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C# PlayerMobile.SendSound方法代碼示例

本文整理匯總了C#中Server.Mobiles.PlayerMobile.SendSound方法的典型用法代碼示例。如果您正苦於以下問題:C# PlayerMobile.SendSound方法的具體用法?C# PlayerMobile.SendSound怎麽用?C# PlayerMobile.SendSound使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Server.Mobiles.PlayerMobile的用法示例。


在下文中一共展示了PlayerMobile.SendSound方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: IncrementSlayerCount

        public void IncrementSlayerCount(PlayerMobile player)
        {
            SlayerTitleAttachment attachment = SlayerTitleSystem.FindAttachment(player);

            if (attachment != null)
            {
                SlayerSystemTracker tracker = attachment.FindSystemName(SlayerTitleName);

                if (tracker != null)
                {
                    tracker.SlayerCount += 1;

                    string newTitle = GetTitleAwarded(tracker.SlayerCount);

                    if (newTitle != null)
                    {
                        if (tracker.LastTitleAwarded == null || tracker.LastTitleAwarded != newTitle)
                        {
                            if (tracker.LastTitleAwarded != null && tracker.LastTitleAwarded != newTitle)
                            {
                                try { player.CollectionTitles.Remove(tracker.LastTitleAwarded); }
                                catch { }
                            }

                            player.AddCollectionTitle(newTitle);
                            tracker.LastTitleAwarded = newTitle;
                            player.SendSound(0x3D);
                            player.SendMessage(0xC8, String.Format("Your have been awarded the title of '{0}' for {1} kills.", newTitle, tracker.SlayerCount));
                        }
                    }
                }
            }
        }
開發者ID:greeduomacro,項目名稱:cov-shard-svn-1,代碼行數:33,代碼來源:BaseSlayerTitle.cs

示例2: CheckReward

 public static void CheckReward(PlayerMobile pm, Item item)
 {
     if (pm.Quests != null)
     {
         foreach (BaseQuest q in pm.Quests)
         {
             foreach (BaseObjective obj in q.Objectives)
             {
                 if (obj is CollectionsObtainObjective && ((CollectionsObtainObjective)obj).Obtain == item.GetType())
                 {
                     ((CollectionsObtainObjective)obj).HasObtained = true;
                     pm.SendSound(q.UpdateSound);
                     return;
                 }
             }
         }
     }
 }
開發者ID:Crome696,項目名稱:ServUO,代碼行數:18,代碼來源:CollectionsObjective.cs


注:本文中的Server.Mobiles.PlayerMobile.SendSound方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。