当前位置: 首页>>代码示例>>C#>>正文


C# Planet.SetOwner方法代码示例

本文整理汇总了C#中Planet.SetOwner方法的典型用法代码示例。如果您正苦于以下问题:C# Planet.SetOwner方法的具体用法?C# Planet.SetOwner怎么用?C# Planet.SetOwner使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Planet的用法示例。


在下文中一共展示了Planet.SetOwner方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: FightBattle

        //Resolves the battle at planet p, if there is one.
        //* Removes all fleets involved in the battle
        //* Sets the number of ships and owner of the planet according the outcome
        private void FightBattle(Planet p)
        {
            Map<int, int> participants = new TreeMap<int, int>();
            participants.put(p.Owner, p.NumShips);
            bool doBattle = false;
            //PORT: Deleting items from iterators is not allowed.
            //      converted to deletable for loop
            for (int fleetIndex = 0; fleetIndex < Fleets.Count; )
            {
                Fleet fl = Fleets[fleetIndex];
                if (fl.TurnsRemaining <= 0 && fl.DestinationPlanet == p.PlanetID)
                {
                    int attackForce;
                    doBattle = true;
                    if (participants.TryGetValue(fl.Owner, out attackForce))
                    {
                        participants[fl.Owner] = attackForce + fl.NumShips;
                    }
                    else
                    {
                        participants.Add(fl.Owner, fl.NumShips);
                    }
                    Fleets.Remove(fl);
                }
                else { fleetIndex++; }
            }

            if (doBattle)
            {
                Fleet winner = new Fleet(0, 0);
                Fleet second = new Fleet(0, 0);
                foreach (var f in participants)
                {
                    if (f.Value > second.NumShips)
                    {
                        if (f.Value > winner.NumShips)
                        {
                            second = winner;
                            winner = new Fleet(f.Key, f.Value);
                        }
                        else
                        {
                            second = new Fleet(f.Key, f.Value);
                        }
                    }
                }

                if (winner.NumShips > second.NumShips)
                {
                    p.SetNumShips(winner.NumShips - second.NumShips);
                    p.SetOwner(winner.Owner);
                }
                else
                {
                    p.SetNumShips(0);
                }
            }
        }
开发者ID:Eibwen,项目名称:Ai-Challenge-2010-PlanetWars,代码行数:61,代码来源:Game.cs


注:本文中的Planet.SetOwner方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。