本文整理汇总了C++中CGUI::CreateWnd方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUI::CreateWnd方法的具体用法?C++ CGUI::CreateWnd怎么用?C++ CGUI::CreateWnd使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUI
的用法示例。
在下文中一共展示了CGUI::CreateWnd方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
CFavouritesAddByIP::CFavouritesAddByIP ( void )
{
CGUI *pManager = g_pCore->GetGUI ();
CMainMenu *pMainMenu = CLocalGUI::GetSingleton ().GetMainMenu ();
// Create the window
m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Add to favourites" ) );
m_pWindow->SetCloseButtonEnabled ( false );
CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 280.0f / 2, resolution.fY / 2 - 90.0f / 2 ), false );
m_pWindow->SetSize ( CVector2D ( 280.0f, 90.0f ), false );
m_pWindow->SetSizingEnabled ( false );
m_pWindow->SetAlwaysOnTop ( true );
// Create the controls
float fPosX = 0.0f;
float fButtonWidth = (280.0f - 30.0f) / 2;
// Host label
m_pLabelHost = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Host:" ) );
m_pLabelHost->SetPosition ( CVector2D ( fPosX + 12.0f, 28.0f ), false );
m_pLabelHost->AutoSize ( "Host:" );
fPosX += 12.0f + m_pLabelHost->GetSize ().fX;
// Host edit
m_pEditHost = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditHost->SetPosition ( CVector2D ( fPosX + 5.0f, 24.0f ), false );
m_pEditHost->SetSize ( CVector2D ( 154.0f, 24.0f ), false );
m_pEditHost->SetMaxLength ( 128 ); // Just to prevent entering a huge hostname size.. no-one has a hostname over 128 chars i believe
fPosX += 5.0f + 154.0f;
// Port label
m_pLabelPort = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, ":" ) );
m_pLabelPort->SetPosition ( CVector2D ( fPosX + 3.0f, 28.0f ), false );
m_pLabelPort->AutoSize ( ":" );
fPosX += 3.0f + m_pLabelPort->GetSize ().fX;
// Port edit
m_pEditPort = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditPort->SetPosition ( CVector2D ( fPosX + 3.0f, 24.0f ), false );
m_pEditPort->SetSize ( CVector2D ( 59.0f, 24.0f ), false );
m_pEditPort->SetMaxLength ( 5 );
fPosX += 3.0f + 59.0f;
// Add button
m_pButtonAdd = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Add" ) );
m_pButtonAdd->SetPosition ( CVector2D ( 12.0f, 60.0f ), false );
m_pButtonAdd->SetSize ( CVector2D ( fButtonWidth, 20.0f ), false );
// Cancel button
m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
m_pButtonBack->SetPosition ( CVector2D ( 12.0f + fButtonWidth + 6.0f, 60.0f ), false );
m_pButtonBack->SetSize ( CVector2D ( fButtonWidth, 20.0f ), false );
// Register button events
m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CFavouritesAddByIP::OnButtonBackClick, this ) );
}
示例2:
CQuestionBox::CQuestionBox ( void )
{
m_pWindow = NULL;
m_pMessage = NULL;
m_uiLastButton = -1;
m_Callback = NULL;
m_CallbackParameter = 0;
m_uiActiveButtons = 0;
m_uiActiveEditboxes = 0;
CGUI *pManager = g_pCore->GetGUI ();
// Create the window
m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "" ) );
m_pWindow->SetCloseButtonEnabled ( false );
m_pWindow->SetVisible ( false );
m_pWindow->SetSizingEnabled ( false );
m_pWindow->SetAlwaysOnTop ( true );
// Message label
m_pMessage = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "" ) );
}
示例3: CreateGUI
////////////////////////////////////////////////////
//
// CNewsBrowser::CreateGUI
//
//
//
////////////////////////////////////////////////////
void CNewsBrowser::CreateGUI(void)
{
CreateHeadlines();
CGUI* pManager = g_pCore->GetGUI();
// Create the window
m_pWindow = reinterpret_cast<CGUIWindow*>(pManager->CreateWnd(NULL, "NEWS"));
m_pWindow->SetCloseButtonEnabled(true);
m_pWindow->SetMovable(true);
CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
float yoff = resolution.fY > 600 ? resolution.fY / 12 : 0.0f;
m_pWindow->SetPosition(CVector2D(resolution.fX / 2 - 640.0f / 2, resolution.fY / 2 - 480.0f / 2 + yoff), false);
m_pWindow->SetSize(CVector2D(640.0f, 480.0f));
m_pWindow->SetSizingEnabled(false);
m_pWindow->SetAlwaysOnTop(true);
// Create buttons
// OK button
m_pButtonOK = reinterpret_cast<CGUIButton*>(pManager->CreateButton(m_pWindow, "OK"));
m_pButtonOK->SetPosition(CVector2D(560.0f - 60, 480.0f - 30));
m_pButtonOK->SetZOrderingEnabled(false);
// Set up the events
m_pWindow->SetEnterKeyHandler(GUI_CALLBACK(&CNewsBrowser::OnOKButtonClick, this));
m_pButtonOK->SetClickHandler(GUI_CALLBACK(&CNewsBrowser::OnOKButtonClick, this));
// Create the tab panel and necessary tabs
m_pTabPanel = reinterpret_cast<CGUITabPanel*>(pManager->CreateTabPanel(m_pWindow));
m_pTabPanel->SetPosition(CVector2D(0, 20.0f));
m_pTabPanel->SetSize(CVector2D(640.0f, 480.0f - 60));
for (uint i = 0; i < m_NewsitemList.size(); i++)
{
AddNewsTab(m_NewsitemList[i]);
}
}
示例4: strBuffer
//.........这里部分代码省略.........
"Matthew \"Towncivilian\" Wolfe\n"
"Adamix\n"
"Aibo\n"
"Pugwipe\n"
"The_GTA\n"
"Phatlooser\n"
"Dwayne 'The 'Woovie' Rock' Johnson\n"
"max 'Hobo Pie' Power\n"
"diegofkda\n"
"Ren712\n"
"StifflersMom\n"
"\n"
"\n";
m_strCredits += _("This software makes use of the following libraries and software:");
m_strCredits +=
"\n"
"RakNet (http://www.jenkinssoftware.com/)\n"
"SA Limit adjuster source code (Credits to Sacky)\n"
"CEGUI (http://www.cegui.org.uk/)\n"
"cURL (http://curl.haxx.se/)\n"
"libpcre (http://www.pcre.org/)\n"
"Lua (http://www.lua.org/)\n"
"SQLite (http://www.sqlite.org/)\n"
"libpng (http://www.libpng.org/)\n"
"Embedded HTTP Server (http://ehs.fritz-elfert.de/)\n"
"zlib (http://zlib.net/)\n"
"bzip2 (http://bzip.org/)\n"
"UnRAR (http://www.rarlab.com/)\n"
"tinygettext (https://github.com/tinygettext/tinygettext/)\n"
"PortAudio (http://www.portaudio.com/)\n"
"speex (http://www.speex.org/)\n"
"CEF (https://bitbucket.org/chromiumembedded/cef/)\n";
// Create our window
CVector2D RelativeWindow = CVector2D(fWindowX / pManager->GetResolution().fX, fWindowY / pManager->GetResolution().fY);
m_pWindow = reinterpret_cast<CGUIWindow*>(pManager->CreateWnd(NULL, "Multi Theft Auto: San Andreas " MTA_DM_BUILDTAG_SHORT));
m_pWindow->SetCloseButtonEnabled(false);
m_pWindow->SetMovable(false);
m_pWindow->SetPosition(CVector2D(0.5f - RelativeWindow.fX * 0.5f, 0.5f - RelativeWindow.fY * 0.5f), true);
m_pWindow->SetSize(CVector2D(fWindowX, fWindowY)); // relative 0.70, 0.50
m_pWindow->SetSizingEnabled(false);
m_pWindow->SetVisible(false);
m_pWindow->SetAlwaysOnTop(true);
// Credits label
memset(m_pLabels, 0, sizeof(CGUILabel*) * 30);
// Create one for every 15th line. This is because of some limit at 500 chars
float fStartPosition = 1.0f;
const char* szCreditsIterator = m_strCredits.c_str();
const char* szCreditsBegin = m_strCredits.c_str();
unsigned int uiLineCount = 0;
unsigned int uiLabelIndex = 0;
while (true)
{
// Count every new line
if (*szCreditsIterator == '\n')
++uiLineCount;
// 15? Create a new label
if (uiLineCount >= 15 || *szCreditsIterator == 0)
{
// Copy out the text we shall put in that label
std::string strBuffer(szCreditsBegin, szCreditsIterator - szCreditsBegin);
// Remember where we count from
szCreditsBegin = szCreditsIterator;
++szCreditsBegin;
// Create the label
m_pLabels[uiLabelIndex] = reinterpret_cast<CGUILabel*>(pManager->CreateLabel(m_pWindow, strBuffer.c_str()));
m_pLabels[uiLabelIndex]->SetPosition(CVector2D(0.022f, fStartPosition), true);
m_pLabels[uiLabelIndex]->SetSize(CVector2D(532.0f, 1200.0f)); // relative 0.95, 6.0
m_pLabels[uiLabelIndex]->SetHorizontalAlign(CGUI_ALIGN_HORIZONTALCENTER);
++uiLabelIndex;
// Reset the linecount
uiLineCount = 0;
}
// End the loop at 0
if (*szCreditsIterator == 0)
break;
// Increase the credits iterator
++szCreditsIterator;
}
// Create the OK button
m_pButtonOK = reinterpret_cast<CGUIButton*>(pManager->CreateButton(m_pWindow, "OK"));
m_pButtonOK->SetPosition(CVector2D(0.77f, 0.90f), true);
m_pButtonOK->SetSize(CVector2D(112.0f, 21.0f)); // relative 0.20, 0.07
m_pButtonOK->SetVisible(true);
m_pButtonOK->SetAlwaysOnTop(true);
// Set up the event handlers
m_pButtonOK->SetClickHandler(GUI_CALLBACK(&CCredits::OnOKButtonClick, this));
m_pWindow->SetEnterKeyHandler(GUI_CALLBACK(&CCredits::OnOKButtonClick, this));
}
示例5: CreateTab
CServerBrowser::CServerBrowser ( void )
{
CGUI *pManager = g_pCore->GetGUI ();
// Initialize
m_ulLastUpdateTime = 0;
m_PrevServerBrowserType = INTERNET;
// Create serverbrowser window
m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "SERVER BROWSER" ) );
m_pWindow->SetCloseButtonEnabled ( false );
m_pWindow->SetMovable ( true );
m_pWindow->SetSizingEnabled ( true );
CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - BROWSER_DEFAULTWIDTH / 2, resolution.fY / 2 - BROWSER_DEFAULTHEIGHT / 2 ), false );
m_pWindow->SetSize ( CVector2D ( BROWSER_DEFAULTWIDTH, BROWSER_DEFAULTHEIGHT ) );
m_pWindow->SetAlwaysOnTop ( true );
m_pWindow->SetMinimumSize ( CVector2D ( BROWSER_DEFAULTWIDTH, BROWSER_DEFAULTHEIGHT ) );
// Create the serverlist tab panel and some tabs
m_pTabs = reinterpret_cast < CGUITabPanel* > ( pManager->CreateTabPanel ( m_pWindow ) );
m_pTabs->SetPosition ( CVector2D ( 0.0f, 25.0f ) );
m_pTabs->SetSize ( CVector2D ( BROWSER_DEFAULTWIDTH, BROWSER_DEFAULTHEIGHT - 60.0f ) );
// Back button
m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
m_pButtonBack->SetPosition ( CVector2D ( BROWSER_DEFAULTWIDTH - 123.0f, BROWSER_DEFAULTHEIGHT - 32.0f ), false );
m_pButtonBack->SetSize ( CVector2D ( 108.0f, 20.0f ), false );
// Create the serverlist status label
m_pServerListStatus = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Loading..." ) );
m_pServerListStatus->SetPosition ( CVector2D ( 14.0f, BROWSER_DEFAULTHEIGHT - 30.0f ) );
m_pServerListStatus->SetSize ( CVector2D ( 0.40f, 0.40f ), true );
//m_pServerListStatus->SetMinimumSize ( CVector2D ( 1.0f, 1.0f ) );
//m_pServerListStatus->SetMaximumSize ( CVector2D ( 1.0f, 1.0f ) );
// Create locked icon
m_pLockedIcon = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pWindow ) );
m_pLockedIcon->SetVisible ( false );
m_pLockedIcon->SetFrameEnabled ( false );
m_pLockedIcon->LoadFromFile ( "cgui\\images\\locked.png" );
// Serial verification icon
m_pSerialIcon = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pWindow ) );
m_pSerialIcon->SetVisible ( false );
m_pSerialIcon->SetFrameEnabled ( false );
m_pSerialIcon->LoadFromFile ( "cgui\\images\\shield.png" );
//Set necessary handlers
m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnBackClick, this ) );
m_pWindow->SetSizedHandler ( GUI_CALLBACK ( &CServerBrowser::OnWindowSize, this ) );
// Create the tabs
CreateTab ( ServerBrowserType::INTERNET, "Internet" );
CreateTab ( ServerBrowserType::LAN, "Lan" );
CreateTab ( ServerBrowserType::FAVOURITES, "Favourites" );
CreateTab ( ServerBrowserType::RECENTLY_PLAYED, "Recently Played" );
// Create the "Add to favourites by IP" button
m_pButtonFavouritesByIP = reinterpret_cast < CGUIButton * > ( pManager->CreateButton ( m_pTab [ ServerBrowserType::FAVOURITES ], "Add by host/ip" ) );
m_pButtonFavouritesByIP->SetPosition ( CVector2D ( 0.30f, 0.93f ), true );
m_pButtonFavouritesByIP->SetSize ( CVector2D ( 0.25f, 0.04f ), true );
m_pButtonFavouritesByIP->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFavouritesByIPClick, this ) );
// Create the "Add to favourites by IP" dialog
m_pFavouritesAddByIP.SetCallback ( GUI_CALLBACK ( &CServerBrowser::OnFavouritesByIPAddClick, this ) );
// Login dialog
m_pCommunityLogin.SetVisible ( false );
m_pCommunityLogin.SetCallback ( &CServerBrowser::CompleteConnect );
}
示例6: memset
CCredits::CCredits ( void )
{
CGUI *pManager = g_pCore->GetGUI ();
// Create our window
CVector2D RelativeWindow = CVector2D ( fWindowX / pManager->GetResolution ().fX, fWindowY / pManager->GetResolution ().fY );
m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Multi Theft Auto: San Andreas " MTA_DM_BUILDTAG_SHORT ) );
m_pWindow->SetCloseButtonEnabled ( false );
m_pWindow->SetMovable ( false );
m_pWindow->SetPosition ( CVector2D ( 0.5f - RelativeWindow.fX*0.5f, 0.5f - RelativeWindow.fY*0.5f ), true );
m_pWindow->SetSize ( CVector2D ( fWindowX, fWindowY ) ); // relative 0.70, 0.50
m_pWindow->SetSizingEnabled ( false );
m_pWindow->SetVisible ( false );
m_pWindow->SetAlwaysOnTop ( true );
// Credits label
memset ( m_pLabels, 0, sizeof ( CGUILabel* ) * 30 );
// Create one for every 15th line. This is because of some limit at 500 chars
float fStartPosition = 1.0f;
const char* szCreditsIterator = g_szCredits;
const char* szCreditsBegin = g_szCredits;
unsigned int uiLineCount = 0;
unsigned int uiLabelIndex = 0;
while ( true )
{
// Count every new line
if ( *szCreditsIterator == '\n' )
++uiLineCount;
// 15? Create a new label
if ( uiLineCount >= 15 || *szCreditsIterator == 0 )
{
// Copy out the text we shall put in that label
char szBuffer [512];
unsigned int uiCreditsSize = (szCreditsIterator - szCreditsBegin);
if ( uiCreditsSize >= 512 )
uiCreditsSize = 511;
memcpy ( szBuffer, szCreditsBegin, uiCreditsSize );
szBuffer [uiCreditsSize] = 0;
// Remember where we count from
szCreditsBegin = szCreditsIterator;
++szCreditsBegin;
// Create the label
m_pLabels [uiLabelIndex] = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, szBuffer ) );
m_pLabels [uiLabelIndex]->SetPosition ( CVector2D ( 0.022f, fStartPosition ), true );
m_pLabels [uiLabelIndex]->SetSize ( CVector2D ( 532.0f, 1200.0f ) ); // relative 0.95, 6.0
m_pLabels [uiLabelIndex]->SetHorizontalAlign ( CGUI_ALIGN_HORIZONTALCENTER );
++uiLabelIndex;
// Reset the linecount
uiLineCount = 0;
}
// End the loop at 0
if ( *szCreditsIterator == 0 )
break;
// Increase the credits iterator
++szCreditsIterator;
}
// Create the OK button
m_pButtonOK = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "OK" ) );
m_pButtonOK->SetPosition ( CVector2D ( 0.77f, 0.90f ), true );
m_pButtonOK->SetSize ( CVector2D ( 112.0f, 21.0f ) ); // relative 0.20, 0.07
m_pButtonOK->SetVisible ( true );
// Set up the event handlers
m_pButtonOK->SetClickHandler ( GUI_CALLBACK ( &CCredits::OnOKButtonClick, this ) );
}
示例7:
CQuickConnect::CQuickConnect ( void )
{
CGUI *pManager = g_pCore->GetGUI ();
// Create the window
m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Quick Connect" ) );
m_pWindow->SetCloseButtonEnabled ( false );
//m_pWindow->SetMovable ( false );
CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 280.0f / 2, resolution.fY / 2 - 120.0f / 2 ), false );
// m_pWindow->SetPosition ( CVector2D ( 0.35f, 0.375f ), true );
m_pWindow->SetSize ( CVector2D ( 280.0f, 120.0f ) );
m_pWindow->SetSizingEnabled ( false );
m_pWindow->SetAlwaysOnTop ( true );
// Create the controls
// Host label
m_pLabelHost = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Host:" ) );
m_pLabelHost->SetPosition ( CVector2D ( 0.028f, 0.25f ), true );
m_pLabelHost->AutoSize ( "Host:" );
// Host edit
m_pEditHost = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditHost->SetPosition ( CVector2D ( 0.17f, 0.2f ), true );
m_pEditHost->SetSize ( CVector2D ( 154.0f, 24.0f ) );
m_pEditHost->SetMaxLength ( 128 ); // Just to prevent entering a huge hostname size.. no-one has a hostname over 128 chars i believe
m_pEditHost->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );
// Port label
m_pLabelPort = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, ":" ) );
m_pLabelPort->SetPosition ( CVector2D ( 0.725f, 0.25f ) );
m_pLabelPort->AutoSize ( ":" );
// Port edit
m_pEditPort = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditPort->SetPosition ( CVector2D ( 0.75f, 0.2f ), true );
m_pEditPort->SetSize ( CVector2D ( 59.0f, 24.0f ) );
m_pEditPort->SetMaxLength ( 5 );
m_pEditPort->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );
// Pass label
m_pLabelPass = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Pass:" ) );
m_pLabelPass->SetPosition ( CVector2D ( 0.028f, 0.49f ), true );
m_pLabelPass->AutoSize ( "Pass:" );
// Pass edit
m_pEditPass = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditPass->SetPosition ( CVector2D ( 0.17f, 0.44f ), true );
m_pEditPass->SetSize ( CVector2D ( 221.0f, 24.0f ) );
m_pEditPass->SetMasked ( true );
m_pEditPass->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );
// Connect button
m_pButtonConnect = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Connect" ) );
m_pButtonConnect->SetPosition ( CVector2D ( 0.04f, 0.71f ), true );
m_pButtonConnect->SetSize ( CVector2D ( 112.0f, 24.0f ) );
// Cancel button
m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
m_pButtonBack->SetPosition ( CVector2D ( 0.56f, 0.71f ), true );
m_pButtonBack->SetSize ( CVector2D ( 112.0f, 24.0f ) );
// Set up event handlers
m_pButtonConnect->SetClickHandler ( GUI_CALLBACK ( &CQuickConnect::OnConnectButtonClick, this ) );
m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CQuickConnect::OnBackButtonClick, this ) );
}
示例8: CreateWindows
void CCommunityRegistration::CreateWindows ( void )
{
CGUI *pManager = g_pCore->GetGUI ();
CMainMenu *pMainMenu = CLocalGUI::GetSingleton ().GetMainMenu ();
// Create the window
m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Community Registration" ) );
m_pWindow->SetCloseButtonEnabled ( false );
CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 300.0f / 2, resolution.fY / 2 - 300.0f / 2 ), false );
m_pWindow->SetSize ( CVector2D ( 300.0f, 300.0f ), false );
m_pWindow->SetSizingEnabled ( false );
m_pWindow->SetAlwaysOnTop ( true );
m_pLabelUsername = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Username:" ) );
m_pLabelUsername->SetPosition ( CVector2D ( 15.0f, 60.0f ), false );
m_pLabelUsername->AutoSize ( "Username:" );
m_pLabelEmail = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Email:" ) );
m_pLabelEmail->SetPosition ( CVector2D ( 15.0f, 85.0f ), false );
m_pLabelEmail->AutoSize ( "Email:" );
m_pLabelPassword = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Password:" ) );
m_pLabelPassword->SetPosition ( CVector2D ( 15.0f, 120.0f ), false );
m_pLabelPassword->AutoSize ( "Password:" );
m_pLabelConfirm = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Confirm:" ) );
m_pLabelConfirm->SetPosition ( CVector2D ( 15.0f, 145.0f ), false );
m_pLabelConfirm->AutoSize ( "Confirm:" );
m_pLabelCode = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Validation code:" ) );
m_pLabelCode->SetPosition ( CVector2D ( 15.0f, 180.0f ), false );
m_pLabelCode->AutoSize ( "Validation code:" );
m_pEditUsername = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditUsername->SetPosition ( CVector2D ( 90.0f, 59.0f ), false );
m_pEditUsername->SetSize ( CVector2D ( 180.0f, 22.0f ), false );
m_pEditUsername->SetMaxLength ( 32 );
m_pEditEmail = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditEmail->SetPosition ( CVector2D ( 90.0f, 84.0f ), false );
m_pEditEmail->SetSize ( CVector2D ( 180.0f, 22.0f ), false );
m_pEditPassword = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditPassword->SetPosition ( CVector2D ( 90.0f, 119.0f ), false );
m_pEditPassword->SetSize ( CVector2D ( 180.0f, 22.0f ), false );
m_pEditPassword->SetMasked ( true );
m_pEditPassword->SetMaxLength ( 32 );
m_pEditConfirm = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditConfirm->SetPosition ( CVector2D ( 90.0f, 144.0f ), false );
m_pEditConfirm->SetSize ( CVector2D ( 180.0f, 22.0f ), false );
m_pEditConfirm->SetMasked ( true );
m_pEditConfirm->SetMaxLength ( 32 );
m_pEditCode = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditCode->SetPosition ( CVector2D ( 110.0f, 179.0f ), false );
m_pEditCode->SetSize ( CVector2D ( 85.0f, 22.0f ), false );
m_pEditCode->SetMaxLength ( 6 );
m_pImageCode = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pWindow ) );
m_pImageCode->SetFrameEnabled ( false );
m_pImageCode->SetPosition ( CVector2D ( 205.0f, 180.0f ), false );
m_pButtonRegister = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Register" ) );
m_pButtonRegister->SetPosition ( CVector2D ( 100.0f, 270.0f ), false );
m_pButtonRegister->SetSize ( CVector2D ( 90.0f, 20.0f ), false );
m_pButtonRegister->SetZOrderingEnabled ( false );
m_pButtonCancel = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Cancel" ) );
m_pButtonCancel->SetPosition ( CVector2D ( 200.0f, 270.0f ), false );
m_pButtonCancel->SetSize ( CVector2D ( 70.0f, 20.0f ), false );
m_pButtonRegister->SetZOrderingEnabled ( false );
m_pButtonRegister->SetClickHandler ( GUI_CALLBACK ( &CCommunityRegistration::OnButtonRegisterClick, this ) );
m_pButtonCancel->SetClickHandler ( GUI_CALLBACK ( &CCommunityRegistration::OnButtonCancelClick, this ) );
m_pWindow->SetAlpha ( 0.9f );
}