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Python World.player['right+hand']方法代码示例

本文整理汇总了Python中world.World.player['right+hand']方法的典型用法代码示例。如果您正苦于以下问题:Python World.player['right+hand']方法的具体用法?Python World.player['right+hand']怎么用?Python World.player['right+hand']使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在world.World的用法示例。


在下文中一共展示了World.player['right+hand']方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: isShiftDown

# 需要导入模块: from world import World [as 别名]
# 或者: from world.World import player['right+hand'] [as 别名]
del WIDTH
del HEIGHT

#Useful Functions
def isShiftDown():
    return pygame.key.get_pressed()[pygame.K_LSHIFT] or pygame.key.get_pressed()[pygame.K_RSHIFT]


#Initialize variables
txt = None
with open('testMap.txt', 'r') as file:
    txt = file.readlines()
world = World(txt)
world.player.speed = 4
world.player['beard'] = 'mustache'
world.player['right hand'] = 'dagger'
world.player['left hand'] = 'arrow'

for i in range(5):
    world.addEnemy()
    
    
camera = Camera(background, world, 1)

profile = cProfile.Profile()
profile.enable()


#main infinite loop
def main():
#        default event loop
开发者ID:jacobRettig,项目名称:python-game-dev,代码行数:33,代码来源:test.py

示例2: open

# 需要导入模块: from world import World [as 别名]
# 或者: from world.World import player['right+hand'] [as 别名]
    E.cen = world.map.openTiles[random.randint(0, len(world.map.openTiles) - 1)].cen()
    
    E.target = E.cen()
    world.entityList.add(E)



#Initialize variables
txt = None
with open('testMap.txt', 'r') as file:
    txt = file.readlines()
world = World(txt)
world.player.speed = 4
world.player.acts = [attackPlayer, death]
world.player['beard'] = 'mustache'
world.player['right hand'] = 'spear'
world.player['left hand'] = 'arrow'

for i in range(12):
    addEnemy()
    
    
camera = Camera(background, world, 1)

# profile = cProfile.Profile()
# profile.enable()


#main infinite loop
def main():
#        default event loop
开发者ID:jacobRettig,项目名称:python-game-dev,代码行数:33,代码来源:usHistory.py


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