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Python DistributedPartyActivity.setState方法代码示例

本文整理汇总了Python中toontown.parties.DistributedPartyActivity.DistributedPartyActivity.setState方法的典型用法代码示例。如果您正苦于以下问题:Python DistributedPartyActivity.setState方法的具体用法?Python DistributedPartyActivity.setState怎么用?Python DistributedPartyActivity.setState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在toontown.parties.DistributedPartyActivity.DistributedPartyActivity的用法示例。


在下文中一共展示了DistributedPartyActivity.setState方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: setState

# 需要导入模块: from toontown.parties.DistributedPartyActivity import DistributedPartyActivity [as 别名]
# 或者: from toontown.parties.DistributedPartyActivity.DistributedPartyActivity import setState [as 别名]
 def setState(self, newState, timestamp, data):
     DistributedPartyActivity.setState(self, newState, timestamp)
     if newState == 'WaitToStart':
         self.activityFSM.request(newState, timestamp)
     elif newState == 'Conclusion':
         self.activityFSM.request(newState, data)
     else:
         self.activityFSM.request(newState)
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leak,代码行数:10,代码来源:DistributedPartyTeamActivity.py

示例2: setState

# 需要导入模块: from toontown.parties.DistributedPartyActivity import DistributedPartyActivity [as 别名]
# 或者: from toontown.parties.DistributedPartyActivity.DistributedPartyActivity import setState [as 别名]
 def setState(self, newState, timestamp):
     self.notify.info('setState(%s, %s)' % (newState, timestamp))
     DistributedPartyCatchActivity.notify.debug('setState( newState=%s, ... )' % newState)
     DistributedPartyActivity.setState(self, newState, timestamp)
     self.activityFSM.request(newState)
     if newState == 'Active':
         if base.localAvatar.doId != self.party.partyInfo.hostId:
             if globalClock.getFrameCount() > self._generateFrame:
                 if base.localAvatar.getX() > self.x - self.StageHalfWidth and base.localAvatar.getX() < self.x + self.StageHalfWidth and base.localAvatar.getY() > self.y - self.StageHalfHeight and base.localAvatar.getY() < self.y + self.StageHalfHeight:
                     self._toonEnteredTree(None)
     return
开发者ID:frogtongue,项目名称:tonguefrog,代码行数:13,代码来源:DistributedPartyCatchActivity.py

示例3: setState

# 需要导入模块: from toontown.parties.DistributedPartyActivity import DistributedPartyActivity [as 别名]
# 或者: from toontown.parties.DistributedPartyActivity.DistributedPartyActivity import setState [as 别名]
 def setState(self, newState, timestamp):
     DistributedPartyTrampolineActivity.notify.debug('setState( newState=%s, ... )' % newState)
     DistributedPartyActivity.setState(self, newState, timestamp)
     self.activityFSM.request(newState)
开发者ID:CalebSmith376,项目名称:src,代码行数:6,代码来源:DistributedPartyTrampolineActivity.py


注:本文中的toontown.parties.DistributedPartyActivity.DistributedPartyActivity.setState方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。