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Python Weapon.critical_hit方法代码示例

本文整理汇总了Python中weapon.Weapon.critical_hit方法的典型用法代码示例。如果您正苦于以下问题:Python Weapon.critical_hit方法的具体用法?Python Weapon.critical_hit怎么用?Python Weapon.critical_hit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在weapon.Weapon的用法示例。


在下文中一共展示了Weapon.critical_hit方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: TestWeapon

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class TestWeapon(unittest.TestCase):

    def setUp(self):
        self.sword = Weapon('Sword', 15, 0.4)

    def test_init_weapon(self):
        self.assertEqual(self.sword.type, 'Sword')
        self.assertEqual(self.sword.damage, 15)
        self.assertEqual(self.sword.critical_strike_percent, 0.4)

    def test_critical_hit(self):
        critical_hit_used = False
        critical_hit_not_used = False
        while True:
            if self.sword.critical_hit():
                critical_hit_used = True
                return
        while True:
            if not self.sword.critical_hit():
                critical_hit_not_used = True
                return
        self.assertTrue(critical_hit_used)
        self.assertFalse(critical_hit_not_used)

    def test_critical_raises_error(self):
        with self.assertRaises(ValueError):
            axe = Weapon('Axe', 25, 2)
开发者ID:stoyaneft,项目名称:HackBulgariaProgramming-101,代码行数:29,代码来源:test_weapon.py

示例2: test_weapon_critical_hit

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
 def test_weapon_critical_hit(self):
     new_weapon = Weapon("alwayscrit", 10, 1)
     for i in range(0, 10):
         iscrit = new_weapon.critical_hit()
         if not iscrit:
             break
     self.assertTrue(iscrit)
开发者ID:didoman,项目名称:prog101tasks,代码行数:9,代码来源:dnp_tests.py

示例3: test_critical_hit

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
 def test_critical_hit(self):
     weapon = Weapon("axe", 10, 0.5)
     results = []
     for x in range(1000):
         results.append(weapon.critical_hit())
     self.assertTrue(True in results)
     self.assertTrue(False in results)
开发者ID:mihail-nikolov,项目名称:hackBG,代码行数:9,代码来源:test_weapon.py

示例4: TestWeapon

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class TestWeapon(unittest.TestCase):

    def setUp(self):
        self.axe = Weapon("Mighty Axe", 25, 0.2)

    def test_weapon_init(self):
        self.assertEqual(self.axe.type, "Mighty Axe")
        self.assertEqual(self.axe.damage, 25)
        self.assertEqual(self.axe.critical_strike_percent, 0.2)

    def test_value_error(self):
        with self.assertRaises(ValueError):
            Weapon("Mighty Axe", 25, 2)

    def test_critical_hit(self):
        has_been_true = False
        has_been_false = False
        for i in range(1000):
            if self.axe.critical_hit():
                has_been_true = True
            else:
                has_been_false = True

        self.assertTrue(has_been_true)
        self.assertTrue(has_been_false)
开发者ID:stoilov,项目名称:Programming101,代码行数:27,代码来源:weapon_test.py

示例5: test_critical_hit_true_and_false

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
 def test_critical_hit_true_and_false(self):
     new_weapon = Weapon("Mighty Axe", 25, 0.2)
     results = []
     for i in range(10):
         results.append(new_weapon.critical_hit())
     self.assertIn(True, results)
     self.assertIn(False, results)
开发者ID:dsspasov,项目名称:HackBulgaria,代码行数:9,代码来源:weapon_test.py

示例6: test_weapon_no_crit

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
 def test_weapon_no_crit(self):
     new_weapon = Weapon("alwayscrit", 10, 0)
     for i in range(0, 1000):
         iscrit = new_weapon.critical_hit()
         if iscrit:
             break
     self.assertFalse(iscrit)
开发者ID:didoman,项目名称:prog101tasks,代码行数:9,代码来源:dnp_tests.py

示例7: test_weapon_critical

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
 def test_weapon_critical(self):
     new_weapon = Weapon("Ico", 100, 0.2)
     self.assertEqual(new_weapon.name, "Ico")
     self.assertEqual(new_weapon.damage, 100)
     self.assertEqual(new_weapon.critical_strike_percent, 0.2)
     weapontests = []
     for n in range(1, 11):
         weapontests.append(new_weapon.critical_hit())
     self.assertIn(200, weapontests)
     self.assertIn(False, weapontests)
开发者ID:hconkov,项目名称:HackBulgaria-101-solutions,代码行数:12,代码来源:weapon_tests.py

示例8: TestWeapon

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class TestWeapon(unittest.TestCase):
	def setUp(self):
		self.axe = Weapon("axe", 12, 1)

	def test_init(self):
		self.assertEqual("axe", self.axe.type)
		self.assertEqual(12, self.axe.damage)
		self.assertEqual(1, self.axe.critical_strike_percent)

	def test_critical_hit_one(self):
		self.axe.critical_strike_percent = 1
		self.assertFalse(self.axe.critical_hit())

	def test_critical_hit_two(self):
		self.axe.critical_strike_percent = 2
		self.assertTrue(self.axe.critical_hit())

	def test_critical_hit_other(self):
		self.axe.critical_strike_percent = 13
		self.assertFalse(self.axe.critical_hit())
开发者ID:kalpak44,项目名称:Program101,代码行数:22,代码来源:test_weapon.py

示例9: test_critical_hit

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
 def test_critical_hit(self):
     test_weapon = Weapon("axe", 20, 0.2)
     is_False = False
     is_True = False
     for i in range(100):
         if test_weapon.critical_hit():
             is_True = True
         else:
             is_False = True
     self.assertTrue(is_True)
     self.assertTrue(is_False)
开发者ID:kkashev,项目名称:hackbulgaria,代码行数:13,代码来源:test_weapon.py

示例10: WeaponTests

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class WeaponTests(unittest.TestCase):

    def setUp(self):
        self.the_weapon = Weapon("Mighty Axe", 25, 0.2)

    def test_weapon_init(self):
        self.assertEqual("Mighty Axe", self.the_weapon.type)
        self.assertEqual(25, self.the_weapon.damage)
        self.assertEqual(0.2, self.the_weapon.critical_strike_percent)

    def test_value_error(self):
            with self.assertRaises(ValueError):
                Weapon("", 25, 20)

    def test_critical_hit(self):
        true = False
        false = True
        for i in range(0, 1000):
            true = true or self.the_weapon.critical_hit()
            false = false and self.the_weapon.critical_hit()
        self.assertFalse(false)
        self.assertTrue(true)
开发者ID:Fusl,项目名称:Hack-Bulgaria-Programming-101,代码行数:24,代码来源:weapon_test.py

示例11: TestWeapon

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class TestWeapon(unittest.TestCase):

    def setUp(self):
        self.axe = Weapon("Axe", 10, 0.2)

    def test_attributes(self):
        self.assertEqual("Axe", self.axe.type)
        self.assertEqual(10, self.axe.damage)
        self.assertEqual(0.2, self.axe.critical_strike_percent)

    def test_critical_hit_never(self):
        self.axe.critical_strike_percent = 0
        damage_values = []

        for x in range(1, 10000):
            current_damage = self.axe.critical_hit()
            damage_values.append(current_damage)

        self.assertFalse(20 in damage_values)

    def test_critical_hit_always(self):
        self.axe.critical_strike_percent = 1
        damage_values = []

        for x in range(1, 10000):
            current_damage = self.axe.critical_hit()
            damage_values.append(current_damage)

        self.assertFalse(10 in damage_values)

    def test_critical_hit_sometimes(self):
        self.axe.critical_strike_percent = 1
        damage_values = []

        for x in range(1, 10000):
            current_damage = self.axe.critical_hit()
            damage_values.append(current_damage)

        self.assertFalse(10 in damage_values)
开发者ID:maieutiquer,项目名称:dungeons-and-pythons,代码行数:41,代码来源:test_weapon.py

示例12: WeaponTest

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class WeaponTest (unittest.TestCase):

    def setUp(self):
        self.weapon = Weapon("Mighty Axe", 25, 0.2)

    def test_weapon_init(self):

        self.assertEqual(self.weapon.type, "Mighty Axe")
        self.assertEqual(self.weapon.damage, 25)
        self.assertEqual(self.weapon.critical_strike_percent, 0.2)

    def test_critical_hit(self):

        self.assertTrue(self.weapon.critical_hit())
开发者ID:vparkov,项目名称:HackBulgaria,代码行数:16,代码来源:weapon_test.py

示例13: TestWeapon

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class TestWeapon(unittest.TestCase):

    def setUp(self):
        self.bow = Weapon("Mighty Bow", 13, 0.17)

    def test_init(self):
        self.assertEqual(self.bow.name, "Mighty Bow")
        self.assertEqual(self.bow.damage, 13)
        self.assertEqual(self.bow.critical_strike_percent, 0.17)

    def test_if_critical_hit(self):
        crits = []
        for i in range(100):
            crits.append(self.bow.critical_hit())
        self.assertTrue(True in crits)
开发者ID:stanislavBozhanov,项目名称:HackBulgaria,代码行数:17,代码来源:weapon_tests.py

示例14: WeaponTest

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class WeaponTest(unittest.TestCase):
    def setUp(self):
        self.default_weapon = Weapon('Mighty Axe', 25, 0.2)

    def test_init_weapon(self):
        self.assertEqual(self.default_weapon.type, 'Mighty Axe')
        self.assertEqual(self.default_weapon.damage, 25)
        self.assertEqual(self.default_weapon.critical_strike_percent, 0.2)

    def test_critical_hit(self):
        results = []
        for x in range(1000):
            results.append(self.default_weapon.critical_hit())
        self.assertTrue(True in results)
        self.assertTrue(False in results)
开发者ID:ivaylospasov,项目名称:programming-101,代码行数:17,代码来源:weapon_test.py

示例15: WeaponTest

# 需要导入模块: from weapon import Weapon [as 别名]
# 或者: from weapon.Weapon import critical_hit [as 别名]
class WeaponTest(unittest.TestCase):

    def setUp(self):
        self.destroyer_weapon = Weapon('Destroyer Axe', 30, 0.7)

    def test_init_weapon(self):
        self.assertEqual(self.destroyer_weapon.type, 'Destroyer Axe')
        self.assertEqual(self.destroyer_weapon.damage, 30)
        self.assertEqual(self.destroyer_weapon.critical_strike_percent, 0.7)

    def test_critical_hit(self):
        result = []
        for x in range(1000):
            result.append(self.destroyer_weapon.critical_hit())
        self.assertIn(True, result)
        self.assertIn(False, result)
开发者ID:Shosh,项目名称:hackBulgaria_programming101,代码行数:18,代码来源:weapon_test.py


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