本文整理汇总了Python中models.Player.id方法的典型用法代码示例。如果您正苦于以下问题:Python Player.id方法的具体用法?Python Player.id怎么用?Python Player.id使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类models.Player
的用法示例。
在下文中一共展示了Player.id方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_standings_with_games_not_played
# 需要导入模块: from models import Player [as 别名]
# 或者: from models.Player import id [as 别名]
def test_standings_with_games_not_played(g):
p = Player("test player")
p2 = Player("test player 2")
p3 = Player("test player 3")
player_dao.create(p)
p.id = 1
player_dao.create(p2)
p2.id = 2
player_dao.create(p3)
p3.id = 3
t = Tournament(0,'','T1','type',0)
tournament_dao.create(t)
t.id = 1
match_dao.create([p.id, p2.id], t.id)
match_dao.create([p.id, p3.id], t.id)
match_dao.create([p3.id, p2.id], t.id)
standings = standings_dao.find(t.id)
assert standings[0].win == 0
assert standings[0].loss == 0
assert standings[0].tie == 0
assert standings[1].win == 0
assert standings[1].loss == 0
assert standings[1].tie == 0
assert standings[2].win == 0
assert standings[2].loss == 0
assert standings[2].tie == 0
示例2: test_undo_match
# 需要导入模块: from models import Player [as 别名]
# 或者: from models.Player import id [as 别名]
def test_undo_match(g):
p = Player("test player")
p2 = Player("test player 2")
player_dao.create(p)
p.id = 1
player_dao.create(p2)
p2.id = 2
t = Tournament(0,'','T1','type',0)
tournament_dao.create(t)
t.id = 1
match_dao.create([p.id, p2.id], t.id)
match_id = 1
match = Match(player1=p,player2=p2,id=match_id)
match.score1 = 19
match.score2 = 21
match_dao.update(match)
match_dao.undo(match)
retrieved_match = match_dao.find(match_id)
matches = match_dao.find_by_tournament(t.id)
assert retrieved_match.score1 == 0
assert retrieved_match.score2 == 0
assert retrieved_match.player1.fname == p.fname
assert retrieved_match.player2.fname == p2.fname
assert retrieved_match.player1.id == p.id
assert retrieved_match.player2.id == p2.id
assert not matches[0].entered_time
示例3: test_create_and_find_scheduled_by_tournament
# 需要导入模块: from models import Player [as 别名]
# 或者: from models.Player import id [as 别名]
def test_create_and_find_scheduled_by_tournament(g):
p = Player("test player")
p2 = Player("test player 2")
p3 = Player("test player 3")
player_dao.create(p)
p.id = 1
player_dao.create(p2)
p2.id = 2
player_dao.create(p3)
p3.id = 3
t = Tournament(0,'','T1','type',0)
tournament_dao.create(t)
t.id = 1
t2 = Tournament(0,'','T2','type',0)
tournament_dao.create(t2)
t2.id = 2
match_dao.create([p.id,p2.id], t.id)
match_dao.create([p.id,p2.id], t2.id)
match_dao.create([p.id,p3.id], t2.id)
retrieved_matches = match_dao.find_by_tournament(t2.id)
assert len(retrieved_matches) == 2
assert retrieved_matches[0].player2.fname == p2.fname
assert retrieved_matches[1].id == 3
示例4: test_create_and_find_match
# 需要导入模块: from models import Player [as 别名]
# 或者: from models.Player import id [as 别名]
def test_create_and_find_match(g):
p = Player("test player")
p2 = Player("test player 2")
player_dao.create(p)
p.id = 1
player_dao.create(p2)
p2.id = 2
t = Tournament(0,'','T1','type',0)
tournament_dao.create(t)
t.id = 1
match_dao.create([p.id, p2.id], t.id)
retrieved_match = match_dao.find(1)
assert retrieved_match.id == 1
assert retrieved_match.player1.fname == p.fname
assert retrieved_match.player2.fname == p2.fname
示例5: test_standings
# 需要导入模块: from models import Player [as 别名]
# 或者: from models.Player import id [as 别名]
def test_standings(g):
p = Player("test player")
p2 = Player("test player 2")
p3 = Player("test player 3")
player_dao.create(p)
p.id = 1
player_dao.create(p2)
p2.id = 2
player_dao.create(p3)
p3.id = 3
t = Tournament(0,'','T1','type',0)
tournament_dao.create(t)
t.id = 1
match_dao.create([p.id, p2.id], t.id)
match_dao.create([p.id, p3.id], t.id)
match_dao.create([p3.id, p2.id], t.id)
match = Match(player1=p,player2=p2,id=1)
match.score1 = 19
match.score2 = 21
match2 = Match(player1=p,player2=p3,id=2)
match2.score1 = 17
match2.score2 = 21
match3 = Match(player1=p3,player2=p2,id=3)
match3.score1 = 23
match3.score2 = 21
match_dao.update(match)
match_dao.update(match2)
match_dao.update(match3)
standings = standings_dao.find(t.id)
assert standings[0].name == p.fname
assert standings[0].win == 0
assert standings[0].loss == 2
assert standings[1].name == p2.fname
assert standings[1].win == 1
assert standings[1].loss == 1
assert standings[2].name == p3.fname
assert standings[2].win == 2
assert standings[2].loss == 0
示例6: update_players
# 需要导入模块: from models import Player [as 别名]
# 或者: from models.Player import id [as 别名]
def update_players():
'''
Updates the Player table with the json retrieved from Kimono.
If a player is not in the table it creates one.
Returns the number of new palyers added to the db
'''
logger.info('Updating players...')
url = settings.KIMONO['players_url']
players = _get_results_collection1(url)
logger.info(' - Updating database...')
no_new_players = 0
for player in players:
p = Player()
# If the player is already in the db, using the same pk end up updating
# the past value
p.id = _id_from_url(player['name']['href'])
if not Player.objects.filter(pk=p.id).exists():
no_new_players += 1
p.name = player['name']['text']
p.role = _fix_role(player['role'])
p.team = Team.objects.get(name__iexact=player['team'])
p.price = player['price']
# Replacing the '-' character with 0 in remaining fields
p.attendances = _fix_zero(player['attendances'])
p.gol = _fix_zero(player['gol'])
p.assist = _fix_zero(player['assist'])
p.yellow_cards = _fix_zero(player['yellow_cards'])
p.red_cards = _fix_zero(player['red_cards'])
p.penalties_kicked = _fix_zero(player['penalties_kicked'])
p.penalties_scored = _fix_zero(player['penalties_scored'])
p.penalties_missed = _fix_zero(player['penalties_missed'])
p.penalties_saved = _fix_zero(player['penalties_saved'])
p.vote_avg = _fix_zero(player['vote_avg'])
p.magicvote_avg = _fix_zero(player['magicvote_avg'])
# Storing on the db
p.save()
return no_new_players