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C++ CBaseTFPlayer::GetInVehicle方法代码示例

本文整理汇总了C++中CBaseTFPlayer::GetInVehicle方法的典型用法代码示例。如果您正苦于以下问题:C++ CBaseTFPlayer::GetInVehicle方法的具体用法?C++ CBaseTFPlayer::GetInVehicle怎么用?C++ CBaseTFPlayer::GetInVehicle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CBaseTFPlayer的用法示例。


在下文中一共展示了CBaseTFPlayer::GetInVehicle方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: FinishedBuilding

//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CBaseTFVehicle::FinishedBuilding( void )
{
	BaseClass::FinishedBuilding();

	// See if we've finished building on a vehicle that has a passenger slot assigned to my buildpoint.
	CBaseObject	*pParent = GetParentObject();
	if ( pParent && pParent->IsAVehicle() )
	{
		CBaseTFVehicle *pVehicle = static_cast<CBaseTFVehicle*>(pParent);
		int iRole = pVehicle->GetChildVehicleRole( this );
		if ( iRole != -1 )
		{
			// Is there a player in the role assigned to this buildpoint?
			CBaseTFPlayer *pExistingPlayer = static_cast<CBaseTFPlayer*>( pVehicle->GetPassenger( iRole ) );
			if ( pExistingPlayer )
			{
				// Remove the player from my parent vehicle and put them in me
				pExistingPlayer->LeaveVehicle();

				// Get in the vehicle.
				pExistingPlayer->GetInVehicle( this, VEHICLE_DRIVER );
			}
		}
	}
}
开发者ID:Axitonium,项目名称:SourceEngine2007,代码行数:28,代码来源:basetfvehicle.cpp

示例2: AttemptToBoardVehicle

//-----------------------------------------------------------------------------
// Purpose: Try to board the vehicle
//-----------------------------------------------------------------------------
void CBaseTFVehicle::AttemptToBoardVehicle( CBaseTFPlayer *pPlayer )
{
	if ( !CanGetInVehicle( pPlayer ) )
		return;

	// Locate the entry point.
	int nRole = LocateEntryPoint( pPlayer );
	if ( nRole != -1 )
	{
		// Set the owner flag.
		bool bOwner = ( pPlayer == GetOwner() );
		if ( bOwner )
		{
			// Check to see if a player exists at this location (role).
			CBaseTFPlayer *pExistingPlayer = static_cast<CBaseTFPlayer*>( GetPassenger( nRole ) );
			if ( pExistingPlayer )
			{
				pExistingPlayer->LeaveVehicle();

				// Get in the vehicle.
				pPlayer->GetInVehicle( this, nRole );

				// Then see if we can move the other player to another slot in this vehicle
				int nEmptyRole = GetEmptyRole();
				if ( nEmptyRole != -1 )
				{
					pExistingPlayer->GetInVehicle( this, nEmptyRole );
				}
				return;
			}
		}

		// Get in the vehicle.
		pPlayer->GetInVehicle( this, nRole );
	}
}
开发者ID:Axitonium,项目名称:SourceEngine2007,代码行数:39,代码来源:basetfvehicle.cpp


注:本文中的CBaseTFPlayer::GetInVehicle方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。