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Python Event.attributes['data']['audienceText']方法代码示例

本文整理汇总了Python中Event.Event.Event.attributes['data']['audienceText']方法的典型用法代码示例。如果您正苦于以下问题:Python Event.attributes['data']['audienceText']方法的具体用法?Python Event.attributes['data']['audienceText']怎么用?Python Event.attributes['data']['audienceText']使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Event.Event.Event的用法示例。


在下文中一共展示了Event.attributes['data']['audienceText']方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: execute

# 需要导入模块: from Event.Event import Event [as 别名]
# 或者: from Event.Event.Event import attributes['data']['audienceText'] [as 别名]
	def execute(self, source, args):
		actor		= source
		words		= args
		roomID		= actor.attributes['roomID']
		room		= Engine.RoomEngine.getRoom(roomID)
		speakEvent	= Event()
		
		speakEvent.attributes['signature']			= 'actor_emoted'
		speakEvent.attributes['data']['emoter']		= actor
		speakEvent.attributes['data']['target']		= None
		speakEvent.attributes['data']['room']		= room
		speakEvent.attributes['data']['command']	= 'say'

		if words == None or len(words) == 0:
			speakEvent.attributes['data']['emoterText']		= 'Say what?'
			speakEvent.attributes['data']['audienceText']	= None		
		else:	
			sentence = ''
		
			for word in words:
				sentence										= '{} {}'.format(sentence, word)
				speakEvent.attributes['data']['emoterText']		= 'You say, "{}".'.format(sentence[1:])
				speakEvent.attributes['data']['audienceText']	= '{} says, "{}".'.format(actor.attributes['name'], sentence[1:])
		
		Engine.RoomEngine.emitEvent(speakEvent)
开发者ID:longstl,项目名称:python_mud,代码行数:27,代码来源:Say.py

示例2: execute

# 需要导入模块: from Event.Event import Event [as 别名]
# 或者: from Event.Event.Event import attributes['data']['audienceText'] [as 别名]
	def execute(self, receiver, event):
		actor	= event.attributes['data']['source']
		words	= event.attributes['data']['args']
		
		if words == None or len(words) == 0:
			feedbackEvent									= Event()
			feedbackEvent.attributes['signature']			= 'received_feedback'
			feedbackEvent.attributes['data']['feedback']	= 'Say what?'
			
			actor.receiveEvent(feedbackEvent)
		else:
			roomID		= actor.attributes['roomID']
			room		= RoomEngine.getRoom(roomID)
			speakEvent	= Event()
			sentence	= ''
			
			for word in words:
				sentence = '{} {}'.format(sentence, word)
				
			speakEvent.attributes['signature']				= 'actor_emoted'
			speakEvent.attributes['data']['emoter']			= actor
			speakEvent.attributes['data']['target']			= None
			speakEvent.attributes['data']['emoterText']		= 'You say, "{}".'.format(sentence[1:])
			speakEvent.attributes['data']['audienceText']	= '{} says, "{}".'.format(actor.attributes['name'], sentence[1:])
			
			room.receiveEvent(speakEvent)
开发者ID:DaneBettis,项目名称:python_mud,代码行数:28,代码来源:Say.py


注:本文中的Event.Event.Event.attributes['data']['audienceText']方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。