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C++ PlayerInfo::IsDead方法代码示例

本文整理汇总了C++中PlayerInfo::IsDead方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerInfo::IsDead方法的具体用法?C++ PlayerInfo::IsDead怎么用?C++ PlayerInfo::IsDead使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PlayerInfo的用法示例。


在下文中一共展示了PlayerInfo::IsDead方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: player

LoadPanel::LoadPanel(PlayerInfo &player, UI &gamePanels)
	: player(player), gamePanels(gamePanels), selectedPilot(player.Identifier())
{
	// If you have a player loaded, and the player is on a planet, makes sure
	// the player is saved so that any snapshot you create will be of the
	// player's current state, rather than one planet ago.
	if(player.GetPlanet() && !player.IsDead())
		player.Save();
	UpdateLists();
}
开发者ID:Senjai,项目名称:endless-sky,代码行数:10,代码来源:LoadPanel.cpp

示例2: player

LoadPanel::LoadPanel(PlayerInfo &player, UI &gamePanels)
	: player(player), gamePanels(gamePanels), selectedPilot(player.Identifier())
{
	// If you have a player loaded, and the player is on a planet, makes sure
	// the player is saved so that any snapshot you create will be of the
	// player's current state, rather than one planet ago. Only do this if the
	// game is paused, i.e. the "main panel" is not on top:
	if(player.GetPlanet() && !player.IsDead() && !gamePanels.IsTop(&*gamePanels.Root()))
		player.Save();
	UpdateLists();
}
开发者ID:asl97,项目名称:endless-sky,代码行数:11,代码来源:LoadPanel.cpp


注:本文中的PlayerInfo::IsDead方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。