本文整理汇总了C#中StateManager.Set方法的典型用法代码示例。如果您正苦于以下问题:C# StateManager.Set方法的具体用法?C# StateManager.Set怎么用?C# StateManager.Set使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StateManager
的用法示例。
在下文中一共展示了StateManager.Set方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadContent
protected override void LoadContent()
{
Content.RootDirectory = "Content";
Graphics.PreferredBackBufferWidth = SCREEN_WIDTH;
Graphics.PreferredBackBufferHeight = SCREEN_HEIGHT;
Graphics.IsFullScreen = false;
Graphics.ApplyChanges();
IsMouseVisible = true;
Debug = new CollisionRenderer (GraphicsDevice);
StateManager = new StateManager();
SpriteBatch = new SpriteBatch (GraphicsDevice);
C = Content;
BloomRenderer = new BloomComponent(this);
BloomRenderer.LoadContent();
InventoryManager = new InventoryManager();
DialogFont = C.Load<SpriteFont> ("fonts/debug");
HoverFont = C.Load<SpriteFont> ("fonts/debug");
DialogManager = new DialogManager
{
MessageBounds = new Rectangle(15, 15 + (int)InventoryManager.Bounds.Bottom, SCREEN_WIDTH, 300),
Font = DialogFont,
};
Player = new Player();
StateManager.Add (new TentState());
StateManager.Add (new CampState());
StateManager.Add (new ForestState());
StateManager.Set ("Tent");
Activated += (s, a) => Active = true;
Deactivated += (s, a) => Active = false;
FadeIn = new ColorTransition (Graphics.GraphicsDevice, SCREEN_WIDTH, SCREEN_HEIGHT, 0.45f, Color.Black, Color.Transparent);
FadeOut = new ColorTransition (Graphics.GraphicsDevice, SCREEN_WIDTH, SCREEN_HEIGHT, 0.45f, Color.Transparent, Color.Black);
}