本文整理汇总了C++中fmod::System::setSpeakerMode方法的典型用法代码示例。如果您正苦于以下问题:C++ System::setSpeakerMode方法的具体用法?C++ System::setSpeakerMode怎么用?C++ System::setSpeakerMode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类fmod::System
的用法示例。
在下文中一共展示了System::setSpeakerMode方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main(int argc, char *argv[])
{
FMOD::System *system;
FMOD::Sound *sound1, *sound2, *sound3;
FMOD::Channel *channel1 = 0, *channel2 = 0, *channel3 = 0;
FMOD_RESULT result;
int key, numdrivers;
bool listenerflag = true;
FMOD_VECTOR listenerpos = { 0.0f, 0.0f, -1.0f * DISTANCEFACTOR };
unsigned int version;
FMOD_SPEAKERMODE speakermode;
FMOD_CAPS caps;
char name[256];
printf("===============================================================\n");
printf("3d Example. Copyright (c) Firelight Technologies 2004-2015.\n");
printf("===============================================================\n");
printf("This example plays 2 3D sounds in hardware. Optionally you can\n");
printf("play a 2D hardware sound as well.\n");
printf("===============================================================\n\n");
/*
Create a System object and initialize.
*/
result = FMOD::System_Create(&system);
ERRCHECK(result);
result = system->getVersion(&version);
ERRCHECK(result);
if (version < FMOD_VERSION)
{
printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION);
return 0;
}
result = system->getNumDrivers(&numdrivers);
ERRCHECK(result);
if (numdrivers == 0)
{
result = system->setOutput(FMOD_OUTPUTTYPE_NOSOUND);
ERRCHECK(result);
}
else
{
result = system->getDriverCaps(0, &caps, 0, &speakermode);
ERRCHECK(result);
result = system->setSpeakerMode(speakermode); /* Set the user selected speaker mode. */
ERRCHECK(result);
if (caps & FMOD_CAPS_HARDWARE_EMULATED) /* The user has the 'Acceleration' slider set to off! This is really bad for latency!. */
{ /* You might want to warn the user about this. */
result = system->setDSPBufferSize(1024, 10);
ERRCHECK(result);
}
result = system->getDriverInfo(0, name, 256, 0);
ERRCHECK(result);
if (strstr(name, "SigmaTel")) /* Sigmatel sound devices crackle for some reason if the format is PCM 16bit. PCM floating point output seems to solve it. */
{
result = system->setSoftwareFormat(48000, FMOD_SOUND_FORMAT_PCMFLOAT, 0,0, FMOD_DSP_RESAMPLER_LINEAR);
ERRCHECK(result);
}
}
result = system->init(100, FMOD_INIT_NORMAL, 0);
if (result == FMOD_ERR_OUTPUT_CREATEBUFFER) /* Ok, the speaker mode selected isn't supported by this soundcard. Switch it back to stereo... */
{
result = system->setSpeakerMode(FMOD_SPEAKERMODE_STEREO);
ERRCHECK(result);
result = system->init(100, FMOD_INIT_NORMAL, 0);/* ... and re-init. */
ERRCHECK(result);
}
/*
Set the distance units. (meters/feet etc).
*/
result = system->set3DSettings(1.0, DISTANCEFACTOR, 1.0f);
ERRCHECK(result);
/*
Load some sounds
*/
result = system->createSound("../media/drumloop.wav", FMOD_3D, 0, &sound1);
ERRCHECK(result);
result = sound1->set3DMinMaxDistance(0.5f * DISTANCEFACTOR, 5000.0f * DISTANCEFACTOR);
ERRCHECK(result);
result = sound1->setMode(FMOD_LOOP_NORMAL);
ERRCHECK(result);
result = system->createSound("../media/jaguar.wav", FMOD_3D, 0, &sound2);
ERRCHECK(result);
result = sound2->set3DMinMaxDistance(0.5f * DISTANCEFACTOR, 5000.0f * DISTANCEFACTOR);
ERRCHECK(result);
result = sound2->setMode(FMOD_LOOP_NORMAL);
//.........这里部分代码省略.........
示例2: main
int main(int argc, char *argv[])
{
FMOD::System *system;
FMOD::Sound *sound1, *sound2;
FMOD::Channel *channel = 0;
FMOD_RESULT result;
FMOD_SPEAKERMODE speakermode;
int key;
unsigned int version;
/*
Create a System object and initialize.
*/
result = FMOD::System_Create(&system);
ERRCHECK(result);
result = system->getVersion(&version);
ERRCHECK(result);
if (version < FMOD_VERSION)
{
printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION);
return 0;
}
/*
Choose the speaker mode selected by the Windows control panel.
*/
result = system->getDriverCaps(0, 0, 0, &speakermode);
ERRCHECK(result);
result = system->setSpeakerMode(speakermode);
ERRCHECK(result);
result = system->init(32, FMOD_INIT_NORMAL, 0);
ERRCHECK(result);
result = system->createSound("../media/drumloop.wav", FMOD_SOFTWARE | FMOD_2D, 0, &sound1);
ERRCHECK(result);
result = sound1->setMode(FMOD_LOOP_OFF);
ERRCHECK(result);
result = system->createSound("../media/stereo.ogg", FMOD_SOFTWARE | FMOD_2D, 0, &sound2);
ERRCHECK(result);
printf("==============================================================================\n");
printf("Multi Speaker Output Example. Copyright (c) Firelight Technologies 2004-2014.\n");
printf("==============================================================================\n");
printf("\n");
switch (speakermode)
{
case FMOD_SPEAKERMODE_MONO :
{
printf("Using control panel speaker mode : MONO.\n");
printf("\n");
printf("Note! This output mode is very limited in its capability.\n");
printf("Most functionality of this demo is only realized with at least FMOD_SPEAKERMODE_QUAD\n");
printf("and above.\n");
break;
}
case FMOD_SPEAKERMODE_STEREO :
{
printf("Using control panel speaker mode : STEREO.\n");
printf("\n");
printf("Note! This output mode is very limited in its capability.\n");
printf("Most functionality of this demo is only realized with FMOD_SPEAKERMODE_QUAD\n");
printf("and above.\n");
break;
}
case FMOD_SPEAKERMODE_QUAD :
{
printf("Using control panel speaker mode : QUAD.\n");
printf("Side left, side right, center and subwoofer mix will be disabled.\n");
break;
}
case FMOD_SPEAKERMODE_SURROUND :
{
printf("Using control panel speaker mode : SURROUND.\n");
printf("Side left, side right and subwoofer mix will be disabled.\n");
break;
}
case FMOD_SPEAKERMODE_5POINT1 :
{
printf("Using control panel speaker mode : 5.1 surround.\n");
printf("Side left and right mix will be disabled..\n");
break;
}
case FMOD_SPEAKERMODE_7POINT1 :
{
printf("Using control panel speaker mode : 7.1 surround.\n");
printf("Full capability.\n");
break;
}
};
printf("\n");
printf("Press '1' to play a mono sound on the FRONT LEFT speaker.\n");
printf("Press '2' to play a mono sound on the FRONT RIGHT speaker.\n");
if (speakermode >= FMOD_SPEAKERMODE_SURROUND)
//.........这里部分代码省略.........
示例3: main
int main()
{
// ================================================================================================
// Application-independent initialization
// ================================================================================================
FMOD::System *system;
FMOD_RESULT result;
unsigned int version;
int numDrivers;
FMOD_SPEAKERMODE speakerMode;
FMOD_CAPS caps;
char name[256];
// Create FMOD interface object
result = FMOD::System_Create(&system);
FMODErrorCheck(result);
// Check version
result = system->getVersion(&version);
FMODErrorCheck(result);
if (version < FMOD_VERSION)
{
std::cout << "Error! You are using an old version of FMOD " << version << ". This program requires " << FMOD_VERSION << std::endl;
return 0;
}
// Get number of sound cards
result = system->getNumDrivers(&numDrivers);
FMODErrorCheck(result);
// No sound cards (disable sound)
if (numDrivers == 0)
{
result = system->setOutput(FMOD_OUTPUTTYPE_NOSOUND);
FMODErrorCheck(result);
}
// At least one sound card
else
{
// Get the capabilities of the default (0) sound card
result = system->getDriverCaps(0, &caps, 0, &speakerMode);
FMODErrorCheck(result);
// Set the speaker mode to match that in Control Panel
result = system->setSpeakerMode(speakerMode);
FMODErrorCheck(result);
// Increase buffer size if user has Acceleration slider set to off
if (caps & FMOD_CAPS_HARDWARE_EMULATED)
{
result = system->setDSPBufferSize(1024, 10);
FMODErrorCheck(result);
}
// Get name of driver
result = system->getDriverInfo(0, name, 256, 0);
FMODErrorCheck(result);
// SigmaTel sound devices crackle for some reason if the format is PCM 16-bit.
// PCM floating point output seems to solve it.
if (strstr(name, "SigmaTel"))
{
result = system->setSoftwareFormat(48000, FMOD_SOUND_FORMAT_PCMFLOAT, 0, 0, FMOD_DSP_RESAMPLER_LINEAR);
FMODErrorCheck(result);
}
}
// Initialise FMOD
result = system->init(100, FMOD_INIT_NORMAL, 0);
// If the selected speaker mode isn't supported by this sound card, switch it back to stereo
if (result == FMOD_ERR_OUTPUT_CREATEBUFFER)
{
result = system->setSpeakerMode(FMOD_SPEAKERMODE_STEREO);
FMODErrorCheck(result);
result = system->init(100, FMOD_INIT_NORMAL, 0);
}
FMODErrorCheck(result);
// ================================================================================================
// Application-specific code
// ================================================================================================
bool quit = false;
bool fading = false;
int fadeLength = 3000;
int fadeStartTick;
// Open music as a stream
FMOD::Sound *song1, *song2, *effect;
result = system->createStream("Song1.mp3", FMOD_DEFAULT, 0, &song1);
FMODErrorCheck(result);
result = system->createStream("Song2.mp3", FMOD_DEFAULT, 0, &song2);
FMODErrorCheck(result);
// Load sound effects into memory (not streaming)
//.........这里部分代码省略.........
示例4: main
int main(int argc, char *argv[])
{
FMOD::System *system;
FMOD::Sound *sound1, *sound2;
FMOD::Channel *channel = 0;
FMOD_RESULT result;
int key;
unsigned int version;
/*
Create a System object and initialize.
*/
result = FMOD::System_Create(&system);
ERRCHECK(result);
result = system->getVersion(&version);
ERRCHECK(result);
if (version < FMOD_VERSION)
{
printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION);
getch();
return 0;
}
/*
Multichannel only supported in ALSA mode in 5.1 and 7.1.
If the user doesn't have 5.1 speakers then only the speakers
they have will be audible.
*/
result = system->setOutput(FMOD_OUTPUTTYPE_ALSA);
ERRCHECK(result);
result = system->setSpeakerMode(FMOD_SPEAKERMODE_5POINT1);
ERRCHECK(result);
result = system->init(32, FMOD_INIT_NORMAL, 0);
ERRCHECK(result);
result = system->createSound("../media/drumloop.wav", FMOD_SOFTWARE | FMOD_2D, 0, &sound1);
ERRCHECK(result);
result = sound1->setMode(FMOD_LOOP_OFF);
ERRCHECK(result);
result = system->createSound("../media/stereo.ogg", FMOD_SOFTWARE | FMOD_2D, 0, &sound2);
ERRCHECK(result);
printf("==============================================================================\n");
printf("Multi Speaker Output Example. Copyright (c) Firelight Technologies 2004-2011.\n");
printf("==============================================================================\n");
printf("\n");
printf("Note! You must have your speaker configuration set up correctly\n");
printf(" in the windows control panel for this to work properly.\n");
printf("\n");
printf("Press '1' to play a mono sound on the FRONT LEFT speaker.\n");
printf("Press '2' to play a mono sound on the FRONT RIGHT speaker.\n");
printf("Press '3' to play a mono sound on the CENTER speaker.\n");
printf("Press '4' to play a mono sound on the REAR LEFT speaker.\n");
printf("Press '5' to play a mono sound on the REAR RIGHT speaker.\n");
printf("Press '6' to play a mono sound on the SIDE LEFT speaker.\n");
printf("Press '7' to play a mono sound on the SIDE RIGHT speaker.\n");
printf("Press '8' to play a stereo sound on the front speakers.\n");
printf("Press '9' to play a stereo sound on the front speakers but channel swapped.\n");
printf("Press '0' to play the right part of a stereo sound on the CENTER speaker.\n");
printf("Press 'Esc' to quit\n");
printf("\n");
/*
Main loop.
*/
do
{
if (kbhit())
{
key = getch();
switch (key)
{
case '1' :
{
result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel);
ERRCHECK(result);
result = channel->setSpeakerMix(1.0f, 0, 0, 0, 0, 0, 0, 0);
ERRCHECK(result);
result = channel->setPaused(false);
ERRCHECK(result);
break;
}
case '2' :
{
result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel);
ERRCHECK(result);
result = channel->setSpeakerMix(0, 1.0f, 0, 0, 0, 0, 0, 0);
ERRCHECK(result);
//.........这里部分代码省略.........