本文整理汇总了C#中StateManager.AddCharacterState方法的典型用法代码示例。如果您正苦于以下问题:C# StateManager.AddCharacterState方法的具体用法?C# StateManager.AddCharacterState怎么用?C# StateManager.AddCharacterState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StateManager
的用法示例。
在下文中一共展示了StateManager.AddCharacterState方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InitialzeStateManager
private void InitialzeStateManager()
{
_stateManager = new StateManager(_muffinAnimator);
IdleState idle = new IdleState(_stateManager, transform);
MoveState move = new MoveState(_stateManager, transform);
TrapState trap = new TrapState(_stateManager, transform);
DieState die = new DieState(_stateManager, transform);
SpinState spin = new SpinState(_stateManager, transform);
BlastState blast = new BlastState(_stateManager, transform);
ChocoRushState chocoRush = new ChocoRushState(_stateManager, transform);
PauseState pause = new PauseState(_stateManager, transform);
_stateManager.AddCharacterState(idle);
_stateManager.AddCharacterState(move);
_stateManager.AddCharacterState(trap);
_stateManager.AddCharacterState(die);
_stateManager.AddCharacterState(spin);
_stateManager.AddCharacterState(blast);
_stateManager.AddCharacterState(chocoRush);
_stateManager.AddCharacterState(pause);
_stateManager.SetDefaultState("Pause");
}