToInt32(arguments[1]);
            //    param3 = TypeConverter.ToString(arguments[2]);
            //    param4 = Undefined.Value;
            //    return thisObject.targetMethod(param1, param2, param3, param4);
            //}

            // Find the target method.
            var binderMethod = this.buckets[Math.Min(argumentCount, this.buckets.Length - 1)];

            // Constrain the number of apparent arguments to within the required bounds.
            int minArgumentCount = binderMethod.RequiredParameterCount;
            int maxArgumentCount = binderMethod.RequiredParameterCount + binderMethod.OptionalParameterCount;
            if (binderMethod.HasParamArray == true)
                maxArgumentCount = int.MaxValue;

            foreach (var argument in binderMethod.GenerateArguments(generator, Math.Min(Math.Max(argumentCount, minArgumentCount), maxArgumentCount)))
            {
                switch (argument.Source)
                {
                    case BinderArgumentSource.ScriptEngine:
                        // Load the "engine" parameter passed by the client.
                        generator.LoadArgument(0);
                        break;

                    case BinderArgumentSource.ThisValue:
                        // Load the "this" parameter passed by the client.
                        generator.LoadArgument(1);

                        bool inheritsFromObjectInstance = typeof(ObjectInstance).IsAssignableFrom(argument.Type);
                        if (argument.Type.IsClass == true && inheritsFromObjectInstance == false &&
                            argument.Type != typeof(string) && argument.Type != typeof(object))
                        {
                            // If the "this" object is an unsupported class, pass it through unmodified.
                            generator.CastClass(argument.Type);
                        }
                        else
                        {
                            if (argument.Type != typeof(object))
                            {
                                // If the target "this" object type is not of type object, throw an error if
                                // the value is undefined or null.
                                generator.Duplicate();
                                var temp = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(temp);
                                generator.LoadArgument(0);
                                generator.LoadVariable(temp);
                                generator.LoadString(binderMethod.Name);
                                generator.Call(ReflectionHelpers.TypeUtilities_VerifyThisObject);
                                generator.ReleaseTemporaryVariable(temp);
                            }

                            // Convert to the target type.
                            EmitTypeConversion(generator, typeof(object), argument.Type);

                            if (argument.Type != typeof(ObjectInstance) && inheritsFromObjectInstance == true)
                            {
                                // EmitConversionToObjectInstance can emit null if the toType is derived from ObjectInstance.
                                // Therefore, if the value emitted is null it means that the "thisObject" is a type derived
                                // from ObjectInstance (e.g. FunctionInstance) and the value provided is a different type
                                // (e.g. ArrayInstance).  In this case, throw an exception explaining that the function is
                                // not generic.
                                var endOfThrowLabel = generator.CreateLabel();
                                generator.Duplicate();
                                generator.BranchIfNotNull(endOfThrowLabel);
                                generator.LoadArgument(0);
                                EmitHelpers.EmitThrow(generator, "TypeError", string.Format("The method '{0}' is not generic", binderMethod.Name));
                                generator.DefineLabelPosition(endOfThrowLabel);
                            }
                        }
                        break;

                    case BinderArgumentSource.InputParameter:
                        if (argument.InputParameterIndex < argumentCount)
                        {
                            // Load the argument onto the stack.
                            generator.LoadArgument(2);
                            generator.LoadInt32(argument.InputParameterIndex);
                            generator.LoadArrayElement(typeof(object));

                            // Get some flags that apply to the parameter.
                            var parameterFlags = JSParameterFlags.None;
                            var parameterAttribute = argument.GetCustomAttribute<JSParameterAttribute>();
//.........这里部分代码省略.........
开发者ID:benliddicott,项目名称:JS360,代码行数:101,代码来源:JSBinder.cs

示例11: ToObject

        /// <summary>
        /// Pops the value on the stack, converts it to a javascript object, then pushes the result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        /// <param name="path"> The path of the javascript source file that is currently executing. </param>
        /// <param name="function"> The name of the currently executing function. </param>
        /// <param name="line"> The line number of the statement that is currently executing. </param>
        public static void ToObject(ILGenerator generator, PrimitiveType fromType, string path, string function, int line)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Object)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                    // Converting from undefined always throws an exception.
                    EmitHelpers.EmitThrow(generator, ErrorType.TypeError, "Undefined cannot be converted to an object", path, function, line);
                    break;

                case PrimitiveType.Null:
                    // Converting from null always throws an exception.
                    EmitHelpers.EmitThrow(generator, ErrorType.TypeError, "Null cannot be converted to an object", path, function, line);
                    break;

                case PrimitiveType.Bool:
                case PrimitiveType.Int32:
                case PrimitiveType.UInt32:
                case PrimitiveType.Number:
                case PrimitiveType.String:
                case PrimitiveType.ConcatenatedString:
                case PrimitiveType.Any:
                    // Otherwise, fall back to calling TypeConverter.ToObject()
                    ToAny(generator, fromType);
                    var temp = generator.CreateTemporaryVariable(typeof(object));
                    generator.StoreVariable(temp);
                    EmitHelpers.LoadScriptEngine(generator);
                    generator.LoadVariable(temp);
                    generator.ReleaseTemporaryVariable(temp);
                    generator.LoadInt32(line);
                    generator.LoadStringOrNull(path);
                    generator.LoadStringOrNull(function);
                    generator.Call(ReflectionHelpers.TypeConverter_ToObject);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:51,代码来源:EmitConversion.cs

示例12: ToInteger

        /// <summary>
        /// Pops the value on the stack, converts it to an integer, then pushes the integer result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToInteger(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Int32 || fromType == PrimitiveType.UInt32 || fromType == PrimitiveType.Bool)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                case PrimitiveType.Null:
                    // Converting from undefined or null produces 0.
                    generator.Pop();
                    generator.LoadInt32(0);
                    break;

                case PrimitiveType.Number:
                    // Converting from a number produces the following:
                    // Any number between -2147483648 and +2147483647 -> itself
                    // Any number smaller than -2147483648 -> -2147483648
                    // Any number larger than +2147483647 -> +2147483647
                    // NaN -> 0

                    // bool isPositiveInfinity = input > 2147483647.0
                    var isPositiveInfinity = generator.CreateTemporaryVariable(typeof(bool));
                    generator.Duplicate();
                    generator.LoadDouble(2147483647.0);
                    generator.CompareGreaterThan();
                    generator.StoreVariable(isPositiveInfinity);

                    // bool notNaN = input == input
                    var notNaN = generator.CreateTemporaryVariable(typeof(bool));
                    generator.Duplicate();
                    generator.Duplicate();
                    generator.CompareEqual();
                    generator.StoreVariable(notNaN);

                    // input = (int)input
                    // Infinity -> -2147483648
                    // -Infinity -> -2147483648
                    // NaN -> -2147483648
                    generator.ConvertToInteger();

                    // input = input & -((int)notNaN)
                    generator.LoadVariable(notNaN);
                    generator.Negate();
                    generator.BitwiseAnd();

                    // input = input - (int)isPositiveInfinity
                    generator.LoadVariable(isPositiveInfinity);
                    generator.Subtract();

                    // The temporary variables are no longer needed.
                    generator.ReleaseTemporaryVariable(notNaN);
                    generator.ReleaseTemporaryVariable(isPositiveInfinity);
                    break;

                case PrimitiveType.String:
                case PrimitiveType.ConcatenatedString:
                case PrimitiveType.Any:
                case PrimitiveType.Object:
                    // Otherwise, fall back to calling TypeConverter.ToInteger()
                    generator.Call(ReflectionHelpers.TypeConverter_ToInteger);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:74,代码来源:EmitConversion.cs

示例13: ToBool

        /// <summary>
        /// Pops the value on the stack, converts it to a boolean, then pushes the boolean result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToBool(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Bool)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                case PrimitiveType.Null:
                    // Converting from undefined or null produces false.
                    generator.Pop();
                    generator.LoadInt32(0);
                    break;

                case PrimitiveType.Int32:
                case PrimitiveType.UInt32:
                    // Converting from an integer produces true if the integer is non-zero.
                    generator.LoadInt32(0);
                    generator.CompareGreaterThanUnsigned();
                    break;

                case PrimitiveType.Number:
                    // Converting from a number produces true if the number is non-zero and not NaN.
                    var temp = generator.CreateTemporaryVariable(fromType);
                    generator.StoreVariable(temp);

                    // input != 0
                    generator.LoadVariable(temp);
                    generator.LoadDouble(0.0);
                    generator.CompareEqual();
                    generator.LoadInt32(0);
                    generator.CompareEqual();

                    // input == input
                    generator.LoadVariable(temp);
                    generator.Duplicate();
                    generator.CompareEqual();

                    // &&
                    generator.CompareEqual();

                    // The temporary variable is no longer needed.
                    generator.ReleaseTemporaryVariable(temp);
                    break;

                case PrimitiveType.String:
                    // Converting from a string produces true if the string is not empty.
                    generator.Call(ReflectionHelpers.String_Length);
                    generator.LoadInt32(0);
                    generator.CompareGreaterThan();
                    break;

                case PrimitiveType.ConcatenatedString:
                    // Converting from a string produces true if the string is not empty.
                    generator.Call(ReflectionHelpers.ConcatenatedString_Length);
                    generator.LoadInt32(0);
                    generator.CompareGreaterThan();
                    break;

                case PrimitiveType.Any:
                case PrimitiveType.Object:
                    // Otherwise, fall back to calling TypeConverter.ToBoolean()
                    generator.Call(ReflectionHelpers.TypeConverter_ToBoolean);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
开发者ID:paulbartrum,项目名称:jurassic,代码行数:76,代码来源:EmitConversion.cs

示例14: GenerateCode

        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Check if this is a direct call to eval().
            if (this.Target is NameExpression && ((NameExpression)this.Target).Name == "eval")
            {
                GenerateEval(generator, optimizationInfo);
                return;
            }

            // Emit the function instance first.
            ILLocalVariable targetBase = null;
            if (this.Target is MemberAccessExpression)
            {
                // The function is a member access expression (e.g. "Math.cos()").

                // Evaluate the left part of the member access expression.
                var baseExpression = ((MemberAccessExpression)this.Target).Base;
                baseExpression.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, baseExpression.ResultType);
                targetBase = generator.CreateTemporaryVariable(typeof(object));
                generator.StoreVariable(targetBase);

                // Evaluate the right part of the member access expression.
                var memberAccessExpression = new MemberAccessExpression(((MemberAccessExpression)this.Target).Operator);
                memberAccessExpression.Push(new TemporaryVariableExpression(targetBase));
                memberAccessExpression.Push(((MemberAccessExpression)this.Target).GetOperand(1));
                memberAccessExpression.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, this.Target.ResultType);
            }
            else
            {
                // Something else (e.g. "eval()").
                this.Target.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, this.Target.ResultType);
            }

            // Check the object really is a function - if not, throw an exception.
            generator.IsInstance(typeof(Library.FunctionInstance));
            generator.Duplicate();
            var endOfTypeCheck = generator.CreateLabel();
            generator.BranchIfNotNull(endOfTypeCheck);

            // Throw an nicely formatted exception.
            generator.Pop();
            EmitHelpers.EmitThrow(generator, "TypeError", string.Format("'{0}' is not a function", this.Target.ToString()));
            generator.DefineLabelPosition(endOfTypeCheck);

            // Pass in the path, function name and line.
            generator.LoadStringOrNull(optimizationInfo.Source.Path);
            generator.LoadStringOrNull(optimizationInfo.FunctionName);
            generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);

            // Generate code to produce the "this" value.  There are three cases.
            if (this.Target is NameExpression)
            {
                // 1. The function is a name expression (e.g. "parseInt()").
                //    In this case this = scope.ImplicitThisValue, if there is one, otherwise undefined.
                ((NameExpression)this.Target).GenerateThis(generator);
            }
            else if (this.Target is MemberAccessExpression)
            {
                // 2. The function is a member access expression (e.g. "Math.cos()").
                //    In this case this = Math.
                //var baseExpression = ((MemberAccessExpression)this.Target).Base;
                //baseExpression.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToAny(generator, baseExpression.ResultType);
                generator.LoadVariable(targetBase);
            }
            else
            {
                // 3. Neither of the above (e.g. "(function() { return 5 })()")
                //    In this case this = undefined.
                EmitHelpers.EmitUndefined(generator);
            }

            // Emit an array containing the function arguments.
            GenerateArgumentsArray(generator, optimizationInfo);

            // Call FunctionInstance.CallLateBound(thisValue, argumentValues)
            generator.Call(ReflectionHelpers.FunctionInstance_CallWithStackTrace);

            // Allow reuse of the temporary variable.
            if (targetBase != null)
                generator.ReleaseTemporaryVariable(targetBase);
        }
开发者ID:vipwan,项目名称:CommunityServer,代码行数:90,代码来源:FunctionCallExpression.cs

示例15: EmitConversionToObject

        /// <summary>
        /// Pops the value on the stack, converts it to an object, then pushes the result onto the
        /// stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        internal static void EmitConversionToObject(ILGenerator generator, Type fromType)
        {
            // If the from type is a reference type, check for null.
            ILLabel endOfNullCheck = null;
            if (fromType.IsValueType == false)
            {
                var startOfElse = generator.CreateLabel();
                endOfNullCheck = generator.CreateLabel();
                generator.Duplicate();
                generator.BranchIfNotNull(startOfElse);
                generator.Pop();
                EmitHelpers.EmitNull(generator);
                generator.Branch(endOfNullCheck);
                generator.DefineLabelPosition(startOfElse);
            }

            switch (Type.GetTypeCode(fromType))
            {
                case TypeCode.Boolean:
                    generator.Box(typeof(bool));
                    break;
                case TypeCode.Byte:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.Char:
                    generator.LoadInt32(1);
                    generator.NewObject(ReflectionHelpers.String_Constructor_Char_Int);
                    break;
                
                case TypeCode.DBNull:
                    throw new NotSupportedException("DBNull is not a supported return type.");
                case TypeCode.Decimal:
                    generator.Call(ReflectionHelpers.Decimal_ToDouble);
                    generator.Box(typeof(double));
                    break;
                case TypeCode.Double:
                    generator.Box(typeof(double));
                    break;
                case TypeCode.Empty:
                    throw new NotSupportedException("Empty is not a supported return type.");
                case TypeCode.Int16:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.Int32:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.Int64:
                    generator.ConvertToDouble();
                    generator.Box(typeof(double));
                    break;

                case TypeCode.DateTime:
                case TypeCode.Object:
                    // Check if the type must be wrapped with a ClrInstanceWrapper.
                    // Note: if the type is a value type it cannot be a primitive or it would
                    // have been handled elsewhere in the switch.
                    ILLabel endOfWrapCheck = null;
                    if (fromType.IsValueType == false)
                    {
                        generator.Duplicate();
                        generator.Call(ReflectionHelpers.TypeUtilities_IsPrimitiveOrObject);
                        endOfWrapCheck = generator.CreateLabel();
                        generator.BranchIfTrue(endOfWrapCheck);
                    }

                    // The type must be wrapped.
                    var temp = generator.CreateTemporaryVariable(fromType);
                    generator.StoreVariable(temp);
                    generator.LoadArgument(0);
                    generator.LoadVariable(temp);
                    if (fromType.IsValueType == true)
                        generator.Box(fromType);
                    generator.ReleaseTemporaryVariable(temp);
                    generator.NewObject(ReflectionHelpers.ClrInstanceWrapper_Constructor);
                    
                    // End of wrap check.
                    if (fromType.IsValueType == false)
                        generator.DefineLabelPosition(endOfWrapCheck);
                    break;

                case TypeCode.SByte:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.Single:
                    generator.Box(typeof(double));
                    break;
                case TypeCode.String:
                    break;
                case TypeCode.UInt16:
                    generator.Box(typeof(int));
                    break;
                case TypeCode.UInt32:
                    generator.Box(typeof(uint));
                    break;
//.........这里部分代码省略.........
开发者ID:leesanghyun2,项目名称:mp-onlinevideos2,代码行数:101,代码来源:ClrBinder.cs


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