本文整理汇总了C#中StateManager.Initialize方法的典型用法代码示例。如果您正苦于以下问题:C# StateManager.Initialize方法的具体用法?C# StateManager.Initialize怎么用?C# StateManager.Initialize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StateManager
的用法示例。
在下文中一共展示了StateManager.Initialize方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ExecuteContinousInvalidCommand
public void ExecuteContinousInvalidCommand()
{
var stateManager = new StateManager();
var game = new TestGameImplementation();
game.Initialize<DefaultPlayer>(null);
var commands = CommandFactory.GetCommands(new Assembly[] { Assembly.GetExecutingAssembly() });
if (commands.Count() == 0)
{
Assert.Fail("No commands were fetched from the factory.");
}
stateManager.Initialize(game.Player, commands);
stateManager.PerformCommand(new ReceivedInputMessage("CommandWithInput"));
Assert.IsTrue(game.Messages.Count > 0);
Assert.IsNotNull(game.Player.StateManager.CurrentState);
Assert.IsTrue(game.Player.StateManager.CurrentState.GetType() == typeof(ReceivingInputState));
stateManager.PerformCommand(new ReceivedInputMessage("someRandomStuff"));
Assert.IsTrue(game.Messages.Count > 0);
Assert.IsNotNull(game.Player.StateManager.CurrentState);
Assert.IsTrue(game.Player.StateManager.CurrentState.GetType() == typeof(TestState));
stateManager.PerformCommand(new ReceivedInputMessage("randomMessage"));
Assert.IsTrue(game.Messages.Pop() == "Invalid command used!" + Environment.NewLine);
}
示例2: Window_Loaded
private void Window_Loaded(object sender, EventArgs e)
{
nui = Runtime.Kinects[0];
log.Info("Initializing RoboNui Application.");
string configFile = "../../Management/robonui.json";
try
{
nui.Initialize(RuntimeOptions.UseDepthAndPlayerIndex | RuntimeOptions.UseSkeletalTracking | RuntimeOptions.UseColor );
}
catch (InvalidOperationException)
{
System.Windows.MessageBox.Show("Runtime initialization failed. Please make sure Kinect device is plugged in.");
return;
}
try
{
nui.VideoStream.Open(ImageStreamType.Video, 2, ImageResolution.Resolution640x480, ImageType.Color);
nui.DepthStream.Open(ImageStreamType.Depth, 2, ImageResolution.Resolution320x240, ImageType.DepthAndPlayerIndex);
}
catch (InvalidOperationException)
{
System.Windows.MessageBox.Show("Failed to open stream. Please make sure to specify a supported image type and resolution.");
return;
}
lastTime = DateTime.Now;
nui.DepthFrameReady += new EventHandler<ImageFrameReadyEventArgs>(nui_DepthFrameReady);
nui.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(nui_SkeletonFrameReady);
nui.VideoFrameReady += new EventHandler<ImageFrameReadyEventArgs>(nui_ColorFrameReady);
StateConfiguration cfg = StateConfiguration.ReadConfigFile(configFile);
sm = new StateManager(cfg, nui);
sm.Initialize();
log.Info("Finished Initializing RoboNui Application.");
}
示例3: ExecuteConventionBasedCommand
public void ExecuteConventionBasedCommand()
{
var stateManager = new StateManager();
var game = new TestGameImplementation();
game.Initialize<DefaultPlayer>(null);
var commands = CommandFactory.GetCommands(new Assembly[] { Assembly.GetExecutingAssembly() });
if (commands.Count() == 0)
{
Assert.Fail("No commands were fetched from the factory.");
}
stateManager.Initialize(game.Player, commands);
stateManager.PerformCommand(new ReceivedInputMessage("CommandForTesting"));
Assert.IsTrue(game.Messages.Count > 0);
Assert.IsNotNull(game.Player.StateManager.CurrentState);
Assert.IsTrue(game.Player.StateManager.CurrentState.GetType() == typeof(TestState));
}