本文整理匯總了C#中WCell.RealmServer.Entities.Character.RemoveUpdateAction方法的典型用法代碼示例。如果您正苦於以下問題:C# Character.RemoveUpdateAction方法的具體用法?C# Character.RemoveUpdateAction怎麽用?C# Character.RemoveUpdateAction使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類WCell.RealmServer.Entities.Character
的用法示例。
在下文中一共展示了Character.RemoveUpdateAction方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: OnLeave
void OnLeave(Character chr)
{
Team.Remove(chr.EntityId.Low);
chr.RemoveUpdateAction(UpdateCallback);
// hide all figurines
chr.ResetOwnWorld();
}
示例2: OnFlagAuraRemoved
/// <summary>
/// Called when flag is captured, or dropped
/// </summary>
void OnFlagAuraRemoved(Character chr)
{
chr.RemoveUpdateAction(_debuffUpdate);
}
示例3: OnEnter
protected override void OnEnter(Character chr)
{
base.OnEnter(chr);
var invitation = chr.Battlegrounds.Invitation;
if (invitation == null)
{
// don't join a team if not invited
return;
}
var team = invitation.Team;
if (team.Battleground != this)
{
// decided for another BG in the meantime
team.Battleground.TeleportInside(chr);
return;
}
// stop cancel timer
chr.RemoveUpdateAction(invitation.CancelTimer);
// Cast the spell "10% Healing Reduction in BG/Arenas"
chr.SpellCast.TriggerSelf(_healingReductionSpell);
// join team
JoinTeam(chr, team);
BattlegroundHandler.SendStatusActive(chr, this, invitation.QueueIndex);
}
示例4: OnFlagAuraRemoved
/// <summary>
/// Called when flag is captured, or dropped
/// </summary>
void OnFlagAuraRemoved(Character chr)
{
chr.RemoveUpdateAction(m_DebuffObjectUpdate);
}