本文整理汇总了PHP中Game::find方法的典型用法代码示例。如果您正苦于以下问题:PHP Game::find方法的具体用法?PHP Game::find怎么用?PHP Game::find使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Game
的用法示例。
在下文中一共展示了Game::find方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: store
/**
* Enregistre un nouveau paris
*
* @return Response
*/
public function store()
{
$user = User::getUserWithToken($_GET['token']);
$input = Input::all();
$input['user_id'] = $user->id;
$validator = Validator::make($input, Bet::$rules, BaseController::$messages);
if ($validator->fails()) {
return Response::json(array('success' => false, 'payload' => array(), 'error' => $this->errorsArraytoString($validator->messages())), 400);
}
//On vérifie si la date du match n'est pas dépassé
if (new DateTime() > new DateTime(Game::find($input['game_id'])->date)) {
return Response::json(array('success' => false, 'payload' => array(), 'error' => "Le date du match est dépassé !"), 400);
}
$bet = Bet::whereRaw('user_id = ? && game_id = ?', array($input['user_id'], $input['game_id']))->first();
//Si un paris sur le même match pour cet utilisateur existe, erreur envoyée.
if ($bet) {
return Response::json(array('success' => false, 'payload' => array(), 'error' => "Un paris existe déjà sur ce match !"), 400);
}
//On vérifie si la somme misé est disponible
if ($input['points'] > $user->points) {
return Response::json(array('success' => false, 'payload' => array(), 'error' => "Vous avez miser plus de points que vous en avez !"), 400);
}
$game = Game::find($input['game_id']);
//On vérifie si le winner est bien une équipe du match
if ($input['winner_id'] != $game->team1_id && $input['winner_id'] != $game->team2_id) {
return Response::json(array('success' => false, 'payload' => array(), 'error' => "Veuillez mettre une équipe du match !"), 400);
}
$bet = Bet::create($input);
Transaction::addTransaction($input['user_id'], $bet->id, $input['points'], 'bet');
return Response::json(array('success' => true, 'payload' => $bet->toArray(), 'message' => 'Pari enregistré (' . $bet->points . ' points) sur : ' . $game->team1->name . ' (' . $bet->team1_goals . ') - (' . $bet->team2_goals . ') ' . $game->team2->name));
}
示例2: testGetViewWithoutProductsOnSale
public function testGetViewWithoutProductsOnSale()
{
$game = Game::find(2);
$slug = $game->slug;
$name = $game->title;
$response = $this->call('GET', "/game/{$slug}");
$this->assertContains($game->title, $response->getContent());
$this->assertContains("Sell my used {$name}", $response->getContent());
$this->assertContains('Used games for sale (0)', $response->getContent());
}
示例3: checkUpdates
public function checkUpdates()
{
$jsonList = array();
App::uses('Game', 'Model');
$GameModel = new Game();
App::uses('RaidheadSource', 'Model/Datasource');
$RaidHead = new RaidheadSource();
$apiGames = $RaidHead->gets();
$params = array();
$params['recursive'] = -1;
$params['fields'] = array('import_slug', 'import_modified');
$params['conditions']['import_slug !='] = null;
if ($games = $GameModel->find('all', $params)) {
foreach ($games as $game) {
if (!empty($apiGames[$game['Game']['import_slug']])) {
if ($apiGames[$game['Game']['import_slug']]['lastupdate'] > $game['Game']['import_modified']) {
$jsonList[] = $game['Game']['import_slug'];
}
}
}
}
return json_encode($jsonList);
}
示例4: array
<?php
}
?>
<?php
}
?>
<?php
}
} else {
?>
<?php
//Populate array for view tournament table
$allTournaments = Tournament::find('all', array('conditions' => array('eventID = ?', $_SESSION['event'])));
?>
<?php
$allGames = Game::find('all');
?>
<h2>Tournament Management</h2>
<form action="/includes/modules/tournamentManagement/tournaments.php" class="form-horizontal" method="POST">
<div class="form-group" id="tournamentNameInputDiv">
<label for="tournamentName" class="col-sm-2 control-label">Name</label>
<div class="col-sm-10">
<input type="text" class="form-control" id="tournamentName" name="tournamentName" placeholder="Tournament name" value="<?php
echo $_POST['tournamentName'];
?>
" required>
</div>
</div>
<div class="form-group" id="gameInputDiv">
<label for="game" class="col-sm-2 control-label">Game</label>
<div class="col-sm-10">
示例5: destroy_no_redirect
public static function destroy_no_redirect($gameid)
{
// Destroy both the game and its scores.
$game = Game::find($gameid);
$player_scores = $game->scores;
foreach ($player_scores as $playername => $scores) {
foreach ($scores as $score) {
$score->destroy();
}
}
$game->destroy();
}
示例6: update
/**
* Update the specified resource in storage.
*
* @param int $id
* @return Response
*/
public function update()
{
// Fetch all request data.
$data = Input::only('timezone', 'games');
// Build the validation constraint set.
$rules = array('timezone' => array('regex:([0-9a-zA-Z /+-]+)'));
// Create a new validator instance.
$validator = Validator::make($data, $rules);
if ($validator->passes()) {
try {
// Find the user using the user id
$user = User::find(Sentry::getuser()->id);
// Update the user details
$user->timezone = Input::get('timezone');
$user_games = $user->userGame()->get();
$games = Input::get('games');
foreach ($user_games as $user_game) {
if ($games && !in_array($user_game->id, $games)) {
$user->userGame($user_game)->detach();
} elseif ($games == false) {
$user->userGame($user_game)->detach();
}
}
if ($games) {
foreach ($games as $game) {
$game_attach = Game::find($game);
if (!$user->userGame()->where('game_id', '=', $game_attach->id)->first()) {
$user->userGame()->attach($game_attach);
}
}
}
// Update the user
if ($user->save()) {
return Redirect::to('/user/edit')->with('global_success', 'Profile has been updated.');
} else {
return Redirect::to('/user/edit')->with('global_error', 'We couldn\'t update your profile, pelase try again or contactu us if situation repeats.');
}
} catch (Cartalyst\Sentry\Users\UserExistsException $e) {
echo 'User with this login already exists.';
} catch (Cartalyst\Sentry\Users\UserNotFoundException $e) {
echo 'User was not found.';
}
}
return Redirect::to('/user/edit')->withInput()->withErrors($validator)->with('message', 'Validation Errors!');
}
示例7: update
/**
* Update the specified resource in storage.
*
* @param int $id
*
* @return Response
*/
public function update($id)
{
$rules = ['slot' => 'Integer', 'memory' => 'Integer|Min:128|Max:10240', 'status' => 'Required', 'ip' => 'Required', 'port' => 'Integer|Min:1024|Max:65534|Required', 'displayName' => '', 'user' => 'Required|Exists:users,id'];
$v = Validator::make(Input::all(), $rules);
if ($v->passes()) {
$user = User::find(Input::get('user'));
$game = Game::find(Input::get('game'));
/** @var Gameserver $gameserver */
$gameserver = Gameserver::findOrFail($id);
$gameserver->fill(Input::all());
/** @var GameserverIp $ipport */
$ipport = $gameserver->ipport;
if ($gameserver->ipport->ip->id != Input::get('ip')) {
$ipport->ip()->associate(Ip::findOrFail(Input::get('ip')));
$ipport->save();
}
if ($gameserver->ipport->port != Input::get('port')) {
$ipport->port = Input::get('port');
$ipport->save();
}
$gameserver->user()->associate($user);
if ($gameserver->game->id != $game->id) {
$gameserver->game()->associate($game);
}
$gameserver->save();
return Redirect::action('GameserverController@index');
} else {
return Redirect::action('GameserverController@update', $id)->withErrors($v->getMessageBag());
}
}
示例8: update
/**
* Update the specified resource in storage.
*
* @param int $id
* @return Response
*/
public function update($id)
{
$event = ep\Event::find($id);
// Fetch all request data.
$data = Input::only('title', 'event_icon', 'lan', 'games', 'website', 'brackets', 'ticket_store', 'vod', 'start_date', 'finish_date', 'prizepool', 'location', 'about', 'tags', 'public_state', 'streams');
// Build the validation constraint set.
$rules = array('title' => array('required', 'min:3'), 'event_icon' => array('required', 'alpha_dash'), 'lan' => array('integer'), 'games' => array('required'), 'website' => array('url'), 'brackets' => array('url'), 'ticket_store' => array('url'), 'vod' => array('url'), 'start_date' => array('required', 'date', 'before:' . Input::get('finish_date')), 'finish_date' => array('required', 'date'), 'prizepool' => array('max:20'), 'location' => array('required_if:lan,true', 'max:25'), 'about' => array('max:21800'), 'public_state' => array('integer'), 'streams' => array('requiredOrArray', 'alpha_dashOrArray'));
// Create a new validator instance.
$validator = Validator::make($data, $rules);
if ($validator->passes()) {
$title = Input::get('title');
if ($event->title !== $title) {
$uniqid = str_shuffle(uniqid());
$event->slug = Str::slug($title, '-') . '-' . $uniqid;
$event->title = $title;
}
$event->event_icon = Input::get('event_icon');
$event->website = Input::get('website');
$event->brackets = Input::get('brackets');
$event->ticket_store = Input::get('ticket_store');
$event->vod = Input::get('vod');
$event->start_date = new DateTime(Input::get('start_date'));
$event->finish_date = new DateTime(Input::get('finish_date'));
$event->prizepool = Input::get('prizepool');
$event->about = Input::get('about');
$event->tags = Input::get('tags');
$event->lan = Input::get('lan') ? 1 : 0;
if (Input::get('lan') == true) {
$event->location = Input::get('location');
$event->latitude = Input::get('latitude');
$event->longitude = Input::get('longitude');
} else {
$event->location = 'Online';
$event->latitude = '';
$event->longitude = '';
}
$event->public_state = Input::get('public_state') ? 1 : 0;
$event->save();
$event_games = $event->eventGame()->get();
$games = Input::get('games');
foreach ($event_games as $event_game) {
if (!in_array($event_game->id, $games)) {
$event->eventGame($event_game)->detach();
}
}
foreach ($games as $game) {
$game_attach = Game::find($game);
if (!$event->eventGame()->where('game_id', '=', $game_attach->id)->first()) {
$event->eventGame()->attach($game_attach);
}
}
$event_streams = $event->eventStream()->get();
$stream_urls = Input::get('streams');
foreach ($event_streams as $event_stream) {
if (!in_array($event_stream->stream_url, $stream_urls)) {
$event->eventStream($event_stream)->detach();
}
}
foreach ($stream_urls as $stream_url) {
$stream_old = Stream::where('stream_url', '=', $stream_url)->first();
if ($stream_old == false && $stream_url) {
$stream = new Stream();
$stream->stream_url = $stream_url;
$stream->save();
$stream->streamEvent()->attach($event);
} else {
if (!$event->eventStream()->where('stream_id', '=', $stream_old->id)->first()) {
$stream_old->streamEvent()->attach($event);
}
}
}
return Redirect::to('/')->with('global_success', 'Event submitted successfuly!');
}
return Redirect::to('/event/edit/' . $event->id)->withInput()->withErrors($validator)->with('message', 'Validation Errors!');
}
示例9: v14
public function v14()
{
// Regenerate cache
Cache::clear(false);
/*
* API
*/
// Copy bridge secret key to API private key
$bridge = json_decode($this->Setting->getOption('bridge'));
if (!empty($bridge) && $bridge->enabled && !empty($bridge->secret)) {
$api = array();
$api['enabled'] = 0;
$api['privateKey'] = $bridge->secret;
$this->Setting->setOption('api', json_encode($api));
// Disable bridge to make use users update their bridge plugin
$bridgeSettings = array();
$bridgeSettings['enabled'] = 0;
$bridgeSettings['url'] = $bridge->url;
$this->Setting->setOption('bridge', json_encode($bridgeSettings));
$this->Session->setFlash(__('Bridge has been disabled ! Be sure to use an updated version of your bridge plugin for MushRaider 1.4. If you don\'t you\'re gonna have a bad time !'), 'flash_important', array(), 'important');
}
/*
* Import
*/
// Add absolute path to games's logo field to prepare import functionallity
App::uses('Game', 'Model');
$GameModel = new Game();
$params = array();
$params['recursive'] = -1;
$params['fields'] = array('id', 'logo');
if ($games = $GameModel->find('all', $params)) {
foreach ($games as $game) {
if (!empty($game['Game']['logo']) && strpos($game['Game']['logo'], '/files/') === false) {
$toUpdate = array();
$toUpdate['id'] = $game['Game']['id'];
$toUpdate['logo'] = '/files/logos/' . $game['Game']['logo'];
$GameModel->create();
$GameModel->save($toUpdate);
}
}
}
/*
* Roles permissions
*/
// Add roles permissions
$rolesPermissions = array(array('title' => __('Full permissions'), 'alias' => 'full_permissions', 'description' => __('Like Chuck Norris, he can do anything. This overwrite every permissions')), array('title' => __('Limited admin access'), 'alias' => 'limited_admin', 'description' => __('Like Robin, he can do some things but not all (like driving the batmobile or change user role)')), array('title' => __('Can manage events'), 'alias' => 'manage_events', 'description' => __('Can create, edit and delete events. Can also manage the roster for each events')), array('title' => __('Can create templates'), 'alias' => 'create_templates', 'description' => __('Can create events templates')), array('title' => __('Can create reports'), 'alias' => 'create_reports', 'description' => __('Can create events reports')));
App::uses('RolePermission', 'Model');
$RolePermissionModel = new RolePermission();
foreach ($rolesPermissions as $rolesPermission) {
$RolePermissionModel->create();
$RolePermissionModel->save($rolesPermission);
}
// Add new roles permissions to existing roles
App::uses('Role', 'Model');
$RoleModel = new Role();
App::uses('RolePermissionRole', 'Model');
$RolePermissionRoleModel = new RolePermissionRole();
$RolePermissionRoleModel->__add(array('role_id' => $RoleModel->getIdByAlias('admin'), 'role_permission_id' => $RolePermissionModel->getIdByAlias('full_permissions')));
$RolePermissionRoleModel->__add(array('role_id' => $RoleModel->getIdByAlias('officer'), 'role_permission_id' => $RolePermissionModel->getIdByAlias('limited_admin')));
$RolePermissionRoleModel->__add(array('role_id' => $RoleModel->getIdByAlias('officer'), 'role_permission_id' => $RolePermissionModel->getIdByAlias('manage_events')));
$RolePermissionRoleModel->__add(array('role_id' => $RoleModel->getIdByAlias('officer'), 'role_permission_id' => $RolePermissionModel->getIdByAlias('create_templates')));
$RolePermissionRoleModel->__add(array('role_id' => $RoleModel->getIdByAlias('officer'), 'role_permission_id' => $RolePermissionModel->getIdByAlias('create_reports')));
}
示例10: update
/**
* Update the specified resource in storage.
*
* @param int $id
* @return Response
*/
public function update($id)
{
$show = Show::find($id);
$data = Input::only('title', 'show_icon', 'games', 'stream', 'people', 'vods', 'start_date', 'about', 'tags');
// Build the validation constraint set.
$rules = array('title' => array('required', 'min:3'), 'show_icon' => array('required', 'alpha_dash'), 'games' => array('required'), 'start_date' => array('required', 'date'), 'people' => array('required'), 'about' => array('max:21800'), 'stream' => array('alpha_dash'), 'vods' => array('max:21800'));
// Create a new validator instance.
$validator = Validator::make($data, $rules);
if ($validator->passes()) {
$title = Input::get('title');
if ($show->title !== $title) {
$uniqid = str_shuffle(uniqid());
$show->slug = Str::slug($title, '-') . '-' . $uniqid;
$show->title = $title;
}
$show->show_icon = Input::get('show_icon');
$show->air_date = new DateTime(Input::get('start_date'));
$show->people = Input::get('people');
$show->about = Input::get('about');
$show->tags = Input::get('tags');
$show->vods = Input::get('vods');
$show->save();
$show_games = $show->showGame()->get();
$games = Input::get('games');
foreach ($show_games as $show_game) {
if (!in_array($show_game->id, $games)) {
$show->showGame($show_game)->detach();
}
}
foreach ($games as $game) {
$game_attach = Game::find($game);
if (!$show->showGame()->where('game_id', '=', $game_attach->id)->first()) {
$show->showGame()->attach($game_attach);
}
}
$show_stream = $show->showStream()->first();
$stream_url = trim(Input::get('stream'));
if ($show_stream && $show_stream->stream_url !== $stream_url) {
$show->showStream($show_stream)->detach();
} elseif ($show_stream && $stream_url == false) {
$show->showStream($show_stream)->detach();
}
if ($stream_url) {
$stream_old = Stream::where('stream_url', '=', $stream_url)->first();
if ($stream_old == false && $stream_url) {
$stream = new Stream();
$stream->stream_url = $stream_url;
$stream->save();
$stream->streamShow()->attach($show);
} else {
if (!$show->showStream()->where('stream_id', '=', $stream_old->id)->first()) {
$stream_old->streamShow()->attach($show);
}
}
}
return Redirect::to('/')->with('global_success', 'Show submitted successfuly!');
}
return Redirect::to('/show/edit/' . $show->id)->withInput()->withErrors($validator)->with('message', 'Validation Errors!');
}
示例11: edit
/**
* Show the form for editing the specified game.
*
* @param int $id
* @return Response
*/
public function edit($id)
{
$game = Game::find($id);
return View::make('games.edit', compact('game'));
}
示例12: edit
public static function edit($id)
{
$game = Game::find($id);
View::make('game/edit.html', array('attributes' => $game));
}
示例13: show
/**
* Renvoi un matche
*
* @return Response
*/
public function show($id)
{
return Response::json(array('success' => true, 'payload' => Game::find($id)->toArray()));
}
示例14: sendStats
private function sendStats()
{
$stats = array();
// Website
$stats['Website']['url'] = Router::url('/', true);
$stats['Website']['version'] = Configure::read('mushraider.version');
$stats['Website']['php'] = phpversion();
$stats['Website']['lang'] = Configure::read('Settings.language');
// Events
App::uses('Event', 'Model');
$EventModel = new Event();
$params = array();
$params['recursive'] = -1;
$params['order'] = array('time_start ASC');
if ($firstEvent = $EventModel->find('first', $params)) {
$stats['Event']['first'] = $firstEvent['Event']['time_start'];
} else {
$stats['Event']['first'] = null;
}
$params['conditions']['time_start <='] = date('Y-m-d');
$params['order'] = array('time_start DESC');
if ($lastEvent = $EventModel->find('first', $params)) {
$stats['Event']['last'] = $lastEvent['Event']['time_start'];
} else {
$stats['Event']['last'] = null;
}
$params = array();
$params['recursive'] = -1;
$params['conditions']['time_start <='] = date('Y-m-d');
$countEvents = $EventModel->find('count', $params);
$stats['Event']['total'] = $countEvents;
// Reports
App::uses('Report', 'Model');
$ReportModel = new Report();
$params = array();
$params['recursive'] = -1;
$countReports = $ReportModel->find('count', $params);
$stats['Report']['total'] = $countReports;
// Users
App::uses('User', 'Model');
$UserModel = new User();
$params = array();
$params['recursive'] = -1;
$countUsers = $UserModel->find('count', $params);
$stats['User']['total'] = $countUsers;
// Characters
App::uses('Character', 'Model');
$CharacterModel = new Character();
$params = array();
$params['recursive'] = -1;
$countCharacters = $CharacterModel->find('count', $params);
$stats['Character']['total'] = $countCharacters;
// Games
App::uses('Game', 'Model');
$GameModel = new Game();
$params = array();
$params['recursive'] = -1;
if ($games = $GameModel->find('all', $params)) {
foreach ($games as $game) {
$stats['Game'][$game['Game']['slug']]['title'] = $game['Game']['title'];
$stats['Game'][$game['Game']['slug']]['imported'] = $game['Game']['import_modified'] > 0 ? 1 : 0;
$params = array();
$params['recursive'] = -1;
$params['conditions']['game_id'] = $game['Game']['id'];
$params['group'] = array('user_id');
$countCharacters = $CharacterModel->find('count', $params);
$stats['Game'][$game['Game']['slug']]['players'] = $countCharacters;
}
}
// Bridge
$bridgeSetting = json_decode($this->SettingModel->getOption('bridge'));
$stats['Bridge']['enabled'] = !empty($bridgeSetting) && $bridgeSetting->enabled ? 1 : 0;
// Widgets
App::uses('Widget', 'Model');
$WidgetModel = new Widget();
$params = array();
$params['recursive'] = -1;
if ($widgets = $WidgetModel->find('all', $params)) {
foreach ($widgets as $widget) {
if (!isset($stats['Widget'][$widget['Widget']['controller']])) {
$stats['Widget'][$widget['Widget']['controller']]['total'] = 1;
} else {
$stats['Widget'][$widget['Widget']['controller']]['total']++;
}
}
}
App::uses('HttpSocket', 'Network/Http');
$this->http = new HttpSocket();
$this->http->post('http://stats.mushraider.com/acquire', $stats);
}