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C++ WorldState::GetPlayMode方法代码示例

本文整理汇总了C++中WorldState::GetPlayMode方法的典型用法代码示例。如果您正苦于以下问题:C++ WorldState::GetPlayMode方法的具体用法?C++ WorldState::GetPlayMode怎么用?C++ WorldState::GetPlayMode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WorldState的用法示例。


在下文中一共展示了WorldState::GetPlayMode方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: switch


//.........这里部分代码省略.........
            result = true;
        }
        break;
    case ET_BallXbt://球的x坐标大于某值停止
        if((state.GetBall().GetPos().X() > mArg1 && !mConverse) || (!state.GetBall().GetPos().X() > mArg1 && mConverse))
        {
            std::cout << "Trigger Ball's X larger than " << mArg1 << std::endl;
            result = true;
        }
        break;
    case ET_BallXlt://球的x坐标小于某值停止
        if((state.GetBall().GetPos().X() < mArg1 && !mConverse) || (!state.GetBall().GetPos().X() < mArg1 && mConverse))
        {
            std::cout << "Trigger Ball's X less than " << mArg1 << std::endl;
            result = true;
        }
        break;
    case ET_BallYbt://球的y坐标。。
        if((state.GetBall().GetPos().Y() > mArg1 && !mConverse) || (!state.GetBall().GetPos().Y() > mArg1 && mConverse))
        {
            std::cout << "Trigger Ball's Y larger than " << mArg1 << std::endl;
            result = true;
        }
        break;
    case ET_BallYlt://。。
        if((state.GetBall().GetPos().Y() < mArg1 && !mConverse) || (!state.GetBall().GetPos().Y() < mArg1 && mConverse))
        {
            std::cout << "Trigger Ball's Y less than " << mArg1 << std::endl;
            result = true;
        }
        break;
    case ET_Ball2Playerbt://球到某人的距离大于某值
        if(!mArg2)
        {
            for(int i = 1; i <= TEAMSIZE; i++) {
                if(state.GetOpponent(i).IsAlive())
                    if(state.GetOpponent(i).GetPos().Dist(state.GetBall().GetPos()) > mArg1)
                    {
                        std::cout << "Trigger Ball to #" << i << "Player's distance longer than " << mArg1 << std::endl;
                        result = true;
                        break;
                    }
            }
            break;
        }
        if(state.GetBall().GetPos().Dist(state.GetPlayer(mArg2).GetPos()) > mArg1)
        {
            std::cout << "Trigger Ball to #" << mArg2 << "Player's distance longer than " << mArg1 << std::endl;
            result = true;
        }
        break;
    case ET_Ball2Playerlt://球到某人的距离小于某值
        if(!mArg2)
        {
            for(int i = 1; i <= TEAMSIZE; i++) {
                if(state.GetOpponent(i).IsAlive())
                    if(state.GetOpponent(i).GetPos().Dist(state.GetBall().GetPos()) < mArg1)
                    {
                        std::cout << "Trigger Ball to #" << i << "Player's distance less than " << mArg1 << std::endl;
                        result = true;
                        break;
                    }
            }
            break;
        }
        if(state.GetBall().GetPos().Dist(state.GetPlayer(mArg2).GetPos()) < mArg1)
        {
            std::cout << "Trigger Ball to #" << mArg2 << "Player's distance less than " << mArg1 << std::endl;
            result = true;
        }
        break;
    case ET_NonPlayOn:
        if(state.GetPlayMode() != PM_Play_On)
        {
            result = true;
            std::cout << "Trigger NonPlayOn" << std::endl;
        }
        break;
    case ET_Null:
        break;
    }

    if(result) //满足终止条件了
    {
        int intervalCycle = state.CurrentTime().T() - mpTrainer->GetLastStopTime();
        if(intervalCycle > mMaxInterval)
        {
            mMaxInterval = intervalCycle;
            mMaxTime = state.CurrentTime().T();
        }
        if(intervalCycle < mMinInterval)
        {
            mMinInterval = intervalCycle;
            mMinTime = state.CurrentTime().T();
        }
        mCount ++;
    }

    return result;
}
开发者ID:harshnisar,项目名称:WEFork,代码行数:101,代码来源:Trainer.cpp


注:本文中的WorldState::GetPlayMode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。