本文整理汇总了C#中Transform.getChildBounds方法的典型用法代码示例。如果您正苦于以下问题:C# Transform.getChildBounds方法的具体用法?C# Transform.getChildBounds怎么用?C# Transform.getChildBounds使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Transform
的用法示例。
在下文中一共展示了Transform.getChildBounds方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InView
public override bool InView(Transform t)
{
//bool b = base.OutOfView(t);
if (t.position.x + (t.getChildBounds("tree").size.x) < WorldScreenSize.x)
{
if (disableTraps > 0)
randomSelection = SubObjects.Where(i => i.gameObject.activeSelf == false && !i.name.ToLower().Contains("trap")).ToList();
else
randomSelection = SubObjects.Where(i => i.gameObject.activeSelf == false).ToList();
negativeSelectoin = SubObjects.Where(i => i.gameObject.activeSelf == true).ToList();
Transform f = transform;
foreach (Transform x in negativeSelectoin)
if (x.transform.position.x > f.position.x)
f = x;
if (randomSelection.Count > 0)
{
Transform freeObject = randomSelection.ElementAtOrDefault(new System.Random().Next() % randomSelection.Count());
t.gameObject.SetActive(false);
freeObject.gameObject.SetActive(true);
freeObject.position = new Vector3(f.getChildBounds("tree").max.x, f.position.y, 0);
}
randomSelection = null;
negativeSelectoin = null;
return false;
}
return true;
}
示例2: InView
public override bool InView(Transform t)
{
//bool b = base.OutOfView(t);
if ((t.getChildBounds().max.x) < WorldScreenSize.x)
{
t.gameObject.SetActive(false);
randomSelection = SubObjects.Where(i => i.gameObject.activeSelf == false).ToList();
negativeSelectoin = SubObjects.Where(i => i.gameObject.activeSelf == true).ToList();
Transform f =t;
foreach (Transform x in negativeSelectoin)
if (x.transform.position.x > f.position.x)
f = x;
if (randomSelection.Count > 0)
{
Transform freeObject = randomSelection.ElementAtOrDefault(new System.Random().Next() % randomSelection.Count());
freeObject.gameObject.SetActive(true);
if (IgnorNameTags == null)
freeObject.position = f.position + new Vector3(f.getChildBounds().size.x, 0, 0);
else
freeObject.position = f.position + new Vector3(f.getChildBounds(IgnorNameTags).size.x, 0, 0);
//util.Debugger.Log("bound orignal " + f.name, f.getChildBounds(IgnorNameTags));
//util.Debugger.Log("bound newObject " + freeObject.name, freeObject.getChildBounds(IgnorNameTags));
}
randomSelection = null;
negativeSelectoin = null;
return false;
}
return true;
}