本文整理汇总了C++中CGUI::CreateEdit方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUI::CreateEdit方法的具体用法?C++ CGUI::CreateEdit怎么用?C++ CGUI::CreateEdit使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUI
的用法示例。
在下文中一共展示了CGUI::CreateEdit方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
CFavouritesAddByIP::CFavouritesAddByIP ( void )
{
CGUI *pManager = g_pCore->GetGUI ();
CMainMenu *pMainMenu = CLocalGUI::GetSingleton ().GetMainMenu ();
// Create the window
m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Add to favourites" ) );
m_pWindow->SetCloseButtonEnabled ( false );
CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 280.0f / 2, resolution.fY / 2 - 90.0f / 2 ), false );
m_pWindow->SetSize ( CVector2D ( 280.0f, 90.0f ), false );
m_pWindow->SetSizingEnabled ( false );
m_pWindow->SetAlwaysOnTop ( true );
// Create the controls
float fPosX = 0.0f;
float fButtonWidth = (280.0f - 30.0f) / 2;
// Host label
m_pLabelHost = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Host:" ) );
m_pLabelHost->SetPosition ( CVector2D ( fPosX + 12.0f, 28.0f ), false );
m_pLabelHost->AutoSize ( "Host:" );
fPosX += 12.0f + m_pLabelHost->GetSize ().fX;
// Host edit
m_pEditHost = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditHost->SetPosition ( CVector2D ( fPosX + 5.0f, 24.0f ), false );
m_pEditHost->SetSize ( CVector2D ( 154.0f, 24.0f ), false );
m_pEditHost->SetMaxLength ( 128 ); // Just to prevent entering a huge hostname size.. no-one has a hostname over 128 chars i believe
fPosX += 5.0f + 154.0f;
// Port label
m_pLabelPort = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, ":" ) );
m_pLabelPort->SetPosition ( CVector2D ( fPosX + 3.0f, 28.0f ), false );
m_pLabelPort->AutoSize ( ":" );
fPosX += 3.0f + m_pLabelPort->GetSize ().fX;
// Port edit
m_pEditPort = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditPort->SetPosition ( CVector2D ( fPosX + 3.0f, 24.0f ), false );
m_pEditPort->SetSize ( CVector2D ( 59.0f, 24.0f ), false );
m_pEditPort->SetMaxLength ( 5 );
fPosX += 3.0f + 59.0f;
// Add button
m_pButtonAdd = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Add" ) );
m_pButtonAdd->SetPosition ( CVector2D ( 12.0f, 60.0f ), false );
m_pButtonAdd->SetSize ( CVector2D ( fButtonWidth, 20.0f ), false );
// Cancel button
m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
m_pButtonBack->SetPosition ( CVector2D ( 12.0f + fButtonWidth + 6.0f, 60.0f ), false );
m_pButtonBack->SetSize ( CVector2D ( fButtonWidth, 20.0f ), false );
// Register button events
m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CFavouritesAddByIP::OnButtonBackClick, this ) );
}
示例2: CreateTab
void CServerBrowser::CreateTab ( ServerBrowserType type, const char* szName )
{
CGUI *pManager = g_pCore->GetGUI ();
m_pTab [ type ] = m_pTabs->CreateTab ( szName );
// Create the serverlist
m_pServerList [ type ] = reinterpret_cast < CGUIGridList* > ( pManager->CreateGridList ( m_pTab [ type ] ) );
m_pServerList [ type ]->SetPosition ( CVector2D ( 0.02f, 0.10f ), true );
m_pServerList [ type ]->SetSize ( CVector2D ( 0.80f, 0.815f ), true );
m_pServerListRevision [ type ] = 0;
// Server player list label
m_pServerPlayerListLabel [ type ] = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pTab [ type ], "Player List:" ) );
m_pServerPlayerListLabel [ type ]->SetPosition ( CVector2D ( 0.83f, 0.34f ), true );
m_pServerPlayerListLabel [ type ]->AutoSize ( "Player List:" );
// Server player list
m_pServerPlayerList [ type ] = reinterpret_cast < CGUIGridList* > ( pManager->CreateGridList ( m_pTab [ type ] ) );
m_pServerPlayerList [ type ]->SetPosition ( CVector2D ( 0.83f, 0.38f ), true );
m_pServerPlayerList [ type ]->SetSize ( CVector2D ( 0.15f, 0.585f ), true );
m_pServerPlayerList [ type ]->SetIgnoreTextSpacer ( true );
// Filters
// Server search edit
m_pEditServerSearch [ type ] = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pTab [ type ], "" ) );
m_pEditServerSearch [ type ]->SetPosition ( CVector2D ( 0.02f, 0.04f ), true );
m_pEditServerSearch [ type ]->SetSize ( CVector2D ( 0.19f, 0.05f ), true );
m_pEditServerSearch [ type ]->SetTextChangedHandler( GUI_CALLBACK( &CServerBrowser::OnFilterChanged, this ) );
// Server search icon
m_pServerSearchIcon [ type ] = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pEditServerSearch [ type ] ) );
m_pServerSearchIcon [ type ]->SetPosition ( CVector2D ( 0.85f, 0.15f ), true );
m_pServerSearchIcon [ type ]->SetSize ( CVector2D ( 16, 14 ), false );
m_pServerSearchIcon [ type ]->LoadFromFile ( "cgui\\images\\magnfglasssmall.png" );
// Player search edit
m_pEditPlayerSearch [ type ] = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pTab [ type ], "" ) );
m_pEditPlayerSearch [ type ]->SetPosition ( CVector2D ( 0.83f, 0.28f ), true );
m_pEditPlayerSearch [ type ]->SetSize ( CVector2D ( 0.15f, 0.05f ), true );
m_pEditPlayerSearch [ type ]->SetTextChangedHandler( GUI_CALLBACK( &CServerBrowser::OnFilterChanged, this ) );
// Player search icon
m_pPlayerSearchIcon [ type ] = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pEditPlayerSearch [ type ] ) );
m_pPlayerSearchIcon [ type ]->SetPosition ( CVector2D ( 0.8f, 0.15f ), true );
m_pPlayerSearchIcon [ type ]->SetSize ( CVector2D ( 16, 14 ), false );
m_pPlayerSearchIcon [ type ]->LoadFromFile ( "cgui\\images\\magnfglasssmall.png" );
// Include checkboxes
m_pIncludeEmpty [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Empty", true ) );
m_pIncludeEmpty [ type ]->SetPosition ( CVector2D ( 0.225f, 0.045f ), true );
m_pIncludeEmpty [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );
m_pIncludeFull [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Full", true ) );
m_pIncludeFull [ type ]->SetPosition ( CVector2D ( 0.38f, 0.045f ), true );
m_pIncludeFull [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );
m_pIncludeLocked [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Locked", true ) );
m_pIncludeLocked [ type ]->SetPosition ( CVector2D ( 0.515f, 0.045f ), true );
m_pIncludeLocked [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );
if ( type != ServerBrowserType::INTERNET && type != ServerBrowserType::LAN )
{
m_pIncludeOffline [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Offline", true ) );
m_pIncludeOffline [ type ]->SetPosition ( CVector2D ( 0.675f, 0.045f ), true );
m_pIncludeOffline [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );
}
else
{
m_pIncludeOffline [ type ] = NULL;
}
// Buttons
// Connect button
m_pButtonConnect [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Connect" ) );
m_pButtonConnect [ type ]->SetPosition ( CVector2D ( 0.83f, 0.05f ), true );
m_pButtonConnect [ type ]->SetSize ( CVector2D ( 0.15f, 0.04f ), true );
m_pButtonConnect [ type ]->SetAlwaysOnTop ( true );
// Refresh button
m_pButtonRefresh [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Refresh" ) );
m_pButtonRefresh [ type ]->SetPosition ( CVector2D ( 0.83f, 0.11f ), true );
m_pButtonRefresh [ type ]->SetSize ( CVector2D ( 0.15f, 0.04f ), true );
// Add to Favourites button
if ( type == ServerBrowserType::FAVOURITES )
{
m_pButtonFavourites [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Remove from Favourites" ) );
}
else
{
m_pButtonFavourites [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Add to Favourites" ) );
}
m_pButtonFavourites [ type ]->SetPosition ( CVector2D ( 0.02f, 0.93f ), true );
m_pButtonFavourites [ type ]->SetSize ( CVector2D ( 0.25f, 0.04f ), true );
// Password label
//.........这里部分代码省略.........
示例3:
CQuickConnect::CQuickConnect ( void )
{
CGUI *pManager = g_pCore->GetGUI ();
// Create the window
m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Quick Connect" ) );
m_pWindow->SetCloseButtonEnabled ( false );
//m_pWindow->SetMovable ( false );
CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 280.0f / 2, resolution.fY / 2 - 120.0f / 2 ), false );
// m_pWindow->SetPosition ( CVector2D ( 0.35f, 0.375f ), true );
m_pWindow->SetSize ( CVector2D ( 280.0f, 120.0f ) );
m_pWindow->SetSizingEnabled ( false );
m_pWindow->SetAlwaysOnTop ( true );
// Create the controls
// Host label
m_pLabelHost = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Host:" ) );
m_pLabelHost->SetPosition ( CVector2D ( 0.028f, 0.25f ), true );
m_pLabelHost->AutoSize ( "Host:" );
// Host edit
m_pEditHost = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditHost->SetPosition ( CVector2D ( 0.17f, 0.2f ), true );
m_pEditHost->SetSize ( CVector2D ( 154.0f, 24.0f ) );
m_pEditHost->SetMaxLength ( 128 ); // Just to prevent entering a huge hostname size.. no-one has a hostname over 128 chars i believe
m_pEditHost->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );
// Port label
m_pLabelPort = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, ":" ) );
m_pLabelPort->SetPosition ( CVector2D ( 0.725f, 0.25f ) );
m_pLabelPort->AutoSize ( ":" );
// Port edit
m_pEditPort = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditPort->SetPosition ( CVector2D ( 0.75f, 0.2f ), true );
m_pEditPort->SetSize ( CVector2D ( 59.0f, 24.0f ) );
m_pEditPort->SetMaxLength ( 5 );
m_pEditPort->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );
// Pass label
m_pLabelPass = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Pass:" ) );
m_pLabelPass->SetPosition ( CVector2D ( 0.028f, 0.49f ), true );
m_pLabelPass->AutoSize ( "Pass:" );
// Pass edit
m_pEditPass = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
m_pEditPass->SetPosition ( CVector2D ( 0.17f, 0.44f ), true );
m_pEditPass->SetSize ( CVector2D ( 221.0f, 24.0f ) );
m_pEditPass->SetMasked ( true );
m_pEditPass->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );
// Connect button
m_pButtonConnect = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Connect" ) );
m_pButtonConnect->SetPosition ( CVector2D ( 0.04f, 0.71f ), true );
m_pButtonConnect->SetSize ( CVector2D ( 112.0f, 24.0f ) );
// Cancel button
m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
m_pButtonBack->SetPosition ( CVector2D ( 0.56f, 0.71f ), true );
m_pButtonBack->SetSize ( CVector2D ( 112.0f, 24.0f ) );
// Set up event handlers
m_pButtonConnect->SetClickHandler ( GUI_CALLBACK ( &CQuickConnect::OnConnectButtonClick, this ) );
m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CQuickConnect::OnBackButtonClick, this ) );
}