本文整理汇总了C#中Fighter.SetLocalClient方法的典型用法代码示例。如果您正苦于以下问题:C# Fighter.SetLocalClient方法的具体用法?C# Fighter.SetLocalClient怎么用?C# Fighter.SetLocalClient使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Fighter
的用法示例。
在下文中一共展示了Fighter.SetLocalClient方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CmdAdd
void CmdAdd(bool host) {
GameInputManager i = FindObjectOfType<GameInputManager> ();
isHost = i.isHost;
g_fighter = (GameObject)Instantiate (Mario);
//g_fighter = (GameObject)Instantiate (Inkachu);
fighter = g_fighter.GetComponent<Fighter> ();
player = PlayerContainer.Add (fighter);
FindObjectOfType<ResultContainer> ().Add (player);
this.gameObject.name = player.ToString ();
fighter.SetPlayer (player);
fighter.setName (player.ToString ());
fighter.SetInput (this);
fighter.SetLocalClient (isHost);
NetworkServer.Spawn (g_fighter);
Debug.Log (PlayerContainer.Get(player).getName() + " joined the game");
RpcAdd (player);
}