当前位置: 首页>>代码示例>>C++>>正文


C++ WorldState::toggleIncreaseVelocity方法代码示例

本文整理汇总了C++中WorldState::toggleIncreaseVelocity方法的典型用法代码示例。如果您正苦于以下问题:C++ WorldState::toggleIncreaseVelocity方法的具体用法?C++ WorldState::toggleIncreaseVelocity怎么用?C++ WorldState::toggleIncreaseVelocity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WorldState的用法示例。


在下文中一共展示了WorldState::toggleIncreaseVelocity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handleEvents

	void handleEvents(WorldState & state, RenderEngine & render)
	{
		sf::Event event;
		
		while (window->pollEvent(event))
		{
			if (event.type == sf::Event::Closed)
				state.setRunning(false);
			if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))
				state.setRunning(false);
			
			if((event.type == sf::Event::TextEntered) && (event.text.unicode == 'r'))
				state.toggleModelRotate();
			if((event.type == sf::Event::TextEntered) && (event.text.unicode == 'q'))
				state.toggleIncreaseVelocity();
			
			if(event.type == sf::Event::Resized) {
				resize(event.size.width, event.size.height);
			}

			if(event.type == sf::Event::MouseButtonPressed)
			{
				state.lastClickPos[0] = event.mouseButton.x;
				state.lastClickPos[1] = (state.currentRes[1]-event.mouseButton.y);
				state.lastFrameDragPos[0] = event.mouseButton.x;
				state.lastFrameDragPos[1] = (state.currentRes[1]-event.mouseButton.y);
				state.mouseButtonDown = true;
			}

			if(event.type == sf::Event::MouseButtonReleased)
				state.mouseButtonDown = false;

			if(event.type == sf::Event::MouseMoved && state.mouseButtonDown)
			{
				state.cursorDragAmount[0] += state.lastFrameDragPos[0] - event.mouseMove.x;
				state.cursorDragAmount[1] += state.lastFrameDragPos[1] - (state.currentRes[1]-event.mouseMove.y);
				state.lastFrameDragPos[0] = event.mouseMove.x;
				state.lastFrameDragPos[1] = (state.currentRes[1]-event.mouseMove.y);
			}

			if(event.type == sf::Event::MouseWheelMoved)
			{
				state.zoomCamera(event.mouseWheel.delta);
				state.cursorScrollAmount += event.mouseWheel.delta;
			}

			if(event.type == sf::Event::MouseMoved)
			{
				state.cursorAbsolutePos[0] = event.mouseMove.x;
				state.cursorAbsolutePos[1] = (state.currentRes[1]-event.mouseMove.y);
			}

			if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Up))
				state.zoomCamera(1);
			if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Down))
				state.zoomCamera(-1);

		}
	}
开发者ID:triznakj,项目名称:Graphics_Final,代码行数:59,代码来源:main.cpp


注:本文中的WorldState::toggleIncreaseVelocity方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。