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C++ CGUI::CreateEdit方法代码示例

本文整理汇总了C++中CGUI::CreateEdit方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUI::CreateEdit方法的具体用法?C++ CGUI::CreateEdit怎么用?C++ CGUI::CreateEdit使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CGUI的用法示例。


在下文中一共展示了CGUI::CreateEdit方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

CFavouritesAddByIP::CFavouritesAddByIP ( void )
{
    CGUI *pManager = g_pCore->GetGUI ();
    CMainMenu *pMainMenu = CLocalGUI::GetSingleton ().GetMainMenu ();

    // Create the window
    m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Add to favourites" ) );
    m_pWindow->SetCloseButtonEnabled ( false );

    CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
    m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 280.0f / 2, resolution.fY / 2 - 90.0f / 2  ), false );
    m_pWindow->SetSize ( CVector2D ( 280.0f, 90.0f ), false );
    m_pWindow->SetSizingEnabled ( false );
	m_pWindow->SetAlwaysOnTop ( true );

    // Create the controls
    float fPosX = 0.0f;
    float fButtonWidth = (280.0f - 30.0f) / 2;

    //  Host label
    m_pLabelHost = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Host:" ) );
    m_pLabelHost->SetPosition ( CVector2D ( fPosX + 12.0f, 28.0f ), false );
    m_pLabelHost->AutoSize ( "Host:" );
    fPosX += 12.0f + m_pLabelHost->GetSize ().fX;

    //  Host edit
    m_pEditHost = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditHost->SetPosition ( CVector2D ( fPosX + 5.0f, 24.0f ), false );
    m_pEditHost->SetSize ( CVector2D ( 154.0f, 24.0f ), false );
    m_pEditHost->SetMaxLength ( 128 );          // Just to prevent entering a huge hostname size.. no-one has a hostname over 128 chars i believe
    fPosX += 5.0f + 154.0f;

    //  Port label
    m_pLabelPort = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, ":" ) );
    m_pLabelPort->SetPosition ( CVector2D ( fPosX + 3.0f, 28.0f ), false );
    m_pLabelPort->AutoSize ( ":" );
    fPosX += 3.0f + m_pLabelPort->GetSize ().fX;

    //  Port edit
    m_pEditPort = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditPort->SetPosition ( CVector2D ( fPosX + 3.0f, 24.0f ), false );
    m_pEditPort->SetSize ( CVector2D ( 59.0f, 24.0f ), false );
    m_pEditPort->SetMaxLength ( 5 );
    fPosX += 3.0f + 59.0f;

    //  Add button
    m_pButtonAdd = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Add" ) );
    m_pButtonAdd->SetPosition ( CVector2D ( 12.0f, 60.0f ), false );
    m_pButtonAdd->SetSize ( CVector2D ( fButtonWidth, 20.0f ), false );

    //  Cancel button
    m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
    m_pButtonBack->SetPosition ( CVector2D ( 12.0f + fButtonWidth + 6.0f, 60.0f ), false );
    m_pButtonBack->SetSize ( CVector2D ( fButtonWidth, 20.0f ), false );

    // Register button events
    m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CFavouritesAddByIP::OnButtonBackClick, this ) );
}
开发者ID:50p,项目名称:multitheftauto,代码行数:58,代码来源:CFavouritesAddByIP.cpp

示例2: CreateTab

void CServerBrowser::CreateTab ( ServerBrowserType type, const char* szName )
{
    CGUI *pManager = g_pCore->GetGUI ();

    m_pTab [ type ] = m_pTabs->CreateTab ( szName );

    // Create the serverlist
    m_pServerList [ type ] = reinterpret_cast < CGUIGridList* > ( pManager->CreateGridList ( m_pTab [ type ] ) );
    m_pServerList [ type ]->SetPosition ( CVector2D ( 0.02f, 0.10f ), true );
    m_pServerList [ type ]->SetSize ( CVector2D ( 0.80f, 0.815f ), true );
    m_pServerListRevision [ type ] = 0;
    
    // Server player list label
    m_pServerPlayerListLabel [ type ] = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pTab [ type ], "Player List:" ) );
    m_pServerPlayerListLabel [ type ]->SetPosition ( CVector2D ( 0.83f, 0.34f ), true );
    m_pServerPlayerListLabel [ type ]->AutoSize ( "Player List:" );

    // Server player list
    m_pServerPlayerList [ type ] = reinterpret_cast < CGUIGridList* > ( pManager->CreateGridList ( m_pTab [ type ] ) );
    m_pServerPlayerList [ type ]->SetPosition ( CVector2D ( 0.83f, 0.38f ), true );
    m_pServerPlayerList [ type ]->SetSize ( CVector2D ( 0.15f, 0.585f ), true );
    m_pServerPlayerList [ type ]->SetIgnoreTextSpacer ( true );

    // Filters

    // Server search edit
    m_pEditServerSearch [ type ] = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pTab [ type ], "" ) );
    m_pEditServerSearch [ type ]->SetPosition ( CVector2D ( 0.02f, 0.04f ), true );
    m_pEditServerSearch [ type ]->SetSize ( CVector2D ( 0.19f, 0.05f ), true );
    m_pEditServerSearch [ type ]->SetTextChangedHandler( GUI_CALLBACK( &CServerBrowser::OnFilterChanged, this ) );

    // Server search icon
	m_pServerSearchIcon [ type ] = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pEditServerSearch [ type ] ) );
	m_pServerSearchIcon [ type ]->SetPosition ( CVector2D ( 0.85f, 0.15f ), true );
	m_pServerSearchIcon [ type ]->SetSize ( CVector2D ( 16, 14 ), false );
	m_pServerSearchIcon [ type ]->LoadFromFile ( "cgui\\images\\magnfglasssmall.png" );

    // Player search edit
    m_pEditPlayerSearch [ type ] = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pTab [ type ], "" ) );
    m_pEditPlayerSearch [ type ]->SetPosition ( CVector2D ( 0.83f, 0.28f ), true );
    m_pEditPlayerSearch [ type ]->SetSize ( CVector2D ( 0.15f, 0.05f ), true );
    m_pEditPlayerSearch [ type ]->SetTextChangedHandler( GUI_CALLBACK( &CServerBrowser::OnFilterChanged, this ) );

    // Player search icon
	m_pPlayerSearchIcon [ type ] = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pEditPlayerSearch [ type ] ) );
	m_pPlayerSearchIcon [ type ]->SetPosition ( CVector2D ( 0.8f, 0.15f ), true );
	m_pPlayerSearchIcon [ type ]->SetSize ( CVector2D ( 16, 14 ), false );
	m_pPlayerSearchIcon [ type ]->LoadFromFile ( "cgui\\images\\magnfglasssmall.png" );

    // Include checkboxes
    m_pIncludeEmpty [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Empty", true ) );
    m_pIncludeEmpty [ type ]->SetPosition ( CVector2D ( 0.225f, 0.045f ), true );
    m_pIncludeEmpty [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );

    m_pIncludeFull [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Full", true ) );
    m_pIncludeFull [ type ]->SetPosition ( CVector2D ( 0.38f, 0.045f ), true );
    m_pIncludeFull [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );

    m_pIncludeLocked [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Locked", true ) );
    m_pIncludeLocked [ type ]->SetPosition ( CVector2D ( 0.515f, 0.045f ), true );
    m_pIncludeLocked [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );

    if ( type != ServerBrowserType::INTERNET && type != ServerBrowserType::LAN )
    {
        m_pIncludeOffline [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Offline", true ) );
        m_pIncludeOffline [ type ]->SetPosition ( CVector2D ( 0.675f, 0.045f ), true );
        m_pIncludeOffline [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );
    }
    else
    {
        m_pIncludeOffline [ type ] = NULL;
    }

    // Buttons
    
    // Connect button
    m_pButtonConnect [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Connect" ) );
    m_pButtonConnect [ type ]->SetPosition ( CVector2D ( 0.83f, 0.05f ), true );
    m_pButtonConnect [ type ]->SetSize ( CVector2D ( 0.15f, 0.04f ), true );
    m_pButtonConnect [ type ]->SetAlwaysOnTop ( true );

    // Refresh button
    m_pButtonRefresh [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Refresh" ) );
    m_pButtonRefresh [ type ]->SetPosition ( CVector2D ( 0.83f, 0.11f ), true );
    m_pButtonRefresh [ type ]->SetSize ( CVector2D ( 0.15f, 0.04f ), true );

    // Add to Favourites button
    if ( type == ServerBrowserType::FAVOURITES )
    {
        m_pButtonFavourites [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Remove from Favourites" ) );
    }
    else
    {
        m_pButtonFavourites [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Add to Favourites" ) );    
    }

    m_pButtonFavourites [ type ]->SetPosition ( CVector2D ( 0.02f, 0.93f ), true );
    m_pButtonFavourites [ type ]->SetSize ( CVector2D ( 0.25f, 0.04f ), true );

    // Password label
//.........这里部分代码省略.........
开发者ID:AdiBoy,项目名称:multitheftauto,代码行数:101,代码来源:CServerBrowser.cpp

示例3:

CQuickConnect::CQuickConnect ( void )
{
    CGUI *pManager = g_pCore->GetGUI ();

    // Create the window
    m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Quick Connect" ) );
    m_pWindow->SetCloseButtonEnabled ( false );
    //m_pWindow->SetMovable ( false );

    CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
    m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 280.0f / 2, resolution.fY / 2 - 120.0f / 2  ), false );

   // m_pWindow->SetPosition ( CVector2D ( 0.35f, 0.375f ), true );
    m_pWindow->SetSize ( CVector2D ( 280.0f, 120.0f ) );
    m_pWindow->SetSizingEnabled ( false );
	m_pWindow->SetAlwaysOnTop ( true );

    // Create the controls
    //  Host label
    m_pLabelHost = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Host:" ) );
    m_pLabelHost->SetPosition ( CVector2D ( 0.028f, 0.25f ), true );
    m_pLabelHost->AutoSize ( "Host:" );

    //  Host edit
    m_pEditHost = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditHost->SetPosition ( CVector2D ( 0.17f, 0.2f ), true );
    m_pEditHost->SetSize ( CVector2D ( 154.0f, 24.0f ) );
    m_pEditHost->SetMaxLength ( 128 );          // Just to prevent entering a huge hostname size.. no-one has a hostname over 128 chars i believe
    m_pEditHost->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );

    //  Port label
    m_pLabelPort = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, ":" ) );
    m_pLabelPort->SetPosition ( CVector2D ( 0.725f, 0.25f ) );
    m_pLabelPort->AutoSize ( ":" );

    //  Port edit
    m_pEditPort = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditPort->SetPosition ( CVector2D ( 0.75f, 0.2f ), true );
    m_pEditPort->SetSize ( CVector2D ( 59.0f, 24.0f ) );
    m_pEditPort->SetMaxLength ( 5 );
    m_pEditPort->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );

    //  Pass label
    m_pLabelPass = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Pass:" ) );
    m_pLabelPass->SetPosition ( CVector2D ( 0.028f, 0.49f ), true );
    m_pLabelPass->AutoSize ( "Pass:" );

    //  Pass edit
    m_pEditPass = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditPass->SetPosition ( CVector2D ( 0.17f, 0.44f ), true );
    m_pEditPass->SetSize ( CVector2D ( 221.0f, 24.0f ) );
    m_pEditPass->SetMasked ( true );
    m_pEditPass->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );

    //  Connect button
    m_pButtonConnect = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Connect" ) );
    m_pButtonConnect->SetPosition ( CVector2D ( 0.04f, 0.71f ), true );
    m_pButtonConnect->SetSize ( CVector2D ( 112.0f, 24.0f ) );

    //  Cancel button
    m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
    m_pButtonBack->SetPosition ( CVector2D ( 0.56f, 0.71f ), true );
    m_pButtonBack->SetSize ( CVector2D ( 112.0f, 24.0f ) );

    // Set up event handlers
    m_pButtonConnect->SetClickHandler ( GUI_CALLBACK ( &CQuickConnect::OnConnectButtonClick, this ) );
    m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CQuickConnect::OnBackButtonClick, this ) );
}
开发者ID:50p,项目名称:multitheftauto,代码行数:68,代码来源:CQuickConnect.cpp


注:本文中的CGUI::CreateEdit方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。