本文整理汇总了C++中Platform::identification方法的典型用法代码示例。如果您正苦于以下问题:C++ Platform::identification方法的具体用法?C++ Platform::identification怎么用?C++ Platform::identification使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Platform
的用法示例。
在下文中一共展示了Platform::identification方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main(int argc, char **argv) {
Manager manager;
PropList props;
PROCESSOR_PATH(props) = "../../data/procs/op1.xml";
CACHE_CONFIG_PATH(props) = "../../data/caches/inst-64x16x1.xml";
try {
// Load program
if(argc < 2) {
cerr << "ERROR: no argument.\n"
<< "Syntax is : test_ipet <executable>\n";
return 2;
}
WorkSpace *fw = manager.load(argv[1], props);
assert(fw);
// Display information
cout << "PLATFORM INFORMATION\n";
Platform *pf = fw->platform();
cout << "Platform : " << pf->identification().name() << '\n';
cout << '\n';
// Display registers
cout << "REGISTERS\n";
for(int i = 0; i < pf->banks().count(); i++) {
const hard::RegBank *bank = pf->banks()[i];
cout << "Bank " << bank->name() << ", "
<< bank->size() << "bits, "
<< bank->count() << " registers, "
<< reg_kinds[bank->kind()];
for(int j = 0; j < bank->registers().count(); j++) {
if(j % 8 == 0)
cout << "\n\t";
else
cout << ", ";
cout << bank->registers()[j]->name();
}
cout << '\n';
}
cout << '\n';
// Display cache
cout << "CACHE CONFIGURATION\n";
const CacheConfiguration& cconf(pf->cache());
display_cache_level(1, cconf.instCache(), cconf.dataCache());
cout << '\n';
// Display some instructions
fw->require(DECODED_TEXT);
cout << "READ/WRITTEN REGS TEST\n";
String label("main");
Inst *inst = fw->process()->findInstAt("main");
//fw->findLabel(label));
if(!inst)
throw new otawa::Exception(CString("no main in this file ?"));
for(int i = 0; i < 10; i++, inst = inst->nextInst()) {
cout << '\n' << inst->address() << ": "
<< inst << " (" << io::hex(inst->kind()) << ")\n";
const elm::genstruct::Table<hard::Register *>& reads = inst->readRegs();
cout << "\tread registers : ";
for(int i = 0; i < reads.count(); i++)
cout << reads[i] << ' ';
cout << '\n';
const elm::genstruct::Table<hard::Register *>& writes = inst->writtenRegs();
cout << "\twritten registers : ";
for(int i = 0; i < writes.count(); i++)
cout << writes[i] << ' ';
cout << '\n';
}
cout << io::endl;
// Processor load test
cout << "Processor load test\n";
//pf->loadProcessor("proc.xml");
const hard::Processor *proc = pf->processor();
if(!proc)
cout << "NO PROCESSOR !\n";
else {
cout << "arch = " << proc->getArch() << io::endl;
cout << "model = " << proc->getModel() << io::endl;
cout << "builder = " << proc->getBuilder() << io::endl;
cout <<"stages =\n";
const elm::genstruct::Table<hard::Stage *>& stages = proc->getStages();
for(int i = 0; i< stages.count(); i++) {
cout << '\t'
<< stages[i]->getName() << " "
<< stages[i]->getType() << " "
<< stages[i]->getWidth() << " "
<< stages[i]->getLatency() << " "
<< io::pointer(stages[i]) << io::endl;
const elm::genstruct::Table<hard::FunctionalUnit *>& fus = stages[i]->getFUs();
if(fus) {
cout << "\tfus=\n";
for(int i = 0; i < fus.count(); i++)
cout << "\t\t" << fus[i]->getName() << ' '
<< fus[i]->getWidth() << ' '
<< fus[i]->getLatency() << ' '
//.........这里部分代码省略.........