本文整理匯總了C#中WCell.RealmServer.Entities.Character.GetObjectsInRadius方法的典型用法代碼示例。如果您正苦於以下問題:C# Character.GetObjectsInRadius方法的具體用法?C# Character.GetObjectsInRadius怎麽用?C# Character.GetObjectsInRadius使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類WCell.RealmServer.Entities.Character
的用法示例。
在下文中一共展示了Character.GetObjectsInRadius方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: SelectClosest
/// <summary>
/// Tries to select the nearest GO that is in front of the character
/// </summary>
/// <returns>The newly selected GO.</returns>
public GameObject SelectClosest(Character chr)
{
var gos = chr.GetObjectsInRadius(MaxSearchRadius, ObjectTypes.GameObject, true, 0);
var sqDist = float.MaxValue;
GameObject sel = null;
foreach (GameObject go in gos)
{
// TODO: Go by angle instead of distance
//var angle = chr.GetAngleTowards(go);
if (sel == null ||
(go.IsInFrontOf(chr) && chr.GetDistanceSq(go) < sqDist))
{
sel = go;
}
}
this[chr] = sel;
return sel;
}