本文整理汇总了C#中Jurassic.Compiler.ILGenerator.LoadAddressOfVariable方法的典型用法代码示例。如果您正苦于以下问题:C# ILGenerator.LoadAddressOfVariable方法的具体用法?C# ILGenerator.LoadAddressOfVariable怎么用?C# ILGenerator.LoadAddressOfVariable使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Jurassic.Compiler.ILGenerator
的用法示例。
在下文中一共展示了ILGenerator.LoadAddressOfVariable方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: EmitDefaultValue
/// <summary>
/// Emits a default value of the given type.
/// </summary>
/// <param name="generator"> The IL generator. </param>
/// <param name="type"> The type of value to generate. </param>
public static void EmitDefaultValue(ILGenerator generator, Type type)
{
var temp = generator.CreateTemporaryVariable(type);
generator.LoadAddressOfVariable(temp);
generator.InitObject(temp.Type);
generator.LoadVariable(temp);
generator.ReleaseTemporaryVariable(temp);
}
示例2: GenerateSet
//.........这里部分代码省略.........
// if (__object_cacheKey != object.InlineCacheKey)
// object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
// else
// object.InlinePropertyValues[__object_property_cachedIndex] = value;
// Get a reference to the global object.
if (scopeVariable == null)
EmitHelpers.LoadScope(generator);
else
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(ObjectScope));
generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
// TODO: share these variables somehow.
var cacheKey = generator.DeclareVariable(typeof(object));
var cachedIndex = generator.DeclareVariable(typeof(int));
// Store the object into a temp variable.
var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
generator.StoreVariable(objectInstance);
// if (__object_cacheKey != object.InlineCacheKey)
generator.LoadVariable(cacheKey);
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
var elseClause = generator.CreateLabel();
generator.BranchIfEqual(elseClause);
// xxx = object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
generator.LoadVariable(objectInstance);
generator.LoadString(this.Name);
generator.LoadVariable(value);
generator.LoadBoolean(optimizationInfo.StrictMode);
generator.LoadAddressOfVariable(cachedIndex);
generator.LoadAddressOfVariable(cacheKey);
if (throwIfUnresolvable == false)
{
// Set the property value unconditionally.
generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);
}
else
{
// Set the property value if the property exists.
generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValueIfExists);
// The return value is true if the property was defined, and false if it wasn't.
generator.BranchIfTrue(endOfSet);
}
var endOfIf = generator.CreateLabel();
generator.Branch(endOfIf);
// else
generator.DefineLabelPosition(elseClause);
// object.InlinePropertyValues[__object_property_cachedIndex] = value;
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
generator.LoadVariable(cachedIndex);
generator.LoadVariable(value);
generator.StoreArrayElement(typeof(object));
generator.Branch(endOfSet);
// End of the if statement
generator.DefineLabelPosition(endOfIf);
示例3: GenerateGet
//.........这里部分代码省略.........
// __object_property_cachedIndex = 0;
// ...
// if (__object_cacheKey != object.InlineCacheKey)
// xxx = object.InlineGetPropertyValue("variable", out __object_property_cachedIndex, out __object_cacheKey)
// else
// xxx = object.InlinePropertyValues[__object_property_cachedIndex];
// Get a reference to the global object.
if (scopeVariable == null)
EmitHelpers.LoadScope(generator);
else
generator.LoadVariable(scopeVariable);
generator.CastClass(typeof(ObjectScope));
generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
// TODO: share these variables somehow.
var cacheKey = generator.DeclareVariable(typeof(object));
var cachedIndex = generator.DeclareVariable(typeof(int));
// Store the object into a temp variable.
var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
generator.StoreVariable(objectInstance);
// if (__object_cacheKey != object.InlineCacheKey)
generator.LoadVariable(cacheKey);
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
var elseClause = generator.CreateLabel();
generator.BranchIfEqual(elseClause);
// value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
generator.LoadVariable(objectInstance);
generator.LoadString(this.Name);
generator.LoadAddressOfVariable(cachedIndex);
generator.LoadAddressOfVariable(cacheKey);
generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);
var endOfIf = generator.CreateLabel();
generator.Branch(endOfIf);
// else
generator.DefineLabelPosition(elseClause);
// value = object.InlinePropertyValues[__object_property_cachedIndex];
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
generator.LoadVariable(cachedIndex);
generator.LoadArrayElement(typeof(object));
// End of the if statement
generator.DefineLabelPosition(endOfIf);
// Check if the value is null.
generator.Duplicate();
generator.BranchIfNotNull(endOfGet);
if (scope.ParentScope != null)
generator.Pop();
}
else
{
// Gets the value of a variable in an object scope.
if (scopeVariable == null)
EmitHelpers.LoadScope(generator);
else
示例4: GenerateGet
//.........这里部分代码省略.........
// Load the left-hand side and convert to an object instance.
var lhs = this.GetOperand(0);
lhs.GenerateCode(generator, optimizationInfo);
EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);
// Load the right-hand side and convert to a uint32.
var rhs = this.GetOperand(1);
rhs.GenerateCode(generator, optimizationInfo);
EmitConversion.ToUInt32(generator, rhs.ResultType);
// Call the indexer.
generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
}
else if (propertyName != null)
{
//// Load the left-hand side and convert to an object instance.
//var lhs = this.GetOperand(0);
//lhs.GenerateCode(generator, optimizationInfo);
//EmitConversion.ToObject(generator, lhs.ResultType);
//// Call Get(string)
//generator.LoadString(propertyName);
//generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);
// Named property access (e.g. x = y.property)
// -------------------------------------------
// __object_cacheKey = null;
// __object_property_cachedIndex = 0;
// ...
// if (__object_cacheKey != object.InlineCacheKey)
// xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
// else
// xxx = object.InlinePropertyValues[__object_property_cachedIndex];
// Load the left-hand side and convert to an object instance.
var lhs = this.GetOperand(0);
lhs.GenerateCode(generator, optimizationInfo);
EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);
// TODO: share these variables somehow.
var cacheKey = generator.DeclareVariable(typeof(object));
var cachedIndex = generator.DeclareVariable(typeof(int));
// Store the object into a temp variable.
var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
generator.StoreVariable(objectInstance);
// if (__object_cacheKey != object.InlineCacheKey)
generator.LoadVariable(cacheKey);
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
var elseClause = generator.CreateLabel();
generator.BranchIfEqual(elseClause);
// value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
generator.LoadVariable(objectInstance);
generator.LoadString(propertyName);
generator.LoadAddressOfVariable(cachedIndex);
generator.LoadAddressOfVariable(cacheKey);
generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);
var endOfIf = generator.CreateLabel();
generator.Branch(endOfIf);
// else
generator.DefineLabelPosition(elseClause);
// value = object.InlinePropertyValues[__object_property_cachedIndex];
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
generator.LoadVariable(cachedIndex);
generator.LoadArrayElement(typeof(object));
// End of the if statement
generator.DefineLabelPosition(endOfIf);
}
else
{
// Dynamic property access
// -----------------------
// xxx = object.Get(x)
// Load the left-hand side and convert to an object instance.
var lhs = this.GetOperand(0);
lhs.GenerateCode(generator, optimizationInfo);
EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);
// Load the property name and convert to a string.
var rhs = this.GetOperand(1);
rhs.GenerateCode(generator, optimizationInfo);
EmitConversion.ToString(generator, rhs.ResultType);
// Call Get(string)
generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);
}
}
示例5: GenerateSet
/// <summary>
/// Stores the value on the top of the stack in the reference.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
/// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
/// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
/// the name is unresolvable; <c>false</c> to create a new property instead. </param>
public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
{
string propertyName = null;
TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);
if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
{
// Array indexer
// -------------
// xxx = object[index]
// Call the indexer.
EmitConversion.ToAny(generator, valueType);
generator.LoadBoolean(optimizationInfo.StrictMode);
generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
}
else if (memberAccessType == TypeOfMemberAccess.Static)
{
// Named property modification (e.g. x.property = y)
// -------------------------------------------------
// __object_cacheKey = null;
// __object_property_cachedIndex = 0;
// ...
// if (__object_cacheKey != object.InlineCacheKey)
// object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
// else
// object.InlinePropertyValues[__object_property_cachedIndex] = value;
// Convert the value to an object and store it in a temporary variable.
var value = generator.CreateTemporaryVariable(typeof(object));
EmitConversion.ToAny(generator, valueType);
generator.StoreVariable(value);
// TODO: share these variables somehow.
var cacheKey = generator.DeclareVariable(typeof(object));
var cachedIndex = generator.DeclareVariable(typeof(int));
// Store the object into a temp variable.
var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
generator.StoreVariable(objectInstance);
// if (__object_cacheKey != object.InlineCacheKey)
generator.LoadVariable(cacheKey);
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
var elseClause = generator.CreateLabel();
generator.BranchIfEqual(elseClause);
// xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
generator.LoadVariable(objectInstance);
generator.LoadString(propertyName);
generator.LoadVariable(value);
generator.LoadBoolean(optimizationInfo.StrictMode);
generator.LoadAddressOfVariable(cachedIndex);
generator.LoadAddressOfVariable(cacheKey);
generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);
var endOfIf = generator.CreateLabel();
generator.Branch(endOfIf);
// else
generator.DefineLabelPosition(elseClause);
// object.InlinePropertyValues[__object_property_cachedIndex] = value;
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
generator.LoadVariable(cachedIndex);
generator.LoadVariable(value);
generator.StoreArrayElement(typeof(object));
// End of the if statement
generator.DefineLabelPosition(endOfIf);
// The temporary variable is no longer needed.
generator.ReleaseTemporaryVariable(value);
}
else
{
// Dynamic property access
// -----------------------
// xxx = object.Get(x)
// Call the indexer.
EmitConversion.ToAny(generator, valueType);
generator.LoadBoolean(optimizationInfo.StrictMode);
generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
}
}
示例6: GenerateGet
/// <summary>
/// Pushes the value of the reference onto the stack.
/// </summary>
/// <param name="generator"> The generator to output the CIL to. </param>
/// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
/// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
/// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
{
string propertyName = null;
TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);
if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
{
// Array indexer
// -------------
// xxx = object[index]
// Call the indexer.
generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
}
else if (memberAccessType == TypeOfMemberAccess.Static)
{
// Named property access (e.g. x = y.property)
// -------------------------------------------
// __object_cacheKey = null;
// __object_property_cachedIndex = 0;
// ...
// if (__object_cacheKey != object.InlineCacheKey)
// xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
// else
// xxx = object.InlinePropertyValues[__object_property_cachedIndex];
// TODO: share these variables somehow.
var cacheKey = generator.DeclareVariable(typeof(object));
var cachedIndex = generator.DeclareVariable(typeof(int));
// Store the object into a temp variable.
var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
generator.StoreVariable(objectInstance);
// if (__object_cacheKey != object.InlineCacheKey)
generator.LoadVariable(cacheKey);
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
var elseClause = generator.CreateLabel();
generator.BranchIfEqual(elseClause);
// value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
generator.LoadVariable(objectInstance);
generator.LoadString(propertyName);
generator.LoadAddressOfVariable(cachedIndex);
generator.LoadAddressOfVariable(cacheKey);
generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);
var endOfIf = generator.CreateLabel();
generator.Branch(endOfIf);
// else
generator.DefineLabelPosition(elseClause);
// value = object.InlinePropertyValues[__object_property_cachedIndex];
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
generator.LoadVariable(cachedIndex);
generator.LoadArrayElement(typeof(object));
// End of the if statement
generator.DefineLabelPosition(endOfIf);
}
else
{
// Dynamic property access
// -----------------------
// xxx = object.Get(x)
// Call Get(object)
generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Object);
}
}
示例7: GenerateSet
//.........这里部分代码省略.........
// Call the indexer.
generator.LoadVariable(value);
generator.LoadBoolean(optimizationInfo.StrictMode);
generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
}
else if (propertyName != null)
{
//// Load the left-hand side and convert to an object instance.
//var lhs = this.GetOperand(0);
//lhs.GenerateCode(generator, optimizationInfo);
//EmitConversion.ToObject(generator, lhs.ResultType);
//// Call the indexer.
//generator.LoadString(propertyName);
//generator.LoadVariable(value);
//generator.LoadBoolean(optimizationInfo.StrictMode);
//generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
// Named property modification (e.g. x.property = y)
// -------------------------------------------------
// __object_cacheKey = null;
// __object_property_cachedIndex = 0;
// ...
// if (__object_cacheKey != object.InlineCacheKey)
// object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
// else
// object.InlinePropertyValues[__object_property_cachedIndex] = value;
// Load the left-hand side and convert to an object instance.
var lhs = this.GetOperand(0);
lhs.GenerateCode(generator, optimizationInfo);
EmitConversion.ToObject(generator, lhs.ResultType);
// TODO: share these variables somehow.
var cacheKey = generator.DeclareVariable(typeof(object));
var cachedIndex = generator.DeclareVariable(typeof(int));
// Store the object into a temp variable.
var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
generator.StoreVariable(objectInstance);
// if (__object_cacheKey != object.InlineCacheKey)
generator.LoadVariable(cacheKey);
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
var elseClause = generator.CreateLabel();
generator.BranchIfEqual(elseClause);
// xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
generator.LoadVariable(objectInstance);
generator.LoadString(propertyName);
generator.LoadVariable(value);
generator.LoadBoolean(optimizationInfo.StrictMode);
generator.LoadAddressOfVariable(cachedIndex);
generator.LoadAddressOfVariable(cacheKey);
generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);
var endOfIf = generator.CreateLabel();
generator.Branch(endOfIf);
// else
generator.DefineLabelPosition(elseClause);
// object.InlinePropertyValues[__object_property_cachedIndex] = value;
generator.LoadVariable(objectInstance);
generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
generator.LoadVariable(cachedIndex);
generator.LoadVariable(value);
generator.StoreArrayElement(typeof(object));
// End of the if statement
generator.DefineLabelPosition(endOfIf);
}
else
{
// Dynamic property access
// -----------------------
// xxx = object.Get(x)
// Load the left-hand side and convert to an object instance.
var lhs = this.GetOperand(0);
lhs.GenerateCode(generator, optimizationInfo);
EmitConversion.ToObject(generator, lhs.ResultType);
// Load the property name and convert to a string.
var rhs = this.GetOperand(1);
rhs.GenerateCode(generator, optimizationInfo);
EmitConversion.ToString(generator, rhs.ResultType);
// Call the indexer.
generator.LoadVariable(value);
generator.LoadBoolean(optimizationInfo.StrictMode);
generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
}
// The temporary variable is no longer needed.
generator.ReleaseTemporaryVariable(value);
}