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C# Planet.StartGame方法代码示例

本文整理汇总了C#中Planet.StartGame方法的典型用法代码示例。如果您正苦于以下问题:C# Planet.StartGame方法的具体用法?C# Planet.StartGame怎么用?C# Planet.StartGame使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Planet的用法示例。


在下文中一共展示了Planet.StartGame方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Start

    // Use this for initialization
    void Start()
    {
        planet = gameObject.AddComponent<Planet>();
         /*
          * really, i need to improve this so player choses file,
          * and then factionID is loaded from file
          */
        int factionID = this.GetComponentInChildren<MainMenu>().factionID;
        int turn = 		this.GetComponentInChildren<MainMenu>().turn;
        string folder = this.GetComponentInChildren<MainMenu>().saveGamePath;
        planetFileName = folder + "Perontor_faction" + factionID.ToString() + "_turn" + turn.ToString() + ".world";
        planetFile =	new System.IO.StreamReader(planetFileName);
        string myString = planetFile.ReadLine();
        planet.geometry.numSubDivides = int.Parse(myString);

        planet.geometry.Sqrt3Subdivsion();
        /*
         * the first nmbrHexs values in vertices give the midpoints for the hex tiles.
         * collect these and apply terraforming to them to get altitudes
         */
        float[] alts = SaveLoad.LoadPlanet1(planet, planetFile);

        // sort out ocean

        //planet.geometry.scaleOcean();

        planet.geometry.PlaceTiles(alts);

        SaveLoad.LoadPlanet2(planet, planetFile);
        planet.playerFaction = planet.factions[factionID];
        /*planet.f = f;
        planet.tiles = tiles;

        planet.turnCtr = turnCtr;
        if (turn!=turnCtr)
        {
            Debug.Log ("something wrong with turn ctr!");
        }*/
        planetFile.Close();

        planet.StartGame();

        Destroy(this);
    }
开发者ID:TuLLVC,项目名称:perontor,代码行数:45,代码来源:LoadGame.cs


注:本文中的Planet.StartGame方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。