本文整理汇总了Python中toontown.parties.DistributedPartyActivity.DistributedPartyActivity.setState方法的典型用法代码示例。如果您正苦于以下问题:Python DistributedPartyActivity.setState方法的具体用法?Python DistributedPartyActivity.setState怎么用?Python DistributedPartyActivity.setState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类toontown.parties.DistributedPartyActivity.DistributedPartyActivity
的用法示例。
在下文中一共展示了DistributedPartyActivity.setState方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: setState
# 需要导入模块: from toontown.parties.DistributedPartyActivity import DistributedPartyActivity [as 别名]
# 或者: from toontown.parties.DistributedPartyActivity.DistributedPartyActivity import setState [as 别名]
def setState(self, newState, timestamp, data):
DistributedPartyActivity.setState(self, newState, timestamp)
if newState == 'WaitToStart':
self.activityFSM.request(newState, timestamp)
elif newState == 'Conclusion':
self.activityFSM.request(newState, data)
else:
self.activityFSM.request(newState)
示例2: setState
# 需要导入模块: from toontown.parties.DistributedPartyActivity import DistributedPartyActivity [as 别名]
# 或者: from toontown.parties.DistributedPartyActivity.DistributedPartyActivity import setState [as 别名]
def setState(self, newState, timestamp):
self.notify.info('setState(%s, %s)' % (newState, timestamp))
DistributedPartyCatchActivity.notify.debug('setState( newState=%s, ... )' % newState)
DistributedPartyActivity.setState(self, newState, timestamp)
self.activityFSM.request(newState)
if newState == 'Active':
if base.localAvatar.doId != self.party.partyInfo.hostId:
if globalClock.getFrameCount() > self._generateFrame:
if base.localAvatar.getX() > self.x - self.StageHalfWidth and base.localAvatar.getX() < self.x + self.StageHalfWidth and base.localAvatar.getY() > self.y - self.StageHalfHeight and base.localAvatar.getY() < self.y + self.StageHalfHeight:
self._toonEnteredTree(None)
return
示例3: setState
# 需要导入模块: from toontown.parties.DistributedPartyActivity import DistributedPartyActivity [as 别名]
# 或者: from toontown.parties.DistributedPartyActivity.DistributedPartyActivity import setState [as 别名]
def setState(self, newState, timestamp):
DistributedPartyTrampolineActivity.notify.debug('setState( newState=%s, ... )' % newState)
DistributedPartyActivity.setState(self, newState, timestamp)
self.activityFSM.request(newState)