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C# PlayerMobile.AddCollectionPoints方法代碼示例

本文整理匯總了C#中Server.Mobiles.PlayerMobile.AddCollectionPoints方法的典型用法代碼示例。如果您正苦於以下問題:C# PlayerMobile.AddCollectionPoints方法的具體用法?C# PlayerMobile.AddCollectionPoints怎麽用?C# PlayerMobile.AddCollectionPoints使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Server.Mobiles.PlayerMobile的用法示例。


在下文中一共展示了PlayerMobile.AddCollectionPoints方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Donate

		public virtual void Donate( PlayerMobile player, CollectionItem item, int amount )
		{
			int points = (int) ( amount * item.Points );
		
			player.AddCollectionPoints( CollectionID, points );
			
			player.SendLocalizedMessage( 1072816 ); // Thank you for your donation!
			player.SendLocalizedMessage( 1072817, points.ToString() ); // You have earned ~1_POINTS~ reward points for this donation.	
			player.SendLocalizedMessage( 1072818, points.ToString() ); // The Collection has been awarded ~1_POINTS~ points
			
			Points += points;
			
			InvalidateProperties();
		}
開發者ID:nydehi,項目名稱:runuomondains,代碼行數:14,代碼來源:BaseCollectionMobile.cs

示例2: Reward

		public virtual void Reward( PlayerMobile player, CollectionItem reward, int hue )
		{
			Item item = QuestHelper.Construct( reward.Type ) as Item;
			
			if ( item != null && player.AddToBackpack( item ) )
			{
				if ( hue > 0 )
					item.Hue = hue;
				
				player.AddCollectionPoints( CollectionID, (int) reward.Points * -1 );
				player.SendLocalizedMessage( 1073621 ); // Your reward has been placed in your backpack.
				player.PlaySound( 0x5A7 );	
			}			
			else if ( item != null )
			{
				player.SendLocalizedMessage( 1074361 ); // The reward could not be given.  Make sure you have room in your pack.
				item.Delete();
			}
			
			reward.OnGiveReward( player, this, hue );	
			
			player.SendGump( new ComunityCollectionGump( player, this, Location ) );
		}
開發者ID:nydehi,項目名稱:runuomondains,代碼行數:23,代碼來源:BaseCollectionMobile.cs

示例3: OnGiveReward

        public override void OnGiveReward(PlayerMobile to, IComunityCollection collection, int hue)
        {
            if (to.AddCollectionTitle(this.m_Title))
            {
                if (this.m_Title is int)
                    to.SendLocalizedMessage(1073625, "#" + (int)this.m_Title); // The title "~1_TITLE~" has been bestowed upon you.
                else if (this.m_Title is string)
                    to.SendLocalizedMessage(1073625, (string)this.m_Title); // The title "~1_TITLE~" has been bestowed upon you.

                to.AddCollectionPoints(collection.CollectionID, (int)this.Points * -1);
            }
            else
                to.SendLocalizedMessage(1073626); // You already have that title!
        }
開發者ID:Ziden,項目名稱:ServUO-EC-Test-Fork,代碼行數:14,代碼來源:CollectionItem.cs


注:本文中的Server.Mobiles.PlayerMobile.AddCollectionPoints方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。