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C# Transform.getChildBounds方法代码示例

本文整理汇总了C#中Transform.getChildBounds方法的典型用法代码示例。如果您正苦于以下问题:C# Transform.getChildBounds方法的具体用法?C# Transform.getChildBounds怎么用?C# Transform.getChildBounds使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Transform的用法示例。


在下文中一共展示了Transform.getChildBounds方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: InView

    public override bool InView(Transform t)
    {
        //bool b = base.OutOfView(t);
        if (t.position.x + (t.getChildBounds("tree").size.x) < WorldScreenSize.x)
        {
            if (disableTraps > 0)
                randomSelection = SubObjects.Where(i => i.gameObject.activeSelf == false && !i.name.ToLower().Contains("trap")).ToList();
            else
                randomSelection = SubObjects.Where(i => i.gameObject.activeSelf == false).ToList();

            negativeSelectoin = SubObjects.Where(i => i.gameObject.activeSelf == true).ToList();

            Transform f = transform;
            foreach (Transform x in negativeSelectoin)
                if (x.transform.position.x > f.position.x)
                    f = x;

            if (randomSelection.Count > 0)
            {
                Transform freeObject = randomSelection.ElementAtOrDefault(new System.Random().Next() % randomSelection.Count());
                t.gameObject.SetActive(false);
                freeObject.gameObject.SetActive(true);

                freeObject.position =  new Vector3(f.getChildBounds("tree").max.x, f.position.y, 0);
            }


            randomSelection = null;
            negativeSelectoin = null;
            return false;

        }
        return true;
    }
开发者ID:nolimet,项目名称:Liaka,代码行数:34,代码来源:GroundLayerControler.cs

示例2: InView

    public override bool InView(Transform t)
    {
        
        //bool b = base.OutOfView(t);
        if ((t.getChildBounds().max.x) < WorldScreenSize.x)
        {
            t.gameObject.SetActive(false);
            randomSelection = SubObjects.Where(i => i.gameObject.activeSelf == false).ToList();
            negativeSelectoin = SubObjects.Where(i => i.gameObject.activeSelf == true).ToList();

            Transform f =t;
            foreach (Transform x in negativeSelectoin)
                if (x.transform.position.x > f.position.x)
                    f = x;
           
            if (randomSelection.Count > 0)
            {
                Transform freeObject = randomSelection.ElementAtOrDefault(new System.Random().Next() % randomSelection.Count());
                freeObject.gameObject.SetActive(true);
                if (IgnorNameTags == null)
                    freeObject.position = f.position + new Vector3(f.getChildBounds().size.x, 0, 0);
                else
                    freeObject.position = f.position + new Vector3(f.getChildBounds(IgnorNameTags).size.x, 0, 0);

                //util.Debugger.Log("bound orignal " + f.name, f.getChildBounds(IgnorNameTags));
                //util.Debugger.Log("bound newObject " + freeObject.name, freeObject.getChildBounds(IgnorNameTags));
            }

            randomSelection = null;
            negativeSelectoin = null;
            return false;

        }
        return true;
    }
开发者ID:nolimet,项目名称:Liaka,代码行数:35,代码来源:VariationLayerControler.cs


注:本文中的Transform.getChildBounds方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。