本文整理汇总了C#中IRenderer.ShowInfoMessage方法的典型用法代码示例。如果您正苦于以下问题:C# IRenderer.ShowInfoMessage方法的具体用法?C# IRenderer.ShowInfoMessage怎么用?C# IRenderer.ShowInfoMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IRenderer
的用法示例。
在下文中一共展示了IRenderer.ShowInfoMessage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
/// <summary>
/// Method that start the main logic of the game.
/// </summary>
/// <param name="output">Output renderer</param>
/// <param name="input">Iput provider</param>
/// <param name="cmmandLogger">Command logger</param>
public static void Start(IRenderer output, IInputProvider input, ILogger cmmandLogger)
{
output.ShowInfoMessage("Please ente your name: ");
string playerName = input.GetPlayerName();
output.ShowInfoMessage("Please enter a dimension for the board the standard is 9x9");
int dimension = input.GetPlayFieldDimensions();
ICell playerCell = new Cell(new Position(dimension / 2, dimension / 2));
IPlayField playField = null;
var player = new Player.Player(playerName, playerCell);
try
{
var playFieldGenerator = new StandardPlayFieldGenerator(player.CurentCell.Position, dimension, dimension);
playField = new PlayField.PlayField(playFieldGenerator, player.CurentCell.Position, dimension, dimension);
}
catch (ArgumentOutOfRangeException e)
{
output.ShowInfoMessage(e.Message);
}
ICommandFactory commandFactory = new SimpleCommandFactory();
IMementoCaretaker memory = new MementoCaretaker(new List<IMemento>());
IScoreLadder ladder = ScoreLadder.Instance;
IGameEngine gameEngine = new StandardGameEngine(output, input, playField, commandFactory, cmmandLogger, player,memory,ladder);
gameEngine.Initialize(RandomNumberGenerator.Instance);
gameEngine.Start();
}