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C# IRenderer.ShowInfoMessage方法代码示例

本文整理汇总了C#中IRenderer.ShowInfoMessage方法的典型用法代码示例。如果您正苦于以下问题:C# IRenderer.ShowInfoMessage方法的具体用法?C# IRenderer.ShowInfoMessage怎么用?C# IRenderer.ShowInfoMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IRenderer的用法示例。


在下文中一共展示了IRenderer.ShowInfoMessage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Start

        /// <summary>
        /// Method that start the main logic of the game.
        /// </summary>
        /// <param name="output">Output renderer</param>
        /// <param name="input">Iput provider</param>
        /// <param name="cmmandLogger">Command logger</param>
        public static void Start(IRenderer output, IInputProvider input, ILogger cmmandLogger)
        {
            output.ShowInfoMessage("Please ente your name: ");
            string playerName = input.GetPlayerName();

            output.ShowInfoMessage("Please enter a dimension for the board the standard is 9x9");
            int dimension = input.GetPlayFieldDimensions();

            ICell playerCell = new Cell(new Position(dimension / 2, dimension / 2));
            IPlayField playField = null;
            var player = new Player.Player(playerName, playerCell);

            try
            {
                var playFieldGenerator = new StandardPlayFieldGenerator(player.CurentCell.Position, dimension, dimension);
                playField = new PlayField.PlayField(playFieldGenerator, player.CurentCell.Position, dimension, dimension);
            }
            catch (ArgumentOutOfRangeException e)
            {
                output.ShowInfoMessage(e.Message);
            }

            ICommandFactory commandFactory = new SimpleCommandFactory();
            IMementoCaretaker memory = new MementoCaretaker(new List<IMemento>());
            IScoreLadder ladder = ScoreLadder.Instance;
            IGameEngine gameEngine = new StandardGameEngine(output, input, playField, commandFactory, cmmandLogger, player,memory,ladder);
            gameEngine.Initialize(RandomNumberGenerator.Instance);
            gameEngine.Start();
        }
开发者ID:HQC-Team-Labyrinth-2,项目名称:Labyrinth-2,代码行数:35,代码来源:LabyrinthFacade.cs


注:本文中的IRenderer.ShowInfoMessage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。