本文整理汇总了Python中models.Player.create_all方法的典型用法代码示例。如果您正苦于以下问题:Python Player.create_all方法的具体用法?Python Player.create_all怎么用?Python Player.create_all使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类models.Player
的用法示例。
在下文中一共展示了Player.create_all方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: create_game
# 需要导入模块: from models import Player [as 别名]
# 或者: from models.Player import create_all [as 别名]
def create_game(user, content):
"""Creates a pending game."""
name = content['name']
max_points = max(content['max_points'], 5)
max_players = content['max_players']
random = content['random']
emails = content['emails']
if len(emails) < 3:
return jsonify(message='You need to invite more people!'), 418
game = Game.create(
user, name, max_points, min(max_players, len(emails) + 1), random
)
users = User.get_all(emails) + [user]
players = Player.create_all(users, game)
player = next(
(player for player in players if player.user == user),
None
)
player.set_status_joined()
notify(
[u.device for u in users if u != user],
'Politically Incorrect',
'You\'ve been invited to a game: "{}"!'.format(name)
)
try:
db.session.commit()
except:
db.session.rollback()
raise
return jsonify(**{
'id' : game.id,
'name' : game.name,
'max_points' : game.max_points,
'max_players': game.max_players,
'status' : game.status,
'players' : [
{
'name' : p.user.name,
'email' : p.user.email,
'status': p.status
}
for p in game.players
]
})
示例2: invite
# 需要导入模块: from models import Player [as 别名]
# 或者: from models.Player import create_all [as 别名]
def invite(id, user, content):
"""Invites a list of users."""
game = Game.get(id)
if not (user == game.host and game.status == Game.PENDING):
return jsonify(message='I can\'t let you do that, Dave.'), 418
emails = content['emails']
users = User.get_all(emails)
players = Player.create_all(users, game)
game.invite_all(players)
try:
db.session.commit()
except:
db.session.rollback()
raise
return jsonify()