當前位置: 首頁>>代碼示例>>C#>>正文


C# SpriteBatch.DrawFont方法代碼示例

本文整理匯總了C#中Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawFont方法的典型用法代碼示例。如果您正苦於以下問題:C# SpriteBatch.DrawFont方法的具體用法?C# SpriteBatch.DrawFont怎麽用?C# SpriteBatch.DrawFont使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Microsoft.Xna.Framework.Graphics.SpriteBatch的用法示例。


在下文中一共展示了SpriteBatch.DrawFont方法的10個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: OnDraw

        /// <summary>
        /// Screen graphic drawing function.
        /// </summary>
        protected override void OnDraw(SpriteBatch batch)
        {
            base.OnDraw(batch);

            batch.Start(true);
            // batch.Draw(this.texture, Vector2.Zero, Color.White * (down ? 1.0f : 0.5f));
            batch.Draw(this.font.Texture, Vector2.Zero, Color.White);
            batch.DrawFont(this.font, new Vector2(-40, -20), "abcdefghijklmnopqrstuvxyz");
            batch.DrawFont(this.font, new Vector2(-40, -30), "ABCDEFGHIJKLMNOPQRSTUVXYZ");
            batch.End();
        }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:14,代碼來源:MainScene.cs

示例2: OnDraw

 /// <summary>
 /// Called when drawing the HUD component.
 /// </summary>
 /// <param name="batch">The sprite batch instance.</param>
 /// <param name="position"></param>
 protected override void OnDraw(SpriteBatch batch, Vector2 position)
 {
     if (this.Visible)
     {
         batch.DrawFont(this.font.Content, position, this.Alignment, this.Color, this.Text);
     }
 }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:12,代碼來源:Label.cs

示例3: OnDraw

 /// <summary>
 /// Screen graphic drawing function.
 /// </summary>
 protected override void OnDraw(SpriteBatch batch)
 {
     if (font != null)
     {
         batch.Begin();
         batch.DrawFont(font, Vector2.Zero, "The quick brown fox jumps over the lazy dog");
         font.Color = Color.Blue;
         batch.DrawFont(font, new Vector2(0, font.FontHeight + 10), "À noite, vovô Kowalsky vê o ímã cair no pé do pinguim queixoso e vovó põe açúcar\n no chá de tâmaras do jabuti feliz");
         font.Color = Color.OrangeRed;
         batch.DrawFont(font, new Vector2(0, font.FontHeight * 3 + 10), "The\nquick\nbrown\nfox\njumps\nover\nthe\nlazy\ndog");
         font.Color = Color.White;
         batch.DrawFont(font, new Vector2(300, font.FontHeight * 3 + 10), FontAlignment.Right, "The\nquick\nbrown\nfox\njumps\nover\nthe\nlazy\ndog");
         batch.DrawFont(font, new Vector2(600, font.FontHeight * 3 + 10), FontAlignment.Center, "The\nquick\nbrown\nfox\njumps\nover\nthe\nlazy\ndog");
         batch.End();
     }
 }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:19,代碼來源:FontScreen.cs

示例4: OnDraw

        /// <summary>
        /// Draws the scene.
        /// </summary>
        protected override void OnDraw(SpriteBatch batch)
        {
            var resources = AlmiranteEngine.Resources;
            var settings = AlmiranteEngine.Settings;

            batch.Start();
            batch.Draw(this.black, new Rectangle(0, 0, settings.Resolution.BaseWidth, settings.Resolution.BaseHeight), Color.White);
            batch.DrawFont(resources.DefaultFont, this.pos, FontAlignment.Left, Color.White, string.Format("Loading resources... {0}", resources.PendingResources));
            batch.End();
        }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:13,代碼來源:LoadingScreen.cs

示例5: OnDraw

        /// <summary>
        /// Called when drawing the HUD component.
        /// </summary>
        /// <param name="batch">The sprite batch instance.</param>
        /// <param name="position"></param>
        protected override void OnDraw(SpriteBatch batch, Vector2 position)
        {
            var resources = AlmiranteEngine.Resources;

            var textSize = resources.DefaultFont.MeasureString(this.Text);
            batch.Draw(this.texture, new Rectangle((int)position.X, (int)position.Y, (int)this.Size.X, (int)this.Size.Y), this.color);

            var textPosition = position + ((this.Size / 2) - (textSize / 2));
            batch.DrawFont(resources.DefaultFont, textPosition, FontAlignment.Left, Color.White, this.Text);
        }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:15,代碼來源:Button.cs

示例6: OnDraw

        /// <summary>
        /// Called when drawing the HUD component.
        /// </summary>
        /// <param name="batch">The sprite batch instance.</param>
        /// <param name="position"></param>
        protected override void OnDraw(SpriteBatch batch, Vector2 position)
        {
            if (this.Visible)
            {
                // Background
                batch.Draw(this.texture, new Rectangle((int)position.X, (int)position.Y, (int)this.Size.X, (int)this.Size.Y), this.color);

                // Borders
                batch.DrawLine(position, position + new Vector2(this.Size.X, 0), Color.Black); // topl -> topr
                batch.DrawLine(position + new Vector2(this.Size.X, 0), position + new Vector2(this.Size.X, this.Size.Y), Color.Black); // topr -> botr
                batch.DrawLine(position + new Vector2(this.Size.X, this.Size.Y), position + new Vector2(0, this.Size.Y), Color.Black); // botr -> botl
                batch.DrawLine(position + new Vector2(0, this.Size.Y), position, Color.Black); // botl -> topl

                // Font
                var size = this.font.Content.MeasureString(this.Text);
                batch.DrawFont(this.font.Content, position + (this.Size / 2) - new Vector2(0, size.Y / 2), FontAlignment.Center, Color.White, this.Text);
            }
        }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:23,代碼來源:Button.cs

示例7: OnDraw

        /// <summary>
        /// Screen graphic drawing function.
        /// </summary>
        protected override void OnDraw(SpriteBatch batch)
        {
            base.OnDraw(batch);

            batch.Start(true);
            var background = AlmiranteEngine.Resources.DefaultBackground;
            batch.Draw(background, Vector2.Zero - new Vector2(background.Width / 2, background.Height / 2), Color.White);
            this.entities.Draw();
            batch.End();

            string text = "FPS: {0}\n" +
                          "Camera Position: {1}\n" +
                          "Camera Rotation: {3}\n" +
                          "Camera Zoom: {2}\n";
            var font = AlmiranteEngine.Resources.DefaultFont;

            batch.Start();
            batch.Draw(this.texture, new Rectangle(20, 20, 400, 120), Color.White);
            batch.DrawFont(font, new Vector2(25, 25), Color.White, text, AlmiranteEngine.Time.Fps.ToString(), AlmiranteEngine.Camera.Position, AlmiranteEngine.Camera.Zoom, AlmiranteEngine.Camera.Rotation);
            batch.End();
        }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:24,代碼來源:MainState.cs

示例8: OnDraw

        /// <summary>
        /// Screen graphic drawing function.
        /// </summary>
        protected override void OnDraw(SpriteBatch batch)
        {
            var input = AlmiranteEngine.Input;
            var resources = AlmiranteEngine.Resources;

            batch.Start();
            batch.Draw(resources.DefaultBackground, new Vector2(0, 0), Color.White);
            batch.DrawFont(resources.DefaultFont, new Vector2(50, 50), FontAlignment.Left, Color.DarkMagenta, string.Format("Mouse: {0}, {1}", input.Mouse.Position.X, input.Mouse.Position.Y));
            batch.End();
        }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:13,代碼來源:MainScreen.cs

示例9: OnDraw

        /// <summary>
        /// Screen graphic drawing function.
        /// </summary>
        protected override void OnDraw(SpriteBatch batch)
        {
            var input = AlmiranteEngine.Input;
            var resources = AlmiranteEngine.Resources;

            var background = resources.DefaultBackground;

            batch.Start(true);
            batch.Draw(background, Vector2.Zero - new Vector2(background.Width / 2, background.Height / 2), Color.White);
            batch.Draw(dot.Content, Vector2.Zero - new Vector2(dot.Content.Width / 2, dot.Content.Height / 2), Color.White);
            batch.End();

            batch.Start();
            batch.DrawFont(resources.DefaultFont, new Vector2(25, 25), FontAlignment.Left, Color.White, this.strings.ToString());
            batch.DrawFont(resources.DefaultFont, new Vector2(250, 25), FontAlignment.Left, Color.White, string.Format("Mouse wheel: {0}", input.Mouse.ScrollValue));
            batch.DrawFont(resources.DefaultFont, new Vector2(250, 50), FontAlignment.Left, Color.White, string.Format("Mouse position: {0}", input.Mouse.Position));
            batch.DrawFont(resources.DefaultFont, new Vector2(250, 75), FontAlignment.Left, Color.White, string.Format("Mouse world position: {0}", input.Mouse.WorldPosition));
            batch.End();
        }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:22,代碼來源:InputScreen.cs

示例10: OnDraw

        /// <summary>
        /// Called when [draw].
        /// </summary>
        /// <param name="batch">The batch.</param>
        /// <param name="position">The position.</param>
        protected override void OnDraw(SpriteBatch batch, Vector2 position)
        {
            var size = resources.DefaultFont.MeasureString(this.strings.ToString());
            size += new Vector2(20, 20);

            if (size.Y < this.Size.Y)
            {
                size.Y = this.Size.Y;
            }

            if (size.X < this.Size.X)
            {
                size.X = this.Size.X;
            }

            if (this.Active)
            {
                batch.Draw(this.texture, new Rectangle((int)position.X, (int)position.Y, (int)size.X, (int)size.Y), Color.Blue);
            }
            else
            {
                batch.Draw(this.texture, new Rectangle((int)position.X, (int)position.Y, (int)size.X, (int)size.Y), Color.White);
            }

            batch.DrawFont(resources.DefaultFont, position + new Vector2(10, 10), this.strings.ToString());
        }
開發者ID:WoLfulus,項目名稱:Almirante,代碼行數:31,代碼來源:TextScroller.cs


注:本文中的Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawFont方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。