本文整理汇总了PHP中Game::attackingStoppageEnabled方法的典型用法代码示例。如果您正苦于以下问题:PHP Game::attackingStoppageEnabled方法的具体用法?PHP Game::attackingStoppageEnabled怎么用?PHP Game::attackingStoppageEnabled使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Game
的用法示例。
在下文中一共展示了Game::attackingStoppageEnabled方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: _isValid
/**
* Checks the event for validation.
*
* @return boolean
*/
protected function _isValid()
{
if (!empty($this->_target["planetid"]) && !$this->isNewbieProtected() && $this->_target["userid"] != Core::getUser()->get("userid") && $this->_targetType != "tf" && $this->_checkProbes() && !$this->_target["umode"] && !Game::attackingStoppageEnabled()) {
return true;
}
return false;
}
示例2: _isValid
/**
* Checks the event for validation.
*
* @return boolean
*/
protected function _isValid()
{
$formations = $this->getSpecialData();
if (!empty($this->_target["userid"]) && $this->_target["userid"] != Core::getUser()->get("userid") && $this->_targetType != "tf" && !$this->_target["umode"] && !$this->isNewbieProtected() && !Game::attackingStoppageEnabled() && is_array($formations)) {
return true;
}
return false;
}
示例3: espionageAction
/**
* Sends espionage probes.
*
* @param int $target
* @return Bengine_Game_Controller_Ajax_Fleet
*/
protected function espionageAction($target)
{
if (Game::attackingStoppageEnabled()) {
$this->display($this->format(Core::getLang()->get("ATTACKING_STOPPAGE_ENABLED")));
}
$select = array("p.planetid", "g.galaxy", "g.system", "g.position", "u2s.quantity", "sd.capicity", "sd.speed", "sd.consume", "b.name AS shipname");
$joins = "LEFT JOIN " . PREFIX . "galaxy g ON (g.planetid = p.planetid)";
$joins .= "LEFT JOIN " . PREFIX . "unit2shipyard u2s ON (u2s.planetid = p.planetid)";
$joins .= "LEFT JOIN " . PREFIX . "ship_datasheet sd ON (sd.unitid = u2s.unitid)";
$joins .= "LEFT JOIN " . PREFIX . "construction b ON (b.buildingid = u2s.unitid)";
$result = Core::getQuery()->select("planet p", $select, $joins, Core::getDB()->quoteInto("p.planetid = ? AND u2s.unitid = '38'", Core::getUser()->get("curplanet")));
if ($row = $result->fetchRow()) {
$result->closeCursor();
$joins = "LEFT JOIN " . PREFIX . "planet p ON (g.planetid = p.planetid)";
$joins .= "LEFT JOIN " . PREFIX . "user u ON (u.userid = p.userid)";
$joins .= "LEFT JOIN " . PREFIX . "ban_u b ON (u.userid = b.userid)";
$where = Core::getDB()->quoteInto("g.planetid = ? OR g.moonid = ?", $target);
$result = Core::getQuery()->select("galaxy g", array("g.galaxy", "g.system", "g.position", "u.points", "u.last", "u.umode", "b.to"), $joins, $where);
if ($tar = $result->fetchRow()) {
$result->closeCursor();
Hook::event("AjaxSendFleetEspionage", array($this, &$row, &$tar));
$ignoreNP = false;
if ($tar["last"] <= TIME - 604800) {
$ignoreNP = true;
} else {
if ($tar["to"] >= TIME) {
$ignoreNP = true;
}
}
$data = array();
// Check for newbie protection
if ($ignoreNP === false) {
$isProtected = isNewbieProtected(Core::getUser()->get("points"), $tar["points"]);
if ($isProtected == 1) {
$this->display($this->format(Core::getLanguage()->getItem("TARGET_TOO_WEAK")));
} else {
if ($isProtected == 2) {
$this->display($this->format(Core::getLanguage()->getItem("TARGET_TOO_STRONG")));
}
}
}
// Check for vacation mode
if ($tar["umode"] || Core::getUser()->get("umode")) {
$this->display($this->format(Core::getLanguage()->getItem("TARGET_IN_UMODE")));
}
// Get quantity
if ($row["quantity"] >= Core::getUser()->get("esps")) {
$data["ships"][38]["quantity"] = Core::getUser()->get("esps") > 0 ? Core::getUser()->get("esps") : 1;
} else {
$data["ships"][38]["quantity"] = $row["quantity"];
}
$data["ships"][38]["id"] = 38;
$data["ships"][38]["name"] = $row["shipname"];
$data["maxspeed"] = Game::getSpeed(38, $row["speed"]);
$distance = Game::getDistance($tar["galaxy"], $tar["system"], $tar["position"]);
$time = Game::getFlyTime($distance, $data["maxspeed"]);
$data["consumption"] = Game::getFlyConsumption($data["ships"][38]["quantity"] * $row["consume"], $distance);
if (Game::getPlanet()->getData("hydrogen") < $data["consumption"]) {
$this->display($this->format(Core::getLanguage()->getItem("DEFICIENT_CONSUMPTION")));
}
if ($row["capicity"] * $data["ships"][38]["quantity"] - $data["consumption"] < 0) {
$this->display($this->format(Core::getLanguage()->getItem("DEFICIENT_CAPACITY")));
}
Game::getPlanet()->setData("hydrogen", Game::getPlanet()->getData("hydrogen") - $data["consumption"]);
$data["time"] = $time;
$data["galaxy"] = $tar["galaxy"];
$data["system"] = $tar["system"];
$data["position"] = $tar["position"];
$data["sgalaxy"] = $row["galaxy"];
$data["ssystem"] = $row["system"];
$data["sposition"] = $row["position"];
$data["metal"] = 0;
$data["silicon"] = 0;
$data["hydrogen"] = 0;
Hook::event("AjaxSendFleetEspionageStartEvent", array($row, $tar, &$data));
Game::getEH()->addEvent(11, $time + TIME, Core::getUser()->get("curplanet"), Core::getUser()->get("userid"), $target, $data);
$this->display($this->format(sprintf(Core::getLanguage()->getItem("ESPS_SENT"), $data["ships"][38]["quantity"], $data["galaxy"], $data["system"], $data["position"]), 1));
} else {
$result->closeCursor();
$this->display($this->format("Unkown destination"));
}
} else {
$result->closeCursor();
$this->display($this->format(Core::getLanguage()->getItem("DEFICIENT_ESPS")));
}
return $this;
}
示例4: _isValid
/**
* Checks the event for validation.
*
* @return boolean
*/
protected function _isValid()
{
if (!empty($this->_target["userid"]) && $this->_target["userid"] != Core::getUser()->get("userid") && $this->_targetType == "moon" && !$this->_target["umode"] && !empty($this->_ships[self::DEATH_STAR_CONSTRUCTION_ID]) && !$this->isNewbieProtected() && !Game::attackingStoppageEnabled()) {
return true;
}
return false;
}
示例5: _add
/**
* (non-PHPdoc)
* @see app/code/Bengine/EventHandler/Handler/Bengine_Game_EventHandler_Handler_Abstract#_add($event, $data)
*/
protected function _add(Bengine_Game_Model_Event $event, array $data)
{
if (Game::attackingStoppageEnabled()) {
throw new Recipe_Exception_Generic("Attacking stoppage enabled.");
}
Core::getDB()->query("UPDATE " . PREFIX . "unit2shipyard SET quantity = quantity - ? WHERE unitid = ? AND planetid = ?", array($data["rockets"], 52, $event->getPlanetid()));
Core::getQuery()->delete("unit2shipyard", "quantity = '0'");
return $this;
}