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C# StateManager.Add方法代码示例

本文整理汇总了C#中StateManager.Add方法的典型用法代码示例。如果您正苦于以下问题:C# StateManager.Add方法的具体用法?C# StateManager.Add怎么用?C# StateManager.Add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在StateManager的用法示例。


在下文中一共展示了StateManager.Add方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: LoadContent

        protected override void LoadContent()
        {
            Content.RootDirectory = "Content";

            Graphics.PreferredBackBufferWidth = SCREEN_WIDTH;
            Graphics.PreferredBackBufferHeight = SCREEN_HEIGHT;
            Graphics.IsFullScreen = false;
            Graphics.ApplyChanges();

            IsMouseVisible = true;
            Debug = new CollisionRenderer (GraphicsDevice);
            StateManager = new StateManager();
            SpriteBatch = new SpriteBatch (GraphicsDevice);
            C = Content;
            BloomRenderer = new BloomComponent(this);
            BloomRenderer.LoadContent();
            InventoryManager = new InventoryManager();

            DialogFont = C.Load<SpriteFont> ("fonts/debug");
            HoverFont = C.Load<SpriteFont> ("fonts/debug");

            DialogManager = new DialogManager
            {
                MessageBounds = new Rectangle(15, 15 + (int)InventoryManager.Bounds.Bottom, SCREEN_WIDTH, 300),
                Font = DialogFont,
            };

            Player = new Player();

            StateManager.Add (new TentState());
            StateManager.Add (new CampState());
            StateManager.Add (new ForestState());
            StateManager.Set ("Tent");

            Activated += (s, a) => Active = true;
            Deactivated += (s, a) => Active = false;

            FadeIn = new ColorTransition (Graphics.GraphicsDevice, SCREEN_WIDTH, SCREEN_HEIGHT, 0.45f, Color.Black, Color.Transparent);
            FadeOut = new ColorTransition (Graphics.GraphicsDevice, SCREEN_WIDTH, SCREEN_HEIGHT, 0.45f, Color.Transparent, Color.Black);
        }
开发者ID:HarbingTarbl,项目名称:GGJ2013,代码行数:40,代码来源:G.cs


注:本文中的StateManager.Add方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。