本文整理匯總了C#中Terraria.Player.KillMe方法的典型用法代碼示例。如果您正苦於以下問題:C# Player.KillMe方法的具體用法?C# Player.KillMe怎麽用?C# Player.KillMe使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Terraria.Player
的用法示例。
在下文中一共展示了Player.KillMe方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: PunishIfCheater
/// <summary>
/// Punishes <paramref name="p" /> if it is not the developer who owns the <see cref="Item" />.
/// </summary>
/// <param name="p">The <see cref="Player" /> to check.</param>
/// <param name="fn">A method to call of <paramref name="p" /> is the developer.</param>
protected void PunishIfCheater(Player p, Action<Player> fn = null)
{
if (IsOwner(p))
{
if (fn != null)
fn(p);
return;
}
byte d = p.difficulty;
p.difficulty = 0;
p.KillMe(9001d, 1, false, " did something " + Developer + " would not like...");
item.SetDefaults(0);
OnFoundCheater(p);
p.difficulty = d;
}