本文整理汇总了C++中PhysicsObject::crnty方法的典型用法代码示例。如果您正苦于以下问题:C++ PhysicsObject::crnty方法的具体用法?C++ PhysicsObject::crnty怎么用?C++ PhysicsObject::crnty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PhysicsObject
的用法示例。
在下文中一共展示了PhysicsObject::crnty方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: limitmoves
void Footholdtree::limitmoves(PhysicsObject& phobj) const
{
if (phobj.hmobile())
{
double crntx = phobj.crntx();
double nextx = phobj.nextx();
bool left = phobj.hspeed < 0.0f;
double wall = getwall(phobj.fhid, left, phobj.nexty());
bool collision = left ?
crntx >= wall && nextx <= wall :
crntx <= wall && nextx >= wall;
if (!collision && phobj.flagset(PhysicsObject::TURNATEDGES))
{
wall = getedge(phobj.fhid, left);
collision = left ?
crntx >= wall && nextx <= wall :
crntx <= wall && nextx >= wall;
}
if (collision)
{
phobj.limitx(wall);
phobj.clearflag(PhysicsObject::TURNATEDGES);
}
}
if (phobj.vmobile())
{
double crnty = phobj.crnty();
double nexty = phobj.nexty();
auto ground = Range<double>(
getfh(phobj.fhid).resolvex(phobj.crntx()),
getfh(phobj.fhid).resolvex(phobj.nextx())
);
bool collision = crnty <= ground.first() && nexty >= ground.second();
if (collision)
{
phobj.limity(ground.second());
limitmoves(phobj);
}
else
{
if (nexty < borders.first())
{
phobj.limity(borders.first());
}
else if (nexty > borders.second())
{
phobj.limity(borders.second());
}
}
}
}
示例2: updatefh
void Footholdtree::updatefh(PhysicsObject& phobj) const
{
const Foothold& curfh = getfh(phobj.fhid);
bool checkslope = false;
double x = phobj.crntx();
double y = phobj.crnty();
if (phobj.onground)
{
if (std::floor(x) > curfh.getr())
{
phobj.fhid = curfh.getnext();
}
else if (std::ceil(x) < curfh.getl())
{
phobj.fhid = curfh.getprev();
}
if (phobj.fhid == 0)
{
phobj.fhid = getbelow(x, y);
}
else
{
checkslope = true;
}
}
else
{
phobj.fhid = getbelow(x, y);
}
const Foothold& nextfh = getfh(phobj.fhid);
phobj.fhslope = nextfh.getslope();
double ground = nextfh.resolvex(x);
if (phobj.vspeed == 0.0 && checkslope)
{
double vdelta = abs(phobj.fhslope);
if (phobj.fhslope < 0.0)
{
vdelta *= (ground - y);
}
else if (phobj.fhslope > 0.0)
{
vdelta *= (y - ground);
}
if (curfh.getslope() != 0.0 || nextfh.getslope() != 0.0)
{
if (phobj.hspeed > 0.0 && vdelta <= phobj.hspeed)
{
phobj.y = ground;
}
else if (phobj.hspeed < 0.0 && vdelta >= phobj.hspeed)
{
phobj.y = ground;
}
}
}
phobj.onground = phobj.y == ground;
uint16_t belowid = getbelow(x, nextfh.resolvex(x) + 1.0);
if (belowid > 0)
{
double nextground = getfh(belowid).resolvex(x);
phobj.enablejd = (nextground - ground) < 600.0;
phobj.groundbelow = ground + 1.0;
}
else
{
phobj.enablejd = false;
}
if (phobj.fhlayer == 0 || phobj.onground)
{
phobj.fhlayer = nextfh.getlayer();
}
}