本文整理汇总了C++中SoundManager::addSaveSource方法的典型用法代码示例。如果您正苦于以下问题:C++ SoundManager::addSaveSource方法的具体用法?C++ SoundManager::addSaveSource怎么用?C++ SoundManager::addSaveSource使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SoundManager
的用法示例。
在下文中一共展示了SoundManager::addSaveSource方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: init
void Application::init()
{
// The very first thing to do is to add the current directory in DynamicObjectManager's list of repositories
// In case some modules would need to load some config files
shared_ptr<ISource> loadChannel(new SourceFile(".", false));
shared_ptr<ISource> saveChannel(new SourceFile(".", true));
DynamicObjectManager *pom = DynamicObjectManager::getInstancePtr();
SoundManager *soundManager = SoundManager::getInstancePtr();
GNOLL_LOG() << "Adding load/save source for current path to the DynamicObjectManager\n";
pom->addLoadSource(loadChannel);
pom->addSaveSource(saveChannel);
GNOLL_LOG() << "Adding load/save source for current path to the SoundManager\n";
soundManager->addLoadSource(loadChannel);
soundManager->addSaveSource(saveChannel);
/**
* Now program options have been parsed,
* program is initialized
*/
GNOLL_LOG() << "Instanciating modules...\n";
logModule = CLogModule::getInstancePtr();
graphicmanager = CGraphicModule::getInstancePtr();
timeModule = CTimeModule::getInstancePtr();
messageModule = CMessageModule::getInstancePtr();
soundmanager = CSoundModule::getInstancePtr();
inputEventsTranslator = CInputEventsTranslator::getInstancePtr();
statsModule = CStatsModule::getInstancePtr();
GNOLL_LOG() << "Instanciating modules...[DONE]\n";
try
{
GNOLL_LOG() << "Initializing message module\n";
messageModule->init();
GNOLL_LOG() << "Initializing message module [DONE]\n";
GNOLL_LOG() << "Initializing graphic module\n";
graphicmanager->init();
GNOLL_LOG() << "Initializing graphic module [DONE]\n";
GNOLL_LOG() << "Initializing input manager\n";
inputmanager.init();
GNOLL_LOG() << "Initializing input manager [DONE]\n";
GNOLL_LOG() << "Initializing sound manager\n";
soundmanager->init();
GNOLL_LOG() << "Initializing sound manager [DONE]\n";
GNOLL_LOG() << "Initializing time module\n";
timeModule->init();
GNOLL_LOG() << "Initializing time module [DONE]\n";
GNOLL_LOG() << "Initializing input event translator\n";
inputEventsTranslator->init();
GNOLL_LOG() << "Initializing input event translator [DONE]\n";
GNOLL_LOG() << "Initializing stats module\n";
statsModule->init();
GNOLL_LOG() << "Initializing stats module [DONE]\n";
}
catch (Glib::ustring str)
{
cout << str << endl;
}
/*
* Define the listener of the application
* like the message on quit
*/
shared_ptr<Gnoll::ApplicationListener> listenerInput = shared_ptr<Gnoll::ApplicationListener>(
new Gnoll::ApplicationListener());
messageModule->getMessageManager()->addListener ( listenerInput, Messages::MessageType(Gnoll::Input::ACTION_EVENT_TYPE) );
/**
* Define the listener for the button
*/
CEGUI::PushButton *button_quit;
button_quit = (CEGUI::PushButton *) CEGUI::WindowManager::getSingleton().getWindow("buttonQuit");
button_quit->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&Application::quit_OnClick, this));
}
示例2: analyzeArguments
void Application::analyzeArguments (int argc, char* argv[])
{
// Declare the supported options.
options_description desc("Allowed options");
desc.add_options()
("help,h", "Produce help message")
("log,l", value<std::string>(), "Log file name")
("load-source-directory", value< vector<string> >()->composing(), "Add a directory as a load source")
("save-source-directory", value< vector<string> >()->composing(), "Add a directory as a save source")
;
variables_map vm;
store(parse_command_line(argc, argv, desc), vm);
notify(vm);
/**
* If help is required
* -> Display usage
* -> Exit
*/
if (vm.count("help"))
{
cout << desc;
::exit(1);
}
CLogModule *logModule = CLogModule::getInstancePtr();
if (vm.count("log"))
{
std::string logFile = vm["log"].as<std::string>();
logModule->setLogFileName(logFile);
}
logModule->init();
DynamicObjectManager *pom = DynamicObjectManager::getInstancePtr();
SoundManager *soundManager = SoundManager::getInstancePtr();
CameraManager *cameraManager = CameraManager::getInstancePtr();
/**
* If a loading source has to be added
*/
if (vm.count("load-source-directory"))
{
vector<string> lsd = vm["load-source-directory"].as< vector<string> >();
for (vector<string>::iterator it = lsd.begin(); it != lsd.end(); it++)
{
GNOLL_LOG() << "Adding new load source directory : \n";
shared_ptr<ISource> userLoadChannel(new SourceFile(*it, false, 10));
pom->addLoadSource(userLoadChannel);
soundManager->addLoadSource(userLoadChannel);
cameraManager->addLoadSource(userLoadChannel);
}
}
/**
* If a saving source has to be added
*/
if (vm.count("save-source-directory"))
{
vector<string> lsd = vm["save-source-directory"].as< vector<string> >();
for (vector<string>::iterator it = lsd.begin(); it != lsd.end(); it++)
{
GNOLL_LOG() << "Adding new save source directory : \n";
shared_ptr<ISource> userSaveChannel(new SourceFile( *it, true, 10 ));
pom->addSaveSource(userSaveChannel);
soundManager->addSaveSource(userSaveChannel);
cameraManager->addLoadSource(userSaveChannel);
}
}
}