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C++ Spell::getTarget方法代码示例

本文整理汇总了C++中Spell::getTarget方法的典型用法代码示例。如果您正苦于以下问题:C++ Spell::getTarget方法的具体用法?C++ Spell::getTarget怎么用?C++ Spell::getTarget使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Spell的用法示例。


在下文中一共展示了Spell::getTarget方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: on_cast_spell


//.........这里部分代码省略.........
        // heroes can't have less than 1 channel
        if (lSpell->getCostChannels() >= ((Puppet*)lCaster)->getChannels())
          valid = valid && false;
      }

      if (lSpell->getCostHP() > lCaster->getHP())
        valid = valid && false;


      if (!valid)
      {
        if (lCaster->getRank() == PUPPET)
        {
          Puppet* tCaster = (Puppet*)lCaster;
          log_->errorStream()
            << "caster" << tCaster->getUID()
            << " failed the resources requirements of the spell" << lSpell->getUID()
            << " : \t "
            << lSpell->getCostWP() << ":" << lSpell->getCostHP() << ":" << lSpell->getCostChannels()
            << " vs "
            << tCaster->getWP() << ":" << tCaster->getHP() << ":" << tCaster->getChannels();
        }

        Event e(inEvt);
        return reject(e);
      }
    }

    // prepare the response event
    Event resp(inEvt);
    resp.setProperty("Spell", lSpell->getUID());
    resp.setProperty("C", lSpell->getCaster()->getUID());
    if (lSpell->requiresTarget())
      resp.setProperty("T", lSpell->getTarget()->getUID());

		// dispatch to Lua
		/*lua_getfield(lua_, LUA_GLOBALSINDEX, "process_spell");
		if(!lua_isfunction(lua_, 1))
		{
			log_->errorStream() << "could not find Lua event processor!";
			lua_pop(lua_,1);
      Event e(inEvt);
      return reject(e);
		}

    log_->debugStream() << "\t things are looking good, passing to lua: "
      << ", cost: " << lSpell->getCostWP() << ":" << lSpell->getCostHP() << ":"
      << lSpell->getCostChannels();

		tolua_pushusertype(lua_,(void*)lCaster,"Pixy::Entity");
    tolua_pushusertype(lua_,(void*)lTarget,"Pixy::Entity");
		tolua_pushusertype(lua_,(void*)lSpell,"Pixy::Spell");
		tolua_pushusertype(lua_,(void*)&inEvt,"Pixy::Event");
		try {
			lua_call(lua_, 4, 1);
		} catch (std::exception& e) {
			log_->errorStream() << "Lua Handler: " << e.what();
		}

		bool result = lua_toboolean(lua_, lua_gettop(lua_));

		lua_remove(lua_, lua_gettop(lua_));*/
    bool result = pass_to_lua(
      "Spells.onCastSpell",
      3,
      "Pixy::Entity", lCaster,
开发者ID:amireh,项目名称:Phantom,代码行数:67,代码来源:instance.cpp


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