本文整理汇总了C++中PhysicsObject::getType方法的典型用法代码示例。如果您正苦于以下问题:C++ PhysicsObject::getType方法的具体用法?C++ PhysicsObject::getType怎么用?C++ PhysicsObject::getType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PhysicsObject
的用法示例。
在下文中一共展示了PhysicsObject::getType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: cleanupMarkedForDeletion
void PhysicsWorld::cleanupMarkedForDeletion()
{
LockGuard<Mutex> lock(m_mtx);
while(!m_forDeletion.isEmpty())
{
auto it = m_forDeletion.getBegin();
PhysicsObject* obj = *it;
// Remove from objects marked for deletion
m_forDeletion.erase(m_alloc, it);
// Remove from player controllers
if(obj->getType() == PhysicsObjectType::PLAYER_CONTROLLER)
{
auto it2 = m_playerControllers.getBegin();
for(; it2 != m_playerControllers.getEnd(); ++it2)
{
PhysicsObject* obj2 = *it2;
if(obj2 == obj)
{
break;
}
}
ANKI_ASSERT(it2 != m_playerControllers.getEnd());
m_playerControllers.erase(m_alloc, it2);
}
// Finaly, delete it
m_alloc.deleteInstance(obj);
}
}