本文整理汇总了PHP中Game::getPlayers方法的典型用法代码示例。如果您正苦于以下问题:PHP Game::getPlayers方法的具体用法?PHP Game::getPlayers怎么用?PHP Game::getPlayers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Game
的用法示例。
在下文中一共展示了Game::getPlayers方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: getView
public function getView($params, $synchrone)
{
try {
$game = new Game($params['game']);
if ($game->g_step > 0) {
throw new Exception('Game already launched');
}
if (!$game->isIn(F::i('Session')->getMid())) {
throw new Exception('You are not in this game');
}
} catch (Exception $e) {
// Get Out!
die('Oust ! : ' . $e);
}
if ($synchrone) {
$view = View::setFile('wait_game', View::HTML_FILE);
$view->setValue('u_js', '?action=wait_game&game=' . $game->g_id);
$view->setValue('u_leave', '?action=leave_game&game=' . $game->g_id);
$view->setValue('game', stripslashes($game->g_name));
if ($game->m_id == F::i('Session')->getMid()) {
$view->setSwitch('creator', TRUE);
$view->setValue('u_launch', '?action=launch_game&game=' . $game->g_id);
}
return parent::setBody($view, F::i('Lang')->getKey('title_wait_game'));
} else {
$view = View::setFile('wait_game', View::JSON_FILE);
$players = $game->getPlayers();
for ($i = 0; $i < count($players); $i++) {
$view->setGroupValues('players', array('name' => $players[$i]->m_login, 'color' => $players[$i]->col_code, 'col_name' => $players[$i]->col_name));
}
return $view->getContent();
}
}
示例2: getView
public function getView($params, $synchrone)
{
try {
$game = new Game($params['game']);
if ($game->g_step > 0) {
throw new Exception('Game already launched');
}
if ($game->m_id != F::i('Session')->getMid()) {
throw new Exception('You are not the owner of this game !');
}
if ($game->getNumPlayers() == 1) {
throw new Exception('Cannot launch a game with a single player');
}
} catch (Exception $e) {
// Get Out!
die('Oust !');
}
// Give countries to players
/*
* 42 countries
* /2 => 21
* /3 => 14
* /4 => 10.5 (10 + 2)
* /5 => 8.4 (8 + 2)
* /6 => 7
* /7 => 6
* /8 => 5.25 (5 + 2)
* /9 => 4.67 (4 + 6)
* /10 => 4.2 (4 + 2)
*/
$players = $game->getPlayers();
$count_players = count($players);
$result = F::i(_DBMS_SYS)->query('SELECT cou_id FROM !prefix_countries');
$countries = array();
while (($obj = $result->getObject()) != NULL) {
$countries[] = $obj->cou_id;
}
$count_countries = count($countries);
$countries_per_player = intval($count_countries / $count_players);
shuffle($countries);
$lands = array_chunk($countries, $countries_per_player);
// What to do with the last countries ? Give...
$remaining = array();
if (count($lands) > $count_players) {
$remaining = $lands[$count_players];
}
shuffle($players);
for ($i = 0; $i < count($remaining); $i++) {
$lands[$i][] = $remaining[$i];
}
// Save and Go to step 1
for ($i = 0; $i < $count_players; $i++) {
for ($j = 0; $j < count($lands[$i]); $j++) {
F::i(_DBMS_SYS)->exec('INSERT INTO !prefix_lands (g_id, cou_id, m_id) VALUES (?, ?, ?)', array($params['game'], $lands[$i][$j], $players[$i]->m_id));
}
}
$game->nextStep();
Tools::redirect('?action=play&game=' . $params['game']);
}
示例3: testSetPlayers
public function testSetPlayers()
{
$game = new Game();
$players = $this->createPlayerStubs();
$game->addPlayer($players['white']);
$game->addPlayer($players['black']);
$this->assertEquals(2, count($game->getPlayers()));
}
示例4: array
$app->register(new Silex\Provider\TwigServiceProvider(), array('twig.path' => __DIR__ . '/../views'));
$app->get('/', function () use($app) {
return $app['twig']->render('go_fish.html.twig', array('games' => Game::getAll()));
});
$app->get('/add_players', function () use($app) {
return $app['twig']->render('add_players.html.twig');
});
$app->post('/created_players', function () use($app) {
$new_game = new Game();
$new_players = new Player();
$player1 = $_POST['player1'];
$player2 = $_POST['player2'];
$new_players->setName1($player1);
$new_players->setName2($player2);
$new_game->setPlayers($new_players);
$current_players = $new_game->getPlayers();
$new_game->save();
$new_players->save();
return $app['twig']->render('created_players.html.twig', array('newplayers' => $current_players));
});
$app->get('/add_player_one_cards', function () use($app) {
return $app['twig']->render('add_player_one_cards.html.twig');
});
$app->post('/player_one_hand', function () use($app) {
$active_game = Game::getAll();
$active_players = Player::getAll();
$current_players = $active_players[0]->getPlayers();
$current_score = $active_players[0]->getScore1();
$cards = $current_players->getCards();
$current_hand = array();
for ($i = 0; $i <= 4; $i++) {