本文整理汇总了C#中Jurassic.Compiler.ILGenerator.BranchIfFalse方法的典型用法代码示例。如果您正苦于以下问题:C# ILGenerator.BranchIfFalse方法的具体用法?C# ILGenerator.BranchIfFalse怎么用?C# ILGenerator.BranchIfFalse使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Jurassic.Compiler.ILGenerator
的用法示例。
在下文中一共展示了ILGenerator.BranchIfFalse方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GenerateCode
/// <summary>
/// Generates CIL for the statement.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
{
// Generate code for the start of the statement.
var statementLocals = new StatementLocals();
GenerateStartOfStatement(generator, optimizationInfo, statementLocals);
// Generate code for the condition and coerce to a boolean.
this.Condition.GenerateCode(generator, optimizationInfo);
EmitConversion.ToBool(generator, this.Condition.ResultType);
// We will need a label at the end of the if statement.
var endOfEverything = generator.CreateLabel();
if (this.ElseClause == null)
{
// Jump to the end if the condition is false.
generator.BranchIfFalse(endOfEverything);
// Generate code for the if clause.
this.IfClause.GenerateCode(generator, optimizationInfo);
}
else
{
// Branch to the else clause if the condition is false.
var startOfElseClause = generator.CreateLabel();
generator.BranchIfFalse(startOfElseClause);
// Generate code for the if clause.
this.IfClause.GenerateCode(generator, optimizationInfo);
// Branch to the end of the if statement.
generator.Branch(endOfEverything);
// Generate code for the else clause.
generator.DefineLabelPosition(startOfElseClause);
this.ElseClause.GenerateCode(generator, optimizationInfo);
}
// Define the label at the end of the if statement.
generator.DefineLabelPosition(endOfEverything);
// Generate code for the end of the statement.
GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
}
示例2: GenerateCode
/// <summary>
/// Generates CIL for the expression.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
{
// If a return value is not expected, generate only the side-effects.
/*if (optimizationInfo.SuppressReturnValue == true)
{
this.GenerateSideEffects(generator, optimizationInfo);
return;
}*/
// Emit the condition.
var condition = this.GetOperand(0);
condition.GenerateCode(generator, optimizationInfo);
// Convert the condition to a boolean.
EmitConversion.ToBool(generator, condition.ResultType);
// Branch if the condition is false.
var startOfElse = generator.CreateLabel();
generator.BranchIfFalse(startOfElse);
// Calculate the result type.
var outputType = this.ResultType;
// Emit the second operand and convert it to the result type.
var operand2 = this.GetOperand(1);
operand2.GenerateCode(generator, optimizationInfo);
EmitConversion.Convert(generator, operand2.ResultType, outputType, optimizationInfo);
// Branch to the end.
var end = generator.CreateLabel();
generator.Branch(end);
generator.DefineLabelPosition(startOfElse);
// Emit the third operand and convert it to the result type.
var operand3 = this.GetOperand(2);
operand3.GenerateCode(generator, optimizationInfo);
EmitConversion.Convert(generator, operand3.ResultType, outputType, optimizationInfo);
// Define the end label.
generator.DefineLabelPosition(end);
}
示例3: GenerateSet
//.........这里部分代码省略.........
// The variable exists, but is read-only.
// Pop the value off the stack (if it is still there).
if (value == null)
generator.Pop();
}
// The variable was found - no need to search any more parent scopes.
break;
}
else
{
// The variable was not defined at compile time, but may have been
// introduced by an eval() statement.
if (optimizationInfo.MethodOptimizationHints.HasEval == true)
{
if (value == null)
{
// The value to store is on the top of the stack - convert it to an
// object and store it in a temporary variable.
EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
value = generator.CreateTemporaryVariable(typeof(object));
generator.StoreVariable(value);
}
// Check the variable exists: if (scope.HasValue(variableName) == true) {
if (scopeVariable == null)
EmitHelpers.LoadScope(generator);
else
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(DeclarativeScope));
generator.LoadString(this.Name);
generator.Call(ReflectionHelpers.Scope_HasValue);
var hasValueClause = generator.CreateLabel();
generator.BranchIfFalse(hasValueClause);
// Set the value of the variable.
if (scopeVariable == null)
EmitHelpers.LoadScope(generator);
else
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(DeclarativeScope));
generator.LoadString(this.Name);
generator.LoadVariable(value);
generator.Call(ReflectionHelpers.Scope_SetValue);
generator.Branch(endOfSet);
// }
generator.DefineLabelPosition(hasValueClause);
}
}
}
else
{
if (value == null)
{
// The value to store is on the top of the stack - convert it to an
// object and store it in a temporary variable.
EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
value = generator.CreateTemporaryVariable(typeof(object));
generator.StoreVariable(value);
}
if (scope.ParentScope == null)
{
// Optimization: if this is the global scope, use hidden classes to
// optimize variable access.
示例4: GenerateGet
/// <summary>
/// Pushes the value of the reference onto the stack.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
/// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
/// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
{
// This method generates code to retrieve the value of a variable, given the name of
// variable and scope in which the variable is being referenced. The variable was
// not necessary declared in this scope - it might be declared in any of the parent
// scopes (together called a scope chain). The general algorithm is to start at the
// head of the chain and search backwards until the variable is found. There are
// two types of scopes: declarative scopes and object scopes. Object scopes are hard -
// it cannot be known at compile time whether the variable exists or not so runtime
// checks have to be inserted. Declarative scopes are easier - variables have to be
// declared and cannot be deleted. There is one tricky bit: new variables can be
// introduced into a declarative scope at runtime by a non-strict eval() statement.
// Even worse, variables that were introduced by means of an eval() *can* be deleted.
var scope = this.Scope;
ILLocalVariable scopeVariable = null;
var endOfGet = generator.CreateLabel();
do
{
if (scope is DeclarativeScope)
{
// The variable was declared in this scope.
var variable = scope.GetDeclaredVariable(this.Name);
if (variable != null)
{
if (scope.ExistsAtRuntime == false)
{
// The scope has been optimized away. The value of the variable is stored
// in an ILVariable.
// Declare an IL local variable if no storage location has been allocated yet.
if (variable.Store == null)
variable.Store = generator.DeclareVariable(typeof(object), variable.Name);
// Load the value from the variable.
generator.LoadVariable(variable.Store);
// Ensure that we match ResultType.
EmitConversion.Convert(generator, variable.Type, this.ResultType, optimizationInfo);
}
else
{
// scope.Values[index]
if (scopeVariable == null)
EmitHelpers.LoadScope(generator);
else
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(DeclarativeScope));
generator.Call(ReflectionHelpers.DeclarativeScope_Values);
generator.LoadInt32(variable.Index);
generator.LoadArrayElement(typeof(object));
}
// The variable was found - no need to search any more parent scopes.
break;
}
else
{
// The variable was not defined at compile time, but may have been
// introduced by an eval() statement.
if (optimizationInfo.MethodOptimizationHints.HasEval == true)
{
// Check the variable exists: if (scope.HasValue(variableName) == true) {
if (scopeVariable == null)
EmitHelpers.LoadScope(generator);
else
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(DeclarativeScope));
generator.LoadString(this.Name);
generator.Call(ReflectionHelpers.Scope_HasValue);
var hasValueClause = generator.CreateLabel();
generator.BranchIfFalse(hasValueClause);
// Load the value of the variable.
if (scopeVariable == null)
EmitHelpers.LoadScope(generator);
else
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(DeclarativeScope));
generator.LoadString(this.Name);
generator.Call(ReflectionHelpers.Scope_GetValue);
generator.Branch(endOfGet);
// }
generator.DefineLabelPosition(hasValueClause);
}
}
}
else
{
if (scope.ParentScope == null)
{
//.........这里部分代码省略.........
示例5: GenerateDelete
/// <summary>
/// Deletes the reference and pushes <c>true</c> if the delete succeeded, or <c>false</c>
/// if the delete failed.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
public void GenerateDelete(ILGenerator generator, OptimizationInfo optimizationInfo)
{
// Deleting a variable is not allowed in strict mode.
if (optimizationInfo.StrictMode == true)
throw new JavaScriptException(optimizationInfo.Engine, ErrorType.SyntaxError, string.Format("Cannot delete {0} because deleting a variable or argument is not allowed in strict mode", this.Name), optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
var endOfDelete = generator.CreateLabel();
var scope = this.Scope;
ILLocalVariable scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
EmitHelpers.LoadScope(generator);
generator.StoreVariable(scopeVariable);
do
{
if (scope is DeclarativeScope)
{
var variable = scope.GetDeclaredVariable(this.Name);
if (variable != null)
{
// The variable is known at compile-time.
if (variable.Deletable == false)
{
// The variable cannot be deleted - return false.
generator.LoadBoolean(false);
}
else
{
// The variable can be deleted (it was declared inside an eval()).
// Delete the variable.
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(DeclarativeScope));
generator.LoadString(this.Name);
generator.Call(ReflectionHelpers.Scope_Delete);
}
break;
}
else
{
// The variable was not defined at compile time, but may have been
// introduced by an eval() statement.
if (optimizationInfo.MethodOptimizationHints.HasEval == true)
{
// Check the variable exists: if (scope.HasValue(variableName) == true) {
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(DeclarativeScope));
generator.LoadString(this.Name);
generator.Call(ReflectionHelpers.Scope_HasValue);
var hasValueClause = generator.CreateLabel();
generator.BranchIfFalse(hasValueClause);
// If the variable does exist, return true.
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(DeclarativeScope));
generator.LoadString(this.Name);
generator.Call(ReflectionHelpers.Scope_Delete);
generator.Branch(endOfDelete);
// }
generator.DefineLabelPosition(hasValueClause);
}
}
}
else
{
// Check if the property exists by calling scope.ScopeObject.HasProperty(propertyName)
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(ObjectScope));
generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
generator.Duplicate();
generator.LoadString(this.Name);
generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);
// Jump past the delete if the property doesn't exist.
var endOfExistsCheck = generator.CreateLabel();
generator.BranchIfFalse(endOfExistsCheck);
// Call scope.ScopeObject.Delete(key, false)
generator.LoadString(this.Name);
generator.LoadBoolean(false);
generator.Call(ReflectionHelpers.ObjectInstance_Delete);
generator.Branch(endOfDelete);
generator.DefineLabelPosition(endOfExistsCheck);
generator.Pop();
// If the name is not defined, return true.
if (scope.ParentScope == null)
{
generator.LoadBoolean(true);
}
}
// Try the parent scope.
if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
{
//.........这里部分代码省略.........
示例6: GenerateCode
/// <summary>
/// Generates IL for the script.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
{
// Method signature: object FunctionDelegate(Compiler.Scope scope, object thisObject, Library.FunctionInstance functionObject, object[] arguments)
// Initialize the scope (note: the initial scope for a function is always declarative).
this.InitialScope.GenerateScopeCreation(generator, optimizationInfo);
// Verify the scope is correct.
VerifyScope(generator);
// In ES3 the "this" value must be an object. See 10.4.3 in the spec.
if (this.StrictMode == false && this.MethodOptimizationHints.HasThis == true)
{
// if (thisObject == null || thisObject == Null.Value || thisObject == Undefined.Value)
EmitHelpers.LoadThis(generator);
generator.LoadNull();
generator.CompareEqual();
EmitHelpers.LoadThis(generator);
EmitHelpers.EmitNull(generator);
generator.CompareEqual();
generator.BitwiseOr();
EmitHelpers.LoadThis(generator);
EmitHelpers.EmitUndefined(generator);
generator.CompareEqual();
generator.BitwiseOr();
// {
var startOfFalse = generator.CreateLabel();
generator.BranchIfFalse(startOfFalse);
// thisObject = engine.Global;
EmitHelpers.LoadScriptEngine(generator);
generator.Call(ReflectionHelpers.ScriptEngine_Global);
// } else {
var endOfIf = generator.CreateLabel();
generator.Branch(endOfIf);
generator.DefineLabelPosition(startOfFalse);
// thisObject = TypeConverter.ToObject(thisObject);
EmitHelpers.LoadThis(generator);
EmitConversion.ToObject(generator, PrimitiveType.Any);
// }
generator.DefineLabelPosition(endOfIf);
EmitHelpers.StoreThis(generator);
}
// Transfer the function name into the scope.
if (string.IsNullOrEmpty(this.Name) == false &&
this.ArgumentNames.Contains(this.Name) == false &&
optimizationInfo.MethodOptimizationHints.HasVariable(this.Name))
{
EmitHelpers.LoadFunction(generator);
var functionName = new NameExpression(this.InitialScope, this.Name);
functionName.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);
}
// Transfer the arguments object into the scope.
if (this.MethodOptimizationHints.HasArguments == true && this.ArgumentNames.Contains("arguments") == false)
{
// prototype
EmitHelpers.LoadScriptEngine(generator);
generator.Call(ReflectionHelpers.ScriptEngine_Object);
generator.Call(ReflectionHelpers.FunctionInstance_InstancePrototype);
// callee
EmitHelpers.LoadFunction(generator);
generator.CastClass(typeof(Library.UserDefinedFunction));
// scope
EmitHelpers.LoadScope(generator);
generator.CastClass(typeof(DeclarativeScope));
// argumentValues
EmitHelpers.LoadArgumentsArray(generator);
generator.NewObject(ReflectionHelpers.Arguments_Constructor);
var arguments = new NameExpression(this.InitialScope, "arguments");
arguments.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);
}
// Transfer the argument values into the scope.
// Note: the arguments array can be smaller than expected.
if (this.ArgumentNames.Count > 0)
{
var endOfArguments = generator.CreateLabel();
for (int i = 0; i < this.ArgumentNames.Count; i++)
{
// Check if a duplicate argument name exists.
bool duplicate = false;
for (int j = i + 1; j < this.ArgumentNames.Count; j++)
if (this.ArgumentNames[i] == this.ArgumentNames[j])
{
duplicate = true;
break;
}
if (duplicate == true)
continue;
//.........这里部分代码省略.........
示例7: GenerateCode
/// <summary>
/// Generates CIL for the statement.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
{
// Generate code for the start of the statement.
var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultDebugInfoBehavior = true };
GenerateStartOfStatement(generator, optimizationInfo, statementLocals);
// Construct a loop expression.
// var enumerator = TypeUtilities.EnumeratePropertyNames(rhs).GetEnumerator();
// while (true) {
// continue-target:
// if (enumerator.MoveNext() == false)
// goto break-target;
// lhs = enumerator.Current;
//
// <body statements>
// }
// break-target:
// Call IEnumerable<string> EnumeratePropertyNames(ScriptEngine engine, object obj)
EmitHelpers.LoadScriptEngine(generator);
this.TargetObject.GenerateCode(generator, optimizationInfo);
EmitConversion.ToAny(generator, this.TargetObject.ResultType);
generator.Call(ReflectionHelpers.TypeUtilities_EnumeratePropertyNames);
// Call IEnumerable<string>.GetEnumerator()
generator.Call(ReflectionHelpers.IEnumerable_GetEnumerator);
// Store the enumerator in a temporary variable.
var enumerator = generator.CreateTemporaryVariable(typeof(IEnumerator<string>));
generator.StoreVariable(enumerator);
var breakTarget = generator.CreateLabel();
var continueTarget = generator.DefineLabelPosition();
#if !XBOX
// Emit debugging information.
if (optimizationInfo.DebugDocument != null)
generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.VariableDebugInfo);
#endif
// if (enumerator.MoveNext() == false)
// goto break-target;
generator.LoadVariable(enumerator);
generator.Call(ReflectionHelpers.IEnumerator_MoveNext);
generator.BranchIfFalse(breakTarget);
// lhs = enumerator.Current;
generator.LoadVariable(enumerator);
generator.Call(ReflectionHelpers.IEnumerator_Current);
this.Variable.GenerateSet(generator, optimizationInfo, PrimitiveType.String, false);
// Emit the body statement(s).
optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget, continueTarget, labelledOnly: false);
this.Body.GenerateCode(generator, optimizationInfo);
optimizationInfo.PopBreakOrContinueInfo();
generator.Branch(continueTarget);
generator.DefineLabelPosition(breakTarget);
// Generate code for the end of the statement.
GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
}
示例8: GenerateLogical
/// <summary>
/// Generates CIL for the logical operators.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
private void GenerateLogical(ILGenerator generator, OptimizationInfo optimizationInfo)
{
// Get the statically-determined types of the left and right operands.
PrimitiveType leftType = this.Left.ResultType;
PrimitiveType rightType = this.Right.ResultType;
// Load the left-hand side operand.
this.Left.GenerateCode(generator, optimizationInfo);
// Make sure the output type is consistant.
if (leftType != rightType)
{
if (PrimitiveTypeUtilities.IsNumeric(leftType) == true && PrimitiveTypeUtilities.IsNumeric(rightType) == true)
{
EmitConversion.ToNumber(generator, leftType);
leftType = PrimitiveType.Number;
}
else
{
EmitConversion.ToAny(generator, leftType);
leftType = PrimitiveType.Any;
}
}
// Duplicate and convert to a Boolean.
generator.Duplicate();
EmitConversion.ToBool(generator, leftType);
// Stack contains "left, (bool)left"
var endOfIf = generator.CreateLabel();
if (this.OperatorType == OperatorType.LogicalAnd)
generator.BranchIfFalse(endOfIf);
else
generator.BranchIfTrue(endOfIf);
// Stack contains "left". Load the right-hand side operand.
generator.Pop();
this.Right.GenerateCode(generator, optimizationInfo);
// Make sure the output type is consistant.
if (leftType != rightType)
{
if (PrimitiveTypeUtilities.IsNumeric(leftType) == true && PrimitiveTypeUtilities.IsNumeric(rightType) == true)
EmitConversion.ToNumber(generator, rightType);
else
EmitConversion.ToAny(generator, rightType);
}
// Define the label used above.
generator.DefineLabelPosition(endOfIf);
}
示例9: GenerateCode
/// <summary>
/// Generates CIL for the statement.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
{
// Generate code for the start of the statement.
var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultSourceSpanBehavior = true };
GenerateStartOfStatement(generator, optimizationInfo, statementLocals);
// <initializer>
// if (<condition>)
// {
// <loop body>
// <increment>
// while (true) {
// if (<condition> == false)
// break;
//
// <body statements>
//
// continue-target:
// <increment>
// }
// }
// break-target:
// Set up some labels.
var continueTarget = generator.CreateLabel();
var breakTarget1 = generator.CreateLabel();
var breakTarget2 = generator.CreateLabel();
// Emit the initialization statement.
if (this.InitStatement != null)
this.InitStatement.GenerateCode(generator, optimizationInfo);
// Check the condition and jump to the end if it is false.
if (this.CheckConditionAtEnd == false && this.ConditionStatement != null)
{
optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan);
this.Condition.GenerateCode(generator, optimizationInfo);
EmitConversion.ToBool(generator, this.Condition.ResultType);
generator.BranchIfFalse(breakTarget1);
}
// Emit the loop body.
optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false);
this.Body.GenerateCode(generator, optimizationInfo);
optimizationInfo.PopBreakOrContinueInfo();
// Increment the loop variable.
if (this.IncrementStatement != null)
this.IncrementStatement.GenerateCode(generator, optimizationInfo);
// Strengthen the variable types.
List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>> previousVariableTypes = null;
var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
if (optimizationInfo.OptimizeInferredTypes == true)
{
// Keep a record of the variable types before strengthening.
previousVariableTypes = new List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>>();
var typedVariables = FindTypedVariables();
foreach (var variableAndType in typedVariables)
{
var variable = variableAndType.Key;
var variableInfo = variableAndType.Value;
if (variableInfo.Conditional == false && variableInfo.Type != variable.Type)
{
// Save the previous type so we can restore it later.
var previousType = variable.Type;
previousVariableTypes.Add(new KeyValuePair<Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo() { Type = previousType, Variable = variable.Store }));
// Load the existing value.
var nameExpression = new NameExpression(variable.Scope, variable.Name);
nameExpression.GenerateGet(generator, optimizationInfo, false);
// Store the typed value.
variable.Store = generator.DeclareVariable(variableInfo.Type);
variable.Type = variableInfo.Type;
nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
}
}
// The variables must be reverted even in the presence of exceptions.
if (previousVariableTypes.Count > 0)
{
generator.BeginExceptionBlock();
// Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
// instructions so that the finally block is executed correctly.
optimizationInfo.InsideTryCatchOrFinally = true;
}
}
// The inner loop starts here.
var startOfLoop = generator.DefineLabelPosition();
// Check the condition and jump to the end if it is false.
//.........这里部分代码省略.........
示例10: ToString
/// <summary>
/// Pops the value on the stack, converts it to a string, then pushes the result onto the
/// stack.
/// </summary>
/// <param name="generator"> The IL generator. </param>
/// <param name="fromType"> The type to convert from. </param>
public static void ToString(ILGenerator generator, PrimitiveType fromType)
{
// Check that a conversion is actually necessary.
if (fromType == PrimitiveType.String)
return;
switch (fromType)
{
case PrimitiveType.Undefined:
// Converting from undefined produces "undefined".
generator.Pop();
generator.LoadString("undefined");
break;
case PrimitiveType.Null:
// Converting from null produces "null".
generator.Pop();
generator.LoadString("null");
break;
case PrimitiveType.Bool:
// Converting from a boolean produces "false" if the boolean is false, or "true" if the boolean is true.
var elseClause = generator.CreateLabel();
var endOfIf = generator.CreateLabel();
generator.BranchIfFalse(elseClause);
generator.LoadString("true");
generator.Branch(endOfIf);
generator.DefineLabelPosition(elseClause);
generator.LoadString("false");
generator.DefineLabelPosition(endOfIf);
break;
case PrimitiveType.ConcatenatedString:
generator.Call(ReflectionHelpers.ConcatenatedString_ToString);
break;
case PrimitiveType.Int32:
case PrimitiveType.UInt32:
case PrimitiveType.Number:
case PrimitiveType.Any:
case PrimitiveType.Object:
// Otherwise, fall back to calling TypeConverter.ToString()
if (PrimitiveTypeUtilities.IsValueType(fromType))
generator.Box(fromType);
generator.Call(ReflectionHelpers.TypeConverter_ToString);
break;
default:
throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
}
}
示例11: EmitConversionToType
/// <summary>
/// Pops the value on the stack, converts it from an object to the given type, then pushes
/// the result onto the stack.
/// </summary>
/// <param name="generator"> The IL generator. </param>
/// <param name="toType"> The type to convert to. </param>
/// <param name="convertToAddress"> <c>true</c> if the value is intended for use as an
/// instance pointer; <c>false</c> otherwise. </param>
internal static void EmitConversionToType(ILGenerator generator, Type toType, bool convertToAddress)
{
// Convert Null.Value to null if the target type is a reference type.
ILLabel endOfNullCheck = null;
if (toType.IsValueType == false)
{
var startOfElse = generator.CreateLabel();
endOfNullCheck = generator.CreateLabel();
generator.Duplicate();
EmitHelpers.EmitNull(generator);
generator.BranchIfNotEqual(startOfElse);
generator.Pop();
generator.LoadNull();
generator.Branch(endOfNullCheck);
generator.DefineLabelPosition(startOfElse);
}
switch (Type.GetTypeCode(toType))
{
case TypeCode.Boolean:
EmitConversion.ToBool(generator, PrimitiveType.Any);
break;
case TypeCode.Byte:
EmitConversion.ToInt32(generator, PrimitiveType.Any);
break;
case TypeCode.Char:
EmitConversion.ToString(generator, PrimitiveType.Any);
generator.Duplicate();
generator.Call(ReflectionHelpers.String_Length);
generator.LoadInt32(1);
var endOfCharCheck = generator.CreateLabel();
generator.BranchIfEqual(endOfCharCheck);
EmitHelpers.EmitThrow(generator, "TypeError", "Cannot convert string to char - the string must be exactly one character long");
generator.DefineLabelPosition(endOfCharCheck);
generator.LoadInt32(0);
generator.Call(ReflectionHelpers.String_GetChars);
break;
case TypeCode.DBNull:
throw new NotSupportedException("DBNull is not a supported parameter type.");
case TypeCode.Decimal:
EmitConversion.ToNumber(generator, PrimitiveType.Any);
generator.NewObject(ReflectionHelpers.Decimal_Constructor_Double);
break;
case TypeCode.Double:
EmitConversion.ToNumber(generator, PrimitiveType.Any);
break;
case TypeCode.Empty:
throw new NotSupportedException("Empty is not a supported return type.");
case TypeCode.Int16:
EmitConversion.ToInt32(generator, PrimitiveType.Any);
break;
case TypeCode.Int32:
EmitConversion.ToInt32(generator, PrimitiveType.Any);
break;
case TypeCode.Int64:
EmitConversion.ToNumber(generator, PrimitiveType.Any);
generator.ConvertToInt64();
break;
case TypeCode.DateTime:
case TypeCode.Object:
// Check if the type must be unwrapped.
generator.Duplicate();
generator.IsInstance(typeof(Jurassic.Library.ClrInstanceWrapper));
var endOfUnwrapCheck = generator.CreateLabel();
generator.BranchIfFalse(endOfUnwrapCheck);
// Unwrap the wrapped instance.
generator.Call(ReflectionHelpers.ClrInstanceWrapper_GetWrappedInstance);
generator.DefineLabelPosition(endOfUnwrapCheck);
// Value types must be unboxed.
if (toType.IsValueType == true)
{
if (convertToAddress == true)
// Unbox.
generator.Unbox(toType);
else
// Unbox and copy to the stack.
generator.UnboxAny(toType);
//// Calling methods on value required the address of the value type, not the value type itself.
//if (argument.Source == BinderArgumentSource.ThisValue && argument.Type.IsValueType == true)
//{
// var temp = generator.CreateTemporaryVariable(argument.Type);
// generator.StoreVariable(temp);
// generator.LoadAddressOfVariable(temp);
// generator.ReleaseTemporaryVariable(temp);
//}
}
//.........这里部分代码省略.........