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C# Vector3D.ToString方法代码示例

本文整理汇总了C#中Vector3D.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# Vector3D.ToString方法的具体用法?C# Vector3D.ToString怎么用?C# Vector3D.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Vector3D的用法示例。


在下文中一共展示了Vector3D.ToString方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: boneNormalOffset

    /// <summary>
    /// Takes 2 joints, A & B, and returns the of angle between ray(AB) and
    ///   the ground's normal vector (Assuming Kinect is level).
    ///          A\    |
    ///            \   |
    ///            B\  |
    ///              \x|
    ///  Ground _ _ _ \|_ _ _ Ground
    ///        
    /// Example Usage:
    /// The following returns the extension angle of skel's right elbow...
    /// jointAngle(skel.Joints[JointType.ShoulderRight],
    ///             skel.Joints[JointType.ElbowRight],
    ///             skel.Joints[JointType.WristRight])
    /// </summary>
    public static float boneNormalOffset(Joint a, Joint b)
    {
        Vector3D va = new Vector3D(a.Position.X, a.Position.Y, a.Position.Z);
        Vector3D vb = new Vector3D(b.Position.X, b.Position.Y, b.Position.Z);
        Vector3D vn = new Vector3D(b.Position.X, b.Position.Y + 0.5, b.Position.Z);

        Vector3D vba = new Vector3D();
        vba = Vector3D.Subtract(va, vb);

        Vector3D vbn = new Vector3D();
        vbn = Vector3D.Subtract(vn, vb);

        if (debug)
        {
            Console.Out.WriteLine("va: " + va.ToString());
            Console.Out.WriteLine("vb: " + vb.ToString());
            Console.Out.WriteLine("vn: " + vn.ToString());
            Console.Out.WriteLine("vba: " + vba.ToString());
            Console.Out.WriteLine("vbn: " + vbn.ToString());
            Console.Out.WriteLine("NormalOffset(vba,vbn): " + Vector3D.AngleBetween(vba, vbn));
        }

        return (float)Vector3D.AngleBetween(vba, vbn);
    }
开发者ID:kevcmk,项目名称:cse118team2,代码行数:39,代码来源:SkeletonAnalyzer.cs

示例2: ToStringAndFromString

		public void ToStringAndFromString()
		{
			var v = new Vector3D(2.23f, 3.45f, 0.59f);
			string vectorAsString = v.ToString();
			Assert.AreEqual(v, new Vector3D(vectorAsString));
		}
开发者ID:whztt07,项目名称:DeltaEngine,代码行数:6,代码来源:Vector3DTests.cs

示例3: jointDistanceZAxis

    /// <summary>
    /// Takes 2 joints, A & B, and returns the Distance(A<->B) as a float.
    /// 
    /// Example Usage:
    /// The following returns the distance traveled between to frames:
    /// jointDistance(skel_before.Joints[JointType.ShoulderCenter],
    ///                skel_after.Joints[JointType.ShoulderCenter])
    /// 
    /// The following returns the distance between two wrists in one frame:
    /// jointDistance(skel.Joints[JointType.WristRight],
    ///               skel.Joints[JointType.WristLeft]);
    /// </summary>
    public static float jointDistanceZAxis(Joint a, Joint b)
    {
        Vector3D va = new Vector3D(0, 0, a.Position.Z);
        Vector3D vb = new Vector3D(0, 0, b.Position.Z);

        Vector3D vba = new Vector3D();
        vba = Vector3D.Subtract(va, vb);

        if (debug)
        {
            Console.Out.WriteLine("va: " + va.ToString());
            Console.Out.WriteLine("vb: " + vb.ToString());
            Console.Out.WriteLine("vba: " + vba.ToString());
            Console.Out.WriteLine("Distance(vba,vbc): " + vba.Length);
        }

        return (float)vba.Length;
    }
开发者ID:kevcmk,项目名称:cse118team2,代码行数:30,代码来源:SkeletonAnalyzer.cs

示例4: jointAngle

    /// <summary>
    /// Takes 3 joints, A, B, & C, and returns the Angle(ABC) as a float.
    ///            A
    ///           /
    ///          /
    ///         /B_ _ _C
    ///        
    /// Example Usage:
    /// The following returns the extension angle of skel's right elbow...
    /// jointAngle(skel.Joints[JointType.ShoulderRight],
    ///             skel.Joints[JointType.ElbowRight],
    ///             skel.Joints[JointType.WristRight])
    /// </summary>
    public static float jointAngle(Joint a, Joint b, Joint c)
    {
        Vector3D va = new Vector3D(a.Position.X, a.Position.Y, a.Position.Z);
        Vector3D vb = new Vector3D(b.Position.X, b.Position.Y, b.Position.Z);
        Vector3D vc = new Vector3D(c.Position.X, c.Position.Y, c.Position.Z);

        Vector3D vba = new Vector3D();
        vba = Vector3D.Subtract(va, vb);

        Vector3D vbc = new Vector3D();
        vbc = Vector3D.Subtract(vc, vb);

        if (debug)
        {
            Console.Out.WriteLine("va: " + va.ToString());
            Console.Out.WriteLine("vb: " + vb.ToString());
            Console.Out.WriteLine("vc: " + vc.ToString());
            Console.Out.WriteLine("vba: " + vba.ToString());
            Console.Out.WriteLine("vbc: " + vbc.ToString());
            Console.Out.WriteLine("Angle(vba,vbc): " + Vector3D.AngleBetween(vba, vbc));
        }

        return (float)Vector3D.AngleBetween(vba, vbc);
    }
开发者ID:kevcmk,项目名称:cse118team2,代码行数:37,代码来源:SkeletonAnalyzer.cs

示例5: ToStringAndParse

 public void ToStringAndParse()
 {
     Vector3D vector = new Vector3D(0.0123, 9.876, -2.3);
       string s = vector.ToString();
       Vector3D parsedVector = Vector3D.Parse(s);
       Assert.AreEqual(vector, parsedVector);
 }
开发者ID:Zolniu,项目名称:DigitalRune,代码行数:7,代码来源:Vector3DTest.cs

示例6: TestEquals

 public void TestEquals()
 {
     Vector3D v0 = new Vector3D(678.0, 234.8, -123.987);
       Vector3D v1 = new Vector3D(678.0, 234.8, -123.987);
       Vector3D v2 = new Vector3D(67.0, 234.8, -123.987);
       Vector3D v3 = new Vector3D(678.0, 24.8, -123.987);
       Vector3D v4 = new Vector3D(678.0, 234.8, 123.987);
       Assert.IsTrue(v0.Equals(v0));
       Assert.IsTrue(v0.Equals(v1));
       Assert.IsFalse(v0.Equals(v2));
       Assert.IsFalse(v0.Equals(v3));
       Assert.IsFalse(v0.Equals(v4));
       Assert.IsFalse(v0.Equals(v0.ToString()));
 }
开发者ID:Zolniu,项目名称:DigitalRune,代码行数:14,代码来源:Vector3DTest.cs

示例7: process_data

 private void process_data(Vector3D acc) {
     _readingIndex++;
     double len = acc.Length;
     if (_max_value < len) {
         _max_value = len;
     }
     _update_max_value_lbl();
     _add_new_point("acc_x", _readingIndex, acc.x);
     _add_new_point("acc_y", _readingIndex, acc.y);
     _add_new_point("acc_z", _readingIndex, acc.z);
     _add_new_point("v_len", _readingIndex, len + _length_offset);
     if (chk_raw_data.Checked) {
         _rtb_append(_readingIndex + " -> " + acc.ToString() + "\n");
     }
 }
开发者ID:andidegn,项目名称:VROOM---Vehicle-Remote-Observing-Organizational-Management,代码行数:15,代码来源:Form1.cs

示例8: TestToString

 public void TestToString()
 {
     CultureInfo originalCulture = Thread.CurrentThread.CurrentCulture;
     try
     {
         Thread.CurrentThread.CurrentCulture = new CultureInfo("tr-TR");
         Vector3D a = new Vector3D(1.23, 2.34, 3.45);
         Assert.AreEqual("(1,23, 2,34, 3,45)", a.ToString());
     }
     finally
     {
         Thread.CurrentThread.CurrentCulture = originalCulture;
     }
 }
开发者ID:jpespartero,项目名称:OpenGlobe,代码行数:14,代码来源:Vector3DTests.cs


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