本文整理汇总了C++中CGUI::CreateGUIFrameWindow方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUI::CreateGUIFrameWindow方法的具体用法?C++ CGUI::CreateGUIFrameWindow怎么用?C++ CGUI::CreateGUIFrameWindow使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUI
的用法示例。
在下文中一共展示了CGUI::CreateGUIFrameWindow方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
CQuickConnect::CQuickConnect(void)
{
assert(!m_pSingleton);
// Set our singleton
m_pSingleton = this;
// Set up the GUI
CGUI * pGUI = g_pClient->GetGUI();
float fWidth = (float)pGUI->GetDisplayWidth();
float fHeight = (float)pGUI->GetDisplayHeight();
m_GUIElements.pWindow = pGUI->CreateGUIFrameWindow();
m_GUIElements.pWindow->setText("Quick Connect");
m_GUIElements.pWindow->setSize(CEGUI::UVector2(CEGUI::UDim(0, 300), CEGUI::UDim(0, 240)));
m_GUIElements.pWindow->setPosition(CEGUI::UVector2(CEGUI::UDim(0, fWidth/2-150.0f), CEGUI::UDim(0, fHeight/2-120.0f)));
m_GUIElements.pWindow->subscribeEvent(CEGUI::FrameWindow::EventCloseClicked, CEGUI::Event::Subscriber(&CQuickConnect::OnCloseClick, this));
m_GUIElements.pWindow->setProperty("FrameEnabled", "false");
m_GUIElements.pWindow->setVisible(false);
m_GUIElements.pIPStaticText = pGUI->CreateGUIStaticText(m_GUIElements.pWindow);
m_GUIElements.pIPStaticText->setText("IP Address:");
m_GUIElements.pIPStaticText->setSize(CEGUI::UVector2(CEGUI::UDim(0, 260), CEGUI::UDim(0, 20)));
m_GUIElements.pIPStaticText->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 20), CEGUI::UDim(0, 20)));
m_GUIElements.pIPStaticText->setProperty("FrameEnabled", "false");
m_GUIElements.pIPStaticText->setProperty("BackgroundEnabled", "false");
m_GUIElements.pIPStaticText->setFont(pGUI->GetFont("tahoma-bold"));
m_GUIElements.pIPEditBox = pGUI->CreateGUIEditBox(m_GUIElements.pWindow);
m_GUIElements.pIPEditBox->setText(String("%s:%d", g_pClient->GetHost().Get(), g_pClient->GetPort()).Get());
m_GUIElements.pIPEditBox->setSize(CEGUI::UVector2(CEGUI::UDim(0, 260), CEGUI::UDim(0, 30)));
m_GUIElements.pIPEditBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 20), CEGUI::UDim(0, 50)));
m_GUIElements.pIPEditBox->subscribeEvent(CEGUI::Editbox::EventKeyUp, CEGUI::Event::Subscriber(&CQuickConnect::OnIPEditBoxKeyUp, this));
m_GUIElements.pPasswordStaticText = pGUI->CreateGUIStaticText(m_GUIElements.pWindow);
m_GUIElements.pPasswordStaticText->setText("Password (blank for none):");
m_GUIElements.pPasswordStaticText->setSize(CEGUI::UVector2(CEGUI::UDim(0, 260), CEGUI::UDim(0, 20)));
m_GUIElements.pPasswordStaticText->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 20), CEGUI::UDim(0, 90)));
m_GUIElements.pPasswordStaticText->setProperty("FrameEnabled", "false");
m_GUIElements.pPasswordStaticText->setProperty("BackgroundEnabled", "false");
m_GUIElements.pPasswordStaticText->setFont(pGUI->GetFont("tahoma-bold"));
m_GUIElements.pPasswordEditBox = pGUI->CreateGUIEditBox(m_GUIElements.pWindow);
m_GUIElements.pPasswordEditBox->setText(g_pClient->GetPassword().Get());
m_GUIElements.pPasswordEditBox->setSize(CEGUI::UVector2(CEGUI::UDim(0, 260), CEGUI::UDim(0, 30)));
m_GUIElements.pPasswordEditBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 20), CEGUI::UDim(0, 120)));
m_GUIElements.pPasswordEditBox->subscribeEvent(CEGUI::Editbox::EventKeyUp, CEGUI::Event::Subscriber(&CQuickConnect::OnIPEditBoxKeyUp, this));
m_GUIElements.pPasswordEditBox->setProperty("MaskText", "true");
m_GUIElements.pConnectButton = pGUI->CreateGUIButton(m_GUIElements.pWindow);
m_GUIElements.pConnectButton->setText("Connect");
m_GUIElements.pConnectButton->setSize(CEGUI::UVector2(CEGUI::UDim(0, 200), CEGUI::UDim(0, 40)));
m_GUIElements.pConnectButton->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 50), CEGUI::UDim(0, 160)));
m_GUIElements.pConnectButton->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&CQuickConnect::OnConnectButtonClick, this));
m_bVisible = false;
}
示例2: CMasterListQuery
CServerBrowser::CServerBrowser(void)
{
assert(!m_pSingleton);
// Set our singleton
m_pSingleton = this;
// Create the master list query instance and set its handler
m_pMasterListQuery = new CMasterListQuery(MASTERLIST_ADDRESS, MASTERLIST_VERSION);
m_pMasterListQuery->SetMasterListQueryHandler(MasterListQueryHandler);
// Create the server query instance and set its handler
m_pServerQuery = new CServerQuery();
m_pServerQuery->SetServerQueryHandler(ServerQueryHandler);
// Setup the GUI
CGUI * pGUI = g_pClient->GetGUI();
float fWidth = (float)pGUI->GetDisplayWidth();
float fHeight = (float)pGUI->GetDisplayHeight();
m_GUIElements.pWindow = pGUI->CreateGUIFrameWindow();
m_GUIElements.pWindow->setText("Server Browser");
m_GUIElements.pWindow->setSize(CEGUI::UVector2(CEGUI::UDim(0, 900.0f), CEGUI::UDim(0, 500.0f)));
m_GUIElements.pWindow->setPosition(CEGUI::UVector2(CEGUI::UDim(0, fWidth/2-450.0f), CEGUI::UDim(0, fHeight/2-250.0f)));
m_GUIElements.pWindow->subscribeEvent(CEGUI::FrameWindow::EventCloseClicked, CEGUI::Event::Subscriber(&CServerBrowser::OnCloseClick, this));
m_GUIElements.pWindow->setVisible(false);
m_GUIElements.pServerMultiColumnList = pGUI->CreateGUIMultiColumnList(m_GUIElements.pWindow);
m_GUIElements.pServerMultiColumnList->setText("Server Browser");
m_GUIElements.pServerMultiColumnList->setSize(CEGUI::UVector2(CEGUI::UDim(0.950f, 0), CEGUI::UDim(0.8250f, 0)));
m_GUIElements.pServerMultiColumnList->setPosition(CEGUI::UVector2(CEGUI::UDim(0.0250f, 0), CEGUI::UDim(0.0250f, 0)));
m_GUIElements.pServerMultiColumnList->setProperty("ColumnHeader", "text:Name width:{0.5,0} id:0");
m_GUIElements.pServerMultiColumnList->setProperty("ColumnHeader", "text:Host width:{0.2,0} id:1");
m_GUIElements.pServerMultiColumnList->setProperty("ColumnHeader", "text:Players width:{0.1,0} id:2");
m_GUIElements.pServerMultiColumnList->setProperty("ColumnHeader", "text:Ping width:{0.1,0} id:3");
m_GUIElements.pServerMultiColumnList->setProperty("ColumnHeader", "text:Locked width:{0.09,0} id:4");
m_GUIElements.pServerMultiColumnList->setFont(pGUI->GetFont("tahoma-bold", 10));
m_GUIElements.pServerMultiColumnList->subscribeEvent(CEGUI::Window::EventMouseClick, CEGUI::Event::Subscriber(&CServerBrowser::OnRowClick, this));
m_GUIElements.pRefreshButton = pGUI->CreateGUIButton(m_GUIElements.pWindow);
m_GUIElements.pRefreshButton->setText("Refresh");
m_GUIElements.pRefreshButton->setSize(CEGUI::UVector2(CEGUI::UDim(0.20f, 0), CEGUI::UDim(0.10f, 0)));
m_GUIElements.pRefreshButton->setPosition(CEGUI::UVector2(CEGUI::UDim(0.550f, 0), CEGUI::UDim(0.8750f, 0)));
m_GUIElements.pRefreshButton->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&CServerBrowser::OnRefreshButtonClick, this));
m_GUIElements.pConnectButton = pGUI->CreateGUIButton(m_GUIElements.pWindow);
m_GUIElements.pConnectButton->setText("Connect");
m_GUIElements.pConnectButton->setSize(CEGUI::UVector2(CEGUI::UDim(0.20f, 0), CEGUI::UDim(0.10f, 0)));
m_GUIElements.pConnectButton->setPosition(CEGUI::UVector2(CEGUI::UDim(0.7750f, 0), CEGUI::UDim(0.8750f, 0)));
m_GUIElements.pConnectButton->setEnabled(false);
m_GUIElements.pConnectButton->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&CServerBrowser::OnConnectButtonClick, this));
m_bVisible = false;
}
示例3:
CSettingsMenu::CSettingsMenu(void)
{
assert(!m_pSingleton);
// Set our singleton
m_pSingleton = this;
// Set up the GUI
CGUI * pGUI = g_pClient->GetGUI();
float fWidth = (float)pGUI->GetDisplayWidth();
float fHeight = (float)pGUI->GetDisplayHeight();
m_GUIElements.pWindow = pGUI->CreateGUIFrameWindow();
m_GUIElements.pWindow->setText("Settings");
m_GUIElements.pWindow->setSize(CEGUI::UVector2(CEGUI::UDim(0, 520), CEGUI::UDim(0, 390)));
m_GUIElements.pWindow->setPosition(CEGUI::UVector2(CEGUI::UDim(0, fWidth/2-260), CEGUI::UDim(0, fHeight/2-190)));
m_GUIElements.pWindow->subscribeEvent(CEGUI::FrameWindow::EventCloseClicked, CEGUI::Event::Subscriber(&CSettingsMenu::OnCloseClick, this));
m_GUIElements.pWindow->setVisible(false);
m_GUIElements.pTabControl = pGUI->CreateGUITabControl();
m_GUIElements.pWindow->addChildWindow( m_GUIElements.pTabControl );
m_GUIElements.pTabControl->setSize(CEGUI::UVector2(CEGUI::UDim(1, 0), CEGUI::UDim(0.8f, 0)));
m_GUIElements.pGeneralPane = pGUI->CreateGUITabContentPane();
m_GUIElements.pGeneralPane->setText("General");
m_GUIElements.pTabControl->addChildWindow( m_GUIElements.pGeneralPane );
m_GUIElements.pGeneralPane->setSize(CEGUI::UVector2(CEGUI::UDim(1, 0), CEGUI::UDim(1, 0)));
m_GUIElements.pChatPane = pGUI->CreateGUITabContentPane();
m_GUIElements.pChatPane->setText("Chat");
m_GUIElements.pTabControl->addChildWindow( m_GUIElements.pChatPane );
m_GUIElements.pChatPane->setSize(CEGUI::UVector2(CEGUI::UDim(1, 0), CEGUI::UDim(1, 0)));
m_GUIElements.pNickStaticText = pGUI->CreateGUIStaticText(m_GUIElements.pGeneralPane);
m_GUIElements.pNickStaticText->setText("Name");
m_GUIElements.pNickStaticText->setSize(CEGUI::UVector2(CEGUI::UDim(0.6f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pNickStaticText->setPosition(CEGUI::UVector2(CEGUI::UDim(0.2f, 0), CEGUI::UDim(0.2f, 0)));
m_GUIElements.pNickStaticText->setProperty("FrameEnabled", "false");
m_GUIElements.pNickStaticText->setProperty("BackgroundEnabled", "false");
m_GUIElements.pNickStaticText->setFont(pGUI->GetFont("tahoma-bold"));
m_GUIElements.pNickEditBox = pGUI->CreateGUIEditBox(m_GUIElements.pGeneralPane);
m_GUIElements.pNickEditBox->setText(CGUI::AnsiToCeguiFriendlyString(g_pClient->GetNick()));
m_GUIElements.pNickEditBox->setSize(CEGUI::UVector2(CEGUI::UDim(0.6f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pNickEditBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0.2f, 0), CEGUI::UDim(0.3f, 0)));
m_GUIElements.pWindowedStaticText= pGUI->CreateGUIStaticText(m_GUIElements.pGeneralPane);
m_GUIElements.pWindowedStaticText->setText("Windowed");
m_GUIElements.pWindowedStaticText->setSize(CEGUI::UVector2(CEGUI::UDim(0.6f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pWindowedStaticText->setPosition(CEGUI::UVector2(CEGUI::UDim(0.2f, 0), CEGUI::UDim(0.5f, 0)));
m_GUIElements.pWindowedStaticText->setProperty("FrameEnabled", "false");
m_GUIElements.pWindowedStaticText->setProperty("BackgroundEnabled", "false");
m_GUIElements.pWindowedStaticText->setFont(pGUI->GetFont("tahoma-bold"));
m_GUIElements.pWindowedCheckBox = pGUI->CreateGUICheckBox(m_GUIElements.pGeneralPane);
CEGUI::Checkbox * pCheckBox = (CEGUI::Checkbox *)m_GUIElements.pWindowedCheckBox;
pCheckBox->setSelected(g_pClient->IsWindowedMode());
m_GUIElements.pWindowedCheckBox->setText("");
m_GUIElements.pWindowedCheckBox->setSize(CEGUI::UVector2(CEGUI::UDim(0.6f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pWindowedCheckBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0.15f, 0), CEGUI::UDim(0.5f, 0)));
m_GUIElements.pFPSStaticText = pGUI->CreateGUIStaticText(m_GUIElements.pGeneralPane);
m_GUIElements.pFPSStaticText->setText("Show FPS");
m_GUIElements.pFPSStaticText->setSize(CEGUI::UVector2(CEGUI::UDim(0.6f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pFPSStaticText->setPosition(CEGUI::UVector2(CEGUI::UDim(0.2f, 0), CEGUI::UDim(0.6f, 0)));
m_GUIElements.pFPSStaticText->setProperty("FrameEnabled", "false");
m_GUIElements.pFPSStaticText->setProperty("BackgroundEnabled", "false");
m_GUIElements.pFPSStaticText->setFont(pGUI->GetFont("tahoma-bold"));
m_GUIElements.pFPSCheckBox = pGUI->CreateGUICheckBox(m_GUIElements.pGeneralPane);
CEGUI::Checkbox * pCheckBox2 = (CEGUI::Checkbox *)m_GUIElements.pFPSCheckBox;
pCheckBox2->setSelected(g_pClient->GetFPSToggle());
m_GUIElements.pFPSCheckBox->setText("");
m_GUIElements.pFPSCheckBox->setSize(CEGUI::UVector2(CEGUI::UDim(0.6f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pFPSCheckBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0.15f, 0), CEGUI::UDim(0.6f, 0)));
m_GUIElements.pChatFontSizeStaticText = pGUI->CreateGUIStaticText(m_GUIElements.pChatPane);
m_GUIElements.pChatFontSizeStaticText->setText("Chatfont/Fontsize");
m_GUIElements.pChatFontSizeStaticText->setSize(CEGUI::UVector2(CEGUI::UDim(0.6f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pChatFontSizeStaticText->setPosition(CEGUI::UVector2(CEGUI::UDim(0.2f, 0), CEGUI::UDim(0.2f, 0)));
m_GUIElements.pChatFontSizeStaticText->setProperty("FrameEnabled", "false");
m_GUIElements.pChatFontSizeStaticText->setProperty("BackgroundEnabled", "false");
m_GUIElements.pChatFontSizeStaticText->setFont(pGUI->GetFont("tahoma-bold"));
m_GUIElements.pChatFontEditBox = pGUI->CreateGUIEditBox(m_GUIElements.pChatPane);
m_GUIElements.pChatFontEditBox->setText(CVAR_GET_STRING("chatfont").Get());
m_GUIElements.pChatFontEditBox->setSize(CEGUI::UVector2(CEGUI::UDim(0.4f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pChatFontEditBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0.2f, 0), CEGUI::UDim(0.3f, 0)));
m_GUIElements.pChatFontSizeEditBox = pGUI->CreateGUIEditBox(m_GUIElements.pChatPane);
m_GUIElements.pChatFontSizeEditBox->setText(CVAR_GET_EX("chatsize").Get());
m_GUIElements.pChatFontSizeEditBox->setSize(CEGUI::UVector2(CEGUI::UDim(0.1f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pChatFontSizeEditBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0.65f, 0), CEGUI::UDim(0.3f, 0)));
m_GUIElements.pChatBackgroundStaticText = pGUI->CreateGUIStaticText(m_GUIElements.pChatPane);
m_GUIElements.pChatBackgroundStaticText->setText("Background (A,R,G,B)");
m_GUIElements.pChatBackgroundStaticText->setSize(CEGUI::UVector2(CEGUI::UDim(0.6f, 0), CEGUI::UDim(0.1f, 0)));
m_GUIElements.pChatBackgroundStaticText->setPosition(CEGUI::UVector2(CEGUI::UDim(0.2f, 0), CEGUI::UDim(0.4f, 0)));
//.........这里部分代码省略.........